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Difference between revisions of "Template:Potential level"
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| 2 = Increase power by ?%. Increase rate of Dark Blask Gauge accumulation by ?% and Dark Blast [Elder] transformation time by ?%. | | 2 = Increase power by ?%. Increase rate of Dark Blask Gauge accumulation by ?% and Dark Blast [Elder] transformation time by ?%. | ||
| 3 = Increase power by ?%. Increase rate of Dark Blask Gauge accumulation by ?% and Dark Blast [Elder] transformation time by ?%. | | 3 = Increase power by ?%. Increase rate of Dark Blask Gauge accumulation by ?% and Dark Blast [Elder] transformation time by ?%. | ||
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}} | }} | ||
| Lucky Shot = | | Lucky Shot = | ||
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| 2 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is received outside of Guard. (?% MAX) | | 2 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is received outside of Guard. (?% MAX) | ||
| 3 = Increases Power and PP Recovery for every successful Just Guard. (5%/JG) Bonus is lost when damage is received outside of Guard. (15% MAX) | | 3 = Increases Power and PP Recovery for every successful Just Guard. (5%/JG) Bonus is lost when damage is received outside of Guard. (15% MAX) | ||
+ | | weaponoid = true | ||
+ | }} | ||
+ | | Extravagant Fighter = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increase damage by 18%. Increase Attack PP Recovery by ?%. | ||
+ | | 2 = Increase damage by 19%. Increase Attack PP Recovery by ?%. | ||
+ | | 3 = Increase damage by 21%. Increase Attack PP Recovery by 20%. | ||
| weaponoid = true | | weaponoid = true | ||
}} | }} |
Revision as of 17:51, 26 October 2017