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Difference between revisions of "Form Greaves"

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(Created page with "{{Weapon |JapaneseName=フォームグリーブ |Rarity=13 |StatsRequirement=445 |StatsType=DEX |WeaponType=Jet Boots |Classes=Bouncer |Potential=Dissipating Wave |NtWeapon=NT...")
 
 
Line 14: Line 14:
 
|TATKNT=1096
 
|TATKNT=1096
 
|TATK35=1479
 
|TATK35=1479
 +
|WeaponDescription=Prototype Jet Boots, crafted in the
 +
form of greaves. Frontal protection
 +
complements the wide attack range.
 
|WeaponDropInfo=* Riding Quest (XH)
 
|WeaponDropInfo=* Riding Quest (XH)
 
* Las Vegas Collection (Expired)
 
* Las Vegas Collection (Expired)
Line 31: Line 34:
 
** Affected by Deband PP Restorate, but unaffected by Elemental PP Restorate Field.
 
** Affected by Deband PP Restorate, but unaffected by Elemental PP Restorate Field.
 
** Affected by Rapid Boost.
 
** Affected by Rapid Boost.
 +
{{ItemSeries|form}}
 
}}
 
}}

Latest revision as of 03:28, 16 July 2022

Form Greaves
フォームグリーブ
FormGreavesIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 445 DEX
Type: Jet Boots
Classes: Bouncer
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1084
1463
Grind
R-ATK
0
0
Attribute
T-ATK
1096
1479
Affix
Potential
Dissipating Wave
Lv. 1
Fires an energy wave on normal attacks.
Lv. 2
Fires an energy wave on normal attacks.
Lv. 3
Fires an energy wave on normal attacks.

Prototype Jet Boots, crafted in the form of greaves. Frontal protection complements the wide attack range.

Drop Info

  • Riding Quest (XH)
  • Las Vegas Collection (Expired)

Additional Info

  • This weapon's Potential causes the weapon to fire shockwaves that pierce targets when swung with a normal attack. As the Potential Level rises, the power of the shockwaves increase and more shockwaves are emitted per swing.
    • This is counted as a Ranged attack that uses S-ATK as the determinant stat.
      • Shockwaves receive the effects of any applicable Ranged damage modifiers, including Gunner's Zero Range Advance, Ranger's Weak Hit Advance, and the Ranged portion of Hunter's Fury Stance.
      • Shockwaves do not receive headshot bonus, but will still receive the effects of Weak Hit Advance if it strikes a headshot.
      • Shockwave damage does not vary based on distance to target.
      • Shockwaves can receive Standing Snipe bonus.
    • Shockwaves change appearance based on Potential Level.
    • Shockwaves receive the effects of Fury Combo Up.
    • Shockwaves do not receive the effects of Attack Advance, as they are not counted as normal attacks.
    • Shockwaves recover 2 PP per hit by default.
    • Targets locked-on enemies, but does not home in and vanishes when it strikes environmental objects, such as floors and walls.
    • If you strike with a shockwave but not with your normal attack, Jet Boots Gear will not accumulate.
    • Determinant stat affected by Switch Strike.
    • Affected by Deband PP Restorate, but unaffected by Elemental PP Restorate Field.
    • Affected by Rapid Boost.

Part of the Form series: