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Difference between revisions of "Template:Potential level"
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| 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Ice. | | 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Ice. | ||
| 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Ice. | | 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Ice. | ||
− | }} | + | }} |
| Attribute Tracking - Dark= | | Attribute Tracking - Dark= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
Line 2,171: | Line 2,171: | ||
| 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Dark. | | 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Dark. | ||
| 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Dark. | | 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Dark. | ||
− | }} | + | }} |
+ | | Attribute Tracking - Fire= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases power by 7% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Fire. | ||
+ | | 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Fire. | ||
+ | | 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Light or Fire. | ||
+ | }} | ||
+ | | Attribute Tracking - Fire/Wind= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases power by 7% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire or Wind. | ||
+ | | 2 = Increases power by 10% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire or Wind. | ||
+ | | 3 = Increases power by 14% and recovers HP, 1% of damage dealt (max 50 HP), when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire or Wind. | ||
+ | }} | ||
| Blessed Season= | | Blessed Season= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
Line 2,286: | Line 2,298: | ||
| weaponoid = true | | weaponoid = true | ||
}} | }} | ||
+ | | 錬磨天恵・光翼= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = 10% Damage boost, 5% reduction to incoming damage, and 10% pp use reduction. | ||
+ | | 2 = 10% Damage boost and Automatic PP Recovery, 5% reduction to incoming damage, and 10% pp use reduction. | ||
+ | | 3 = 10% Damage boost, Automatic PP Recovery, and Attack PP Recovery, 5% reduction to incoming damage, and 10% pp use reduction. | ||
+ | }} | ||
+ | |||
| #default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Potential_level&action=edit] | | #default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Potential_level&action=edit] |
Revision as of 06:48, 8 February 2017