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Difference between revisions of "Template:Pots"

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  | Defensive Stance = [[File:Potential.png]]{{abbr|Defensive Stance|Lv.1: Increases S-DEF by 25, striking and ranged damage by 10% during Guard Stance
Lv.2: Increases S-DEF by 35, striking and ranged damage by 12% during Guard Stance
Lv.3: Increases S-DEF by 50, striking and ranged damage by 15% during Guard Stance}}
+
  | Defensive Stance = [[File:Potential.png]]{{abbr| Defensive Stance|Lv.1: Increases S-DEF by 25, striking and ranged damage by 10% during Guard Stance
Lv.2: Increases S-DEF by 35, striking and ranged damage by 12% during Guard Stance
Lv.3: Increases S-DEF by 50, striking and ranged damage by 15% during Guard Stance}}
  | Sacrificial Inspiration = [[File:Potential.png]]{{abbr|Sacrificial Inspiration|Lv.1: Recover 15% HP when nearby enemies die during Guard Stance
Lv.2: Recover 20% HP when nearby enemies die during Guard Stance
Lv.3: Lv.3 Recover 25% HP when nearby enemies die during Guard Stance}}
+
  | Sacrificial Inspiration = [[File:Potential.png]]{{abbr| Sacrificial Inspiration|Lv.1: Recover 15% HP when nearby enemies die during Guard Stance
Lv.2: Recover 20% HP when nearby enemies die during Guard Stance
Lv.3: Lv.3 Recover 25% HP when nearby enemies die during Guard Stance}}
  | Enraged Stance= [[File:Potential.png]]{{abbr|Enraged Stance|Lv.1: Boosts the effect of Fury Stance by 4%
Lv.2: Boosts the effect of Fury Stance by 5%
Lv.3: Boosts the effect of Fury Stance by 6%}}
+
  | Enraged Stance= [[File:Potential.png]]{{abbr| Enraged Stance|Lv.1: Boosts the effect of Fury Stance by 4%
Lv.2: Boosts the effect of Fury Stance by 5%
Lv.3: Boosts the effect of Fury Stance by 6%}}
  | Hot-Blooded Heart= [[File:Potential.png]]{{abbr|Hot-Blooded Heart|Lv.1: Boosts the effect of Fury Stance by 5%
Lv.2: Boosts the effect of Fury Stance by 6%
Lv.3: Boosts the effect of Fury Stance by 7%}}
+
  | Hot-Blooded Heart= [[File:Potential.png]]{{abbr| Hot-Blooded Heart|Lv.1: Boosts the effect of Fury Stance by 5%
Lv.2: Boosts the effect of Fury Stance by 6%
Lv.3: Boosts the effect of Fury Stance by 7%}}
  | Mortality's Ante= [[File:Potential.png]]{{abbr|Mortality's Ante|Lv.1: Critical hit rate boosted 18% during Fury Stance
Lv.2: Critical hit rate boosted 19% during Fury Stance
Lv.3: Critical hit rate boosted 20% during Fury Stance}}
+
  | Mortality's Ante= [[File:Potential.png]]{{abbr| Mortality's Ante|Lv.1: Critical hit rate boosted 18% during Fury Stance
Lv.2: Critical hit rate boosted 19% during Fury Stance
Lv.3: Critical hit rate boosted 20% during Fury Stance}}
  | Dynamic Reflection= [[File:Potential.png]]{{abbr|Dynamic Reflection|Lv.1: Boosts attack power during Just Guard by 200%
Lv.2: Boosts attack power during Just Guard by 500%
Lv.3: Boosts attack power during Just Guard by 700%}}
+
  | Dynamic Reflection= [[File:Potential.png]]{{abbr| Dynamic Reflection|Lv.1: Boosts attack power during Just Guard by 200%
Lv.2: Boosts attack power during Just Guard by 500%
Lv.3: Boosts attack power during Just Guard by 700%}}
  | Raging Inferno= [[File:Potential.png]]{{abbr|Raging Inferno|Lv.1: Frontal attack power during Brave Stance increased by 10%
Lv.2: Frontal attack power during Brave Stance increased by 12%
Lv.3: Frontal attack power during Brave Stance increased by 14%}}
+
  | Raging Inferno= [[File:Potential.png]]{{abbr| Raging Inferno|Lv.1: Frontal attack power during Brave Stance increased by 10%
Lv.2: Frontal attack power during Brave Stance increased by 12%
Lv.3: Frontal attack power during Brave Stance increased by 14%}}
  | Direct Style= [[File:Potential.png]]{{abbr|Direct Style|Lv.1: Frontal attack power during Brave Stance increased by 4%
Lv.2: Frontal attack power during Brave Stance increased by 5%
Lv.3: Frontal attack power during Brave Stance increased by 6%}}
+
  | Direct Style= [[File:Potential.png]]{{abbr| Direct Style|Lv.1: Frontal attack power during Brave Stance increased by 4%
Lv.2: Frontal attack power during Brave Stance increased by 5%
Lv.3: Frontal attack power during Brave Stance increased by 6%}}
  | Flash Cutter= [[File:Potential.png]]{{abbr|Flash Cutter|Lv.1: Frontal critical hit rate during Brave Stance increased by 10%
Lv.2: Frontal critical hit rate during Brave Stance increased by 12%
Lv.3: Frontal critical hit rate during Brave Stance increased by 14%}}
+
  | Flash Cutter= [[File:Potential.png]]{{abbr| Flash Cutter|Lv.1: Frontal critical hit rate during Brave Stance increased by 10%
Lv.2: Frontal critical hit rate during Brave Stance increased by 12%
Lv.3: Frontal critical hit rate during Brave Stance increased by 14%}}
  | Direct Assault= [[File:Potential.png]]{{abbr|Direct Assault|Lv.1: Frontal critical hit rate during Brave Stance increased by 18%
Lv.2: Frontal critical hit rate during Brave Stance increased by 19%
Lv.3: Frontal critical hit rate during Brave Stance increased by 20%}}
+
  | Direct Assault= [[File:Potential.png]]{{abbr| Direct Assault|Lv.1: Frontal critical hit rate during Brave Stance increased by 18%
Lv.2: Frontal critical hit rate during Brave Stance increased by 19%
Lv.3: Frontal critical hit rate during Brave Stance increased by 20%}}
  | From Behind= [[File:Potential.png]]{{abbr|From Behind|Lv.1: Rear attack power during Wise Stance increased by 8%
Lv.2: Rear attack power during Wise Stance increased by 10%
Lv.3: Rear attack power during Wise Stance increased by 12%}}
+
  | From Behind= [[File:Potential.png]]{{abbr| From Behind|Lv.1: Rear attack power during Wise Stance increased by 8%
Lv.2: Rear attack power during Wise Stance increased by 10%
Lv.3: Rear attack power during Wise Stance increased by 12%}}
  | Steadfast Reaper= [[File:Potential.png]]{{abbr|Steadfast Reaper|Lv.1:  Boosts the effect of Standing Snipe by 7%
Lv.2: Boosts the effect of Standing Snipe by 9%
Lv.3: Boosts the effect of Standing Snipe by 11%}}
+
  | Steadfast Reaper= [[File:Potential.png]]{{abbr| Steadfast Reaper|Lv.1:  Boosts the effect of Standing Snipe by 7%
Lv.2: Boosts the effect of Standing Snipe by 9%
Lv.3: Boosts the effect of Standing Snipe by 11%}}
  | Eternal Trap= [[File:Potential.png]]{{abbr|Eternal Trap|Lv.1: Boosts the effects of tools by 20%
Lv.2: Boosts the effects of tools by 23%
Lv.3: Boosts the effects of tools by 26%}}
+
  | Eternal Trap= [[File:Potential.png]]{{abbr| Eternal Trap|Lv.1: Boosts the effects of tools by 20%
Lv.2: Boosts the effects of tools by 23%
Lv.3: Boosts the effects of tools by 26%}}
  | Trap Release= [[File:Potential.png]]{{abbr|Trap Release|Lv.1: Boosts the effect of Poison Traps by 20%
Lv.2: Boosts the effect of Poison Traps by 23%
Lv.3: Boosts the effect of Poison Traps by 26%}}
+
  | Trap Release= [[File:Potential.png]]{{abbr| Trap Release|Lv.1: Boosts the effect of Poison Traps by 20%
Lv.2: Boosts the effect of Poison Traps by 23%
Lv.3: Boosts the effect of Poison Traps by 26%}}
  | Trap Activate= [[File:Potential.png]]{{abbr|Trap Activate|Lv.1: Boosts the effect of Upper Traps by 20%
Lv.2: Boosts the effect of Upper Traps by 23%
Lv.3: Boosts the effect of Upper Traps by 26%}}
+
  | Trap Activate= [[File:Potential.png]]{{abbr| Trap Activate|Lv.1: Boosts the effect of Upper Traps by 20%
Lv.2: Boosts the effect of Upper Traps by 23%
Lv.3: Boosts the effect of Upper Traps by 26%}}
  | Trap Expert= [[File:Potential.png]]{{abbr|Trap Expert|Lv.1: 10% chance to reduce the cooldown of setting traps
Lv.2: 20% chance to reduce the cooldown of setting traps
Lv.3: 30% chance to reduce the cooldown of setting traps}}
+
  | Trap Expert= [[File:Potential.png]]{{abbr| Trap Expert|Lv.1: 10% chance to reduce the cooldown of setting traps
Lv.2: 20% chance to reduce the cooldown of setting traps
Lv.3: 30% chance to reduce the cooldown of setting traps}}
  | Phantom Bullet= [[File:Potential.png]]{{abbr|Phantom Bullet|Lv.1: Reduce PP consumption by 10% while special bullets are loaded
Lv.2: Reduce PP consumption by 15% while special bullets are loaded
Lv.3: Reduce PP consumption by 20% while special bullets are loaded}}
+
  | Phantom Bullet= [[File:Potential.png]]{{abbr| Phantom Bullet|Lv.1: Reduce PP consumption by 10% while special bullets are loaded
Lv.2: Reduce PP consumption by 15% while special bullets are loaded
Lv.3: Reduce PP consumption by 20% while special bullets are loaded}}
  | Chain Finale= [[File:Potential.png]]{{abbr|Chain Finale|Lv.1: Effect of Chain Finish boosted by 12%
Lv.2: Effect of Chain Finish boosted by 16%
Lv.3: Effect of Chain Finish boosted by 20%}}
+
  | Chain Finale= [[File:Potential.png]]{{abbr| Chain Finale|Lv.1: Effect of Chain Finish boosted by 12%
Lv.2: Effect of Chain Finish boosted by 16%
Lv.3: Effect of Chain Finish boosted by 20%}}
  | Perfect Calamity= [[File:Potential.png]]{{abbr|Perfect Calamity|Lv.1: Boosts the effect of Perfect Keeper by 5%
Lv.2: Boosts the effect of Perfect Keeper by 7%
Lv.3: Boosts the effect of Perfect Keeper by 9%}}
+
  | Perfect Calamity= [[File:Potential.png]]{{abbr| Perfect Calamity|Lv.1: Boosts the effect of Perfect Keeper by 5%
Lv.2: Boosts the effect of Perfect Keeper by 7%
Lv.3: Boosts the effect of Perfect Keeper by 9%}}
  | Immediate Dismissal= [[File:Potential.png]]{{abbr|Immediate Dismissal|Lv.1: Boosts the effect of Stylish Roll JA by 3% 
Lv.2: Boosts the effect of Stylish Roll JA by 4% 
Lv.3: Boosts the effect of Stylish Roll JA by 5%}}
+
  | Immediate Dismissal= [[File:Potential.png]]{{abbr| Immediate Dismissal|Lv.1: Boosts the effect of Stylish Roll JA by 3% 
Lv.2: Boosts the effect of Stylish Roll JA by 4% 
Lv.3: Boosts the effect of Stylish Roll JA by 5%}}
  | Intelligent Usage= [[File:Potential.png]]{{abbr|Intelligent Usage|Lv.1: Boosts the activation rate of Automate Deadline
Lv.2: Boosts the activation rate of Automate Deadline
Lv.3: Boosts the activation rate of Automate Deadline}}
+
  | Intelligent Usage= [[File:Potential.png]]{{abbr| Intelligent Usage|Lv.1: Boosts the activation rate of Automate Deadline
Lv.2: Boosts the activation rate of Automate Deadline
Lv.3: Boosts the activation rate of Automate Deadline}}
  | Powerful Prophecy= [[File:Potential.png]]{{abbr|Powerful Prophecy|Lv.1: Boosts the effect of Photon Flare by 280
Lv.2: Boosts the effect of Photon Flare by 300
Lv.3: Boosts the effect of Photon Flare by 350}}
+
  | Powerful Prophecy= [[File:Potential.png]]{{abbr| Powerful Prophecy|Lv.1: Boosts the effect of Photon Flare by 280
Lv.2: Boosts the effect of Photon Flare by 300
Lv.3: Boosts the effect of Photon Flare by 350}}
  | Circuit Breakout= [[File:Potential.png]]{{abbr|Circuit Breakout|Lv.1: Boosts the effect of Photon Flare by 200
Lv.2: Boosts the effect of Photon Flare by 220
Lv.3: Boosts the effect of Photon Flare by 250}}
+
  | Circuit Breakout= [[File:Potential.png]]{{abbr| Circuit Breakout|Lv.1: Boosts the effect of Photon Flare by 200
Lv.2: Boosts the effect of Photon Flare by 220
Lv.3: Boosts the effect of Photon Flare by 250}}
  | Strength Crystal= [[File:Potential.png]]{{abbr|Strength Crystal|Lv.1: Boosts the effect of Wand Reactor by 8%
Lv.2: Boosts the effect of Wand Reactor by 9%
Lv.3: Boosts the effect of Wand Reactor by 10%}}
+
  | Strength Crystal= [[File:Potential.png]]{{abbr| Strength Crystal|Lv.1: Boosts the effect of Wand Reactor by 8%
Lv.2: Boosts the effect of Wand Reactor by 9%
Lv.3: Boosts the effect of Wand Reactor by 10%}}
  | Heavens Divide= [[File:Potential.png]]{{abbr|Heavens Divide|Lv.1: Boosts Just Attack damage by 10% during Katana Combat
Lv.2: Boosts Just Attack damage by 12% during Katana Combat
Lv.3: Boosts Just Attack damage by 15% during Katana Combat}}
+
  | Heavens Divide= [[File:Potential.png]]{{abbr| Heavens Divide|Lv.1: Boosts Just Attack damage by 10% during Katana Combat
Lv.2: Boosts Just Attack damage by 12% during Katana Combat
Lv.3: Boosts Just Attack damage by 15% during Katana Combat}}
  | Judgment Time= [[File:Potential.png]]{{abbr|Judgment Time|Lv.1: Boosts the effects of Average Stance by 5%
Lv.2: Boosts the effects of Average Stance by 6%
Lv.3: Boosts the effects of Average Stance by 7%}}
+
  | Judgment Time= [[File:Potential.png]]{{abbr| Judgment Time|Lv.1: Boosts the effects of Average Stance by 5%
Lv.2: Boosts the effects of Average Stance by 6%
Lv.3: Boosts the effects of Average Stance by 7%}}
  | Inevitable Judgment= [[File:Potential.png]]{{abbr|Inevitable Judgment|Lv.1: Boosts critical hit rate during Average Stance by 18%
Lv.2: Boosts critical hit rate during Average Stance by 19%
Lv.3: Boosts critical hit rate during Average Stance by 20%}}
+
  | Inevitable Judgment= [[File:Potential.png]]{{abbr| Inevitable Judgment|Lv.1: Boosts critical hit rate during Average Stance by 18%
Lv.2: Boosts critical hit rate during Average Stance by 19%
Lv.3: Boosts critical hit rate during Average Stance by 20%}}
  | Fragile Assault= [[File:Potential.png]]{{abbr|Fragile Assault|Lv.1: Boosts the effect of Weak Stance by 6%
Lv.2: Boosts the effect of Weak Stance by 9%
Lv.3: Boosts the effect of Weak Stance by 11%}}
+
  | Fragile Assault= [[File:Potential.png]]{{abbr| Fragile Assault|Lv.1: Boosts the effect of Weak Stance by 6%
Lv.2: Boosts the effect of Weak Stance by 9%
Lv.3: Boosts the effect of Weak Stance by 11%}}
  | Deadly Breeze= [[File:Potential.png]]{{abbr|Deadly Breeze|Lv.1: Boosts attack damage during Rapid Shot by 5%
Lv.2: Boosts attack damage during Rapid Shot by 7%
Lv.3: Boosts attack damage during Rapid Shot by 9%}}
+
  | Deadly Breeze= [[File:Potential.png]]{{abbr| Deadly Breeze|Lv.1: Boosts attack damage during Rapid Shot by 5%
Lv.2: Boosts attack damage during Rapid Shot by 7%
Lv.3: Boosts attack damage during Rapid Shot by 9%}}
  | Rapid Reload= [[File:Potential.png]]{{abbr|Rapid Reload|Lv.1: Reduce the cooldown timer of Rapid Shot by 10%
Lv.2: Reduce the cooldown timer of Rapid Shot by 14%
Lv.3: Reduce the cooldown timer of Rapid Shot by 18%}}
+
  | Rapid Reload= [[File:Potential.png]]{{abbr| Rapid Reload|Lv.1: Reduce the cooldown timer of Rapid Shot by 10%
Lv.2: Reduce the cooldown timer of Rapid Shot by 14%
Lv.3: Reduce the cooldown timer of Rapid Shot by 18%}}
  | Sudden Pouncing= [[File:Potential.png]]{{abbr|Sudden Pouncing|Lv.1: Boosts the damage of Snatch Step by 100% and Snatch JA Combo by 5%
Lv.2: Boosts the damage of Snatch Step by 200% and Snatch JA Combo by 9%
Lv.3: Boosts the damage of Snatch Step by 300% and Snatch JA Combo by 14%}}
+
  | Sudden Pouncing= [[File:Potential.png]]{{abbr| Sudden Pouncing|Lv.1: Boosts the damage of Snatch Step by 100% and Snatch JA Combo by 5%
Lv.2: Boosts the damage of Snatch Step by 200% and Snatch JA Combo by 9%
Lv.3: Boosts the damage of Snatch Step by 300% and Snatch JA Combo by 14%}}
  | Strategic Stance= [[File:Potential.png]]{{abbr|Strategic Stance|Lv.1: Boosts the effect of Elemental Stance by 7%
Lv.2: Boosts the effect of Elemental Stance by 8%
Lv.3: Boosts the effect of Elemental Stance by 9%}}
+
  | Strategic Stance= [[File:Potential.png]]{{abbr| Strategic Stance|Lv.1: Boosts the effect of Elemental Stance by 7%
Lv.2: Boosts the effect of Elemental Stance by 8%
Lv.3: Boosts the effect of Elemental Stance by 9%}}
  | Great Strategic Stance= [[File:Potential.png]]{{abbr|Great Strategic Stance|Lv.1: Boosts the effect of Elemental Stance by 9%
Lv.2: Boosts the effect of Elemental Stance by 12%
Lv.3: Boosts the effect of Elemental Stance by 15%}}
+
  | Great Strategic Stance= [[File:Potential.png]]{{abbr| Great Strategic Stance|Lv.1: Boosts the effect of Elemental Stance by 9%
Lv.2: Boosts the effect of Elemental Stance by 12%
Lv.3: Boosts the effect of Elemental Stance by 15%}}
  | Rending Stance= [[File:Potential.png]]{{abbr|Rending Stance|Lv.1: Boosts the effect of Break Stance by 10%
Lv.2: Boosts the effect of Break Stance by 12%
Lv.3: Boosts the effect of Break Stance by 15%}}
+
  | Rending Stance= [[File:Potential.png]]{{abbr| Rending Stance|Lv.1: Boosts the effect of Break Stance by 10%
Lv.2: Boosts the effect of Break Stance by 12%
Lv.3: Boosts the effect of Break Stance by 15%}}
  | Soul Rending Stance= [[File:Potential.png]]{{abbr|Soul Rending Stance|Lv.1: Boosts the effect of Break Stance by 30%
Lv.2: Boosts the effect of Break Stance by 45%
Lv.3: Boosts the effect of Break Stance by 60%}}
+
  | Soul Rending Stance= [[File:Potential.png]]{{abbr| Soul Rending Stance|Lv.1: Boosts the effect of Break Stance by 30%
Lv.2: Boosts the effect of Break Stance by 45%
Lv.3: Boosts the effect of Break Stance by 60%}}
  | Immediate Breathing= [[File:Potential.png]]{{abbr|Immediate Breathing|Lv.1: Boosts Just Attack damage during Rapid Boost by 10%
Lv.2: Boosts Just Attack damage during Rapid Boost by 13%
Lv.3: Boosts Just Attack damage during Rapid Boost by 16%}}
+
  | Immediate Breathing= [[File:Potential.png]]{{abbr| Immediate Breathing|Lv.1: Boosts Just Attack damage during Rapid Boost by 10%
Lv.2: Boosts Just Attack damage during Rapid Boost by 13%
Lv.3: Boosts Just Attack damage during Rapid Boost by 16%}}
  | Physical Defense Stance= [[File:Potential.png]]{{abbr|Physical Defense Stance|Lv.1: 10% chance of reducing striking and ranged damage.
Lv.2: 14% chance of reducing striking and ranged damage.
Lv.3: 20% chance of reducing striking and ranged damage.}}
+
  | Physical Defense Stance= [[File:Potential.png]]{{abbr| Physical Defense Stance|Lv.1: 10% chance of reducing striking and ranged damage.
Lv.2: 14% chance of reducing striking and ranged damage.
Lv.3: 20% chance of reducing striking and ranged damage.}}
  | Technique Defense Stance= [[File:Potential.png]]{{abbr|Technique Defense Stance|Lv.1: 15% chance of reducing technique damage.
Lv.2: 21% chance of reducing technique damage.
Lv.3: 15% chance of reducing technique damage.}}
+
  | Technique Defense Stance= [[File:Potential.png]]{{abbr| Technique Defense Stance|Lv.1: 15% chance of reducing technique damage.
Lv.2: 21% chance of reducing technique damage.
Lv.3: 15% chance of reducing technique damage.}}
  | Obstinate Spirit= [[File:Potential.png]]{{abbr|Obstinate Spirit|Lv.1: 13% chance of surviving a lethal attack with 1HP.
Lv.2: 16% chance of surviving a lethal attack with 1HP.
Lv.3: 19% chance of surviving a lethal attack with 1HP.}}
+
  | Obstinate Spirit= [[File:Potential.png]]{{abbr| Obstinate Spirit|Lv.1: 13% chance of surviving a lethal attack with 1HP.
Lv.2: 16% chance of surviving a lethal attack with 1HP.
Lv.3: 19% chance of surviving a lethal attack with 1HP.}}
  | Immediate Strike= [[File:Potential.png]]{{abbr|Immediate Strike|Lv.1: Boosts the effect of Just Attack by 3%.
Lv.2: Boosts the effect of Just Attack by 4%.
Lv.3: Boosts the effect of Just Attack by 5%.}}
+
  | Immediate Strike= [[File:Potential.png]]{{abbr| Immediate Strike|Lv.1: Boosts the effect of Just Attack by 3%.
Lv.2: Boosts the effect of Just Attack by 4%.
Lv.3: Boosts the effect of Just Attack by 5%.}}
  | Immediate Destruction= [[File:Potential.png]]{{abbr|Immediate Destruction|Lv.1: Boosts the effect of Just Attack by 6%.
Lv.2: Boosts the effect of Just Attack by 7%.
Lv.3: Boosts the effect of Just Attack by 8%.}}
+
  | Immediate Destruction= [[File:Potential.png]]{{abbr| Immediate Destruction|Lv.1: Boosts the effect of Just Attack by 6%.
Lv.2: Boosts the effect of Just Attack by 7%.
Lv.3: Boosts the effect of Just Attack by 8%.}}
  | Immediate Justice= [[File:Potential.png]]{{abbr|Immediate Justice|Lv.1: Boosts the effect of technique just attacks by 3%.
Lv.2: Boosts the effect of technique just attacks by 4%.
Lv.3: Boosts the effect of technique just attacks by 5%.}}
+
  | Immediate Justice= [[File:Potential.png]]{{abbr| Immediate Justice|Lv.1: Boosts the effect of technique just attacks by 3%.
Lv.2: Boosts the effect of technique just attacks by 4%.
Lv.3: Boosts the effect of technique just attacks by 5%.}}
  | Immediate Decree= [[File:Potential.png]]{{abbr|Immediate Decree|Lv.1: Boosts the effect of technique just attacks by 6%.
Lv.2: Boosts the effect of technique just attacks by 7%.
Lv.3: Boosts the effect of technique just attacks by 8%.}}
+
  | Immediate Decree= [[File:Potential.png]]{{abbr| Immediate Decree|Lv.1: Boosts the effect of technique just attacks by 6%.
Lv.2: Boosts the effect of technique just attacks by 7%.
Lv.3: Boosts the effect of technique just attacks by 8%.}}
  | Pursuing Strike= [[File:Potential.png]]{{abbr|Pursuing Strike|Lv.1: Boosts damage against enemies suffering from a status effect by 17%.
Lv.2: Boosts damage against enemies suffering from a status effect by 19%.
Lv.3: Boosts damage against enemies suffering from a status effect by 21%.}}
+
  | Pursuing Strike= [[File:Potential.png]]{{abbr| Pursuing Strike|Lv.1: Boosts damage against enemies suffering from a status effect by 17%.
Lv.2: Boosts damage against enemies suffering from a status effect by 19%.
Lv.3: Boosts damage against enemies suffering from a status effect by 21%.}}
  | Pursuing Bonds= [[File:Potential.png]]{{abbr|Pursuing Bonds|Lv.1: 22% chance of Binding an enemy suffering from a status effect.
Lv.2: 24% chance of Binding an enemy suffering from a status effect.
Lv.3: 26% chance of Binding an enemy suffering from a status effect.}}
+
  | Pursuing Bonds= [[File:Potential.png]]{{abbr| Pursuing Bonds|Lv.1: 22% chance of Binding an enemy suffering from a status effect.
Lv.2: 24% chance of Binding an enemy suffering from a status effect.
Lv.3: 26% chance of Binding an enemy suffering from a status effect.}}
  | Crest of Carnage= [[File:Potential.png]]{{abbr|Crest of Carnage|Lv.1: Boost damage by 5% when HP is 50% or lower.
Lv.2: Boost damage by 7% when HP is 50% or lower.
Lv.3: Boost damage by 9% when HP is 50% or lower.}}
+
  | Crest of Carnage= [[File:Potential.png]]{{abbr| Crest of Carnage|Lv.1: Boost damage by 5% when HP is 50% or lower.
Lv.2: Boost damage by 7% when HP is 50% or lower.
Lv.3: Boost damage by 9% when HP is 50% or lower.}}
  | Last Stand= [[File:Potential.png]]{{abbr|Last Stand|Lv.1: Boost damage by 8% when HP is 25% or lower.
Lv.2: Boost damage by 11% when HP is 25% or lower.
Lv.3: Boost damage by 14% when HP is 25% or lower.}}
+
  | Last Stand= [[File:Potential.png]]{{abbr| Last Stand|Lv.1: Boost damage by 8% when HP is 25% or lower.
Lv.2: Boost damage by 11% when HP is 25% or lower.
Lv.3: Boost damage by 14% when HP is 25% or lower.}}
  | Crushing Blow= [[File:Potential.png]]{{abbr|Crushing Blow|Lv.1: Boosts weak point damage by 6%.
Lv.2: Boosts weak point damage by 7%.
Lv.3: Boosts weak point damage by 9%.}}
+
  | Crushing Blow= [[File:Potential.png]]{{abbr| Crushing Blow|Lv.1: Boosts weak point damage by 6%.
Lv.2: Boosts weak point damage by 7%.
Lv.3: Boosts weak point damage by 9%.}}
  | Zero Effort= [[File:Potential.png]]{{abbr|Zero Effort|Lv.1: Boosts point-blank attack power by 12%.
Lv.2: Boosts point-blank attack power by 14%.
Lv.3: Boosts point-blank attack power by 16%.}}
+
  | Zero Effort= [[File:Potential.png]]{{abbr| Zero Effort|Lv.1: Boosts point-blank attack power by 12%.
Lv.2: Boosts point-blank attack power by 14%.
Lv.3: Boosts point-blank attack power by 16%.}}
  | Spirit Collector= [[File:Potential.png]]{{abbr|Spirit Collector|Lv.1: PP recovery rate boosted by 10% during attacks.
Lv.2: PP recovery rate boosted by 20% during attacks.
Lv.3: PP recovery rate boosted by 30% during attacks.}}
+
  | Spirit Collector= [[File:Potential.png]]{{abbr| Spirit Collector|Lv.1: PP recovery rate boosted by 10% during attacks.
Lv.2: PP recovery rate boosted by 20% during attacks.
Lv.3: PP recovery rate boosted by 30% during attacks.}}
  | Spirit Radiance= [[File:Potential.png]]{{abbr|Spirit Radiance|Lv.1: PP recovery rate boosted by 40% during attacks.
Lv.2: PP recovery rate boosted by 60% during attacks.
Lv.3: PP recovery rate boosted by 80% during attacks.}}
+
  | Spirit Radiance= [[File:Potential.png]]{{abbr| Spirit Radiance|Lv.1: PP recovery rate boosted by 40% during attacks.
Lv.2: PP recovery rate boosted by 60% during attacks.
Lv.3: PP recovery rate boosted by 80% during attacks.}}
  | Absolute Edge= [[File:Potential.png]]{{abbr|Absolute Edge|Lv.1: Attack power against aerial enemies boosted by 16%.
Lv.2: Attack power against aerial enemies boosted by 18%.
Lv.3: Attack power against aerial enemies boosted by 20%.}}
+
  | Absolute Edge= [[File:Potential.png]]{{abbr| Absolute Edge|Lv.1: Attack power against aerial enemies boosted by 16%.
Lv.2: Attack power against aerial enemies boosted by 18%.
Lv.3: Attack power against aerial enemies boosted by 20%.}}
  | Aerial Attack= [[File:Potential.png]]{{abbr|Aerial Attack|Lv.1: Attack power against aerial enemies boosted by 6%.
Lv.2: Attack power against aerial enemies boosted by 8%.
Lv.3: Attack power against aerial enemies boosted by 10%.}}
+
  | Aerial Attack= [[File:Potential.png]]{{abbr| Aerial Attack|Lv.1: Attack power against aerial enemies boosted by 6%.
Lv.2: Attack power against aerial enemies boosted by 8%.
Lv.3: Attack power against aerial enemies boosted by 10%.}}
  | Prayer's Form= [[File:Potential.png]]{{abbr|Prayer's Form|Lv.1: Boosts charged technique damage by 2%.
Lv.2: Boosts charged technique damage by 4%.
Lv.3: Boosts charged technique damage by 6%.}}
+
  | Prayer's Form= [[File:Potential.png]]{{abbr| Prayer's Form|Lv.1: Boosts charged technique damage by 2%.
Lv.2: Boosts charged technique damage by 4%.
Lv.3: Boosts charged technique damage by 6%.}}
  | Innocent Appearance= [[File:Potential.png]]{{abbr|Innocent Appearance|Lv.1: Power of uncharged techniques boosted by 50%.
Lv.2: Power of uncharged techniques boosted by 60%.
Lv.3: Power of uncharged techniques boosted by 70%.}}
+
  | Innocent Appearance= [[File:Potential.png]]{{abbr| Innocent Appearance|Lv.1: Power of uncharged techniques boosted by 50%.
Lv.2: Power of uncharged techniques boosted by 60%.
Lv.3: Power of uncharged techniques boosted by 70%.}}
  | Burning Seal= [[File:Potential.png]]{{abbr|Burning Seal|Lv.1: Reduces the charge time for fire techniques by 10%.
Lv.2: Reduces the charge time for fire techniques by 15%.
Lv.3: Reduces the charge time for fire techniques by 20%.}}
+
  | Burning Seal= [[File:Potential.png]]{{abbr| Burning Seal|Lv.1: Reduces the charge time for fire techniques by 10%.
Lv.2: Reduces the charge time for fire techniques by 15%.
Lv.3: Reduces the charge time for fire techniques by 20%.}}
  | Frozen Seal= [[File:Potential.png]]{{abbr|Frozen Seal|Lv.1: Reduces the charge time for ice techniques by 10%.
Lv.2: Reduces the charge time for ice techniques by 15%.
Lv.3: Reduces the charge time for ice techniques by 20%.}}
+
  | Frozen Seal= [[File:Potential.png]]{{abbr| Frozen Seal|Lv.1: Reduces the charge time for ice techniques by 10%.
Lv.2: Reduces the charge time for ice techniques by 15%.
Lv.3: Reduces the charge time for ice techniques by 20%.}}
  | Thunder Seal= [[File:Potential.png]]{{abbr|Thunder Seal|Lv.1: Reduces the charge time for lightning techniques by 10%.
Lv.2: Reduces the charge time for lightning techniques by 15%.
Lv.3: Reduces the charge time for lightning techniques by 20%.}}
+
  | Thunder Seal= [[File:Potential.png]]{{abbr| Thunder Seal|Lv.1: Reduces the charge time for lightning techniques by 10%.
Lv.2: Reduces the charge time for lightning techniques by 15%.
Lv.3: Reduces the charge time for lightning techniques by 20%.}}
  | Whispering Wind= [[File:Potential.png]]{{abbr|Whispering Wind|Lv.1: Reduces the charge time for wind techniques by 10%.
Lv.2: Reduces the charge time for wind techniques by 15%.
Lv.3: Reduces the charge time for wind techniques by 20%.}}
+
  | Whispering Wind= [[File:Potential.png]]{{abbr| Whispering Wind|Lv.1: Reduces the charge time for wind techniques by 10%.
Lv.2: Reduces the charge time for wind techniques by 15%.
Lv.3: Reduces the charge time for wind techniques by 20%.}}
  | Moonlit Ritual= [[File:Potential.png]]{{abbr|Moonlit Ritual|Lv.1: Reduces the charge time for light techniques by 10%.
Lv.2: Reduces the charge time for light techniques by 15%.
Lv.3: Reduces the charge time for light techniques by 20%.}}
+
  | Moonlit Ritual= [[File:Potential.png]]{{abbr| Moonlit Ritual|Lv.1: Reduces the charge time for light techniques by 10%.
Lv.2: Reduces the charge time for light techniques by 15%.
Lv.3: Reduces the charge time for light techniques by 20%.}}
  | Devil's Game= [[File:Potential.png]]{{abbr|Devil's Game|Lv.1: Reduces the charge time for dark techniques by 10%.
Lv.2: Reduces the charge time for dark techniques by 15%.
Lv.3: Reduces the charge time for dark techniques by 20%. 
*Doesn't work on Namegid.}}
+
  | Devil's Game= [[File:Potential.png]]{{abbr| Devil's Game|Lv.1: Reduces the charge time for dark techniques by 10%.
Lv.2: Reduces the charge time for dark techniques by 15%.
Lv.3: Reduces the charge time for dark techniques by 20%. 
*Doesn't work on Namegid.}}
  | Crimson Crystal= [[File:Potential.png]]{{abbr|Crimson Crystal|Lv.1: Boosts fire technique damage by 12%.
Lv.2: Boosts fire technique damage by 14%.
Lv.3: Boosts fire technique damage by 16%.}}
+
  | Crimson Crystal= [[File:Potential.png]]{{abbr| Crimson Crystal|Lv.1: Boosts fire technique damage by 12%.
Lv.2: Boosts fire technique damage by 14%.
Lv.3: Boosts fire technique damage by 16%.}}
  | Frozen Crystal= [[File:Potential.png]]{{abbr|Frozen Crystal|Lv.1: Boosts ice technique damage by 12%.
Lv.2: Boosts ice technique damage by 14%.
Lv.3: Boosts ice technique damage by 16%.}}
+
  | Frozen Crystal= [[File:Potential.png]]{{abbr| Frozen Crystal|Lv.1: Boosts ice technique damage by 12%.
Lv.2: Boosts ice technique damage by 14%.
Lv.3: Boosts ice technique damage by 16%.}}
  | Freezing Strike= [[File:Potential.png]]{{abbr|Freezing Strike|Lv.1: Boosts technique freeze rate by 6%.
Lv.2: Boosts technique freeze rate by 7%.
Lv.3: Boosts technique freeze rate by 8%.}}
+
  | Freezing Strike= [[File:Potential.png]]{{abbr| Freezing Strike|Lv.1: Boosts technique freeze rate by 6%.
Lv.2: Boosts technique freeze rate by 7%.
Lv.3: Boosts technique freeze rate by 8%.}}
  | Thunder Crystal= [[File:Potential.png]]{{abbr|Thunder Crystal|Lv.1: Boosts lightning technique damage by 12%.
Lv.2: Boosts lightning technique damage by 14%.
Lv.3: Boosts lightning technique damage by 16%.}}
+
  | Thunder Crystal= [[File:Potential.png]]{{abbr| Thunder Crystal|Lv.1: Boosts lightning technique damage by 12%.
Lv.2: Boosts lightning technique damage by 14%.
Lv.3: Boosts lightning technique damage by 16%.}}
  | Paralyzing Strike= [[File:Potential.png]]{{abbr|Paralyzing Strike|Lv.1: Boosts technique shock rate by 6%.
Lv.2: Boosts technique shock rate by 7%.
Lv.3: Boosts technique shock rate by 8%.}}
+
  | Paralyzing Strike= [[File:Potential.png]]{{abbr| Paralyzing Strike|Lv.1: Boosts technique shock rate by 6%.
Lv.2: Boosts technique shock rate by 7%.
Lv.3: Boosts technique shock rate by 8%.}}
  | Ancient Oath= [[File:Potential.png]]{{abbr|Ancient Oath|Lv.1: Boosts elemental weakness damage by 10%.
Lv.2: Boosts elemental weakness damage by 12%.
Lv.3: Boosts elemental weakness damage by 14%.}}
+
  | Ancient Oath= [[File:Potential.png]]{{abbr| Ancient Oath|Lv.1: Boosts elemental weakness damage by 10%.
Lv.2: Boosts elemental weakness damage by 12%.
Lv.3: Boosts elemental weakness damage by 14%.}}
  | Discerning Eye= [[File:Potential.png]]{{abbr|Discerning Eye|Lv.1: Boosts elemental weakness damage by 6%.
Lv.2: Boosts elemental weakness damage by 7%.
Lv.3: Boosts elemental weakness damage by 8%.}}
+
  | Discerning Eye= [[File:Potential.png]]{{abbr| Discerning Eye|Lv.1: Boosts elemental weakness damage by 6%.
Lv.2: Boosts elemental weakness damage by 7%.
Lv.3: Boosts elemental weakness damage by 8%.}}
  | Splendid Recovery= [[File:Potential.png]]{{abbr|Splendid Recovery|Lv.1: Boosts PP recovery speed by 10%.
Lv.2: Boosts PP recovery speed by 13%.
Lv.3: Boosts PP recovery speed by 16%.}}
+
  | Splendid Recovery= [[File:Potential.png]]{{abbr| Splendid Recovery|Lv.1: Boosts PP recovery speed by 10%.
Lv.2: Boosts PP recovery speed by 13%.
Lv.3: Boosts PP recovery speed by 16%.}}
  | Lunar Deity= [[File:Potential.png]]{{abbr|Lunar Deity|Lv.1: Boosts light technique damage by 12%.
Lv.2: Boosts light technique damage by 14%.
Lv.3: Boosts light technique damage by 16%.}}
+
  | Lunar Deity= [[File:Potential.png]]{{abbr| Lunar Deity|Lv.1: Boosts light technique damage by 12%.
Lv.2: Boosts light technique damage by 14%.
Lv.3: Boosts light technique damage by 16%.}}
  | Healing Wind= [[File:Potential.png]]{{abbr|Healing Wind|Lv.1: Boosts the effect of Resta by 22%.
Lv.2: Boosts the effect of Resta by 24%.
Lv.3: Boosts the effect of Resta by 26%.}}
+
  | Healing Wind= [[File:Potential.png]]{{abbr| Healing Wind|Lv.1: Boosts the effect of Resta by 22%.
Lv.2: Boosts the effect of Resta by 24%.
Lv.3: Boosts the effect of Resta by 26%.}}
  | Demonic Smile= [[File:Potential.png]]{{abbr|Demonic Smile|Lv.1: Boosts dark technique damage by 12%.
Lv.2: Boosts dark technique damage by 14%.
Lv.3: Boosts dark technique damage by 16%.}}
+
  | Demonic Smile= [[File:Potential.png]]{{abbr| Demonic Smile|Lv.1: Boosts dark technique damage by 12%.
Lv.2: Boosts dark technique damage by 14%.
Lv.3: Boosts dark technique damage by 16%.}}
  | Wind Protection= [[File:Potential.png]]{{abbr|Wind Protection|Lv.1: Boosts wind technique damage by 12%.
Lv.2: Boosts wind technique damage by 14%.
Lv.3: Boosts wind technique damage by 16%.}}
+
  | Wind Protection= [[File:Potential.png]]{{abbr| Wind Protection|Lv.1: Boosts wind technique damage by 12%.
Lv.2: Boosts wind technique damage by 14%.
Lv.3: Boosts wind technique damage by 16%.}}
  | Immediate End= [[File:Potential.png]]{{abbr|Immediate End|Lv.1: May cause stun when using Just Attacks.
Lv.2: May cause stun when using Just Attacks.
Lv.3: May cause stun when using Just Attacks.}}
+
  | Immediate End= [[File:Potential.png]]{{abbr| Immediate End|Lv.1: May cause stun when using Just Attacks.
Lv.2: May cause stun when using Just Attacks.
Lv.3: May cause stun when using Just Attacks.}}
  | Exhausted Ambition= [[File:Potential.png]]{{abbr|Exhausted Ambition|Lv.1: Boosts S-ATK and R-ATK by 150 when PP is at 50% or less.
Lv.2: Boosts S-ATK and R-ATK by 200 when PP is at 50% or less.
Lv.3: Boosts S-ATK and R-ATK by 250 when PP is at 50% or less.}}
+
  | Exhausted Ambition= [[File:Potential.png]]{{abbr| Exhausted Ambition|Lv.1: Boosts S-ATK and R-ATK by 150 when PP is at 50% or less.
Lv.2: Boosts S-ATK and R-ATK by 200 when PP is at 50% or less.
Lv.3: Boosts S-ATK and R-ATK by 250 when PP is at 50% or less.}}
  | Black Heart= [[File:Potential.png]]{{abbr|Black Heart|Lv.1: Boosts S-ATK and R-ATK by 300 when PP is at 50% or less.
Lv.2: Boosts S-ATK and R-ATK by 340 when PP is at 50% or less.
Lv.3: Boosts S-ATK and R-ATK by 400 when PP is at 50% or less.}}
+
  | Black Heart= [[File:Potential.png]]{{abbr| Black Heart|Lv.1: Boosts S-ATK and R-ATK by 300 when PP is at 50% or less.
Lv.2: Boosts S-ATK and R-ATK by 340 when PP is at 50% or less.
Lv.3: Boosts S-ATK and R-ATK by 400 when PP is at 50% or less.}}
  | Lunar Eclipse= [[File:Potential.png]]{{abbr|Lunar Eclipse|Lv.1: Fixed probability of absorbing HP by 10% of damage given.
Lv.2: Fixed probability of absorbing HP by 12% of damage given.
Lv.3: Fixed probability of absorbing HP by 15% of damage given.}}
+
  | Lunar Eclipse= [[File:Potential.png]]{{abbr| Lunar Eclipse|Lv.1: Fixed probability of absorbing HP by 10% of damage given.
Lv.2: Fixed probability of absorbing HP by 12% of damage given.
Lv.3: Fixed probability of absorbing HP by 15% of damage given.}}
  | Adverse Vanity= [[File:Potential.png]]{{abbr|Adverse Vanity|Lv.1: Boost PP recovery rate when afflicted with a status effect.
Lv.2: Boost PP recovery rate when afflicted with a status effect.
Lv.3: Boost PP recovery rate when afflicted with a status effect.}}
+
  | Adverse Vanity= [[File:Potential.png]]{{abbr| Adverse Vanity|Lv.1: Boost PP recovery rate when afflicted with a status effect.
Lv.2: Boost PP recovery rate when afflicted with a status effect.
Lv.3: Boost PP recovery rate when afflicted with a status effect.}}
  | Adverse Field= [[File:Potential.png]]{{abbr|Adverse Field|Lv.1: Boosts S-ATK by 80 when afflicted with a status effect.
Lv.2: Boosts S-ATK by 90 when afflicted with a status effect.
Lv.3: Boosts S-ATK by 100 when afflicted with a status effect.}}
+
  | Adverse Field= [[File:Potential.png]]{{abbr| Adverse Field|Lv.1: Boosts S-ATK by 80 when afflicted with a status effect.
Lv.2: Boosts S-ATK by 90 when afflicted with a status effect.
Lv.3: Boosts S-ATK by 100 when afflicted with a status effect.}}
  | Breath of Life= [[File:Potential.png]]{{abbr|Breath of Life|Lv.1: HP regenerates by 5% every 5 seconds.
Lv.2: HP regenerates by 7% every 5 seconds.
Lv.3: HP regenerates by 10% every 5 seconds.}}
+
  | Breath of Life= [[File:Potential.png]]{{abbr| Breath of Life|Lv.1: HP regenerates by 5% every 5 seconds.
Lv.2: HP regenerates by 7% every 5 seconds.
Lv.3: HP regenerates by 10% every 5 seconds.}}
  | Tune Conversion= [[File:Potential.png]]{{abbr|Tune Conversion|Lv.1: Converts 40% of your weapon's S-ATK into T-ATK.
Lv.2: Converts 45% of your weapon's S-ATK into T-ATK.
Lv.3: Converts 50% of your weapon's S-ATK into T-ATK.}}
+
  | Tune Conversion= [[File:Potential.png]]{{abbr| Tune Conversion|Lv.1: Converts 40% of your weapon's S-ATK into T-ATK.
Lv.2: Converts 45% of your weapon's S-ATK into T-ATK.
Lv.3: Converts 50% of your weapon's S-ATK into T-ATK.}}
  | Harmonic Conversion= [[File:Potential.png]]{{abbr|Harmonic Conversion|Lv.1: Converts 40% of your weapon's R-ATK into T-ATK.
Lv.2: Converts 45% of your weapon's R-ATK into T-ATK.
Lv.3: Converts 50% of your weapon's R-ATK into T-ATK.}}
+
  | Harmonic Conversion= [[File:Potential.png]]{{abbr| Harmonic Conversion|Lv.1: Converts 40% of your weapon's R-ATK into T-ATK.
Lv.2: Converts 45% of your weapon's R-ATK into T-ATK.
Lv.3: Converts 50% of your weapon's R-ATK into T-ATK.}}
  | Recovery Conversion= [[File:Potential.png]]{{abbr|Recovery Conversion|Lv.1: Recovers HP by 10% during a successful Just Reversal.
Lv.2: Recovers HP by 12% during a successful Just Reversal.
Lv.3: Recovers HP by 14% during a successful Just Reversal.}}
+
  | Recovery Conversion= [[File:Potential.png]]{{abbr| Recovery Conversion|Lv.1: Recovers HP by 10% during a successful Just Reversal.
Lv.2: Recovers HP by 12% during a successful Just Reversal.
Lv.3: Recovers HP by 14% during a successful Just Reversal.}}
  | Inevitable Strike= [[File:Potential.png]]{{abbr|Inevitable Strike|Lv.1: Boost damage of critical hits by 9%.
Lv.2: Boost damage of critical hits by 11%.
Lv.3: Boost damage of critical hits by 13%.}}
+
  | Inevitable Strike= [[File:Potential.png]]{{abbr| Inevitable Strike|Lv.1: Boost damage of critical hits by 9%.
Lv.2: Boost damage of critical hits by 11%.
Lv.3: Boost damage of critical hits by 13%.}}
  | Precision Sniping= [[File:Potential.png]]{{abbr|Precision Sniping|Lv.1: Boosts damage at long range by 6%.
Lv.2: Boosts damage at long range by 7%.
Lv.3: Boosts damage at long range by 8%.}}
+
  | Precision Sniping= [[File:Potential.png]]{{abbr| Precision Sniping|Lv.1: Boosts damage at long range by 6%.
Lv.2: Boosts damage at long range by 7%.
Lv.3: Boosts damage at long range by 8%.}}
  | Intense Battle Skill= [[File:Potential.png]]{{abbr|Intense Battle Skill|Lv.1: Boosts Gear Gauge accumulation rate by 60%.
Lv.2: Boosts Gear Gauge accumulation rate by 80%.
Lv.3: Boosts Gear Gauge accumulation rate by 100%.}}
+
  | Intense Battle Skill= [[File:Potential.png]]{{abbr| Intense Battle Skill|Lv.1: Boosts Gear Gauge accumulation rate by 60%.
Lv.2: Boosts Gear Gauge accumulation rate by 80%.
Lv.3: Boosts Gear Gauge accumulation rate by 100%.}}
  | Decree of Intent= [[File:Potential.png]]{{abbr|Decree of Intent|Lv.1: Boosts critical hit rate by 6%.
Lv.2: Boosts critical hit rate by 7%.
Lv.3: Boosts critical hit rate by 8%.}}
+
  | Decree of Intent= [[File:Potential.png]]{{abbr| Decree of Intent|Lv.1: Boosts critical hit rate by 6%.
Lv.2: Boosts critical hit rate by 7%.
Lv.3: Boosts critical hit rate by 8%.}}
  | Splendid Chase= [[File:Potential.png]]{{abbr|Splendid Chase|Lv.1: Boosts the power of photon arts by 2%.
Lv.2: Boosts the power of photon arts by 3%.
Lv.3: Boosts the power of photon arts by 4%.}}
+
  | Splendid Chase= [[File:Potential.png]]{{abbr| Splendid Chase|Lv.1: Boosts the power of photon arts by 2%.
Lv.2: Boosts the power of photon arts by 3%.
Lv.3: Boosts the power of photon arts by 4%.}}
  | Celestial Bullet= [[File:Potential.png]]{{abbr|Celestial Bullet|Lv.1: Absorb 0.3% of damage inflicted as HP.
Lv.2: Absorb 0.4% of damage inflicted as HP.
Lv.3: Absorb 0.5% of damage inflicted as HP.
*Maximum of 50 HP per hit.}}
+
  | Celestial Bullet= [[File:Potential.png]]{{abbr| Celestial Bullet|Lv.1: Absorb 0.3% of damage inflicted as HP.
Lv.2: Absorb 0.4% of damage inflicted as HP.
Lv.3: Absorb 0.5% of damage inflicted as HP.
*Maximum of 50 HP per hit.}}
  | Vampiric Blade= [[File:Potential.png]]{{abbr|Vampiric Blade|Lv.1: Absorb 4% of damage inflicted as HP.
Lv.2: Absorb 5% of damage inflicted as HP.
Lv.3: Absorb 6% of damage inflicted as HP.}}
+
  | Vampiric Blade= [[File:Potential.png]]{{abbr| Vampiric Blade|Lv.1: Absorb 4% of damage inflicted as HP.
Lv.2: Absorb 5% of damage inflicted as HP.
Lv.3: Absorb 6% of damage inflicted as HP.}}
  | Supreme Blessing= [[File:Potential.png]]{{abbr|Supreme Blessing|Lv.1: Reduces PP consumption by 17%.
Lv.2: Reduces PP consumption by 19%.
Lv.3: Reduces PP consumption by 21%.}}
+
  | Supreme Blessing= [[File:Potential.png]]{{abbr| Supreme Blessing|Lv.1: Reduces PP consumption by 17%.
Lv.2: Reduces PP consumption by 19%.
Lv.3: Reduces PP consumption by 21%.}}
  | Light Formation= [[File:Potential.png]]{{abbr|Light Formation|Lv.1: Reduces PP consumption by 8%.
Lv.2: Reduces PP consumption by 11%.
Lv.3: Reduces PP consumption by 14%.}}
+
  | Light Formation= [[File:Potential.png]]{{abbr| Light Formation|Lv.1: Reduces PP consumption by 8%.
Lv.2: Reduces PP consumption by 11%.
Lv.3: Reduces PP consumption by 14%.}}
  | Mental Alignment= [[File:Potential.png]]{{abbr|Mental Alignment|Lv.1: Boost PB gauge accumulation by 20%.
Lv.2: Boost PB gauge accumulation by 30%.
Lv.3: Boost PB gauge accumulation by 50%.}}
+
  | Mental Alignment= [[File:Potential.png]]{{abbr| Mental Alignment|Lv.1: Boost PB gauge accumulation by 20%.
Lv.2: Boost PB gauge accumulation by 30%.
Lv.3: Boost PB gauge accumulation by 50%.}}
  | Skilled Trainer= [[File:Potential.png]]{{abbr|Skilled Trainer|Lv.1: Boosts the drop rate of equipments with abilities.
Lv.2: Boosts the drop rate of equipments with abilities.
Lv.3: Boosts the drop rate of equipments with abilities.}}
+
  | Skilled Trainer= [[File:Potential.png]]{{abbr| Skilled Trainer|Lv.1: Boosts the drop rate of equipments with abilities.
Lv.2: Boosts the drop rate of equipments with abilities.
Lv.3: Boosts the drop rate of equipments with abilities.}}
  | Fortunate Omen= [[File:Potential.png]]{{abbr|Fortunate Omen|Lv.1: Boosts the chances of rare weapons to be unidentified.
Lv.2: Boosts the chances of rare weapons to be unidentified.
Lv.3: Boosts the chances of rare weapons to be unidentified.}}
+
  | Fortunate Omen= [[File:Potential.png]]{{abbr| Fortunate Omen|Lv.1: Boosts the chances of rare weapons to be unidentified.
Lv.2: Boosts the chances of rare weapons to be unidentified.
Lv.3: Boosts the chances of rare weapons to be unidentified.}}
  | Determination= [[File:Potential.png]]{{abbr|Determination|Lv.1: 40% chance of nullifying knockback and recovering 8% HP.
Lv.2: 45% chance of nullifying knockback and recovering 10% HP.
Lv.3: 50% chance of nullifying knockback and recovering 13% HP.}}
+
  | Determination= [[File:Potential.png]]{{abbr| Determination|Lv.1: 40% chance of nullifying knockback and recovering 8% HP.
Lv.2: 45% chance of nullifying knockback and recovering 10% HP.
Lv.3: 50% chance of nullifying knockback and recovering 13% HP.}}
  | Wings of Fortune= [[File:Potential.png]]{{abbr|Wings of Fortune|Lv.1: Fixed probability of nullifying damage.
Lv.2: Fixed probability of nullifying damage.
Lv.3: Fixed probability of nullifying damage.}}
+
  | Wings of Fortune= [[File:Potential.png]]{{abbr| Wings of Fortune|Lv.1: Fixed probability of nullifying damage.
Lv.2: Fixed probability of nullifying damage.
Lv.3: Fixed probability of nullifying damage.}}
  | Medicinal Knowledge= [[File:Potential.png]]{{abbr|Medicinal Knowledge|Lv.1: Boosts the effect of recovery items by 12%.
Lv.2: Boosts the effect of recovery items by 16%.
Lv.3: Boosts the effect of recovery items by 20%.}}
+
  | Medicinal Knowledge= [[File:Potential.png]]{{abbr| Medicinal Knowledge|Lv.1: Boosts the effect of recovery items by 12%.
Lv.2: Boosts the effect of recovery items by 16%.
Lv.3: Boosts the effect of recovery items by 20%.}}
  | Instigator= [[File:Potential.png]]{{abbr|Instigator|Lv.1: Boost defense and hate accumulation by 5%.
Lv.2: Boost defense and hate accumulation by 7%.
Lv.3: Boost defense and hate accumulation by 10%.}}
+
  | Instigator= [[File:Potential.png]]{{abbr| Instigator|Lv.1: Boost defense and hate accumulation by 5%.
Lv.2: Boost defense and hate accumulation by 7%.
Lv.3: Boost defense and hate accumulation by 10%.}}
  | Isolated Presence= [[File:Potential.png]]{{abbr|Isolated Presence|Lv.1: Reduce hate accumulation by 12%.
Lv.2: Reduce hate accumulation by 16%.
Lv.3: Reduce hate accumulation by 20%.}}
+
  | Isolated Presence= [[File:Potential.png]]{{abbr| Isolated Presence|Lv.1: Reduce hate accumulation by 12%.
Lv.2: Reduce hate accumulation by 16%.
Lv.3: Reduce hate accumulation by 20%.}}
  | Pursuing Flame= [[File:Potential.png]]{{abbr|Pursuing Flame|Lv.1: Boost burn rate of melee and ranged attacks.
Lv.2: Boost burn rate of melee and ranged attacks.
Lv.3: Boost burn rate of melee and ranged attacks.}}
+
  | Pursuing Flame= [[File:Potential.png]]{{abbr| Pursuing Flame|Lv.1: Boost burn rate of melee and ranged attacks.
Lv.2: Boost burn rate of melee and ranged attacks.
Lv.3: Boost burn rate of melee and ranged attacks.}}
  | Restraining Crystal= [[File:Potential.png]]{{abbr|Restraining Crystal|Lv.1: Boost freeze rate of melee and ranged attacks.
Lv.2: Boost freeze rate of melee and ranged attacks.
Lv.3: Boost freeze rate of melee and ranged attacks. }}
+
  | Restraining Crystal= [[File:Potential.png]]{{abbr| Restraining Crystal|Lv.1: Boost freeze rate of melee and ranged attacks.
Lv.2: Boost freeze rate of melee and ranged attacks.
Lv.3: Boost freeze rate of melee and ranged attacks. }}
  | Lightning Restriction= [[File:Potential.png]]{{abbr|Lightning Restriction|Lv.1: Boost shock rate of melee and ranged attacks.
Lv.2: Boost shock rate of melee and ranged attacks.
Lv.3: Boost shock rate of melee and ranged attacks.}}
+
  | Lightning Restriction= [[File:Potential.png]]{{abbr| Lightning Restriction|Lv.1: Boost shock rate of melee and ranged attacks.
Lv.2: Boost shock rate of melee and ranged attacks.
Lv.3: Boost shock rate of melee and ranged attacks.}}
  | Leading Illusion= [[File:Potential.png]]{{abbr|Leading Illusion|Lv.1: Boost mirage rate of melee and ranged attacks.
Lv.2: Boost mirage rate of melee and ranged attacks.
Lv.3: Boost mirage rate of melee and ranged attacks.}}
+
  | Leading Illusion= [[File:Potential.png]]{{abbr| Leading Illusion|Lv.1: Boost mirage rate of melee and ranged attacks.
Lv.2: Boost mirage rate of melee and ranged attacks.
Lv.3: Boost mirage rate of melee and ranged attacks.}}
  | Inviting Chaos= [[File:Potential.png]]{{abbr|Inviting Chaos|Lv.1: Boost panic rate of melee and ranged attacks.
Lv.2: Boost panic rate of melee and ranged attacks.
Lv.3: Boost panic rate of melee and ranged attacks.}}
+
  | Inviting Chaos= [[File:Potential.png]]{{abbr| Inviting Chaos|Lv.1: Boost panic rate of melee and ranged attacks.
Lv.2: Boost panic rate of melee and ranged attacks.
Lv.3: Boost panic rate of melee and ranged attacks.}}
  | Toxic Infection= [[File:Potential.png]]{{abbr|Toxic Infection|Lv.1: Boost poison rate of melee and ranged attacks.
Lv.2: Boost poison rate of melee and ranged attacks.
Lv.3: Boost poison rate of melee and ranged attacks.}}
+
  | Toxic Infection= [[File:Potential.png]]{{abbr| Toxic Infection|Lv.1: Boost poison rate of melee and ranged attacks.
Lv.2: Boost poison rate of melee and ranged attacks.
Lv.3: Boost poison rate of melee and ranged attacks.}}
  | Spirit Conversion= [[File:Potential.png]]{{abbr|Spirit Conversion|Lv.1: Recover 10% PP when taking damage.
Lv.2: Recover 20% PP when taking damage.
Lv.3: Recover 25% PP when taking damage.}}
+
  | Spirit Conversion= [[File:Potential.png]]{{abbr| Spirit Conversion|Lv.1: Recover 10% PP when taking damage.
Lv.2: Recover 20% PP when taking damage.
Lv.3: Recover 25% PP when taking damage.}}
  | Golden Rule= [[File:Potential.png]]{{abbr|Golden Rule|Lv.1: Increase meseta gained by 5%.
Lv.2: Increase meseta gained by 10%.
Lv.3: Increase meseta gained by 15%.}}
+
  | Golden Rule= [[File:Potential.png]]{{abbr| Golden Rule|Lv.1: Increase meseta gained by 5%.
Lv.2: Increase meseta gained by 10%.
Lv.3: Increase meseta gained by 15%.}}
  | Pure Hardwork= [[File:Potential.png]]{{abbr|Pure Hardwork|Lv.1: Increase experience gained by 4%.
Lv.2: Increase experience gained by 7%.
Lv.3: Increase experience gained by 10%.}}
+
  | Pure Hardwork= [[File:Potential.png]]{{abbr| Pure Hardwork|Lv.1: Increase experience gained by 4%.
Lv.2: Increase experience gained by 7%.
Lv.3: Increase experience gained by 10%.}}
  | Breeze of Benevolence= [[File:Potential.png]]{{abbr|Breeze of Benevolence|Lv.1: Heal nearby players by 9% upon being healed.
Lv.2: Heal nearby players by 12% upon being healed.
Lv.3: Heal nearby players by 15% upon being healed.}}
+
  | Breeze of Benevolence= [[File:Potential.png]]{{abbr| Breeze of Benevolence|Lv.1: Heal nearby players by 9% upon being healed.
Lv.2: Heal nearby players by 12% upon being healed.
Lv.3: Heal nearby players by 15% upon being healed.}}
  | Phantasmal Blessing= [[File:Potential.png]]{{abbr|Phantasmal Blessing|Lv.1: Boosts power based on Photon Blast Gauge.
Lv.2: Boosts power based on Photon Blast Gauge.
Lv.3: Boosts power based on Photon Blast Gauge.}}
+
  | Phantasmal Blessing= [[File:Potential.png]]{{abbr| Phantasmal Blessing|Lv.1: Boosts power based on Photon Blast Gauge.
Lv.2: Boosts power based on Photon Blast Gauge.
Lv.3: Boosts power based on Photon Blast Gauge.}}
  | Craft Mastery= [[File:Potential.png]]{{abbr|Craft Mastery|Lv.1: Boosts damage when using extended weapons by 5%.
Lv.2: Boosts damage when using extended weapons by 6%.
Lv.3: Boosts damage when using extended weapons by 7%.}}
+
  | Craft Mastery= [[File:Potential.png]]{{abbr| Craft Mastery|Lv.1: Boosts damage when using extended weapons by 5%.
Lv.2: Boosts damage when using extended weapons by 6%.
Lv.3: Boosts damage when using extended weapons by 7%.}}
  | Aerial Burst= [[File:Potential.png]]{{abbr|Aerial Burst|Lv.1: Boosts aerial attack damage by 6%.
Lv.2: Boosts aerial attack damage by 8%.
Lv.3: Boosts aerial attack damage by 10%.}}
+
  | Aerial Burst= [[File:Potential.png]]{{abbr| Aerial Burst|Lv.1: Boosts aerial attack damage by 6%.
Lv.2: Boosts aerial attack damage by 8%.
Lv.3: Boosts aerial attack damage by 10%.}}
  | Wings of Darkness= [[File:Potential.png]]{{abbr|Wings of Darkness|Lv.1: Boosts JA damage by 7% when using different PAs or Techniques.
Lv.2: Boosts JA damage by 8% when using different PAs or Techniques.
Lv.3: Boosts JA damage by 10% when using different PAs or Techniques.}}
+
  | Wings of Darkness= [[File:Potential.png]]{{abbr| Wings of Darkness|Lv.1: Boosts JA damage by 7% when using different PAs or Techniques.
Lv.2: Boosts JA damage by 8% when using different PAs or Techniques.
Lv.3: Boosts JA damage by 10% when using different PAs or Techniques.}}
  | Standard Meditation= [[File:Potential.png]]{{abbr|Standard Meditation|Lv.1: Boost normal attack damage by 10%.
Lv.2: Boost normal attack damage by 15%.
Lv.3: Boost normal attack damage by 20%.}}
+
  | Standard Meditation= [[File:Potential.png]]{{abbr| Standard Meditation|Lv.1: Boost normal attack damage by 10%.
Lv.2: Boost normal attack damage by 15%.
Lv.3: Boost normal attack damage by 20%.}}
  | Swift Hunter= [[File:Potential.png]]{{abbr|Swift Hunter|Lv.1: Boost ranged damage while moving by 9%.
Lv.2: Boost ranged damage while moving by 12%.
Lv.3: Boost ranged damage while moving by 15%.}}
+
  | Swift Hunter= [[File:Potential.png]]{{abbr| Swift Hunter|Lv.1: Boost ranged damage while moving by 9%.
Lv.2: Boost ranged damage while moving by 12%.
Lv.3: Boost ranged damage while moving by 15%.}}
  | Fatal Activity= [[File:Potential.png]]{{abbr|Fatal Activity|Lv.1: Boosts attack damage by 3% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
Lv.2: Boosts attack damage by 7% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
Lv.3: Boosts attack damage by 15% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
*Receive damage every 20 seconds but doesn't go below 1 HP.}}
+
  | Fatal Activity= [[File:Potential.png]]{{abbr| Fatal Activity|Lv.1: Boosts attack damage by 3% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
Lv.2: Boosts attack damage by 7% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
Lv.3: Boosts attack damage by 15% and PP recovery by 10% in exchange for receiving 5% damage at regular intervals.
*Receive damage every 20 seconds but doesn't go below 1 HP.}}
  | Divine Blessings= [[File:Potential.png]]{{abbr|Divine Blessings|Lv.1: Boost melee, ranged, and tech damage when HP is below 50%.
Lv.2: Boost melee, ranged, and tech damage when HP is below 50%.
Lv.3: Boost melee, ranged, and tech damage when HP is below 50%.}}
+
  | Divine Blessings= [[File:Potential.png]]{{abbr| Divine Blessings|Lv.1: Boost melee, ranged, and tech damage when HP is below 50%.
Lv.2: Boost melee, ranged, and tech damage when HP is below 50%.
Lv.3: Boost melee, ranged, and tech damage when HP is below 50%.}}
  | Barbed Restraints= [[File:Potential.png]]{{abbr|Barbed Restraints|Lv.1: Fixed probability of inflicting Injury upon yourself.
Lv.2: Fixed probability of inflicting Injury upon yourself.
Lv.3: Fixed probability of inflicting Injury upon yourself.}}
+
  | Barbed Restraints= [[File:Potential.png]]{{abbr| Barbed Restraints|Lv.1: Fixed probability of inflicting Injury upon yourself.
Lv.2: Fixed probability of inflicting Injury upon yourself.
Lv.3: Fixed probability of inflicting Injury upon yourself.}}
  | Immediate Wounds= [[File:Potential.png]]{{abbr|Immediate Wounds|Lv.1: Fixed probability of inflicting Injury during a Just Attack.
Lv.2: Fixed probability of inflicting Injury during a Just Attack.
Lv.3: Fixed probability of inflicting Injury during a Just Attack.}}
+
  | Immediate Wounds= [[File:Potential.png]]{{abbr| Immediate Wounds|Lv.1: Fixed probability of inflicting Injury during a Just Attack.
Lv.2: Fixed probability of inflicting Injury during a Just Attack.
Lv.3: Fixed probability of inflicting Injury during a Just Attack.}}
  | Immediate Weakness= [[File:Potential.png]]{{abbr|Immediate Weakness|Lv.1: Fixed probability of inflicting Jellen during a Just Attack.
Lv.2: Fixed probability of inflicting Jellen during a Just Attack.
Lv.3: Fixed probability of inflicting Jellen during a Just Attack.}}
+
  | Immediate Weakness= [[File:Potential.png]]{{abbr| Immediate Weakness|Lv.1: Fixed probability of inflicting Jellen during a Just Attack.
Lv.2: Fixed probability of inflicting Jellen during a Just Attack.
Lv.3: Fixed probability of inflicting Jellen during a Just Attack.}}
  | Shadow Formation= [[File:Potential.png]]{{abbr|Shadow Formation|Lv.1: Boosts damage for each consecutive Just Attacks by 1%.
Lv.2: Boosts damage for each consecutive Just Attacks by 2%.
Lv.3: Boosts damage for each consecutive Just Attacks by 3%.
*Maximum value of 15%.}}
+
  | Shadow Formation= [[File:Potential.png]]{{abbr| Shadow Formation|Lv.1: Boosts damage for each consecutive Just Attacks by 1%.
Lv.2: Boosts damage for each consecutive Just Attacks by 2%.
Lv.3: Boosts damage for each consecutive Just Attacks by 3%.
*Maximum value of 15%.}}
  | Twinkling Chain= [[File:Potential.png]]{{abbr|Twinkling Chain|Lv.1: Boosts damage for each consecutive Just Attacks by 3%.
Lv.2: Boosts damage for each consecutive Just Attacks by 4%.
Lv.3: Boosts damage for each consecutive Just Attacks by 5%.
*Maximum value of 10%.}}
+
  | Twinkling Chain= [[File:Potential.png]]{{abbr| Twinkling Chain|Lv.1: Boosts damage for each consecutive Just Attacks by 3%.
Lv.2: Boosts damage for each consecutive Just Attacks by 4%.
Lv.3: Boosts damage for each consecutive Just Attacks by 5%.
*Maximum value of 10%.}}
  | Dancing Night Blossom= [[File:Potential.png]]{{abbr|Dancing Night Blossom|Lv.1: Reduce the PP consumption of PAs and Techniques by 6% and boost their power by 1%.
Lv.2: Reduce the PP consumption of PAs and Techniques by 8% and boost their power by 2%.
Lv.3: Reduce the PP consumption of PAs and Techniques by 10% and boost their power by 3%.}}
+
  | Dancing Night Blossom= [[File:Potential.png]]{{abbr| Dancing Night Blossom|Lv.1: Reduce the PP consumption of PAs and Techniques by 6% and boost their power by 1%.
Lv.2: Reduce the PP consumption of PAs and Techniques by 8% and boost their power by 2%.
Lv.3: Reduce the PP consumption of PAs and Techniques by 10% and boost their power by 3%.}}
  | Pale Night Blossom= [[File:Potential.png]]{{abbr|Pale Night Blossom|Lv.1: Reduce the PP consumption of PAs and Techniques by 4% and boost their power by 4%.
Lv.2: Reduce the PP consumption of PAs and Techniques by 5% and boost their power by 5%.
Lv.3: Reduce the PP consumption of PAs and Techniques by 6% and boost their power by 6%.}}
+
  | Pale Night Blossom= [[File:Potential.png]]{{abbr| Pale Night Blossom|Lv.1: Reduce the PP consumption of PAs and Techniques by 4% and boost their power by 4%.
Lv.2: Reduce the PP consumption of PAs and Techniques by 5% and boost their power by 5%.
Lv.3: Reduce the PP consumption of PAs and Techniques by 6% and boost their power by 6%.}}
  | Limit Drive= [[File:Potential.png]]{{abbr|Limit Drive|Lv.1: Consume 15% more PP when you use a PA or technique and boost it's power by 5%.
Lv.2: Consume 22% more PP when you use a PA or technique and boost it's power by 10%.
Lv.3: Consume 30% more PP when you use a PA or technique and boost it's power by 15%.}}
+
  | Limit Drive= [[File:Potential.png]]{{abbr| Limit Drive|Lv.1: Consume 15% more PP when you use a PA or technique and boost it's power by 5%.
Lv.2: Consume 22% more PP when you use a PA or technique and boost it's power by 10%.
Lv.3: Consume 30% more PP when you use a PA or technique and boost it's power by 15%.}}
  | Magic Pledge= [[File:Potential.png]]{{abbr|Magic Pledge|Lv.1: Boosts S-ATK, R-ATK and T-ATK by 200 when PP is more than 50%.
Lv.2: Boosts S-ATK, R-ATK and T-ATK by 250 when PP is more than 50%.
Lv.3: Boosts S-ATK, R-ATK and T-ATK by 300 when PP is more than 50%.}}
+
  | Magic Pledge= [[File:Potential.png]]{{abbr| Magic Pledge|Lv.1: Boosts S-ATK, R-ATK and T-ATK by 200 when PP is more than 50%.
Lv.2: Boosts S-ATK, R-ATK and T-ATK by 250 when PP is more than 50%.
Lv.3: Boosts S-ATK, R-ATK and T-ATK by 300 when PP is more than 50%.}}
  | Rear Fang Assault= [[File:Potential.png]]{{abbr|Rear Fang Assault|Lv.1: Boosts damage by 8% and PP recovery amount by 40% when attacking an enemy from behind.
Lv.2: Boosts damage by 11% and PP recovery amount by 60% when attacking an enemy from behind.
Lv.3: Boosts damage by 14% and PP recovery amount by 80% when attacking an enemy from behind.}}
+
  | Rear Fang Assault= [[File:Potential.png]]{{abbr| Rear Fang Assault|Lv.1: Boosts damage by 8% and PP recovery amount by 40% when attacking an enemy from behind.
Lv.2: Boosts damage by 11% and PP recovery amount by 60% when attacking an enemy from behind.
Lv.3: Boosts damage by 14% and PP recovery amount by 80% when attacking an enemy from behind.}}
  | Roar's Smasher= [[File:Potential.png]]{{abbr|Roar's Smasher|Lv.1: Boosts damage by 10% and PP recovery amount by ?% when attacking a breakable part.
Lv.2: Boosts damage by 15% and PP recovery amount by ?% when attacking a breakable part.
Lv.3: Boosts damage by 20% and PP recovery amount by 150% when attacking a breakable part.}}
+
  | Roar's Smasher= [[File:Potential.png]]{{abbr| Roar's Smasher|Lv.1: Boosts damage by 10% and PP recovery amount by ?% when attacking a breakable part.
Lv.2: Boosts damage by 15% and PP recovery amount by ?% when attacking a breakable part.
Lv.3: Boosts damage by 20% and PP recovery amount by 150% when attacking a breakable part.}}
  | Zero Assault= [[File:Potential.png]]{{abbr|Zero Assault|Lv.1: Boosts shooting damage at close-range by 9%.
Lv.2: Boosts shooting damage at close-range by 11%.
Lv.3: Boosts shooting damage at close-range by 13%.}}
+
  | Zero Assault= [[File:Potential.png]]{{abbr| Zero Assault|Lv.1: Boosts shooting damage at close-range by 9%.
Lv.2: Boosts shooting damage at close-range by 11%.
Lv.3: Boosts shooting damage at close-range by 13%.}}
  | Zero Logic= [[File:Potential.png]]{{abbr|Zero Logic|Lv.1: Boosts technique damage at close-range by 12%.
Lv.2: Boosts technique damage at close-range by 14%.
Lv.3: Boosts technique damage at close-range by 16%.}}
+
  | Zero Logic= [[File:Potential.png]]{{abbr| Zero Logic|Lv.1: Boosts technique damage at close-range by 12%.
Lv.2: Boosts technique damage at close-range by 14%.
Lv.3: Boosts technique damage at close-range by 16%.}}
  | Apt Grafter= [[File:Potential.png]]{{abbr|Apt Grafter|Lv.1: Boosts your critical rate by 15% and power by 6% at close range.
Lv.2: Boosts your critical rate by 20% and power by 9% at close range.
Lv.3: Boosts your critical rate by 25% and power by 12% at close range.}}
+
  | Apt Grafter= [[File:Potential.png]]{{abbr| Apt Grafter|Lv.1: Boosts your critical rate by 15% and power by 6% at close range.
Lv.2: Boosts your critical rate by 20% and power by 9% at close range.
Lv.3: Boosts your critical rate by 25% and power by 12% at close range.}}
  | Apt Hammer= [[File:Potential.png]]{{abbr|Apt Hammer|Lv.1: Boosts your critical rate by 25% and power by 5% at close range.
Lv.2: Boosts your critical rate by 30% and power by 8% at close range.
Lv.3: Boosts your critical rate by 35% and power by 11% at close range.}}
+
  | Apt Hammer= [[File:Potential.png]]{{abbr| Apt Hammer|Lv.1: Boosts your critical rate by 25% and power by 5% at close range.
Lv.2: Boosts your critical rate by 30% and power by 8% at close range.
Lv.3: Boosts your critical rate by 35% and power by 11% at close range.}}
  | Apt Striker= [[File:Potential.png]]{{abbr|Apt Striker|Lv.1: Boosts your critical rate by 25% and power by 5% at medium range.
Lv.2: Boosts your critical rate by 30% and power by 8% at medium range.
Lv.3: Boosts your critical rate by 35% and power by 11% at medium range.}}
+
  | Apt Striker= [[File:Potential.png]]{{abbr| Apt Striker|Lv.1: Boosts your critical rate by 25% and power by 5% at medium range.
Lv.2: Boosts your critical rate by 30% and power by 8% at medium range.
Lv.3: Boosts your critical rate by 35% and power by 11% at medium range.}}
  | Apt Sniper= [[File:Potential.png]]{{abbr|Apt Sniper|Lv.1: Boosts your critical rate by 35% and power by 4% at long range.
Lv.2: Boosts your critical rate by 40% and power by 7% at long range.
Lv.3: Boosts your critical rate by 45% and power by 10% at long range.}}
+
  | Apt Sniper= [[File:Potential.png]]{{abbr| Apt Sniper|Lv.1: Boosts your critical rate by 35% and power by 4% at long range.
Lv.2: Boosts your critical rate by 40% and power by 7% at long range.
Lv.3: Boosts your critical rate by 45% and power by 10% at long range.}}
  | Spring Breeze= [[File:Potential.png]]{{abbr|Spring Breeze|Lv.1: Automatically regenerate 5% HP every 10 seconds.
Lv.2: Automatically regenerate 7% HP every 10 seconds.
Lv.3: Automatically regenerate 10% HP every 10 seconds.}}
+
  | Spring Breeze= [[File:Potential.png]]{{abbr| Spring Breeze|Lv.1: Automatically regenerate 5% HP every 10 seconds.
Lv.2: Automatically regenerate 7% HP every 10 seconds.
Lv.3: Automatically regenerate 10% HP every 10 seconds.}}
  | Negative Hunter= [[File:Potential.png]]{{abbr|Negative Hunter|Lv.1: Damage against Darkers boosted by 7%.
Lv.2: Damage against Darkers boosted by 10%.
Lv.3: Damage against Darkers boosted by 13%.}}
+
  | Negative Hunter= [[File:Potential.png]]{{abbr| Negative Hunter|Lv.1: Damage against Darkers boosted by 7%.
Lv.2: Damage against Darkers boosted by 10%.
Lv.3: Damage against Darkers boosted by 13%.}}
  | Native Hunter= [[File:Potential.png]]{{abbr|Native Hunter|Lv.1: Damage against Natives boosted by 10%.
Lv.2: Damage against Natives boosted by 15%.
Lv.3: Damage against Natives boosted by 20%.}}
+
  | Native Hunter= [[File:Potential.png]]{{abbr| Native Hunter|Lv.1: Damage against Natives boosted by 10%.
Lv.2: Damage against Natives boosted by 15%.
Lv.3: Damage against Natives boosted by 20%.}}
  | Machine Hunter= [[File:Potential.png]]{{abbr|Machine Hunter|Lv.1: Damage against Mechs boosted by 10%.
Lv.2: Damage against Mechs boosted by 15%.
Lv.3: Damage against Mechs boosted by 20%.}}
+
  | Machine Hunter= [[File:Potential.png]]{{abbr| Machine Hunter|Lv.1: Damage against Mechs boosted by 10%.
Lv.2: Damage against Mechs boosted by 15%.
Lv.3: Damage against Mechs boosted by 20%.}}
  | Dragon Hunter= [[File:Potential.png]]{{abbr|Dragon Hunter|Lv.1: Damage against Dragonkin boosted by 10%.
Lv.2: Damage against Dragonkin boosted by 15%.
Lv.3: Damage against Dragonkin boosted by 20%.}}
+
  | Dragon Hunter= [[File:Potential.png]]{{abbr| Dragon Hunter|Lv.1: Damage against Dragonkin boosted by 10%.
Lv.2: Damage against Dragonkin boosted by 15%.
Lv.3: Damage against Dragonkin boosted by 20%.}}
  | Oceanid Hunter= [[File:Potential.png]]{{abbr|Oceanid Hunter|Lv.1: Damage against Oceanids boosted by 10%.
Lv.2: Damage against Oceanids boosted by 15%.
Lv.3: Damage against Oceanids boosted by 20%.}}
+
  | Oceanid Hunter= [[File:Potential.png]]{{abbr| Oceanid Hunter|Lv.1: Damage against Oceanids boosted by 10%.
Lv.2: Damage against Oceanids boosted by 15%.
Lv.3: Damage against Oceanids boosted by 20%.}}
  | Demon Hunter= [[File:Potential.png]]{{abbr|Demon Hunter|Lv.1: Damage against Kuronites boosted by 10%.
Lv.2: Damage against Kuronites boosted by 15%.
Lv.3: Damage against Kuronites boosted by 20%.}}
+
  | Demon Hunter= [[File:Potential.png]]{{abbr| Demon Hunter|Lv.1: Damage against Kuronites boosted by 10%.
Lv.2: Damage against Kuronites boosted by 15%.
Lv.3: Damage against Kuronites boosted by 20%.}}
  | Colossal Spirit= [[File:Potential.png]]{{abbr|Colossal Spirit|Lv.1: Damage against bosses boosted by 10%.
Lv.2: Damage against bosses boosted by 14%.
Lv.3: Damage against bosses boosted by 18%.}}
+
  | Colossal Spirit= [[File:Potential.png]]{{abbr| Colossal Spirit|Lv.1: Damage against bosses boosted by 10%.
Lv.2: Damage against bosses boosted by 14%.
Lv.3: Damage against bosses boosted by 18%.}}
  | Negative Emblem= [[File:Potential.png]]{{abbr|Negative Emblem|Lv.1: Damage received from Darkers reduced by 30%.
Lv.2: Damage received from Darkers reduced by 35%.
Lv.3: Damage received from Darkers reduced by 40%.}}
+
  | Negative Emblem= [[File:Potential.png]]{{abbr| Negative Emblem|Lv.1: Damage received from Darkers reduced by 30%.
Lv.2: Damage received from Darkers reduced by 35%.
Lv.3: Damage received from Darkers reduced by 40%.}}
  | Dragon Emblem= [[File:Potential.png]]{{abbr|Dragon Emblem|Lv.1: Damage received from Dragonkin reduced by 30%.
Lv.2: Damage received from Dragonkin reduced by 35%.
Lv.3: Damage received from Dragonkin reduced by 40%.}}
+
  | Dragon Emblem= [[File:Potential.png]]{{abbr| Dragon Emblem|Lv.1: Damage received from Dragonkin reduced by 30%.
Lv.2: Damage received from Dragonkin reduced by 35%.
Lv.3: Damage received from Dragonkin reduced by 40%.}}
  | Demon Emblem= [[File:Potential.png]]{{abbr|Demon Emblem|Lv.1: Damage received from Kuronites reduced by 30%.
Lv.2: Damage received from Kuronites reduced by 35%.
Lv.3: Damage received from Kuronites reduced by 40%.}}
+
  | Demon Emblem= [[File:Potential.png]]{{abbr| Demon Emblem|Lv.1: Damage received from Kuronites reduced by 30%.
Lv.2: Damage received from Kuronites reduced by 35%.
Lv.3: Damage received from Kuronites reduced by 40%.}}
  | Soaring Edge= [[File:Potential.png]]{{abbr|Soaring Edge|Lv.1: Boosts the damage of Rising Edge by 9%
Lv.2: Boosts the damage of Rising Edge by 13%
Lv.3: Boosts the damage of Rising Edge by 17%}}
+
  | Soaring Edge= [[File:Potential.png]]{{abbr| Soaring Edge|Lv.1: Boosts the damage of Rising Edge by 9%
Lv.2: Boosts the damage of Rising Edge by 13%
Lv.3: Boosts the damage of Rising Edge by 17%}}
  | Spiral Edge= [[File:Potential.png]]{{abbr|Spiral Edge|Lv.1: Boosts the damage of Twister Fall by 9%
Lv.2: Boosts the damage of Twister Fall by 13%
Lv.3: Boosts the damage of Twister Fall by 17%}}
+
  | Spiral Edge= [[File:Potential.png]]{{abbr| Spiral Edge|Lv.1: Boosts the damage of Twister Fall by 9%
Lv.2: Boosts the damage of Twister Fall by 13%
Lv.3: Boosts the damage of Twister Fall by 17%}}
  | Star Breaker= [[File:Potential.png]]{{abbr|Star Breaker|Lv.1: Boosts the damage of Nova Strike by 8%
Lv.2: Boosts the damage of Nova Strike by 11%
Lv.3: Boosts the damage of Nova Strike by 14%}}
+
  | Star Breaker= [[File:Potential.png]]{{abbr| Star Breaker|Lv.1: Boosts the damage of Nova Strike by 8%
Lv.2: Boosts the damage of Nova Strike by 11%
Lv.3: Boosts the damage of Nova Strike by 14%}}
  | Blade Surfing= [[File:Potential.png]]{{abbr|Blade Surfing|Lv.1: Boosts the damage of Ride Slasher by 10% 
Lv.2:  Boosts the damage of Ride Slasher by 15%
Lv.3:  Boosts the damage of Ride Slasher by 20%}}
+
  | Blade Surfing= [[File:Potential.png]]{{abbr| Blade Surfing|Lv.1: Boosts the damage of Ride Slasher by 10% 
Lv.2:  Boosts the damage of Ride Slasher by 15%
Lv.3:  Boosts the damage of Ride Slasher by 20%}}
  | Celestial Cleave= [[File:Potential.png]]{{abbr|Celestial Cleave|Lv.1: Boosts the damage of Ride Slasher by 10%
Lv.2: Boosts the damage of Ride Slasher by 15%
Lv.3: Boosts the damage of Ride Slasher by 20%}}
+
  | Celestial Cleave= [[File:Potential.png]]{{abbr| Celestial Cleave|Lv.1: Boosts the damage of Ride Slasher by 10%
Lv.2: Boosts the damage of Ride Slasher by 15%
Lv.3: Boosts the damage of Ride Slasher by 20%}}
  | Stunning Edge= [[File:Potential.png]]{{abbr|Stunning Edge|Lv.1: Boosts the damage of Over End by 10%
Lv.2: Boosts the damage of Over End by 15%
Lv.3: Boosts the damage of Over End by 20%}}
+
  | Stunning Edge= [[File:Potential.png]]{{abbr| Stunning Edge|Lv.1: Boosts the damage of Over End by 10%
Lv.2: Boosts the damage of Over End by 15%
Lv.3: Boosts the damage of Over End by 20%}}
  | Crescent Blade= [[File:Potential.png]]{{abbr|Crescent Blade|Lv.1: Boosts the damage of Stun Concido by 10%
Lv.2: Boosts the damage of Stun Concido by 15%
Lv.3: Boosts the damage of Stun Concido by 20%}}
+
  | Crescent Blade= [[File:Potential.png]]{{abbr| Crescent Blade|Lv.1: Boosts the damage of Stun Concido by 10%
Lv.2: Boosts the damage of Stun Concido by 15%
Lv.3: Boosts the damage of Stun Concido by 20%}}
  | Guilty Edge= [[File:Potential.png]]{{abbr|Guilty Edge|Lv.1: Boosts the damage of Sonic Arrow by 8%
Lv.2: Boosts the damage of Sonic Arrow by 11%
Lv.3: Boosts the damage of Sonic Arrow by 14%}}
+
  | Guilty Edge= [[File:Potential.png]]{{abbr| Guilty Edge|Lv.1: Boosts the damage of Sonic Arrow by 8%
Lv.2: Boosts the damage of Sonic Arrow by 11%
Lv.3: Boosts the damage of Sonic Arrow by 14%}}
  | Lashing Descent= [[File:Potential.png]]{{abbr|Lashing Descent|Lv.1: Boosts the damage of Heavenly Fall by 9%
Lv.2: Boosts the damage of Heavenly Fall by 13%
Lv.3: Boosts the damage of Heavenly Fall by 17%}}
+
  | Lashing Descent= [[File:Potential.png]]{{abbr| Lashing Descent|Lv.1: Boosts the damage of Heavenly Fall by 9%
Lv.2: Boosts the damage of Heavenly Fall by 13%
Lv.3: Boosts the damage of Heavenly Fall by 17%}}
  | Intertwining Grip= [[File:Potential.png]]{{abbr|Intertwining Grip|Lv.1: Boosts the damage of Other Cyclone by 10%
Lv.2: Boosts the damage of Other Cyclone by 15%
Lv.3: Boosts the damage of Other Cyclone by 20%}}
+
  | Intertwining Grip= [[File:Potential.png]]{{abbr| Intertwining Grip|Lv.1: Boosts the damage of Other Cyclone by 10%
Lv.2: Boosts the damage of Other Cyclone by 15%
Lv.3: Boosts the damage of Other Cyclone by 20%}}
  | Lunatic Spinner= [[File:Potential.png]]{{abbr|Lunatic Spinner|Lv.1: Boosts the damage of Other Spin by 9%
Lv.2: Boosts the damage of Other Spin by 13%
Lv.3: Boosts the damage of Other Spin by 17%}}
+
  | Lunatic Spinner= [[File:Potential.png]]{{abbr| Lunatic Spinner|Lv.1: Boosts the damage of Other Spin by 9%
Lv.2: Boosts the damage of Other Spin by 13%
Lv.3: Boosts the damage of Other Spin by 17%}}
  | Shocking Grasp= [[File:Potential.png]]{{abbr|Shocking Grasp|Lv.1: Boosts the damage of Holding Current by 8%
Lv.2: Boosts the damage of Holding Current by 11%
Lv.3: Boosts the damage of Holding Current by 14%}}
+
  | Shocking Grasp= [[File:Potential.png]]{{abbr| Shocking Grasp|Lv.1: Boosts the damage of Holding Current by 8%
Lv.2: Boosts the damage of Holding Current by 11%
Lv.3: Boosts the damage of Holding Current by 14%}}
  | Dancing Savage= [[File:Potential.png]]{{abbr|Dancing Savage|Lv.1: Boosts the damage of Cerberus Dance by 10%
Lv.2: Boosts the damage of Cerberus Dance by 15%
Lv.3: Boosts the damage of Cerberus Dance by 20%}}
+
  | Dancing Savage= [[File:Potential.png]]{{abbr| Dancing Savage|Lv.1: Boosts the damage of Cerberus Dance by 10%
Lv.2: Boosts the damage of Cerberus Dance by 15%
Lv.3: Boosts the damage of Cerberus Dance by 20%}}
  | Wild Round= [[File:Potential.png]]{{abbr|Wild Round|Lv.1: Boosts the damage of Wild Round by 10%
Lv.2: Boosts the damage of Wild Round by 15%
Lv.3: Boosts the damage of Wild Round by 20%}}
+
  | Wild Round= [[File:Potential.png]]{{abbr| Wild Round|Lv.1: Boosts the damage of Wild Round by 10%
Lv.2: Boosts the damage of Wild Round by 15%
Lv.3: Boosts the damage of Wild Round by 20%}}
  | Imperial Rising= [[File:Potential.png]]{{abbr|Imperial Rising|Lv.1: Boosts the damage of Kaiser Rise by 14%
Lv.2: Boosts the damage of Kaiser Rise by 17%
Lv.3: Boosts the damage of Kaiser Rise by 20%}}
+
  | Imperial Rising= [[File:Potential.png]]{{abbr| Imperial Rising|Lv.1: Boosts the damage of Kaiser Rise by 14%
Lv.2: Boosts the damage of Kaiser Rise by 17%
Lv.3: Boosts the damage of Kaiser Rise by 20%}}
  | Sliding Circle= [[File:Potential.png]]{{abbr|Sliding Circle|Lv.1: Boosts the damage of Slide Shaker by 10%
Lv.2: Boosts the damage of Slide Shaker by 15%
Lv.3: Boosts the damage of Slide Shaker by 20%}}
+
  | Sliding Circle= [[File:Potential.png]]{{abbr| Sliding Circle|Lv.1: Boosts the damage of Slide Shaker by 10%
Lv.2: Boosts the damage of Slide Shaker by 15%
Lv.3: Boosts the damage of Slide Shaker by 20%}}
  | Flickering Wave= [[File:Potential.png]]{{abbr|Flickering Wave|Lv.1: Boosts the damage of Speed Rain by 9%
Lv.2: Boosts the damage of Speed Rain by 13%
Lv.3: Boosts the damage of Speed Rain by 27%}}
+
  | Flickering Wave= [[File:Potential.png]]{{abbr| Flickering Wave|Lv.1: Boosts the damage of Speed Rain by 9%
Lv.2: Boosts the damage of Speed Rain by 13%
Lv.3: Boosts the damage of Speed Rain by 27%}}
  | Thrusting Spear= [[File:Potential.png]]{{abbr|Thrusting Spear|Lv.1: Boosts the damage of Zenith Throw by 10%
Lv.2: Boosts the damage of Zenith Throw by 15%
Lv.3: Boosts the damage of Zenith Throw by 20%}}
+
  | Thrusting Spear= [[File:Potential.png]]{{abbr| Thrusting Spear|Lv.1: Boosts the damage of Zenith Throw by 10%
Lv.2: Boosts the damage of Zenith Throw by 15%
Lv.3: Boosts the damage of Zenith Throw by 20%}}
  | Discoidal Spear= [[File:Potential.png]]{{abbr|Discoidal Spear|Lv.1: Boosts the damage of Slide End by 8%
Lv.2: Boosts the damage of Slide End by 11%
Lv.3: Boosts the damage of Slide End by 14%}}
+
  | Discoidal Spear= [[File:Potential.png]]{{abbr| Discoidal Spear|Lv.1: Boosts the damage of Slide End by 8%
Lv.2: Boosts the damage of Slide End by 11%
Lv.3: Boosts the damage of Slide End by 14%}}
  | Battle Cry Spear= [[File:Potential.png]]{{abbr|Battle Cry Spear|Lv.1: Boosts the damage of Assault Buster by 8%
Lv.2: Boosts the damage of Assault Buster by 11%
Lv.3: Boosts the damage of Assault Buster by 14%}}
+
  | Battle Cry Spear= [[File:Potential.png]]{{abbr| Battle Cry Spear|Lv.1: Boosts the damage of Assault Buster by 8%
Lv.2: Boosts the damage of Assault Buster by 11%
Lv.3: Boosts the damage of Assault Buster by 14%}}
  | Battle Cry Spear 2= [[File:Potential.png]]{{abbr|Battle Cry Spear 2|Lv.1: Reduces PP cost for Assault Buster by 15%
Lv.2: Reduces PP cost for Assault Buster by 20%
Lv.3: Reduces PP cost for Assault Buster by 25%}}
+
  | Battle Cry Spear 2= [[File:Potential.png]]{{abbr| Battle Cry Spear 2|Lv.1: Reduces PP cost for Assault Buster by 15%
Lv.2: Reduces PP cost for Assault Buster by 20%
Lv.3: Reduces PP cost for Assault Buster by 25%}}
  | Life Snag Spear= [[File:Potential.png]]{{abbr|Life Snag Spear|Lv.1: Boosts the damage of Bandersnatch by 10%
Lv.2: Boosts the damage of Bandersnatch by 15%
Lv.3: Boosts the damage of Bandersnatch by 20%}}
+
  | Life Snag Spear= [[File:Potential.png]]{{abbr| Life Snag Spear|Lv.1: Boosts the damage of Bandersnatch by 10%
Lv.2: Boosts the damage of Bandersnatch by 15%
Lv.3: Boosts the damage of Bandersnatch by 20%}}
  | Sacred Spear= [[File:Potential.png]]{{abbr|Sacred Spear|Lv.1: Boosts the damage of Sacred Skewer by 8%
Lv.2: Boosts the damage of Sacred Skewer by 11%
Lv.3: Boosts the damage of Sacred Skewer by 14%}}
+
  | Sacred Spear= [[File:Potential.png]]{{abbr| Sacred Spear|Lv.1: Boosts the damage of Sacred Skewer by 8%
Lv.2: Boosts the damage of Sacred Skewer by 11%
Lv.3: Boosts the damage of Sacred Skewer by 14%}}
  | Aerial Gamboling= [[File:Potential.png]]{{abbr|Aerial Gamboling|Lv.1: Boosts the damage of Raging Waltz by 9%
Lv.2: Boosts the damage of Raging Waltz by 13%
Lv.3: Boosts the damage of Raging Waltz by 17%}}
+
  | Aerial Gamboling= [[File:Potential.png]]{{abbr| Aerial Gamboling|Lv.1: Boosts the damage of Raging Waltz by 9%
Lv.2: Boosts the damage of Raging Waltz by 13%
Lv.3: Boosts the damage of Raging Waltz by 17%}}
  | Aerial Gamboling 2= [[File:Potential.png]]{{abbr|Aerial Gamboling 2|Lv.1: Reduces PP cost for Raging Waltz by 15%
Lv.2: Reduces PP cost for Raging Waltz by 20%
Lv.3: Reduces PP cost for Raging Waltz by 25%}}
+
  | Aerial Gamboling 2= [[File:Potential.png]]{{abbr| Aerial Gamboling 2|Lv.1: Reduces PP cost for Raging Waltz by 15%
Lv.2: Reduces PP cost for Raging Waltz by 20%
Lv.3: Reduces PP cost for Raging Waltz by 25%}}
  | Kick-Slash Duet= [[File:Potential.png]]{{abbr|Kick-Slash Duet|Lv.1: Boosts the damage of Shoot Polka by 10%
Lv.2: Boosts the damage of Shoot Polka by 15%
Lv.3: Boosts the damage of Shoot Polka by 20%}}
+
  | Kick-Slash Duet= [[File:Potential.png]]{{abbr| Kick-Slash Duet|Lv.1: Boosts the damage of Shoot Polka by 10%
Lv.2: Boosts the damage of Shoot Polka by 15%
Lv.3: Boosts the damage of Shoot Polka by 20%}}
  | Robust Collision= [[File:Potential.png]]{{abbr|Robust Collision|Lv.1: Boosts the damage of Scar Fugue by 14%
Lv.2: Boosts the damage of Scar Fugue by 17%
Lv.3: Boosts the damage of Scar Fugue by 20%}}
+
  | Robust Collision= [[File:Potential.png]]{{abbr| Robust Collision|Lv.1: Boosts the damage of Scar Fugue by 14%
Lv.2: Boosts the damage of Scar Fugue by 17%
Lv.3: Boosts the damage of Scar Fugue by 20%}}
  | Gliding Blades= [[File:Potential.png]]{{abbr|Gliding Blades|Lv.1: Boosts the damage of Dark Scherzo by 8%
Lv.2: Boosts the damage of Dark Scherzo by 11%
Lv.3: Boosts the damage of Dark Scherzo by 14%}}
+
  | Gliding Blades= [[File:Potential.png]]{{abbr| Gliding Blades|Lv.1: Boosts the damage of Dark Scherzo by 8%
Lv.2: Boosts the damage of Dark Scherzo by 11%
Lv.3: Boosts the damage of Dark Scherzo by 14%}}
  | Jumping Waltz= [[File:Potential.png]]{{abbr|Jumping Waltz|Lv.1: Boosts the damage of Symphonic Drive by 8%
Lv.2: Boosts the damage of Symphonic Drive by 11%
Lv.3: Boosts the damage of Symphonic Drive by 14%}}
+
  | Jumping Waltz= [[File:Potential.png]]{{abbr| Jumping Waltz|Lv.1: Boosts the damage of Symphonic Drive by 8%
Lv.2: Boosts the damage of Symphonic Drive by 11%
Lv.3: Boosts the damage of Symphonic Drive by 14%}}
  | Gyrating Edges= [[File:Potential.png]]{{abbr|Gyrating Edges|Lv.1: Boosts the damage of Orchestra by 9%
Lv.2: Boosts the damage of Orchestra by 13%
Lv.3: Boosts the damage of Orchestra by 17%}}
+
  | Gyrating Edges= [[File:Potential.png]]{{abbr| Gyrating Edges|Lv.1: Boosts the damage of Orchestra by 9%
Lv.2: Boosts the damage of Orchestra by 13%
Lv.3: Boosts the damage of Orchestra by 17%}}
  | Bloody Flash= [[File:Potential.png]]{{abbr|Bloody Flash|Lv.1: Boosts the damage of Bloody Sarabande by 9%
Lv.2: Boosts the damage of Bloody Sarabande by 13%
Lv.3: Boosts the damage of Bloody Sarabande by 17%}}
+
  | Bloody Flash= [[File:Potential.png]]{{abbr| Bloody Flash|Lv.1: Boosts the damage of Bloody Sarabande by 9%
Lv.2: Boosts the damage of Bloody Sarabande by 13%
Lv.3: Boosts the damage of Bloody Sarabande by 17%}}
  | Lunatic Slasher= [[File:Potential.png]]{{abbr|Lunatic Slasher|Lv.1: Boosts the damage of Facet Folia by 14%
Lv.2: Boosts the damage of Facet Folia by 17%
Lv.3: Boosts the damage of Facet Folia by 20%}}
+
  | Lunatic Slasher= [[File:Potential.png]]{{abbr| Lunatic Slasher|Lv.1: Boosts the damage of Facet Folia by 14%
Lv.2: Boosts the damage of Facet Folia by 17%
Lv.3: Boosts the damage of Facet Folia by 20%}}
  | Rising Claw= [[File:Potential.png]]{{abbr|Rising Claw|Lv.1: Boosts the damage of Scissor Edge by 10%
Lv.2: Boosts the damage of Scissor Edge by 15%
Lv.3: Boosts the damage of Scissor Edge by 20%}}
+
  | Rising Claw= [[File:Potential.png]]{{abbr| Rising Claw|Lv.1: Boosts the damage of Scissor Edge by 10%
Lv.2: Boosts the damage of Scissor Edge by 15%
Lv.3: Boosts the damage of Scissor Edge by 20%}}
  | Whirling Ring= [[File:Potential.png]]{{abbr|Whirling Ring|Lv.1: Boosts the damage of Rumbling Moon by 9%
Lv.2: Boosts the damage of Rumbling Moon by 13%
Lv.3: Boosts the damage of Rumbling Moon by 17%}}
+
  | Whirling Ring= [[File:Potential.png]]{{abbr| Whirling Ring|Lv.1: Boosts the damage of Rumbling Moon by 9%
Lv.2: Boosts the damage of Rumbling Moon by 13%
Lv.3: Boosts the damage of Rumbling Moon by 17%}}
  | Dancing Phantom= [[File:Potential.png]]{{abbr|Dancing Phantom|Lv.1: Boosts the damage of Illusion Rave by 9%
Lv.2: Boosts the damage of Illusion Rave by 13%
Lv.3: Boosts the damage of Illusion Rave by 17%}}
+
  | Dancing Phantom= [[File:Potential.png]]{{abbr| Dancing Phantom|Lv.1: Boosts the damage of Illusion Rave by 9%
Lv.2: Boosts the damage of Illusion Rave by 13%
Lv.3: Boosts the damage of Illusion Rave by 17%}}
  | Mythical Flicker= [[File:Potential.png]]{{abbr|Mythical Flicker|Lv.1: Boosts the damage of Fake Capture by 10%
Lv.2: Boosts the damage of Fake Capture by 15%
Lv.3: Boosts the damage of Fake Capture by 20%}}
+
  | Mythical Flicker= [[File:Potential.png]]{{abbr| Mythical Flicker|Lv.1: Boosts the damage of Fake Capture by 10%
Lv.2: Boosts the damage of Fake Capture by 15%
Lv.3: Boosts the damage of Fake Capture by 20%}}
  | Slamming Blast= [[File:Potential.png]]{{abbr|Slamming Blast|Lv.1: Boosts the damage of Surprise Dunk by 9%
Lv.2: Boosts the damage of Surprise Dunk by 13%
Lv.3: Boosts the damage of Surprise Dunk by 17%}}
+
  | Slamming Blast= [[File:Potential.png]]{{abbr| Slamming Blast|Lv.1: Boosts the damage of Surprise Dunk by 9%
Lv.2: Boosts the damage of Surprise Dunk by 13%
Lv.3: Boosts the damage of Surprise Dunk by 17%}}
  | Detaining Toss= [[File:Potential.png]]{{abbr|Detaining Toss|Lv.1: Boosts the damage of Deadly Archer by 14%
Lv.2: Boosts the damage of Deadly Archer by 17%
Lv.3: Boosts the damage of Deadly Archer by 20%}}
+
  | Detaining Toss= [[File:Potential.png]]{{abbr| Detaining Toss|Lv.1: Boosts the damage of Deadly Archer by 14%
Lv.2: Boosts the damage of Deadly Archer by 17%
Lv.3: Boosts the damage of Deadly Archer by 20%}}
  | Dancing Killer= [[File:Potential.png]]{{abbr|Dancing Killer|Lv.1: Boosts the damage of Acro Effect by 9%
Lv.2: Boosts the damage of Acro Effect by 13%
Lv.3: Boosts the damage of Acro Effect by 17%}}
+
  | Dancing Killer= [[File:Potential.png]]{{abbr| Dancing Killer|Lv.1: Boosts the damage of Acro Effect by 9%
Lv.2: Boosts the damage of Acro Effect by 13%
Lv.3: Boosts the damage of Acro Effect by 17%}}
  | Countless Slugging= [[File:Potential.png]]{{abbr|Countless Slugging|Lv.1: Boosts the damage of Pendulum Roll by 9%
Lv.2: Boosts the damage of Pendulum Roll by 13%
Lv.3: Boosts the damage of Pendulum Roll by 17%}}
+
  | Countless Slugging= [[File:Potential.png]]{{abbr| Countless Slugging|Lv.1: Boosts the damage of Pendulum Roll by 9%
Lv.2: Boosts the damage of Pendulum Roll by 13%
Lv.3: Boosts the damage of Pendulum Roll by 17%}}
  | Leading Punch= [[File:Potential.png]]{{abbr|Leading Punch|Lv.1: Boosts the damage of Straight Charge by 9%
Lv.2: Boosts the damage of Straight Charge by 13%
Lv.3: Boosts the damage of Straight Charge by 17%}}
+
  | Leading Punch= [[File:Potential.png]]{{abbr| Leading Punch|Lv.1: Boosts the damage of Straight Charge by 9%
Lv.2: Boosts the damage of Straight Charge by 13%
Lv.3: Boosts the damage of Straight Charge by 17%}}
  | Altering Jab= [[File:Potential.png]]{{abbr|Altering Jab|Lv.1: Boosts the damage of Surprise Knuckle by 9%
Lv.2: Boosts the damage of Surprise Knuckle by 13%
Lv.3: Boosts the damage of Surprise Knuckle by 17%}}
+
  | Altering Jab= [[File:Potential.png]]{{abbr| Altering Jab|Lv.1: Boosts the damage of Surprise Knuckle by 9%
Lv.2: Boosts the damage of Surprise Knuckle by 13%
Lv.3: Boosts the damage of Surprise Knuckle by 17%}}
  | Endless Pounding= [[File:Potential.png]]{{abbr|Endless Pounding|Lv.1: Boosts the damage of Flash Thousand by 8%
Lv.2: Boosts the damage of Flash Thousand by 11%
Lv.3: Boosts the damage of Flash Thousand by 14%}}
+
  | Endless Pounding= [[File:Potential.png]]{{abbr| Endless Pounding|Lv.1: Boosts the damage of Flash Thousand by 8%
Lv.2: Boosts the damage of Flash Thousand by 11%
Lv.3: Boosts the damage of Flash Thousand by 14%}}
  | Venus Maximum= [[File:Potential.png]]{{abbr|Venus Maximum|Lv.1: Boosts the probability of a mighty fist when Meteor Fist is charged
Lv.2: Boosts the probability of a mighty fist when Meteor Fist is charged
Lv.3: Boosts the probability of a mighty fist when Meteor Fist is charged}}
+
  | Venus Maximum= [[File:Potential.png]]{{abbr| Venus Maximum|Lv.1: Boosts the probability of a mighty fist when Meteor Fist is charged
Lv.2: Boosts the probability of a mighty fist when Meteor Fist is charged
Lv.3: Boosts the probability of a mighty fist when Meteor Fist is charged}}
  | Dancing Ensemble= [[File:Potential.png]]{{abbr|Dancing Ensemble|Lv.1: Boosts the damage of Rage Dance by 9%
Lv.2: Boosts the damage of Rage Dance by 13%
Lv.3: Boosts the damage of Rage Dance by 17%}}
+
  | Dancing Ensemble= [[File:Potential.png]]{{abbr| Dancing Ensemble|Lv.1: Boosts the damage of Rage Dance by 9%
Lv.2: Boosts the damage of Rage Dance by 13%
Lv.3: Boosts the damage of Rage Dance by 17%}}
  | Explosive Ensemble= [[File:Potential.png]]{{abbr|Explosive Ensemble|Lv.1: Boosts the damage of Thrillsplosion by 9%
Lv.2: Boosts the damage of Thrillsplosion by 13%
Lv.3: Boosts the damage of Thrillsplosion by 17%}}
+
  | Explosive Ensemble= [[File:Potential.png]]{{abbr| Explosive Ensemble|Lv.1: Boosts the damage of Thrillsplosion by 9%
Lv.2: Boosts the damage of Thrillsplosion by 13%
Lv.3: Boosts the damage of Thrillsplosion by 17%}}
  | Guillotine Ensemble= [[File:Potential.png]]{{abbr|Guillotine Ensemble|Lv.1: Boosts the damage of Slash Rave by 14%
Lv.2: Boosts the damage of Slash Rave by 17%
Lv.3: Boosts the damage of Slash Rave by 20%}}
+
  | Guillotine Ensemble= [[File:Potential.png]]{{abbr| Guillotine Ensemble|Lv.1: Boosts the damage of Slash Rave by 14%
Lv.2: Boosts the damage of Slash Rave by 17%
Lv.3: Boosts the damage of Slash Rave by 20%}}
  | Kicking Ensemble= [[File:Potential.png]]{{abbr|Kicking Ensemble|Lv.1: Boosts the damage of Additional Bullet by 9%
Lv.2: Boosts the damage of Additional Bullet by 13%
Lv.3: Boosts the damage of Additional Bullet by 17%}}
+
  | Kicking Ensemble= [[File:Potential.png]]{{abbr| Kicking Ensemble|Lv.1: Boosts the damage of Additional Bullet by 9%
Lv.2: Boosts the damage of Additional Bullet by 13%
Lv.3: Boosts the damage of Additional Bullet by 17%}}
  | Grenade Shot= [[File:Potential.png]]{{abbr|Grenade Shot|Lv.1: Boosts the damage of Grenade Shell by 14%
Lv.2: Boosts the damage of Grenade Shell by 17%
Lv.3: Boosts the damage of Grenade Shell by 20%}}
+
  | Grenade Shot= [[File:Potential.png]]{{abbr| Grenade Shot|Lv.1: Boosts the damage of Grenade Shell by 14%
Lv.2: Boosts the damage of Grenade Shell by 17%
Lv.3: Boosts the damage of Grenade Shell by 20%}}
  | Precise Discharge= [[File:Potential.png]]{{abbr|Precise Discharge|Lv.1: Boosts the damage of One Point by 9%
Lv.2: Boosts the damage of One Point by 13%
Lv.3: Boosts the damage of One Point by 17%}}
+
  | Precise Discharge= [[File:Potential.png]]{{abbr| Precise Discharge|Lv.1: Boosts the damage of One Point by 9%
Lv.2: Boosts the damage of One Point by 13%
Lv.3: Boosts the damage of One Point by 17%}}
  | Sliding Shot= [[File:Potential.png]]{{abbr|Sliding Shot|Lv.1: Boosts the damage of Impact Slider by 14%
Lv.2: Boosts the damage of Impact Slider by 17%
Lv.3: Boosts the damage of Impact Slider by 20%}}
+
  | Sliding Shot= [[File:Potential.png]]{{abbr| Sliding Shot|Lv.1: Boosts the damage of Impact Slider by 14%
Lv.2: Boosts the damage of Impact Slider by 17%
Lv.3: Boosts the damage of Impact Slider by 20%}}
  | Concealed Shooting= [[File:Potential.png]]{{abbr|Concealed Shooting|Lv.1: Boosts the damage of Sneak Shooter by 8%
Lv.2: Boosts the damage of Sneak Shooter by 11%
Lv.3: Boosts the damage of Sneak Shooter by 14%}}
+
  | Concealed Shooting= [[File:Potential.png]]{{abbr| Concealed Shooting|Lv.1: Boosts the damage of Sneak Shooter by 8%
Lv.2: Boosts the damage of Sneak Shooter by 11%
Lv.3: Boosts the damage of Sneak Shooter by 14%}}
  | Lightray Shower= [[File:Potential.png]]{{abbr|Lightray Shower|Lv.1: Boosts the damage of Glorious Rain by 10%
Lv.2: Boosts the damage of Glorious Rain by 15%
Lv.3: Boosts the damage of Glorious Rain by 20%}}
+
  | Lightray Shower= [[File:Potential.png]]{{abbr| Lightray Shower|Lv.1: Boosts the damage of Glorious Rain by 10%
Lv.2: Boosts the damage of Glorious Rain by 15%
Lv.3: Boosts the damage of Glorious Rain by 20%}}
  | Divine Wrath= [[File:Potential.png]]{{abbr|Divine Wrath|Lv.1: Boosts the damage of Satellite Cannon by 8%
Lv.2: Boosts the damage of Satellite Cannon by 11%
Lv.3: Boosts the damage of Satellite Cannon by 14%}}
+
  | Divine Wrath= [[File:Potential.png]]{{abbr| Divine Wrath|Lv.1: Boosts the damage of Satellite Cannon by 8%
Lv.2: Boosts the damage of Satellite Cannon by 11%
Lv.3: Boosts the damage of Satellite Cannon by 14%}}
  | Holy Cannon= [[File:Potential.png]]{{abbr|Holy Cannon|Lv.1: Boosts the damage of Divine Launcher by 8%
Lv.2: Boosts the damage of Divine Launcher by 11%
Lv.3: Boosts the damage of Divine Launcher by 14%}}
+
  | Holy Cannon= [[File:Potential.png]]{{abbr| Holy Cannon|Lv.1: Boosts the damage of Divine Launcher by 8%
Lv.2: Boosts the damage of Divine Launcher by 11%
Lv.3: Boosts the damage of Divine Launcher by 14%}}
  | Barrage Cannon= [[File:Potential.png]]{{abbr|Barrage Cannon|Lv.1: Boosts the damage of Concentrate One by 9%
Lv.2: Boosts the damage of Concentrate One by 13%
Lv.3: Boosts the damage of Concentrate One by 17%}}
+
  | Barrage Cannon= [[File:Potential.png]]{{abbr| Barrage Cannon|Lv.1: Boosts the damage of Concentrate One by 9%
Lv.2: Boosts the damage of Concentrate One by 13%
Lv.3: Boosts the damage of Concentrate One by 17%}}
  | Celestial Cannon= [[File:Potential.png]]{{abbr|Celestial Cannon|Lv.1: Boosts the damage of Cluster Bullet by 8%
Lv.2: Boosts the damage of Cluster Bullet by 11%
Lv.3: Boosts the damage of Cluster Bullet by 14%}}
+
  | Celestial Cannon= [[File:Potential.png]]{{abbr| Celestial Cannon|Lv.1: Boosts the damage of Cluster Bullet by 8%
Lv.2: Boosts the damage of Cluster Bullet by 11%
Lv.3: Boosts the damage of Cluster Bullet by 14%}}
  | Point-Blank Cannon= [[File:Potential.png]]{{abbr|Point-Blank Cannon|Lv.1: Boosts the damage of Zero Distance by 14%
Lv.2: Boosts the damage of Zero Distance by 17%
Lv.3: Boosts the damage of Zero Distance by 20%}}
+
  | Point-Blank Cannon= [[File:Potential.png]]{{abbr| Point-Blank Cannon|Lv.1: Boosts the damage of Zero Distance by 14%
Lv.2: Boosts the damage of Zero Distance by 17%
Lv.3: Boosts the damage of Zero Distance by 20%}}
  | Violent Ride= [[File:Potential.png]]{{abbr|Violent Ride|Lv.1: Boosts the damage of Rodeo Drive by 14%
Lv.2: Boosts the damage of Rodeo Drive by 17%
Lv.3: Boosts the damage of Rodeo Drive by 20%}}
+
  | Violent Ride= [[File:Potential.png]]{{abbr| Violent Ride|Lv.1: Boosts the damage of Rodeo Drive by 14%
Lv.2: Boosts the damage of Rodeo Drive by 17%
Lv.3: Boosts the damage of Rodeo Drive by 20%}}
  | Altering Cannon= [[File:Potential.png]]{{abbr|Altering Cannon|Lv.1: Boosts the damage of Crazy Smash by 10%
Lv.2: Boosts the damage of Crazy Smash by 15%
Lv.3: Boosts the damage of Crazy Smash by 20%}}
+
  | Altering Cannon= [[File:Potential.png]]{{abbr| Altering Cannon|Lv.1: Boosts the damage of Crazy Smash by 10%
Lv.2: Boosts the damage of Crazy Smash by 15%
Lv.3: Boosts the damage of Crazy Smash by 20%}}
  | Flame Cannon= [[File:Potential.png]]{{abbr|Flame Cannon|Lv.1: Boosts the damage of Flame Bullet by 10%
Lv.2: Boosts the damage of Flame Bullet by 15%
Lv.3: Boosts the damage of Flame Bullet by 20%}}
+
  | Flame Cannon= [[File:Potential.png]]{{abbr| Flame Cannon|Lv.1: Boosts the damage of Flame Bullet by 10%
Lv.2: Boosts the damage of Flame Bullet by 15%
Lv.3: Boosts the damage of Flame Bullet by 20%}}
  | Cosmic Crusher= [[File:Potential.png]]{{abbr|Cosmic Crusher|Lv.1: Boosts the damage of Cosmos Breaker by 14%
Lv.2: Boosts the damage of Cosmos Breaker by 17%
Lv.3: Boosts the damage of Cosmos Breaker by 20%}}
+
  | Cosmic Crusher= [[File:Potential.png]]{{abbr| Cosmic Crusher|Lv.1: Boosts the damage of Cosmos Breaker by 14%
Lv.2: Boosts the damage of Cosmos Breaker by 17%
Lv.3: Boosts the damage of Cosmos Breaker by 20%}}
  | Heroic Spin= [[File:Potential.png]]{{abbr|Heroic Spin|Lv.1: Boosts the damage of Messiah Time by 9%
Lv.2: Boosts the damage of Messiah Time by 13%
Lv.3: Boosts the damage of Messiah Time by 17%}}
+
  | Heroic Spin= [[File:Potential.png]]{{abbr| Heroic Spin|Lv.1: Boosts the damage of Messiah Time by 9%
Lv.2: Boosts the damage of Messiah Time by 13%
Lv.3: Boosts the damage of Messiah Time by 17%}}
  | Infinite Bullets= [[File:Potential.png]]{{abbr|Infinite Bullets|Lv.1: Boosts the damage of Infinite Fire by 9%
Lv.2: Boosts the damage of Infinite Fire by 13%
Lv.3: Boosts the damage of Infinite Fire by 17%}}
+
  | Infinite Bullets= [[File:Potential.png]]{{abbr| Infinite Bullets|Lv.1: Boosts the damage of Infinite Fire by 9%
Lv.2: Boosts the damage of Infinite Fire by 13%
Lv.3: Boosts the damage of Infinite Fire by 17%}}
  | Celestial Aim= [[File:Potential.png]]{{abbr|Celestial Aim|Lv.1: Boosts the damage of Satellite Aim by 14%
Lv.2: Boosts the damage of Satellite Aim by 17%
Lv.3: Boosts the damage of Satellite Aim by 20%}}
+
  | Celestial Aim= [[File:Potential.png]]{{abbr| Celestial Aim|Lv.1: Boosts the damage of Satellite Aim by 14%
Lv.2: Boosts the damage of Satellite Aim by 17%
Lv.3: Boosts the damage of Satellite Aim by 20%}}
  | Extreme Reversal= [[File:Potential.png]]{{abbr|Extreme Reversal|Lv.1: Boosts the damage of Elder Rebellion by 14%
Lv.2: Boosts the damage of Elder Rebellion by 17%
Lv.3: Boosts the damage of Elder Rebellion by 20%}}
+
  | Extreme Reversal= [[File:Potential.png]]{{abbr| Extreme Reversal|Lv.1: Boosts the damage of Elder Rebellion by 14%
Lv.2: Boosts the damage of Elder Rebellion by 17%
Lv.3: Boosts the damage of Elder Rebellion by 20%}}
  | Falling Trample= [[File:Potential.png]]{{abbr|Falling Trample|Lv.1: Boosts the damage of Heel Stab by 14%
Lv.2: Boosts the damage of Heel Stab by 17%
Lv.3: Boosts the damage of Heel Stab by 20%}}
+
  | Falling Trample= [[File:Potential.png]]{{abbr| Falling Trample|Lv.1: Boosts the damage of Heel Stab by 14%
Lv.2: Boosts the damage of Heel Stab by 17%
Lv.3: Boosts the damage of Heel Stab by 20%}}
  | Brandish Splendor= [[File:Potential.png]]{{abbr|Brandish Splendor|Lv.1: Boosts the damage of Kanran-kikyou by 9%
Lv.2: Boosts the damage of Kanran-kikyou by 13%
Lv.3: Boosts the damage of Kanran-kikyou by 17%}}
+
  | Brandish Splendor= [[File:Potential.png]]{{abbr| Brandish Splendor|Lv.1: Boosts the damage of Kanran-kikyou by 9%
Lv.2: Boosts the damage of Kanran-kikyou by 13%
Lv.3: Boosts the damage of Kanran-kikyou by 17%}}
  | Blossoming End= [[File:Potential.png]]{{abbr|Blossoming End|Lv.1: Boosts the damage of Sakura-endo by 9%
Lv.2: Boosts the damage of Sakura-endo by 13%
Lv.3: Boosts the damage of Sakura-endo by 17%}}
+
  | Blossoming End= [[File:Potential.png]]{{abbr| Blossoming End|Lv.1: Boosts the damage of Sakura-endo by 9%
Lv.2: Boosts the damage of Sakura-endo by 13%
Lv.3: Boosts the damage of Sakura-endo by 17%}}
  | Dragon Wave= [[File:Potential.png]]{{abbr|Dragon Wave|Lv.1: Boosts the damage of Hatou-rindou by 5%
Lv.2: Boosts the damage of Hatou-rindou by 7%
Lv.3: Boosts the damage of Hatou-rindou by 10%}}
+
  | Dragon Wave= [[File:Potential.png]]{{abbr| Dragon Wave|Lv.1: Boosts the damage of Hatou-rindou by 5%
Lv.2: Boosts the damage of Hatou-rindou by 7%
Lv.3: Boosts the damage of Hatou-rindou by 10%}}
  | Master Bow= [[File:Potential.png]]{{abbr|Master Bow|Lv.1: Boosts the damage of Master Shot by 8%
Lv.2: Boosts the damage of Master Shot by 11%
Lv.3: Boosts the damage of Master Shot by 14%}}
+
  | Master Bow= [[File:Potential.png]]{{abbr| Master Bow|Lv.1: Boosts the damage of Master Shot by 8%
Lv.2: Boosts the damage of Master Shot by 11%
Lv.3: Boosts the damage of Master Shot by 14%}}
  | Intense Bow= [[File:Potential.png]]{{abbr|Intense Bow|Lv.1: Boosts the damage of Penetrating Arrow by 14%
Lv.2: Boosts the damage of Penetrating Arrow by 17%
Lv.3: Boosts the damage of Penetrating Arrow by 20%}}
+
  | Intense Bow= [[File:Potential.png]]{{abbr| Intense Bow|Lv.1: Boosts the damage of Penetrating Arrow by 14%
Lv.2: Boosts the damage of Penetrating Arrow by 17%
Lv.3: Boosts the damage of Penetrating Arrow by 20%}}
  | Oracle Bow= [[File:Potential.png]]{{abbr|Oracle Bow|Lv.1: Boosts the damage of Kamikaze Arrow by 14%
Lv.2: Boosts the damage of Kamikaze Arrow by 17%
Lv.3: Boosts the damage of Kamikaze Arrow by 20%}}
+
  | Oracle Bow= [[File:Potential.png]]{{abbr| Oracle Bow|Lv.1: Boosts the damage of Kamikaze Arrow by 14%
Lv.2: Boosts the damage of Kamikaze Arrow by 17%
Lv.3: Boosts the damage of Kamikaze Arrow by 20%}}
  | Final Bow= [[File:Potential.png]]{{abbr|Final Bow|Lv.1: Boosts the damage of Final Nemesis by 10%
Lv.2: Boosts the damage of Final Nemesis by 15%
Lv.3: Boosts the damage of Final Nemesis by 20%}}
+
  | Final Bow= [[File:Potential.png]]{{abbr| Final Bow|Lv.1: Boosts the damage of Final Nemesis by 10%
Lv.2: Boosts the damage of Final Nemesis by 15%
Lv.3: Boosts the damage of Final Nemesis by 20%}}
  | Revolving Collision= [[File:Potential.png]]{{abbr|Revolving Collision|Lv.1: Boosts the damage of Strike Gust by 8%
Lv.2: Boosts the damage of Strike Gust by 11%
Lv.3: Boosts the damage of Strike Gust by 14%}}
+
  | Revolving Collision= [[File:Potential.png]]{{abbr| Revolving Collision|Lv.1: Boosts the damage of Strike Gust by 8%
Lv.2: Boosts the damage of Strike Gust by 11%
Lv.3: Boosts the damage of Strike Gust by 14%}}
  | Gleaming Riot= [[File:Potential.png]]{{abbr|Gleaming Riot|Lv.1: Boosts the damage of Gran Wave by 14%
Lv.2: Boosts the damage of Gran Wave by 17%
Lv.3: Boosts the damage of Gran Wave by 20%}}
+
  | Gleaming Riot= [[File:Potential.png]]{{abbr| Gleaming Riot|Lv.1: Boosts the damage of Gran Wave by 14%
Lv.2: Boosts the damage of Gran Wave by 17%
Lv.3: Boosts the damage of Gran Wave by 20%}}
  | Swift Outrage= [[File:Potential.png]]{{abbr|Swift Outrage|Lv.1: Boosts the damage of Moment Gale by 14%
Lv.2: Boosts the damage of Moment Gale by 17%
Lv.3: Boosts the damage of Moment Gale by 20%}}
+
  | Swift Outrage= [[File:Potential.png]]{{abbr| Swift Outrage|Lv.1: Boosts the damage of Moment Gale by 14%
Lv.2: Boosts the damage of Moment Gale by 17%
Lv.3: Boosts the damage of Moment Gale by 20%}}
  | Destruction Rook= [[File:Potential.png]]{{abbr|Destruction Rook|Lv.1: Boosts the damage of Distraction Wing by 10%
Lv.2: Boosts the damage of Distraction Wing by 15%
Lv.3: Boosts the damage of Distraction Wing by 20%}}
+
  | Destruction Rook= [[File:Potential.png]]{{abbr| Destruction Rook|Lv.1: Boosts the damage of Distraction Wing by 10%
Lv.2: Boosts the damage of Distraction Wing by 15%
Lv.3: Boosts the damage of Distraction Wing by 20%}}
  | Ray Dispersion= [[File:Potential.png]]{{abbr|Ray Dispersion|Lv.1: Boosts the damage of Dispersion Shrike by 10%
Lv.2: Boosts the damage of Dispersion Shrike by 15%
Lv.3: Boosts the damage of Dispersion Shrike by 20%}}
+
  | Ray Dispersion= [[File:Potential.png]]{{abbr| Ray Dispersion|Lv.1: Boosts the damage of Dispersion Shrike by 10%
Lv.2: Boosts the damage of Dispersion Shrike by 15%
Lv.3: Boosts the damage of Dispersion Shrike by 20%}}
  | Rising Phoenix= [[File:Potential.png]]{{abbr|Rising Phoenix|Lv.1: Boosts the damage of Heavenly Kite by 8%
Lv.2: Boosts the damage of Heavenly Kite by 11%
Lv.3: Boosts the damage of Heavenly Kite by 14%}}
+
  | Rising Phoenix= [[File:Potential.png]]{{abbr| Rising Phoenix|Lv.1: Boosts the damage of Heavenly Kite by 8%
Lv.2: Boosts the damage of Heavenly Kite by 11%
Lv.3: Boosts the damage of Heavenly Kite by 14%}}
  | Divine Justice= [[File:Potential.png]]{{abbr|Divine Justice|Lv.1: Boosts the damage of Justice Crow by 14%
Lv.2: Boosts the damage of Justice Crow by 17%
Lv.3: Boosts the damage of Justice Crow by 20%}}
+
  | Divine Justice= [[File:Potential.png]]{{abbr| Divine Justice|Lv.1: Boosts the damage of Justice Crow by 14%
Lv.2: Boosts the damage of Justice Crow by 17%
Lv.3: Boosts the damage of Justice Crow by 20%}}
  | Star Divide= [[File:Potential.png]]{{abbr|Star Divide|Lv.1: Boosts the damage of Starling Fall
Lv.2: Boosts the damage of Starling Fall
Lv.3: Boosts the damage of Starling Fall}}
+
  | Star Divide= [[File:Potential.png]]{{abbr| Star Divide|Lv.1: Boosts the damage of Starling Fall
Lv.2: Boosts the damage of Starling Fall
Lv.3: Boosts the damage of Starling Fall}}
  | Rampaging Falcon= [[File:Potential.png]]{{abbr|Rampaging Falcon|Lv.1: Boosts the damage of Kestrel Rampage by 14%
Lv.2: Boosts the damage of Kestrel Rampage by 17%
Lv.3: Boosts the damage of Kestrel Rampage by 20%}}
+
  | Rampaging Falcon= [[File:Potential.png]]{{abbr| Rampaging Falcon|Lv.1: Boosts the damage of Kestrel Rampage by 14%
Lv.2: Boosts the damage of Kestrel Rampage by 17%
Lv.3: Boosts the damage of Kestrel Rampage by 20%}}
  | Great Sun Deity= [[File:Potential.png]]{{abbr|Great Sun Deity|Lv.1: Boost damage by 4% during a fine weather.
Lv.2: Boost damage by 8% during a fine weather.
Lv.3: Boost damage by 12% during a fine weather.
*Doesn't trigger on maps with no concept of weather.}}
+
  | Great Sun Deity= [[File:Potential.png]]{{abbr| Great Sun Deity|Lv.1: Boost damage by 4% during a fine weather.
Lv.2: Boost damage by 8% during a fine weather.
Lv.3: Boost damage by 12% during a fine weather.
*Doesn't trigger on maps with no concept of weather.}}
  | Aurora Blessing= [[File:Potential.png]]{{abbr|Aurora Blessing|Lv.1: Boost damage by 20% during an Aurora.
Lv.2: Boost damage by 25% during an Aurora.
Lv.3: Boost damage by 30% during an Aurora.}}
+
  | Aurora Blessing= [[File:Potential.png]]{{abbr| Aurora Blessing|Lv.1: Boost damage by 20% during an Aurora.
Lv.2: Boost damage by 25% during an Aurora.
Lv.3: Boost damage by 30% during an Aurora.}}
  | Meteor Blessing= [[File:Potential.png]]{{abbr|Meteor Blessing|Lv.1: Boost damage by 20% during a Meteor Shower.
Lv.2: Boost damage by 25% during a Meteor Shower.
Lv.3: Boost damage by 30% during a Meteor Shower.}}
+
  | Meteor Blessing= [[File:Potential.png]]{{abbr| Meteor Blessing|Lv.1: Boost damage by 20% during a Meteor Shower.
Lv.2: Boost damage by 25% during a Meteor Shower.
Lv.3: Boost damage by 30% during a Meteor Shower.}}
  | Paradise Blessing= [[File:Potential.png]]{{abbr|Paradise Blessing|Lv.1: Boost damage depending on the weather in Shironia (5%/15%/25%/35%).
Lv.2: Boost damage depending on the weather in Shironia (7%/17%/27%/37%).
Lv.3: Boost damage depending on the weather in Shironia (10%/20%/30%/40%).
*Butterflies, Wind, Petals, Ideographs.}}
+
  | Paradise Blessing= [[File:Potential.png]]{{abbr| Paradise Blessing|Lv.1: Boost damage depending on the weather in Shironia (5%/15%/25%/35%).
Lv.2: Boost damage depending on the weather in Shironia (7%/17%/27%/37%).
Lv.3: Boost damage depending on the weather in Shironia (10%/20%/30%/40%).
*Butterflies, Wind, Petals, Ideographs.}}
  | Burning Hearts= [[File:Potential.png]]{{abbr|Burning Hearts|Lv.1: Effective at attacking flames in a certain quest.
Lv.2: Effective at attacking flames in a certain quest.
Lv.3: Protects the lives and hopes of everyone… it defends their future.
*Inflicts 119 (Lv.1), 130 (Lv.2), or 150 (Lv.3) damage to flames.}}  
+
  | Burning Hearts= [[File:Potential.png]]{{abbr| Burning Hearts|Lv.1: Effective at attacking flames in a certain quest.
Lv.2: Effective at attacking flames in a certain quest.
Lv.3: Protects the lives and hopes of everyone… it defends their future.
*Inflicts 119 (Lv.1), 130 (Lv.2), or 150 (Lv.3) damage to flames.}}  
 
  | #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Pots&action=edit]]
 
  | #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Pots&action=edit]]
 
}}
 
}}

Revision as of 23:04, 19 January 2016

This potential hasn't been defined. It can be defined here: [[1]]