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Seiga Sword: Difference between revisions

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{{Weapon
{{Weapon
|JapaneseName=セイガーソード
|Rarity=13
|StatsRequirement=450
|StatsType=S-DEF
|WeaponType=Swords
|Classes=Hunter
|GrindCost=196,000
|AttributeCost=16,100
|AffixCost=51,100
|Potential=Testament to Courage
|NtWeapon=OT
|SATKOT=1097
|SATK10=1535
|RATKOT=0
|RATK10=0
|TATKOT=0
|TATK10=0
|WeaponDropInfo=* [[Phantoms#ratphamut|Rat Phamut]] Lv71+
* [[Phantoms#trainghidoran|Train Ghidoran]] Lv71+
* [[Shiny_Stone_Shop#Scarstone_Exchange|Shiny Stone Exchange Shop]]
|WeaponAdditionalInfo=If the weapon is unequipped (by changing palettes to a different weapon, for example), the timer on the healing part of the potential is reset.
|Description=-
|Description=-
|Drop Info=* [[Phantoms#ratphamut|Rat Phamut 71+]]<br>
|Drop Info=* [[Phantoms#ratphamut|Rat Phamut 71+]]<br>
Line 5: Line 26:
* Shiny Stone Exchange Shop
* Shiny Stone Exchange Shop
|Additional Info=-
|Additional Info=-
|JapaneseName=セイガーソード
|Rarity=13
|ReqValue=450
|ReqValue=450
|ReqStat=S-DEF
|ReqStat=S-DEF
|WeaponType=Swords
|Classes=Hunter
|SATK=1097
|SATK=1097
|SATK10=1535
|RATK=0
|RATK=0
|RATK10=0
|TATK=0
|TATK=0
|TATK10=0
|GrindCost=196,000
|AttributeCost=16,100
|AffixCost=51,100
|Potential=Testament to Courage
}}
}}

Revision as of 23:33, 30 November 2016

Seiga Sword
セイガーソード
SeigaSwordIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 450 S-DEF
Type: Sword
Classes: Hunter
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
1097
1535
Grind
196,000
R-ATK
0
0
Attribute
16,100
T-ATK
0
0
Affix
51,100
Potential
Testament to Courage
Lv. 1
Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds)
Lv. 2
Boost damage by 9%, heal 60% HP at fixed intervals (~40 seconds)
Lv. 3
Boost damage by 11%, heal 100% HP at fixed intervals (~40 seconds)

Drop Info

Additional Info

If the weapon is unequipped (by changing palettes to a different weapon, for example), the timer on the healing part of the potential is reset.