Main Page

Difference between revisions of "Seiga Sword"

From Arks-Visiphone
Jump to navigation Jump to search
Line 1: Line 1:
 
{{Weapon
 
{{Weapon
 +
|JapaneseName=セイガーソード
 +
|Rarity=13
 +
|StatsRequirement=450
 +
|StatsType=S-DEF
 +
|WeaponType=Swords
 +
|Classes=Hunter
 +
|GrindCost=196,000
 +
|AttributeCost=16,100
 +
|AffixCost=51,100
 +
|Potential=Testament to Courage
 +
|NtWeapon=OT
 +
|SATKOT=1097
 +
|SATK10=1535
 +
|RATKOT=0
 +
|RATK10=0
 +
|TATKOT=0
 +
|TATK10=0
 +
|WeaponDropInfo=* [[Phantoms#ratphamut|Rat Phamut]] Lv71+
 +
* [[Phantoms#trainghidoran|Train Ghidoran]] Lv71+
 +
* [[Shiny_Stone_Shop#Scarstone_Exchange|Shiny Stone Exchange Shop]]
 +
|WeaponAdditionalInfo=If the weapon is unequipped (by changing palettes to a different weapon, for example), the timer on the healing part of the potential is reset.
 
|Description=-
 
|Description=-
 
|Drop Info=* [[Phantoms#ratphamut|Rat Phamut 71+]]<br>
 
|Drop Info=* [[Phantoms#ratphamut|Rat Phamut 71+]]<br>
Line 5: Line 26:
 
* Shiny Stone Exchange Shop
 
* Shiny Stone Exchange Shop
 
|Additional Info=-
 
|Additional Info=-
|JapaneseName=セイガーソード
 
|Rarity=13
 
 
|ReqValue=450
 
|ReqValue=450
 
|ReqStat=S-DEF
 
|ReqStat=S-DEF
|WeaponType=Swords
 
|Classes=Hunter
 
 
|SATK=1097
 
|SATK=1097
|SATK10=1535
 
 
|RATK=0
 
|RATK=0
|RATK10=0
 
 
|TATK=0
 
|TATK=0
|TATK10=0
 
|GrindCost=196,000
 
|AttributeCost=16,100
 
|AffixCost=51,100
 
|Potential=Testament to Courage
 
 
}}
 
}}

Revision as of 23:33, 30 November 2016

Seiga Sword
セイガーソード
SeigaSwordIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 450 S-DEF
Type: Sword
Classes: Hunter
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
1097
1535
Grind
196,000
R-ATK
0
0
Attribute
16,100
T-ATK
0
0
Affix
51,100
Potential
Testament to Courage
Lv. 1
Boost damage by 7%, heal 30% HP at fixed intervals (~40 seconds)
Lv. 2
Boost damage by 9%, heal 60% HP at fixed intervals (~40 seconds)
Lv. 3
Boost damage by 11%, heal 100% HP at fixed intervals (~40 seconds)

Drop Info

Additional Info

If the weapon is unequipped (by changing palettes to a different weapon, for example), the timer on the healing part of the potential is reset.