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Difference between revisions of "Fire Techniques (PSO2)"
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==Ilfoie== | ==Ilfoie== | ||
− | * Not very useful outside of AQs. | + | * Not very useful outside of AQs. With a group that's subbed Fo and has the ketos proi PB, you can group up at the exit to limit spawns to a single location and gain lots of exp in short time. |
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Incomplete]] | [[Category:Incomplete]] |
Revision as of 02:31, 10 October 2016
Discuss fire techs in depth here.
Foie
- If you graze enemies with the edge of the projectile, the projectile will continue onward until the center hits something.
Gifoie
- Highest DPS fire tech. 33% damage per hit.
Rafoie
- Has infinite range if you free aim it. You can hit something from across an open map (like in TD/MBDs).
- For wide rafoie, that coupled with psycho wand's weaponoid potential allows you to burn almost whenever you want.
Safoie
- Safoie type 0, compared to ilzonde, does stop you if you run into an enemy. The dash distance is also shorter.
Shifta
- Boosts your base attack by 10% of the stated amount (at level 17, it's 19.7%).
Nafoie
Ilfoie
- Not very useful outside of AQs. With a group that's subbed Fo and has the ketos proi PB, you can group up at the exit to limit spawns to a single location and gain lots of exp in short time.