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m (Text replacement - "絶雷の結晶" to "Lightning Crystal") |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
− | + | |Defensive Stance= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 10%. | |
− | + | |2 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 12%. | |
− | + | |3 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 15%. | |
− | + | }} | |
− | + | |Physical Defense Stance= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Reduces damage taken by Striking and Ranged attacks by 10%. | |
− | + | |2 = Reduces damage taken by Striking and Ranged attacks by 14%. | |
− | + | |3 = Reduces damage taken by Striking and Ranged attacks by 20%. | |
− | + | }} | |
− | + | |Technique Defense Stance= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Reduces damage taken by Technique attacks by 15%. | |
− | + | |2 = Reduces damage taken by Technique attacks by 21%. | |
− | + | |3 = Reduces damage taken by Technique attacks by 30%. | |
− | + | }} | |
− | + | |Obstinate Spirit= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = 13% chance of surviving a lethal attack with 1 HP. | |
− | + | |2 = 16% chance of surviving a lethal attack with 1 HP. | |
− | + | |3 = 19% chance of surviving a lethal attack with 1 HP. | |
− | + | }} | |
− | + | |Enraged Stance= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Fury Stance by 4%. | |
− | + | |2 = Boosts the effect of Fury Stance by 5%. | |
− | + | |3 = Boosts the effect of Fury Stance by 6%. | |
− | + | }} | |
− | + | |Hot-Blooded Heart= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Fury Stance by 5%. | |
− | + | |2 = Boosts the effect of Fury Stance by 6%. | |
− | + | |3 = Boosts the effect of Fury Stance by 7%. | |
− | + | }} | |
− | + | |Mortality's Ante= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = During Fury Stance, boosts Critical Hit Rate by 18%. | |
− | + | |2 = During Fury Stance, boosts Critical Hit Rate by 19%. | |
− | + | |3 = During Fury Stance, boosts Critical Hit Rate by 20%. | |
− | + | }} | |
− | + | |Immediate Strike= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Just Attack by 3%. | |
− | + | |2 = Boosts the effect of Just Attack by 4%. | |
− | + | |3 = Boosts the effect of Just Attack by 5%. | |
− | + | }} | |
− | + | |Raging Inferno= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Frontal attack power during Brave Stance increased by 10%. | |
− | + | |2 = Frontal attack power during Brave Stance increased by 12%. | |
− | + | |3 = Frontal attack power during Brave Stance increased by 14%. | |
− | + | }} | |
− | + | |Direct Style= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Frontal attack power during Brave Stance increased by 4%. | |
− | + | |2 = Frontal attack power during Brave Stance increased by 5%. | |
− | + | |3 = Frontal attack power during Brave Stance increased by 6%. | |
− | + | }} | |
− | + | |Direct Assault= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Frontal critical hit rate during Brave Stance increased by 18%. | |
− | + | |2 = Frontal critical hit rate during Brave Stance increased by 19%. | |
− | + | |3 = Frontal critical hit rate during Brave Stance increased by 20%. | |
− | + | }} | |
− | + | |Flash Cutter= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Frontal critical hit rate during Brave Stance increased by 10%. | |
− | + | |2 = Frontal critical hit rate during Brave Stance increased by 12%. | |
− | + | |3 = Frontal critical hit rate during Brave Stance increased by 14%. | |
− | + | }} | |
− | + | |From Behind= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Rear attack power during Wise Stance increased by 8%. | |
− | + | |2 = Rear attack power during Wise Stance increased by 10%. | |
− | + | |3 = Rear attack power during Wise Stance increased by 12%. | |
− | + | }} | |
− | + | |Steadfast Reaper= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts damage while holding still by 7%. | |
− | + | |2 = Boosts damage while holding still by 9%. | |
− | + | |3 = Boosts damage while holding still by 11%. | |
− | + | }} | |
− | + | |Eternal Trap= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effects of tools by 20%. | |
− | + | |2 = Boosts the effects of tools by 23%. | |
− | + | |3 = Boosts the effects of tools by 26%. | |
− | + | }} | |
− | + | |Trap Release= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Poison Traps by 20%. | |
− | + | |2 = Boosts the effect of Poison Traps by 23%. | |
− | + | |3 = Boosts the effect of Poison Traps by 26%. | |
− | + | }} | |
− | + | |Trap Activate= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Upper Traps by 20%. | |
− | + | |2 = Boosts the effect of Upper Traps by 23%. | |
− | + | |3 = Boosts the effect of Upper Traps by 26%. | |
− | + | }} | |
− | + | |Trap Expert= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Reduce the cool-down of setting traps. (10%) | |
− | + | |2 = Reduce the cool-down of setting traps. (20%) | |
− | + | |3 = Reduce the cool-down of setting traps. (30%) | |
− | + | }} | |
− | + | |Phantom Bullet= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Reduce PP consumption by 10% while special bullets are loaded. | |
− | + | |2 = Reduce PP consumption by 15% while special bullets are loaded. | |
− | + | |3 = Reduce PP consumption by 20% while special bullets are loaded. | |
− | + | }} | |
− | + | |Chain Finale= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Effect of Chain Finish boosted by 12% | |
− | + | |2 = Effect of Chain Finish boosted by 16% | |
− | + | |3 = Effect of Chain Finish boosted by 20% | |
− | + | }} | |
− | + | |Perfect Calamity= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Perfect Keeper by 5% | |
− | + | |2 = Boosts the effect of Perfect Keeper by 7% | |
− | + | |3 = Boosts the effect of Perfect Keeper by 9% | |
− | + | }} | |
− | + | |Immediate Dismissal= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Stylish Roll JA by 3%. | |
− | + | |2 = Boosts the effect of Stylish Roll JA by 4%. | |
− | + | |3 = Boosts the effect of Stylish Roll JA by 5%. | |
− | + | }} | |
− | + | |Powerful Prophecy= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Photon Flare by 280. | |
− | + | |2 = Boosts the effect of Photon Flare by 300. | |
− | + | |3 = Boosts the effect of Photon Flare by 350. | |
− | + | }} | |
− | + | |Circuit Breakout= | |
− | + | {{#switch: {{{2}}} | |
− | + | |1 = Boosts the effect of Photon Flare by 200. | |
+ | |2 = Boosts the effect of Photon Flare by 220. | ||
+ | |3 = Boosts the effect of Photon Flare by 250. | ||
+ | }} | ||
+ | |Strength Crystal= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Wand Reactor by 8%. | ||
+ | |2 = Boosts the effect of Wand Reactor by 9%. | ||
+ | |3 = Boosts the effect of Wand Reactor by 10%. | ||
+ | }} | ||
+ | |Heavens Divide= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts Just Attack damage by 10% during Katana Combat. | ||
+ | |2 = Boosts Just Attack damage by 12% during Katana Combat. | ||
+ | |3 = Boosts Just Attack damage by 15% during Katana Combat. | ||
+ | }} | ||
+ | |Judgment Time= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effects of Average Stance by 5% | ||
+ | |2 = Boosts the effects of Average Stance by 6% | ||
+ | |3 = Boosts the effects of Average Stance by 7% | ||
+ | }} | ||
+ | |Inevitable Judgment= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts critical hit rate during Average Stance by 18% | ||
+ | |2 = Boosts critical hit rate during Average Stance by 19% | ||
+ | |3 = Boosts critical hit rate during Average Stance by 20% | ||
+ | }} | ||
+ | |Fragile Assault= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Weak Stance by 6% | ||
+ | |2 = Boosts the effect of Weak Stance by 9% | ||
+ | |3 = Boosts the effect of Weak Stance by 11% | ||
+ | }} | ||
+ | |Deadly Breeze= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts attack damage during Rapid Shoot by 10% | ||
+ | |2 = Boosts attack damage during Rapid Shoot by 12% | ||
+ | |3 = Boosts attack damage during Rapid Shoot by 15% | ||
+ | }} | ||
+ | |Four-armed Gale= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase the Power of Rapid Shoot by ?%. | ||
+ | |2 = Increase the Power of Rapid Shoot by ?%. | ||
+ | |3 = Increase the Power of Rapid Shoot by ?%. | ||
+ | }} | ||
+ | |Sudden Pouncing= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the damage of Snatch Step by 100% and Snatch JA Combo by 5% | ||
+ | |2 = Boosts the damage of Snatch Step by 200% and Snatch JA Combo by 9% | ||
+ | |3 = Boosts the damage of Snatch Step by 300% and Snatch JA Combo by 14% | ||
+ | }} | ||
+ | |Strategic Stance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Elemental Stance by 7% | ||
+ | |2 = Boosts the effect of Elemental Stance by 8% | ||
+ | |3 = Boosts the effect of Elemental Stance by 9% | ||
+ | }} | ||
+ | |Brave Sage Stance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Elemental Stance by 9% | ||
+ | |2 = Boosts the effect of Elemental Stance by 12% | ||
+ | |3 = Boosts the effect of Elemental Stance by 15% | ||
+ | }} | ||
+ | |Rending Stance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Break Stance by 10% | ||
+ | |2 = Boosts the effect of Break Stance by 12% | ||
+ | |3 = Boosts the effect of Break Stance by 14% | ||
+ | }} | ||
+ | |Soul Rending Stance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Break Stance by 30% | ||
+ | |2 = Boosts the effect of Break Stance by 45% | ||
+ | |3 = Boosts the effect of Break Stance by 60% | ||
+ | }} | ||
+ | |Immediate Breathing= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts Just Attack damage during Rapid Boost by 10% | ||
+ | |2 = Boosts Just Attack damage during Rapid Boost by 13% | ||
+ | |3 = Boosts Just Attack damage during Rapid Boost by 16% | ||
+ | }} | ||
+ | |Immediate Destruction= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Just Attack by 6%. | ||
+ | |2 = Boosts the effect of Just Attack by 7%. | ||
+ | |3 = Boosts the effect of Just Attack by 8%. | ||
+ | }} | ||
+ | |Immediate Justice= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Techniques' Just Attack by 3%. | ||
+ | |2 = Boosts the effect of Techniques' Just Attack by 4%. | ||
+ | |3 = Boosts the effect of Techniques' Just Attack by 5%. | ||
+ | }} | ||
+ | |Immediate Decree= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effect of Techniques' Just Attack by 6%. | ||
+ | |2 = Boosts the effect of Techniques' Just Attack by 7%. | ||
+ | |3 = Boosts the effect of Techniques' Just Attack by 8%. | ||
+ | }} | ||
+ | |Pursuing Strike= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage against enemies suffering from a status effect by 17%. | ||
+ | |2 = Boosts damage against enemies suffering from a status effect by 19%. | ||
+ | |3 = Boosts damage against enemies suffering from a status effect by 21%. | ||
+ | }} | ||
+ | |Pursuing Bonds= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = 22% chance of Binding an enemy suffering from a status effect. | ||
+ | |2 = 24% chance of Binding an enemy suffering from a status effect. | ||
+ | |3 = 26% chance of Binding an enemy suffering from a status effect. | ||
+ | }} | ||
+ | |Crest of Carnage= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boost damage by 5% when HP is 50% or lower. | ||
+ | |2 = Boost damage by 7% when HP is 50% or lower. | ||
+ | |3 = Boost damage by 9% when HP is 50% or lower. | ||
+ | }} | ||
+ | |Last Stand= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boost damage by 8% when HP is 25% or lower. | ||
+ | |2 = Boost damage by 11% when HP is 25% or lower. | ||
+ | |3 = Boost damage by 14% when HP is 25% or lower. | ||
+ | }} | ||
+ | |Crushing Blow= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts ranged damage when attacking weak points by 6% | ||
+ | |2 = Boosts ranged damage when attacking weak points by 7%. | ||
+ | |3 = Boosts ranged damage when attacking weak points by 9%. | ||
+ | }} | ||
+ | |Deadeye Shooter= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts ranged damage when attacking weak points by 7% | ||
+ | |2 = Boosts ranged damage when attacking weak points by 9%. | ||
+ | |3 = Boosts ranged damage when attacking weak points by 11%. | ||
+ | }} | ||
+ | |Zero Effort= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts ranged damage at point-blank by 12%. | ||
+ | |2 = Boosts ranged damage at point-blank by 14%. | ||
+ | |3 = Boosts ranged damage at point-blank by 16%. | ||
+ | }} | ||
+ | |Spirit Collector= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts Attack PP Recovery by 10%. | ||
+ | |2 = Boosts Attack PP Recovery by 20%. | ||
+ | |3 = Boosts Attack PP Recovery by 30%. | ||
+ | }} | ||
+ | |Spirit Radiance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts Attack PP Recovery by 40%. | ||
+ | |2 = Boosts Attack PP Recovery by 60%. | ||
+ | |3 = Boosts Attack PP Recovery by 80%. | ||
+ | }} | ||
+ | |Absolute Edge= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Attack power against aerial enemies boosted by 16%. | ||
+ | |2 = Attack power against aerial enemies boosted by 18%. | ||
+ | |3 = Attack power against aerial enemies boosted by 20%. | ||
+ | }} | ||
+ | |Aerial Attack= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Attack power against aerial enemies boosted by 6%. | ||
+ | |2 = Attack power against aerial enemies boosted by 8%. | ||
+ | |3 = Attack power against aerial enemies boosted by 10%. | ||
+ | }} | ||
+ | |Prayer's Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts charged technique damage by 5%. | ||
+ | |2 = Boosts charged technique damage by 7%. | ||
+ | |3 = Boosts charged technique damage by 10%. | ||
+ | }} | ||
+ | |Oath's Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts charged technique damage by 6%. | ||
+ | |2 = Boosts charged technique damage by 7%. | ||
+ | |3 = Boosts charged technique damage by 8%. | ||
+ | }} | ||
+ | |Innocent Appearance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Power of uncharged techniques boosted by 50%. | ||
+ | |2 = Power of uncharged techniques boosted by 60%. | ||
+ | |3 = Power of uncharged techniques boosted by 70%. | ||
+ | }} | ||
+ | |Burning Seal= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Reduces the charge time for fire techniques by 10%. | ||
+ | |2 = Reduces the charge time for fire techniques by 16%. | ||
+ | |3 = Reduces the charge time for fire techniques by 19%. | ||
+ | }} | ||
+ | |Frozen Seal= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Reduces the charge time for ice techniques by 10%. | ||
+ | |2 = Reduces the charge time for ice techniques by 15%. | ||
+ | |3 = | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
− | |||
[[Category:Weapon Templates]] | [[Category:Weapon Templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 00:29, 26 April 2024