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Difference between revisions of "Template:Potential level"
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m (Text replacement - "絶雷の結晶" to "Lightning Crystal") |
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(30 intermediate revisions by 3 users not shown) | |||
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|3 = +18% damage when above 40% PP and 70% HP. | |3 = +18% damage when above 40% PP and 70% HP. | ||
}} | }} | ||
− | | | + | |Wisdom's Certainty= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Critical Hit Rate by 21% while Elemental Stance is active. | |1 = Increase Critical Hit Rate by 21% while Elemental Stance is active. | ||
Line 1,797: | Line 1,797: | ||
|3 = Reduce PP consumption for Chase Arrow by 65%. | |3 = Reduce PP consumption for Chase Arrow by 65%. | ||
}} | }} | ||
− | | | + | |Kickdance Arrow= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase the damage of Tritt Shooter by ?% | |1 = Increase the damage of Tritt Shooter by ?% | ||
Line 1,827: | Line 1,827: | ||
|3 = HP recovery amount up 30%, increase damage by 12% | |3 = HP recovery amount up 30%, increase damage by 12% | ||
}} | }} | ||
− | | | + | |Stormy Grafter= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range. | |1 = Increase Power by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range. | ||
Line 1,833: | Line 1,833: | ||
|3 = Increase Power by 13% and Critical Hit Rate by 25% while in close range. Restore HP when dealing damage at close range. | |3 = Increase Power by 13% and Critical Hit Rate by 25% while in close range. Restore HP when dealing damage at close range. | ||
}} | }} | ||
− | | | + | |Stormy Striker= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 8% and Critical Hit Rate by 25% while at mid-range. Restore HP when dealing damage at mid-range. | |1 = Increase Power by 8% and Critical Hit Rate by 25% while at mid-range. Restore HP when dealing damage at mid-range. | ||
Line 1,839: | Line 1,839: | ||
|3 = Increase Power by 12% and Critical Hit Rate by 35% while at mid-range. Restore HP when dealing damage at mid-range. | |3 = Increase Power by 12% and Critical Hit Rate by 35% while at mid-range. Restore HP when dealing damage at mid-range. | ||
}} | }} | ||
− | | | + | |Stormy Sniper= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 7% and Critical Hit Rate by 35% while at long range. Restore HP when dealing damage at long range. | |1 = Increase Power by 7% and Critical Hit Rate by 35% while at long range. Restore HP when dealing damage at long range. | ||
Line 3,141: | Line 3,141: | ||
|2 = Power +6%. Upon striking with an attack, increase Power by an additional 5%, reduce damage taken by 20%, and increase maximum PP by 100 for 20 seconds. Effect timer regenerates after dealing 1,500,000 damage. | |2 = Power +6%. Upon striking with an attack, increase Power by an additional 5%, reduce damage taken by 20%, and increase maximum PP by 100 for 20 seconds. Effect timer regenerates after dealing 1,500,000 damage. | ||
|3 = Power +8%. Upon striking with an attack, increase Power by an additional 5%, reduce damage taken by 20%, and increase maximum PP by 100 for 20 seconds. Effect timer regenerates after dealing 1,500,000 damage. | |3 = Power +8%. Upon striking with an attack, increase Power by an additional 5%, reduce damage taken by 20%, and increase maximum PP by 100 for 20 seconds. Effect timer regenerates after dealing 1,500,000 damage. | ||
+ | }} | ||
+ | |Supernova= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Power +6%. Produce a follow-up attack when casting a Charged Technique from a Talis card. | ||
+ | |2 = Power +8%. Produce a follow-up attack when casting a Charged Technique from a Talis card. | ||
+ | |3 = Power +10%. Produce a follow-up attack when casting a Charged Technique from a Talis card. | ||
}} | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
− | | | + | |Glittering Blade= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Boosts JA damage by 28% when using different PAs or Techniques. | |1 = Boosts JA damage by 28% when using different PAs or Techniques. | ||
Line 3,227: | Line 3,233: | ||
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Divine Purity= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Active PP recovery by 30%, Automatic PP recovery by 15%, and Power by 10%. | |1 = Increase Active PP recovery by 30%, Automatic PP recovery by 15%, and Power by 10%. | ||
Line 3,269: | Line 3,275: | ||
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Blossom Flare= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase the damage of Sakura-endo and Guren-tessen by 20%. | |1 = Increase the damage of Sakura-endo and Guren-tessen by 20%. | ||
Line 3,276: | Line 3,282: | ||
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Harmonized Heart= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Compound Technique gauge builds 50% faster. | |1 = Compound Technique gauge builds 50% faster. | ||
Line 3,294: | Line 3,300: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Lightning Crystal= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase the damage of Lightning Techniques by 12%. | |1 = Increase the damage of Lightning Techniques by 12%. | ||
Line 3,315: | Line 3,321: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Earthly Treasure= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase damage when attacking from the ground by 8%. Increase PP recovery by 10%. | |1 = Increase damage when attacking from the ground by 8%. Increase PP recovery by 10%. | ||
Line 3,329: | Line 3,335: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Violet Turmoil= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increased chance to inflict panic, damage is increased by 20% when attacking an enemy that is inflicted with panic. | |1 = Increased chance to inflict panic, damage is increased by 20% when attacking an enemy that is inflicted with panic. | ||
Line 3,343: | Line 3,349: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Emancipating Wind= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 10% and reduce damage taken by 15%. | |1 = Increase Power by 10% and reduce damage taken by 15%. | ||
Line 3,357: | Line 3,363: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Diabolic Laughter= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase the damage of Dark Techniques by 12%. | |1 = Increase the damage of Dark Techniques by 12%. | ||
Line 3,364: | Line 3,370: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Guidance to Wisdom= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Technique Power by 10% and boost the effect of Photon Flare by 220 T-ATK. | |1 = Increase Technique Power by 10% and boost the effect of Photon Flare by 220 T-ATK. | ||
Line 3,378: | Line 3,384: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Unbending Spirit= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Just Attack power by 20% and reduces damage taken by 10%. | |1 = Increase Just Attack power by 20% and reduces damage taken by 10%. | ||
Line 3,427: | Line 3,433: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Land's Wrath= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 19% when you are on the ground. | |1 = Increase Power by 19% when you are on the ground. | ||
Line 3,455: | Line 3,461: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Primordial Flame= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Boosts T-ATK by 600 when PP is over 50%. | |1 = Boosts T-ATK by 600 when PP is over 50%. | ||
Line 3,483: | Line 3,489: | ||
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Shredding Shields= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = When PP is 25% or above, increase Damage dealt by 18%. | |1 = When PP is 25% or above, increase Damage dealt by 18%. | ||
Line 3,892: | Line 3,898: | ||
|3 = Increase Power by 24%. Shorten the charge time of Support Techniques. The power of Zondeel is reduced. | |3 = Increase Power by 24%. Shorten the charge time of Support Techniques. The power of Zondeel is reduced. | ||
|ultimate = true | |ultimate = true | ||
+ | }} | ||
+ | |Warsage Stance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts the effects of Element Stance. | ||
+ | |2 = Boosts the effects of Element Stance. | ||
+ | |3 = Boosts the effects of Element Stance. | ||
}} | }} | ||
| | | |
Latest revision as of 00:29, 26 April 2024