Main Page
Difference between revisions of "Invade Galland"
Jump to navigation
Jump to search
m (Text replacement - "\|WeaponType=Katanas \|Classes=(.*) \|" to "\|WeaponType=Katanas \|Classes=$1; Phantom \|") |
|||
(One intermediate revision by the same user not shown) | |||
Line 4: | Line 4: | ||
|StatsRequirement=450 | |StatsRequirement=450 | ||
|StatsType=DEX | |StatsType=DEX | ||
− | + | |WeaponType=Katanas | |
− | + | |Classes=Braver; Phantom | |
− | + | |GrindCost=196000 | |
|AttributeCost=16100 | |AttributeCost=16100 | ||
|AffixCost=51100 | |AffixCost=51100 | ||
Line 22: | Line 22: | ||
|WeaponAdditionalInfo=* This weapon does not have a damage variance limiter. It shares damage variance with all weapons between {{rarity|1}} to {{rarity|6}}. | |WeaponAdditionalInfo=* This weapon does not have a damage variance limiter. It shares damage variance with all weapons between {{rarity|1}} to {{rarity|6}}. | ||
* Used as a trade component for the [[Austere Galland]]. | * Used as a trade component for the [[Austere Galland]]. | ||
+ | {{ItemSeries|invade}} | ||
}} | }} |
Latest revision as of 03:01, 16 July 2022
Drop Info
- Perennial Apocalypse (SH+)
- The Endless Darkness
- Zieg (Crystal Fragment Exchange)
Additional Info
- This weapon does not have a damage variance limiter. It shares damage variance with all weapons between
to
.
- Used as a trade component for the Austere Galland.
Part of the Invade set:
Invade Calibur /
Invade Calibur-NT
Invade Wing /
Invade Wing-NT
Invade Spear /
Invade Spear-NT
Invade Fencer /
Invade Fencer-NT
Invade Edge /
Invade Edge-NT
Invade Fist /
Invade Fist-NT
Invade Galland /
Invade Galland-NT
Invade Savior /
Invade Savior-NT
Invade Buster /
Invade Buster-NT
Invade Shooter /
Invade Shooter-NT
Invade Cannon /
Invade Cannon-NT
Invade Rain /
Invade Rain-NT
Invade Bogen /
Invade Bogen-NT
Invade Sorcerer /
Invade Sorcerer-NT
Invade Arm /
Invade Arm-NT
Invade Axe /
Invade Axe-NT
Invade Slider /
Invade Slider-NT
*Invade Destroy
Rear/Invalum
Arm/Invand
Leg/Invarif
- Set effect
- With Rear + Arm:
+70
+70
+70
+50
+3%
+3%
+3% PP+10
- With Leg + OT Weapon:
+70
+70
+70
+100
+3%
+3%
+3%
- With Rear + Arm: