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Difference between revisions of "Template:Personality level"

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     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     }}
 
     }}
 +
| Rock=
 +
  {{#switch: {{{2}}}
 +
  | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
 +
  | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
 +
  | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
 +
  | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
 +
  | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish".
 +
  }}
 
  | Super Early Bird=
 
  | Super Early Bird=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 4 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 30%.
 
     | 4 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 30%.
 
     | 5 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 33%.
 
     | 5 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 33%.
 +
    }}
 +
| Genius=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%.
 +
    | 2 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%.
 +
    | 3 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%.
 +
    | 4 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%.
 +
    | 5 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by 20% and increase Active PP Recovery by 30%.
 +
    }}
 +
| Aggressive=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%.
 +
    | 2 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%.
 +
    | 3 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%.
 +
    | 4 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%.
 +
    | 5 = Increase Item Drop Rate by 5%. Reduce damage taken by 70%. Decrease Critical Hit Rate by 50%, but increase Critical Hit Damage by 16%.
 
     }}
 
     }}
 
  | #default = This personality hasn't been defined. It can be defined here: Template:Personality level
 
  | #default = This personality hasn't been defined. It can be defined here: Template:Personality level
 
}}</includeonly>
 
}}</includeonly>

Latest revision as of 16:19, 18 October 2020