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Difference between revisions of "Template:Personality level"
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(2 intermediate revisions by the same user not shown) | |||
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| 5 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%. | | 5 = Increases Item Drop Rate by 5% and HP recovery speed of back-up pets by ?%. | ||
}} | }} | ||
+ | | Elegant= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing". | ||
+ | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing". | ||
+ | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing". | ||
+ | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing". | ||
+ | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Poser" and "Soothing". | ||
+ | }} | ||
| Devoted= | | Devoted= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
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| 5 = Increases Item Drop Rate by 5% and decreases PP consumption by 20% after being sent out after a stunned pet. | | 5 = Increases Item Drop Rate by 5% and decreases PP consumption by 20% after being sent out after a stunned pet. | ||
}} | }} | ||
+ | | Gentle= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning". | ||
+ | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning". | ||
+ | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning". | ||
+ | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning". | ||
+ | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of "Devoted" and "Cunning". | ||
+ | }} | ||
| Rowdy= | | Rowdy= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
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| 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies). | ||
}} | }} | ||
+ | | Rock= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish". | ||
+ | | 2 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish". | ||
+ | | 3 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish". | ||
+ | | 4 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish". | ||
+ | | 5 = Increases Item Drop Rate by 5%. Bestows the effects of both "Rowdy" and "Hawkish". | ||
+ | }} | ||
| Super Early Bird= | | Super Early Bird= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
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| 4 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 30%. | | 4 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 30%. | ||
| 5 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 33%. | | 5 = Increase Item Drop Rate by 5% and reduce the recovery time of stunned Pets by 33%. | ||
+ | }} | ||
+ | | Genius= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%. | ||
+ | | 2 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%. | ||
+ | | 3 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%. | ||
+ | | 4 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by ?% and increase Active PP Recovery by ?%. | ||
+ | | 5 = Increase Item Drop Rate by 5%. Increase damage dealt to bosses by 20% and increase Active PP Recovery by 30%. | ||
+ | }} | ||
+ | | Aggressive= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%. | ||
+ | | 2 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%. | ||
+ | | 3 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%. | ||
+ | | 4 = Increase Item Drop Rate by 5%. Reduce damage taken by ?%. Decrease Critical Hit Rate by ?%, but increase Critical Hit Damage by ?%. | ||
+ | | 5 = Increase Item Drop Rate by 5%. Reduce damage taken by 70%. Decrease Critical Hit Rate by 50%, but increase Critical Hit Damage by 16%. | ||
}} | }} | ||
| #default = This personality hasn't been defined. It can be defined here: Template:Personality level | | #default = This personality hasn't been defined. It can be defined here: Template:Personality level | ||
}}</includeonly> | }}</includeonly> |