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<!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Knuckles}}{{icons|Dual Blades}}{{icons|Launcher}}{{icons|Twin Machine Guns}}{{icons|Bullet Bow}}{{icons|Wand}} | <!--Weapon--> | align="center" | {{icons|Wired Lance}}{{icons|Knuckles}}{{icons|Dual Blades}}{{icons|Launcher}}{{icons|Twin Machine Guns}}{{icons|Bullet Bow}}{{icons|Wand}} | ||
<!--Element-->| align="center" | {{icons|Lightning}} | <!--Element-->| align="center" | {{icons|Lightning}} | ||
− | <!--Notes-->| Stage Hazard "Damage Floor" is applied at the beginning of the stage.<br>Road Rollers spawn after killing Guren Zombies.<br>Type-15 Tanks spawn after killing Road Rollers.<br> | + | <!--Notes-->| Stage Hazard "Damage Floor" is applied at the beginning of the stage.<br>Road Rollers spawn after killing Guren Zombies.<br>Type-15 Tanks spawn after killing Road Rollers.<br>Hagith Phemut and Snake Helicopters spawn after killing Type-15 Tank.<br>All spawns are also timed and will automatically spawn after a set period of time regardless of whether or not you killed the previous wave.<br>Quartz Dragon spawns after a set period of time. |
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<!--Stage--> | align="center" |10 | <!--Stage--> | align="center" |10 | ||
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<!--Weapon--> | align="center" | {{icons|Partizan}}{{icons|Gunslash}}{{icons|Katana}}{{icons|Assault Rifle}}{{icons|Rod}}{{icons|Talis}}{{icons|Jet Boots}} | <!--Weapon--> | align="center" | {{icons|Partizan}}{{icons|Gunslash}}{{icons|Katana}}{{icons|Assault Rifle}}{{icons|Rod}}{{icons|Talis}}{{icons|Jet Boots}} | ||
<!--Element-->| align="center" | | <!--Element-->| align="center" | | ||
− | <!--Notes-->| Vegas Illusia is boosted.<br>Shubarizans will spam [[Light_Techniques#Resta|Resta]] until killed.<br>Shubarizans and Laplace's Demon spawn after Vegas Illusia is killed<br> | + | <!--Notes-->| Vegas Illusia is boosted.<br>Shubarizans will spam [[Light_Techniques#Resta|Resta]] until killed.<br>Shubarizans and Laplace's Demon spawn after Vegas Illusia is killed<br>Hagith Phemut spawns after Laplace's Demon is killed<br>Gruzoras Drago spawns after Hagith Phemut is killed.<br>All spawns are also timed and will automatically spawn after a set period of time regardless of whether or not you killed the previous wave.<br>Anga Fundarge spawns after all previous enemies are killed.<br>Stage Hazard "Heal Reduction" is applied when Anga Fundarge spawns.<br>Anga Fundarge transforms into its wolf form upon respawning. |
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− | | {{rarity|9}}{{icons|Gunslash}} [[Jareid-NT]]<br>{{rarity|9}}{{icons|Bullet Bow}} [[Tigrebow-NT]]|| || || || || | + | | {{rarity|9}}{{icons|Gunslash}} [[Jareid-NT]]<br>{{rarity|9}}{{icons|Bullet Bow}} [[Tigrebow-NT]]<br>{{rarity|9}}{{icons|Partizan}} [[Raizenolk-NT]]|| || || || || |
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! 5 | ! 5 | ||
− | | || || || {{icons|Twin Machine Guns}} [[Historica]] || {{rarity|11}}{{icons|Rear}} [[Rear / Thousand Dim]] || | + | | || || || {{icons|Twin Machine Guns}} [[Historica]] || {{rarity|11}}{{icons|Rear}} [[Rear/Thousand Dim]] || |
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! 6 | ! 6 | ||
− | | || || {{icons|Gunslash}} [[Mech Katar-NT]]<br>{{icons|Rod}} [[Rabbit Wand-NT]] || || {{rarity|11}}{{icons|Rear}} [[Rear / Thousand Dim]] || | + | | || || {{icons|Gunslash}} [[Mech Katar-NT]]<br>{{icons|Rod}} [[Rabbit Wand-NT]] || || {{rarity|11}}{{icons|Rear}} [[Rear/Thousand Dim]] || |
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! 7 | ! 7 | ||
− | | || || || || || | + | | || || || || {{rarity|11}}{{icons|Rear}} [[Rear/Thousand Dim]] || |
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! 8 | ! 8 | ||
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! 9 | ! 9 | ||
− | | || || || {{icons|Bullet Bow}} [[Baren Coleto]] || {{rarity|11}}{{icons|Arm}} [[Arm / Thouser Id]]|| | + | | || || || {{icons|Bullet Bow}} [[Baren Coleto]] || {{rarity|11}}{{icons|Arm}} [[Arm/Thouser Id]]<br>{{rarity|11}}{{icons|Arm}} [[Arm/Eques Cyril]]|| |
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! 10 | ! 10 | ||
− | | || || || || || [[Hu Material]]<br>[[Fi Material]]<br>[[Ra Material]]<br>[[Gu Material]]<br>[[Fo Material]]<br>[[Te Material]]<br>[[Br Material]]<br>[[Bo Material]]<br>[[Su Material]]<br>[[Hr Material]] | + | | || || || || || {{icons|Material}}[[Hu Material]]<br>{{icons|Material}}[[Fi Material]]<br>{{icons|Material}}[[Ra Material]]<br>{{icons|Material}}[[Gu Material]]<br>{{icons|Material}}[[Fo Material]]<br>{{icons|Material}}[[Te Material]]<br>{{icons|Material}}[[Br Material]]<br>{{icons|Material}}[[Bo Material]]<br>{{icons|Material}}[[Su Material]]<br>{{icons|Material}}[[Hr Material]]<br>{{icons|Material}}[[Ph Material]]<br>{{icons|Material}}[[Et Material]]<br>{{icons|Material}}[[Lu Material]] |
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'''Note:''' Stage 10 enemies can only drop the '''[Class] Material''' of your current main class. | '''Note:''' Stage 10 enemies can only drop the '''[Class] Material''' of your current main class. |
Latest revision as of 06:15, 31 December 2020
Solo Training: Bounds of Corruption is an Extreme Quest. It costs one Extreme Pass to play a set of five stages.
Quest Restrictions
- This Quest has a maximum player capacity of 1.
- This Quest can be cleared 5 times per week. This counter resets after weekly maintenance.
- The player's Main Class must be at least Level 75.
- This Extreme Quest has 10 Stages.
Stages 1 - 5
Stage | Enemies (Lv. 80) | Stage Order | Ability Up | Resistance | Notes | ||||
---|---|---|---|---|---|---|---|---|---|
Small | Medium | Large | X.Large | Weapon | Attribute | ||||
1 | Emperappy x5 | Don't heal for 40 seconds! | Only 2 spawn at first. The other 3 spawn when the first 2 are killed. | ||||||
2 | Gilnach x2 Zeta Guranz Box Duvals |
In 100 seconds, defeat one enemy by striking its weak point! | |||||||
3 | Circus Carriage x2 Brown Bear x2 Devil's Trailer De Malmoth |
Defeat five enemies from the front! | |||||||
4 | Hagith Phemut Guren Zombie x4 Road Roller x2 Snake Helicopter x2 Type-15 Tank |
Defeat one Hagith Phemut in 120 seconds! | Stage Hazard "Damage Floor" is applied at the beginning of the Stage. | ||||||
5 | Guar Zigmorde Vidoluda Falz Dourill Falz Douran Greuzoras Drago |
Don't become incapacitated one time! | Guar Zigmorde activates "soul steal" attack at the beginning of the stage. |
Stages 6 - 10
Stage | Enemies (Lv. 80) | Stage Order | Ability Up | Resistance | Notes | ||||
---|---|---|---|---|---|---|---|---|---|
Small | Medium | Large | X.Large | Weapon | Attribute | ||||
6 | Zo Shubarizan x4 Dragon Ex Drago Deadleon |
Don't heal for 90 seconds! | Zo Shubarizans spawn in 4 separate spots of the arena and will spam Torrential Arrow until killed. Drago Deadleon spawns 7 seconds after Dragon Ex is killed. If Zo Shubarizans are killed last, Drago Deadleon spawns 10 seconds after the last one is killed. Otherwise, 70 seconds after stage start. | ||||||
7 | Shubarizan x4 Goronzoran Vlima Leopard Falke Leone |
In 100 seconds, defeat two enemies by striking their weak points! | Shubarizans spawn right next to Goronzoran and will spam Resta for ~10k HP heals until killed. Vlima Leopard spawns after Goronzoran is killed, or 40 seconds after stage start. Falke Leone spawns after Vlima Leopard is killed, or 10 seconds after Vlima Leopard spawns. | ||||||
8 | Laplace's Demon Sniper Neon x2 Chainsaw Pierrot x2 Circus Carriage x2 Plosiorgles Vegas Illusia |
Defeat 9 enemies from behind! | Plosiorgles spawns after Laplace's Demon is killed, or after a set period of time after stage start. Vegas Illusia spawns after Plosiorgles is killed, or after a set period of time after stage start. | ||||||
9 | Guren Zombie x6 Road Roller x4 Type-15 Tank x2 Hagith Phemut Snake Helicopter x4 Quartz Dragon |
Defeat one Hagith Phemut in 180 seconds! | Stage Hazard "Damage Floor" is applied at the beginning of the stage. Road Rollers spawn after killing Guren Zombies. Type-15 Tanks spawn after killing Road Rollers. Hagith Phemut and Snake Helicopters spawn after killing Type-15 Tank. All spawns are also timed and will automatically spawn after a set period of time regardless of whether or not you killed the previous wave. Quartz Dragon spawns after a set period of time. | ||||||
10 | Vegas Illusia Shubarizan Laplace's Demon Hagith Phemut Greuzoras Drago Anga Fundarge |
Don't become incapacitated one time! | Vegas Illusia is boosted. Shubarizans will spam Resta until killed. Shubarizans and Laplace's Demon spawn after Vegas Illusia is killed Hagith Phemut spawns after Laplace's Demon is killed Gruzoras Drago spawns after Hagith Phemut is killed. All spawns are also timed and will automatically spawn after a set period of time regardless of whether or not you killed the previous wave. Anga Fundarge spawns after all previous enemies are killed. Stage Hazard "Heal Reduction" is applied when Anga Fundarge spawns. Anga Fundarge transforms into its wolf form upon respawning. |
Rewards
Titles
Title Name | Requirement | Reward |
---|---|---|
壊境の孤軍奮闘 | Complete floor 5 of Solo Training: Bounds of Corruption | Lambda Grinder x5 |
壊境の一騎当千 | Complete floor 10 of Solo Training: Bounds of Corruption | Lambda Grinder x5 |
世壊境界への挑戦者 | Complete 10 Stage Orders in Solo Training: Bounds of Corruption | Lambda Grinder x5 |
世壊限界への挑戦者 | Complete 25 Stage Orders in Solo Training: Bounds of Corruption | Lambda Grinder x10 |
世壊極限への挑戦者 | Complete 50 Stage Orders in Solo Training: Bounds of Corruption | Lambda Grinder x15 |
グローリーエクシーダー Glory Exceeder |
Complete 100 Stage Orders in Solo Training: Bounds of Corruption | Lambda Grinder x30 |
世壊の境界を越えし者 | Complete 150 Stage Orders in Solo Training: Bounds of Corruption | Dark Nero x15 |
Items
Stage | Weapons | Units | Others | |||
---|---|---|---|---|---|---|
★7~9 | ★10 | ★11 | ★12 | |||
1 | Jareid-NT Tigrebow-NT Raizenolk-NT |
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2 | ||||||
3 | ||||||
4 | ||||||
5 | Historica | Rear/Thousand Dim | ||||
6 | Mech Katar-NT Rabbit Wand-NT |
Rear/Thousand Dim | ||||
7 | Rear/Thousand Dim | |||||
8 | Rektora | |||||
9 | Baren Coleto | Arm/Thouser Id Arm/Eques Cyril |
||||
10 | Hu Material Fi Material Ra Material Gu Material Fo Material Te Material Br Material Bo Material Su Material Hr Material Ph Material Et Material Lu Material |
Note: Stage 10 enemies can only drop the [Class] Material of your current main class.