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Difference between revisions of "Red Double Saber"

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Line 5: Line 5:
 
|StatsType=S-ATK
 
|StatsType=S-ATK
 
|WeaponType=Double Sabers
 
|WeaponType=Double Sabers
|Classes=Fighter
+
|Classes=Fighter; Etoile
 
|GrindCost=4,050
 
|GrindCost=4,050
 
|AttributeCost=7,560
 
|AttributeCost=7,560
Line 17: Line 17:
 
|TATKOT=0
 
|TATKOT=0
 
|TATK10=0
 
|TATK10=0
|EnglishName=Red Double Saber
+
|WeaponDescription=A Double Saber whose experimental
|ReqValue=597
+
coloring has become iconic. The
|ReqStat=S-ATK
+
dazzling red catches the eye.
|SATK=314
+
|WeaponDropInfo=*Area drop in the following:
|RATK=0
+
**[[Special Survey: V. Cave]] (VH)
|TATK=0
+
**[[Special Survey: Tundra]] (VH)
|Drop Info=* Any enemy in [[Advance Quest]] Very Hard difficulty, in the following areas: Volcanic Cave, Tundra, Ruins, and Seabed.
+
**[[Special Survey: Ruins]] (VH)
|Additional Info=N/A
+
**[[Special Survey: Seabed]] (VH)
 +
**[[Special Survey: Facility]] (VH)
 +
**[[Special Survey: Shironia]] (VH)
 +
*Title reward:
 +
**[[Titles#Class_Level|Galactic War Deity]]: Reach Lv. 60 as a Fighter.
 +
|WeaponAdditionalInfo=*Unlike most other rare weapons, Red weapons do not possess a fixed 10% damage variance, relying on DEX to reduce their variance.
 +
{{ItemSeries|advancedoublesaber}}
 +
{{ItemSeries|red}}
 
}}
 
}}

Latest revision as of 23:14, 2 February 2023

Red Double Saber
赤のダブルセイバー
RedDoubleSaberIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.png
Req: 597 S-ATK
Type: Double Saber
Classes: Fighter Etoile
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
314
549
Grind
4,050
R-ATK
0
0
Attribute
7,560
T-ATK
0
0
Affix
22,680
Hidden Potential
Red Recalescence
Lv. 1
Boosts damage when using extended weapons by 14%.
Lv. 2
Boosts damage when using extended weapons by 15%.
Lv. 3
Boosts damage when using extended weapons by 16%.

A Double Saber whose experimental coloring has become iconic. The dazzling red catches the eye.

Drop Info

Additional Info

  • Unlike most other rare weapons, Red weapons do not possess a fixed 10% damage variance, relying on DEX to reduce their variance.

Part of the Advanced Double Saber line:

Part of the Red series: