Difference between revisions of "Add Special Ability (PSO2)"
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| Example | | Example | ||
| Example | | Example | ||
− | | 特殊能力追加( | + | | 特殊能力追加(攻撃継承) |
− | Add Special Ability ( | + | Add Special Ability (Attack Inherit) |
| ★10 | | ★10 | ||
| Used when adding abilities on an item. | | Used when adding abilities on an item. | ||
− | Adds " | + | Adds "Attack Receptor" that boost the synthesis and transfer rate of Power, Shoot, Technique, and Arm. |
Cannot be traded | Cannot be traded | ||
Line 173: | Line 173: | ||
| Example | | Example | ||
| Example | | Example | ||
− | | 特殊能力追加( | + | | 特殊能力追加(防御継承) |
− | Add Special Ability ( | + | Add Special Ability (Defense Inherit) |
| ★10 | | ★10 | ||
| Used when adding abilities on an item. | | Used when adding abilities on an item. | ||
− | Adds " | + | Adds "Defense Receptor" that boost the synthesis and transfer rate of Mind, Body, and React. |
Cannot be traded | Cannot be traded |
Revision as of 20:28, 24 June 2016
General Information
Affixing is done through the "Add Special Ability" (特殊能力追加) section of the Equipment Lab. To add an ability to an item, you must have another item of the same type with the same number of slots or more. All materials used when adding special abilities will be permanently gone regardless if it failed or succeed.
- For example, a weapon currently with three special ability slots can use any weapon with three or more special ability slots as material.
- Weapons can be used as materials for weapons, and units can be used for units. You can't use weapons on units or vice versa.
Prior to affixing, it is highly recommended to use a simulator.
Related Items
Icon | Image | Name | Rarity | Source | Description |
---|---|---|---|---|---|
Example | Example | 能力追加成功率+5%
Ability Success Rate +5% |
★5 | FUN Scratch
Casino Exchange ARKS Ship Competition |
Increase the success rate by 5% when adding abilities. |
Example | Example | 能力追加成功率+10%
Ability Success Rate +10% |
★5 | +10 Grinding Reward
FUN Shop Casino Exchange Login Stamp Titles NPC Present ARKS Bingo Card |
Increase the success rate by 10% when adding abilities. |
Example | Example | 能力追加成功率+20%
Ability Success Rate +20% |
★5 | Recycle Shop
Cafe Point Shop |
Increase the success rate by 20% when adding abilities. |
Example | Example | 能力追加成功率+30%
Ability Success Rate +30% |
★5 | Excube Shop
Login Stamp NPC Present ARKS Bingo Card |
Increase the success rate by 30% when adding abilities.
Cannot be traded |
Example | Example | 能力追加成功率+40%
Ability Success Rate +40% |
★5 | Excube Shop | Increase the success rate by 40% when adding abilities.
Cannot be traded |
Example | Example | 特殊能力追加(HP)
Add Special Ability (HP) |
★7 | AC SCratch | Used when adding abilities on an item.
Adds "Stamina Boost" with HP +45 as an effect. |
Example | Example | 特殊能力追加(HP&PP)
Add Special Ability (HP&PP) |
★7 | Used when adding abilities on an item.
Adds "Noble Stamina" with HP +50 PP +3 as an effect. | |
Example | Example | 特殊能力追加(PP)
Add Special Ability (PP) |
★7 | Used when adding abilities on an item.
Adds "Spirita Boost" with PP +5 as an effect. | |
Example | Example | 特殊能力追加(打撃)
Add Special Ability (S-ATK) |
★7 | Used when adding abilities on an item.
Adds "Power Boost" with S-ATK +25 as an effect. | |
Example | Example | 特殊能力追加(打撃&PP)
Add Special Ability (S-ATK&PP) |
★7 | Used when adding abilities on an item.
Adds "Noble Power" with S-ATK +30 PP +3 as an effect. | |
Example | Example | 特殊能力追加(射撃)
Add Special Ability (R-ATK) |
★7 | Used when adding abilities on an item.
Adds "Shoot Boost" with R-ATK +25 as an effect. | |
Example | Example | 特殊能力追加(射撃&PP)
Add Special Ability (R-ATK&PP) |
★7 | Used when adding abilities on an item.
Adds "Noble Shot" with R-ATK +30 PP +3 as an effect. | |
Example | Example | 特殊能力追加(法撃)
Add Special Ability (T-ATK) |
★7 | Used when adding abilities on an item.
Adds "Technique Boost" with T-ATK +25 as an effect. | |
Example | Example | 特殊能力追加(法撃&PP)
Add Special Ability (T-ATK&PP) |
★7 | Used when adding abilities on an item.
Adds "Noble Technique" with T-ATK +30 PP +3 as an effect. | |
Example | Example | 特殊能力追加(攻撃総合)
Add Special Ability (Offense Focus) |
★10 | Star Gem Scratch | Used when adding abilities on an item.
Adds "Offence Boost" with S/R/T-ATK +15 DEX +25 PP +1 as an effect. Cannot be traded. |
Example | Example | 特殊能力追加(防御総合)
Add Special Ability (Defense Focus) |
★10 | Used when adding abilities on an item.
Adds "Defense Boost" with S/R/T-DEF +25 HP +55 PP +1 as an effect. Cannot be traded. | |
Example | Example | 特殊能力追加(攻撃継承)
Add Special Ability (Attack Inherit) |
★10 | Used when adding abilities on an item.
Adds "Attack Receptor" that boost the synthesis and transfer rate of Power, Shoot, Technique, and Arm. Cannot be traded | |
Example | Example | 特殊能力追加(防御継承)
Add Special Ability (Defense Inherit) |
★10 | Used when adding abilities on an item.
Adds "Defense Receptor" that boost the synthesis and transfer rate of Mind, Body, and React. Cannot be traded | |
Example | Example | 特殊能力追加(心身継承)
Add Special Ability (Photon Inherit) |
★10 | Used when adding abilities on an item.
Adds "Photon Receptor" that boost the synthesis and transfer rate of Stamina and Spirita. Cannot be traded |
Extra Slots
When adding special abilities, it is possible to increase the number of slots on the base item by one by using the extra slot. When using the extra slot, the success rate of all abilities will be lowered by a certain amount depending on the number of slots. An item can have a maximum of 8 special ability slots.
Slots | 2 Material | 3+ Material |
---|---|---|
0 → 1 | 100% | 100% |
1 → 2 | 85% | 90% |
2 → 3 | 75% | 85% |
3 → 4 | 60% | 70% |
4 → 5 | 50% | 60% |
5 → 6 | 45% | 55% |
6 → 7 | 35% | 45% |
7 → 8 | 30% | 30% |