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Difference between revisions of "Template:Unit"

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  <nowiki>
 
  <nowiki>
 
{{Unit
 
{{Unit
|Image=
+
|Image =
|Rare=
+
|Rare   =
|Desc=
+
|Desc   =
|Unit=
+
|Unit   =
|Req=
+
|Req   =
|SDEF=
+
|SDEF   =
|RDEF=
+
|RDEF   =
|TDEF=
+
|TDEF   =
|S10=
+
|S10   =
|R10=
+
|R10   =
|T10=
+
|T10   =
|Prop=
+
|Prop   =
|Units=
+
|Units =
|UBonus=
+
|UBonus =
|WEPON=
+
|WEPON =
|WBonus=
+
|WBonus =
|Info=
+
|Info   =
 
|Descrip=
 
|Descrip=
 
}}
 
}}
Line 73: Line 73:
 
  <nowiki>
 
  <nowiki>
 
{{Unit
 
{{Unit
|Image=[[File:Dissidia-UltimaWeapon.png|options|caption]]
+
|Image = [[File:Dissidia-UltimaWeapon.png|options|caption]]
|Rare=1
+
|Rare   = 1
|Desc="japanese name here" Rear / Fen Ibiel
+
|Desc   = "japanese name here" Rear / Fen Ibiel
|Unit=[[:Category:Rear_Units|<span style="color:yellow;">Rear Unit</span>]]
+
|Unit   = [[:Category:Rear_Units|<span style="color:yellow;">Rear Unit</span>]]
|Req=DEX: 200
+
|Req   = DEX: 200
|SDEF=400
+
|SDEF   = 400
|RDEF=0
+
|RDEF   = 0
|TDEF=0
+
|TDEF   = 0
|Prop= 30 HP, 3 PP, +3 Mind Resist}}
+
|Prop   = 30 HP, 3 PP, +3 Mind Resist}}
 
|Descrip=The Ultimate Unit in a nonexistent game.
 
|Descrip=The Ultimate Unit in a nonexistent game.
 
  </nowiki>
 
  </nowiki>

Revision as of 09:50, 17 February 2016

Unit
{{{Image}}}
Rarity: {{Template:{{{Rarity}}}Star}}
{{{Desc}}}
Unit Type: {{{Unit}}}
Equip Requirement: {{{Req}}}
Grind Values
Stats
+0
+10
S-DEF
{{{SDEF}}}
{{{S10}}}
R-DEF
{{{RDEF}}}
{{{R10}}}
T-DEF
{{{TDEF}}}
{{{T10}}}
Properties
{{{Prop}}}
Set Bonus(es)
Units for Bonus
{{{Units}}}
Unit Set Bonus
{{{UBonus}}}
Weapon(s) for Bonus
{{{WEPON}}}
Weapon Set Bonus
{{{WBonus}}}
Drop Information
{{{Info}}}
Description
{{{Descrip}}}

Instructions:

When editing a weapon page, paste the following and fill the template with information:

{{Unit
|Image  =
|Rare   =
|Desc   =
|Unit   =
|Req    =
|SDEF   =
|RDEF   =
|TDEF   =
|S10    =
|R10    =
|T10    =
|Prop   =
|Units  =
|UBonus =
|WEPON  =
|WBonus =
|Info   =
|Descrip=
}}
 

As an example, say you wanted to add Rear / Fen Ibiel to the wiki. All you would have to do is type http://pso2.arks-visiphone.com/wiki/Rear_Fen_Ibiel and then edit the page with the template code above, and fill in the information as necessary.

Example

{{Unit
|Image  = [[File:Dissidia-UltimaWeapon.png|options|caption]]
|Rare   = 1
|Desc   = "japanese name here" Rear / Fen Ibiel
|Unit   = [[:Category:Rear_Units|<span style="color:yellow;">Rear Unit</span>]]
|Req    = DEX: 200
|SDEF   = 400
|RDEF   = 0
|TDEF   = 0
|Prop   = 30 HP, 3 PP, +3 Mind Resist}}
|Descrip=The Ultimate Unit in a nonexistent game.
 

Info

Image: Put an image link here such as [[File:DarkFlow.jpg]] Check for mediawiki 
Rare: Set this as a number set to a star. Such as 4★. Make sure to use appropriate colors such as blue for 1 to 3 star weapons, green for 4-6 star weapons, etc.
Unit: The category a unit belongs to such as rear or arm. Currently requires special formatting with the span style tag.
Req: The Stat Requirement to equip the unit. This requires you to type the required stat as shown above in the example.
S-R-T DEF: The stats of a unit.
S-R-T 10: The stats of a unit when grinded to 10.
Prop: The properties of a unit. Such as if it includes affixes such as ability 3 or 30 HP.
Units: Units required to form a set.
UBonus: The bonus granted when wearing a set of matching units.
WEPON: Weapon(s) required to form a set.
WBonus: The bonus granted when wearing a matching set of unit(s) and weapon(s).
Info: Information on where and how to get the weapon. This is arguably the most difficult piece of information to submit due to a lack of structure on how the information is to be displayed.
It's suggested the information be displayed in a certain order, for example:

Info='''[[2012 Beta Campaign]]<br>[[PSO2es Recycle Shop]]<br>[[Pyroxene Shop]]<br>[[Mining Base Defense: Demise]] (XH)<br>[[Rockbear]] (XH)'''

The information is displayed in the order of campaigns, shops, quests, and finally enemies. Item Code Events should be listed as campaigns.

Descrip: The flavor text of the item. This can be left blank if a translation is unavailable.
 

IN DEVELOPMENT

This template is still undergoing development.

To see an example page showcasing this template you can check the Arm/DemoUnit page.