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Difference between revisions of "Uransara"
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|StatsType=DEX | |StatsType=DEX | ||
|WeaponType=Wands | |WeaponType=Wands | ||
− | |Classes=Techer | + | |Classes=Techer; Etoile |
|Potential=Circular Release | |Potential=Circular Release | ||
|SpecialAbilityFactors=Ability IV | |SpecialAbilityFactors=Ability IV |
Latest revision as of 10:58, 1 August 2022
Drop Info
- Trick or Treat 2018 (XH)
Additional Info
- This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
- This weapon's Potential has the following effects:
- Wand Gear damage increases based on the number of hits landed by Wand Gear explosions. The damage boost is signified by the number of node tips glowing on the Wand:
- Lv. 1 - 1-2 hits (+10% damage)
- Lv. 2 - 3-7 hits (+15% damage)
- Lv. 3 - 8+ hits (+20% damage)
- When a Technique is used to attack an enemy, the Wand Gear damage boost is lost, but Technique damage is increased for ~20 seconds. The Technique damage boost is equivalent to the level of Wand Gear charge on the weapon, and signified by the number of light orbs revolving the player:
- Lv. 1 - 1 orb (+10% damage)
- Lv. 2 - 2 orbs (+15% damage)
- Lv. 3 - 3 orbs (+20% damage)
- While the Technique damage boost is applied, Wand Gear damage cannot be boosted until the orb effect expires.
- Damage from Zanverse does not activate the Technique damage boost effect.
- Wand Gear damage increases based on the number of hits landed by Wand Gear explosions. The damage boost is signified by the number of node tips glowing on the Wand:
- Originally appeared in Phantasy Star Universe.