Template:NGSPotLevel: Difference between revisions

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m (Text replacement - "Unyielding Form" to "Ferocious Form")
(Add Eneregized Form, update all descriptions)
Line 2: Line 2:
| Offensive Prototype I=
| Offensive Prototype I=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%.
   |1 = Damage +18%.
   |2 = Boosts damage by +20%.
   |2 = Damage +20%.
   |3 = Boosts damage by +23%.
   |3 = Damage +23%.
  |4 = Damage +26%.
  |5 = Damage +29%.
  }}
  }}
|Offensive Prototype II=  
|Offensive Prototype II=  
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18% and boosts Damage Resistance by +10%.
   |1 = Damage +18%. Damage Resist +10%.
   |2 = Boosts damage by +20% and boosts Damage Resistance by +10%.
   |2 = Damage +20%. Damage Resist +10%.
   |3 = Boosts damage by +23% and boosts Damage Resistance by +10%.
   |3 = Damage +23%. Damage Resist +10%.
  |4 = Damage +26%. Damage Resist +10%.
  |5 = Damage +29%. Damage Resist +10%.
  }}
  }}
|Offensive Prototype III=  
|Offensive Prototype III=  
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18% and reduces PP Cost by +10%.
   |1 = Damage +18%. PP Cost Reduction +10%.
   |2 = Boosts damage by +20% and reduces PP Cost by +10%.
   |2 = Damage +20%. PP Cost Reduction +10%.
   |3 = Boosts damage by +23% and reduces PP Cost by +10%.
   |3 = Damage +23%. PP Cost Reduction +10%.
  |4 = Damage +26%. PP Cost Reduction +10%.
  |5 = Damage +29%. PP Cost Reduction +10%.
  }}
  }}
|Sturdy Form=  
|Sturdy Form=  
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 19% and prevents Knockback when your HP is full.
   |1 = Damage +19%. Prevents Knockback at maximum HP.
   |2 = Boosts damage by 21% and prevents Knockback when your HP is full.
   |2 = Damage +21%. Prevents Knockback at maximum HP.
   |3 = Boosts damage by 24% and prevents Knockback when your HP is full.
   |3 = Damage +24%. Prevents Knockback at maximum HP.
  |4 = Damage +27%. Prevents Knockback at maximum HP.
  |5 = Damage +30%. Prevents Knockback at maximum HP.
  }}
  }}
|Blitzed Form=  
|Blitzed Form=  
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 15%. Boosts damage by an additional 3.0% & Critical Rate by 15% for 60 seconds after performing 3 Normal Attacks. Recasts after 30 seconds.
   |1 = Damage +15%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast.
   |2 = Boosts damage by 17%. Boosts damage by an additional 3.0% & Critical Rate by 15% for 60 seconds after performing 3 Normal Attacks. Recasts after 30 seconds.
   |2 = Damage +17%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast.
   |3 = Boosts damage by 20%. Boosts damage by an additional 3.0% & Critical Rate by 15% for 60 seconds after performing 3 Normal Attacks. Recasts after 30 seconds.
   |3 = Damage +20%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast.
  |4 = Damage +23%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast.
  |5 = Damage +26%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast.
  }}
  }}
|Spirit Mould=  
|Spirit Mould=  
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 17%. Boosts your natural PP recovery speed by 30% when your PP drops below 30%. Effect duration lasts for 30 seconds & recasts after 30 seconds.
   |1 = Damage +17%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast.
   |2 = Boosts damage by 19%. Boosts your natural PP recovery speed by 30% when your PP drops below 30%. Effect duration lasts for 30 seconds & recasts after 30 seconds.
   |2 = Damage +19%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast.
   |3 = Boosts damage by 22%. Boosts your natural PP recovery speed by 30% when your PP drops below 30%. Effect duration lasts for 30 seconds & recasts after 30 seconds.
   |3 = Damage +22%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast.
  |4 = Damage +25%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast.
  |5 = Damage +28%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast.
  }}
  }}
|Tenacious Form=
|Tenacious Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. When you take damage that exceeds your maximum HP, you will be left with 1 HP & become invincible for for a brief duration. Recast: 600 seconds.
   |1 = Damage +18%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast.
   |2 = Boosts damage by +20%. When you take damage that exceeds your maximum HP, you will be left with 1 HP & become invincible for for a brief duration. Recast: 600 seconds.
   |2 = Damage +20%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast.
   |3 = Boosts damage by +23%. When you take damage that exceeds your maximum HP, you will be left with 1 HP & become invincible for for a brief duration. Recast: 600 seconds.
  |3 = Damage +23%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast.
   |4 = Damage +26%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast.
  |5 = Damage +29%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast.
   }}
   }}
|Toppling Form=
|Toppling Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Boosts All Down Accumulation Rate by 20%.
   |1 = Damage +18%. Down Build-up Rate +20%.
   |2 = Boosts damage by +20%. Boosts All Down Accumulation Rate by 20%.
   |2 = Damage +20%. Down Build-up Rate +20%.
   |3 = Boosts damage by +23%. Boosts All Down Accumulation Rate by 20%.
   |3 = Damage +23%. Down Build-up Rate +20%.
  |4 = Damage +26%. Down Build-up Rate +20%.
  |5 = Damage +29%. Down Build-up Rate +20%.
   }}
   }}
|Empowered Form=
|Empowered Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Boosts the rate at which the Photon Blast Gauge fills on a successful attack by 15%.
   |1 = Damage +20%. Boosts Photon Blast Charge gained from attacking enemies by 20%.
   |2 = Boosts damage by +20%. Boosts the rate at which the Photon Blast Gauge fills on a successful attack by 15%.
   |2 = Damage +22%. Boosts Photon Blast Charge gained from attacking enemies by 20%.
   |3 = Boosts damage by +23%. Boosts the rate at which the Photon Blast Gauge fills on a successful attack by 15%.
  |3 = Damage +25%. Boosts Photon Blast Charge gained from attacking enemies by 20%.
   |4 = Damage +26%. Boosts Photon Blast Charge gained from attacking enemies by 20%.
  |5 = Damage +27%. Boosts Photon Blast Charge gained from attacking enemies by 20%.
   }}
   }}
|Fortunate Form=
|Fortunate Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 17%. Generates a stock effect upon successfully evading an attack with Step (3 MAX). Upon taking damage, all stocks are consumed and up to 300 HP is recovered based on the stock count.
   |1 = Damage +17%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP.
   |2 = Boosts damage by 19%. Generates a stock effect upon successfully evading an attack with Step (3 MAX). Upon taking damage, all stocks are consumed and up to 300 HP is recovered based on the stock count.
   |2 = Damage +19%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP.
   |3 = Boosts damage by 22%. Generates a stock effect upon successfully evading an attack with Step (3 MAX). Upon taking damage, all stocks are consumed and up to 300 HP is recovered based on the stock count.
   |3 = Damage +22%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP.
  |4 = Damage +25%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP.
  |5 = Damage +28%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP.
   }}
   }}
|Immovable Form=
|Immovable Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Boosts All Down Resistance by 10%.
   |1 = Damage +18%. Down Resist +10%.
   |2 = Boosts damage by +20%. Boosts All Down Resistance by 10%.
   |2 = Damage +20%. Down Resist +10%.
   |3 = Boosts damage by +23%. Boosts All Down Resistance by 10%.
   |3 = Damage +23%. Down Resist +10%.
   |4 = Boosts damage by +24%. Boosts All Down Resistance by 20%.
   |4 = Damage +24%. Down Resist +20%.
  |5 = Damage +25%. Down Resist +20%.
   }}
   }}
|Unshakeable Form=
|Unshakeable Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Boosts All Down Resistance by 20%.
   |1 = Damage +18%. Down Resist +20%.
   |2 = Boosts damage by +20%. Boosts All Down Resistance by 20%.
   |2 = Damage +20%. Down Resist +20%.
   |3 = Boosts damage by +23%. Boosts All Down Resistance by 20%.
   |3 = Damage +23%. Down Resist +20%.
  |4 = Damage +26%. Down Resist +20%.
  |5 = Damage +29%. Down Resist +20%.
   }}
   }}
|Fortified Form=
|Fortified Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Creates a barrier that increases Damage Resistance by 40% when at Max HP.
   |1 = Damage +18%. Grants a barrier that provides Damage Resist +40% when at max HP.
   |2 = Boosts damage by +20%. Creates a barrier that increases Damage Resistance by 40% when at Max HP.
   |2 = Damage +20%. Grants a barrier that provides Damage Resist +40% when at max HP.
   |3 = Boosts damage by +23%. Creates a barrier that increases Damage Resistance by 40% when at Max HP.
   |3 = Damage +23%. Grants a barrier that provides Damage Resist +40% when at max HP.
   |4 = Boosts damage by +24%. Creates a barrier that increases Damage Resistance by 50% when at Max HP.
   |4 = Damage +24%. Grants a barrier that provides Damage Resist +50% when at max HP.
  |5 = Damage +25%. Grants a barrier that provides Damage Resist +50% when at max HP.
  }}
  }}
|Defensive Formation=
|Defensive Formation=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 17%. Increases Critical Hit Rate based on DEF, up to +15% at 1000 DEF.
   |1 = Damage +17%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power.
   |2 = Boosts damage by 19%. Increases Critical Hit Rate based on DEF, up to +15% at 1000 DEF.
   |2 = Damage +19%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power.
   |3 = Boosts damage by 22%. Increases Critical Hit Rate based on DEF, up to +15% at 1000 DEF.
   |3 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power.
   |4 = Boosts damage by 22%. Increases Critical Hit Rate based on DEF, up to +18% at 1000 DEF.
   |4 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +18% at 1000 Defense Power.
  |5 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +20% at 1000 Defense Power.
  }}
  }}
|Flickered Form=
|Flickered Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 16%. Increases Critical Hit Rate by 15% for 30 seconds after successfully evading an attack with Step.
   |1 = Damage +16%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds.
   |2 = Boosts damage by 18%. Increases Critical Hit Rate by 15% for 30 seconds after successfully evading an attack with Step.
   |2 = Damage +18%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds.
   |3 = Boosts damage by 21%. Increases Critical Hit Rate by 15% for 30 seconds after successfully evading an attack with Step.
   |3 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds.
   |4 = Boosts damage by 21%. Increases Critical Hit Rate by 18% for 30 seconds after successfully evading an attack with Step.
   |4 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 18% for 30 seconds.
  |5 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 20% for 30 seconds.
  }}
  }}
|Spirited Form=
|Spirited Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Boosts Natural PP Recovery and Active PP Recovery by 10%.
   |1 = Damage +18%. Attack PP Recovery +10%. PP Regeneration +10%.
   |2 = Boosts damage by +20%. Boosts Natural PP Recovery and Active PP Recovery by 10%.
   |2 = Damage +20%. Attack PP Recovery +10%. PP Regeneration +10%.
   |3 = Boosts damage by +23%. Boosts Natural PP Recovery and Active PP Recovery by 10%.
   |3 = Damage +23%. Attack PP Recovery +10%. PP Regeneration +10%.
   |4 = Boosts damage by +24%. Boosts Natural PP Recovery and Active PP Recovery by 15%.
   |4 = Damage +24%. Attack PP Recovery +15%. PP Regeneration +15%.
  |5 = Damage +25%. Attack PP Recovery +15%. PP Regeneration +15%.
  }}
  }}
|Full-Power Form=
|Full-Power Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +15%. Grants an additional damage boost proportional to your HP, up to +5% at max HP.
   |1 = Damage +15%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%)
   |2 = Boosts damage by +17%. Grants an additional damage boost proportional to your HP, up to +5% at max HP.
   |2 = Damage +17%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%)
   |3 = Boosts damage by +20%. Grants an additional damage boost proportional to your HP, up to +5% at max HP.
   |3 = Damage +20%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%)
   |4 = Boosts damage by +21%. Grants an additional damage boost proportional to your HP, up to +5% at max HP.
   |4 = Damage +21%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%)
  |5 = Damage +22%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%)
  }}
  }}
|Offensive Formation=
|Offensive Formation=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +17%. Increases Critical Hit Rate based on ATK, up to +15% at 2000 ATK.
   |1 = Damage +17%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power.
   |2 = Boosts damage by +19%. Increases Critical Hit Rate based on ATK, up to +15% at 2000 ATK.
   |2 = Damage +19%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power.
   |3 = Boosts damage by +22%. Increases Critical Hit Rate based on ATK, up to +15% at 2000 ATK.
   |3 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power.
   |4 = Boosts damage by +22%. Increases Critical Hit Rate based on ATK, up to +18% at 2000 ATK.
   |4 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +18% at 2000 Attack Power.
  |5 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +20% at 2000 Attack Power.
  }}
  }}
|Frugal Form=
|Frugal Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by +18%. Grants a 20% chance to not consume a Resta Sign upon usage. Takes effect 10 seconds after the weapon is equipped.
   |1 = Damage +18%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped.
   |2 = Boosts damage by +20%. Grants a 20% chance to not consume a Resta Sign upon usage. Takes effect 10 seconds after the weapon is equipped.
   |2 = Damage +20%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped.
   |3 = Boosts damage by +23%. Grants a 20% chance to not consume a Resta Sign upon usage. Takes effect 10 seconds after the weapon is equipped.
   |3 = Damage +23%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped.
   |4 = Boosts damage by +24%. Grants a 20% chance to not consume a Resta Sign upon usage. Takes effect 10 seconds after the weapon is equipped.
   |4 = Damage +24%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped.
  |5 = Damage +25%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped.
  }}
  }}
|Valiant Form=
|Valiant Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 8%. Attacking an enemy twice in a row produces an additional hit that can inflict Elemental Down. (20s Recast)
   |1 = Damage +8%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast.
   |2 = Boosts damage by 10%. Attacking an enemy twice in a row produces an additional hit that can inflict Elemental Down. (20s Recast)
   |2 = Damage +10%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast.
   |3 = Boosts damage by 13%. Attacking an enemy twice in a row produces an additional hit that can inflict Elemental Down. (20s Recast)
   |3 = Damage +13%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast.
   |4 = Boosts damage by 14%. Attacking an enemy twice in a row produces an additional hit that can inflict Elemental Down. (20s Recast)
   |4 = Damage +14%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast.
  |5 = Damage +15%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast.
  }}
  }}
|Ferocious Form=
|Ferocious Form=
  {{#switch: {{{2}}}
  {{#switch: {{{2}}}
   |1 = Boosts damage by 21%. Decreases Damage Resistance by 10%.
   |1 = Damage +21%. Damage Resist -10%.
   |2 = Boosts damage by 23%. Decreases Damage Resistance by 10%.
   |2 = Damage +23%. Damage Resist -10%.
   |3 = Boosts damage by 26%. Decreases Damage Resistance by 10%.
   |3 = Damage +26%. Damage Resist -10%.
   |4 = Boosts damage by 27%. Decreases Damage Resistance by 8%.
  |4 = Damage +27%. Damage Resist -8%.
  |5 = Damage +28%. Damage Resist -8%.
}}
|Energized Form=
{{#switch: {{{2}}}
  |1 = Damage +18%. Boosts Photon Blast Charge gained from attacking enemies by 15%.
  |2 = Damage +20%. Boosts Photon Blast Charge gained from attacking enemies by 15%.
  |3 = Damage +23%. Boosts Photon Blast Charge gained from attacking enemies by 15%.
   |4 = Damage +26%. Boosts Photon Blast Charge gained from attacking enemies by 15%.
  |5 = Damage +29%. Boosts Photon Blast Charge gained from attacking enemies by 15%.
  }}
  }}
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]

Revision as of 11:14, 12 September 2021