Difference between revisions of "Skill Rings (PSO2)"
Line 27: | Line 27: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Power | L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% | + | | {{RingMats| Power |true| L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% L11 = 192% | L12 = 194% | L13 = 196% | L14 = 198% | L15 = 200% | L16 = 204% | L17 = 208% | L18 = 212% | L19 = 216% | L20 = 220% }} |
− | + | {{RingMats| PP Consumption |true| L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 L11 = 10 | L12 = 9 | L13 = 8 | L14 = 7 | L15 = 6 | L16 = 5 | L17 = 4 | L18 = 3 | L19 = 2 | L20 = 0 }} | |
− | {{RingMats| PP Consumption | L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 | ||
− | |||
}} | }} | ||
Line 41: | Line 39: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Power | L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% | + | | {{RingMats| Power |true| L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% L11 = 192% | L12 = 194% | L13 = 196% | L14 = 198% | L15 = 200% | L16 = 204% | L17 = 208% | L18 = 212% | L19 = 216% | L20 = 220% }} |
− | + | {{RingMats| PP Consumption |true| L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 L11 = 10 | L12 = 9 | L13 = 8 | L14 = 7 | L15 = 6 | L16 = 5 | L17 = 4 | L18 = 3 | L19 = 2 | L20 = 0 }} | |
− | {{RingMats| PP Consumption | L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 | ||
− | |||
}} | }} | ||
Line 55: | Line 51: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Power | L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% | + | | {{RingMats| Power |true| L1 = 175% | L2 = 176% | L3 = 177% | L4= 178% | L5 = 180% | L6 = 182% | L7 = 184% | L8 = 186% | L9 = 188% | L10 = 190% L11 = 192% | L12 = 194% | L13 = 196% | L14 = 198% | L15 = 200% | L16 = 204% | L17 = 208% | L18 = 212% | L19 = 216% | L20 = 220% }} |
− | + | {{RingMats| PP Consumption |true| L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 L11 = 10 | L12 = 9 | L13 = 8 | L14 = 7 | L15 = 6 | L16 = 5 | L17 = 4 | L18 = 3 | L19 = 2 | L20 = 0 }} | |
− | {{RingMats| PP Consumption | L1 = 20 | L2 = 19 | L3 = 18 | L4 = 17 | L5 = 16 | L6 = 15 | L7 = 14 | L8 = 13 | L9 = 12 | L10 = 11 | ||
− | |||
}} | }} | ||
Line 69: | Line 63: | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
| SDEF = {{Icons|S-DEF}} 1~20 | | SDEF = {{Icons|S-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 81: | Line 74: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Gear Consumption | L1 = 75% | L2 = 74% | L3 = 73% | L4 = 72% | L5 = 71% | L6 = 70% | L7 = 69% | L8 = 68% | L9 = 67% | L10 = 66% | + | | {{RingMats| Gear Consumption |true| L1 = 75% | L2 = 74% | L3 = 73% | L4 = 72% | L5 = 71% | L6 = 70% | L7 = 69% | L8 = 68% | L9 = 67% | L10 = 66% L11 = 65% | L12 = 64% | L13 = 63% | L14 = 62% | L15 = 61% | L16 = 60% | L17 = 59% | L18 = 58% | L19 = 55% | L20 = 50%}} |
− | + | {{RingMats| Gear Drain |true| L1 = 75% | L2 = 74% | L3 = 73% | L4 = 72% | L5 = 71% | L6 = 70% | L7 = 69% | L8 = 68% | L9 = 67% | L10 = 66% L11 = 65% | L12 = 64% | L13 = 63% | L14 = 62% | L15 = 61% | L16 = 60% | L17 = 59% | L18 = 58% | L19 = 55% | L20 = 50%}} | |
− | {{RingMats| Gear Drain | L1 = 75% | L2 = 74% | L3 = 73% | L4 = 72% | L5 = 71% | L6 = 70% | L7 = 69% | L8 = 68% | L9 = 67% | L10 = 66% | ||
− | |||
}} | }} | ||
==== Fighter ==== | ==== Fighter ==== | ||
Line 95: | Line 86: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 107: | Line 97: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 119: | Line 108: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Power | NA | + | | {{RingMats| Power | false | NA = 100%}} |
− | + | {{RingMats| Activation Rate | L1=5%|L2=10%|L3=15%|L4=20%|L5=25%|L6=30%|L7=35%|L8=40%|L9=45%|L10=50% | L11=55%|L12=60%|L13=65%|L14=70%|L15=75%|L16=80%|L17=85%|L18=90%|L19=95%|L20=100% }} | |
− | {{RingMats| Activation Rate | L1=5%|L2=10%|L3=15%|L4=20%|L5=25%|L6=30%|L7=35%|L8=40%|L9=45%|L10=50% | ||
− | |||
}} | }} | ||
Line 132: | Line 119: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| SDEF = {{Icons|S-DEF}} 1~20 | | SDEF = {{Icons|S-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 146: | Line 132: | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
| SDEF = {{Icons|S-DEF}} 1~20 | | SDEF = {{Icons|S-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 400% | L2 = 500% | L3 = 600% | L4 = 700% | L5 = 800% | L6 = 900% | L7 = 1000% | L8 = 1100% | L9 = 1200% | L10 = 1300% | + | | {{RingMats| Power |true| L1 = 400% | L2 = 500% | L3 = 600% | L4 = 700% | L5 = 800% | L6 = 900% | L7 = 1000% | L8 = 1100% | L9 = 1200% | L10 = 1300% | L11 = 1350% | L12 = 1400% | L13 = 1450% | L14 = 1500% | L15 = 1550% | L16 = 1600% | L17 = 1650% | L18 = 1700% | L19 = 1750% | L20 = 1800% }} |
− | |||
}} | }} | ||
Line 157: | Line 142: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| SDEF = {{Icons|S-DEF}} 1~20 | | SDEF = {{Icons|S-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 101% | L2 = 101% | L3 = 101% | L4 = 102% | L5 = 102% | L6 = 102% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 104% | + | | {{RingMats| Power |true| L1 = 101% | L2 = 101% | L3 = 101% | L4 = 102% | L5 = 102% | L6 = 102% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 104% | L11 = 104% | L12 = 104% | L13 = 105% | L14 = 105% | L15 = 105% | L16 = 106% | L17 = 106% | L18 = 107% | L19 = 107% | L20 = 108% }} |
− | + | {{RingMats| Turn Rate |true| L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75° L11 = 80° | L12 = 85° | L13 = 90° | L14 = 95° | L15 = 100° | L16 = 110° | L17 = 120° | L18 = 130° | L19 = 140° | L20 = 150° }} | |
− | {{RingMats| Turn Rate | L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75° | + | {{RingMats| Turn Period |true| L1 = 2s | L2 = 2s | L3 = 2s | L4 = 2s | L5 = 2s | L6 = 3s | L7 = 3s | L8 = 3s | L9 = 3s | L10 = 3s| L11 = 4s | L12 = 4s | L13 = 4s | L14 = 4s | L15 = 4s | L16 = 5s | L17 = 5s | L18 = 5s | L19 = 5s | L20 = 5s }} |
− | |||
− | {{RingMats| Turn Period | L1 = 2s | L2 = 2s | L3 = 2s | L4 = 2s | L5 = 2s | L6 = 3s | L7 = 3s | L8 = 3s | L9 = 3s | L10 = 3s | ||
− | |||
}} | }} | ||
Line 173: | Line 155: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 185: | Line 166: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Charge Time | L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | + | | {{RingMats| Charge Time |true| L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | L11 = 70% | L12 = 68% | L13 = 66% | L14 = 64% | L15 = 62% | L16 = 60% | L17 = 58% | L18 = 56% | L19 = 54% | L20 = 50% }} |
− | |||
}} | }} | ||
Line 198: | Line 178: | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 210: | Line 189: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 223: | Line 201: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 101% | L2 = 101% | L3 = 102% | L4 = 102% | L5 = 103% | L6 = 103% | L7 = 104% | L8 = 104% | L9 = 105% | L10 = 105% | + | | {{RingMats| Power |true| L1 = 101% | L2 = 101% | L3 = 102% | L4 = 102% | L5 = 103% | L6 = 103% | L7 = 104% | L8 = 104% | L9 = 105% | L10 = 105% | L11 = 106% | L12 = 106% | L13 = 107% | L14 = 107% | L15 = 108% | L16 = 108% | L17 = 109% | L18 = 109% | L19 = 110% | L20 = 110% }} |
− | + | {{RingMats| Explosion Range |true| L1 = 102.5% | L2 = 105% | L3 = 107.5% | L4 = 110% | L5 = 112.5% | L6 = 115% | L7 = 117.5% | L8 = 120% | L9 = 122.5% | L10 = 125% | L11 = 127.5% | L12 = 130% | L13 = 132.5% | L14 = 135% | L15 = 137.5% | L16 = 140% | L17 = 142.5% | L18 = 145% | L19 = 147.5% | L20 = 150% }} | |
− | {{RingMats| Explosion Range | L1 = 102.5% | L2 = 105% | L3 = 107.5% | L4 = 110% | L5 = 112.5% | L6 = 115% | L7 = 117.5% | L8 = 120% | L9 = 122.5% | L10 = 125% | ||
− | |||
}} | }} | ||
Line 237: | Line 213: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 55% | L7 = 56% | L8 = 57% | L9 = 58% | L10 = 60% | + | | {{RingMats| Power |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 55% | L7 = 56% | L8 = 57% | L9 = 58% | L10 = 60% | L11 = 64% | L12 = 68% | L13 = 72% | L14 = 76% | L15 = 80% | L16 = 84% | L17 = 88% | L18 = 92% | L19 = 96% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 249: | Line 224: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | + | | {{RingMats| Power |true| L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 111% | L12 = 112% | L13 = 113% | L14 = 114% | L15 = 115% | L16 = 116% | L17 = 117% | L18 = 118% | L19 = 119% | L20 = 120% }} |
− | |||
}} | }} | ||
Line 260: | Line 234: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
− | | {{RingMats| Damage Threshold | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | + | | {{RingMats| Damage Threshold |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} |
− | |||
}} | }} | ||
Line 272: | Line 245: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Power (Strike Type) | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | + | | {{RingMats| Power (Strike Type) |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100%| L11 = 101% | L12 = 102% | L13 = 103% | L14 = 104% | L15 = 105% | L16 = 106% | L17 = 107% | L18 = 108% | L19 = 109% | L20 = 110% }} |
− | + | {{RingMats| Power (Shoot Type) |true| L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 110% | L12 = 110% | L13 = 110% | L14 = 110% | L15 = 110% | L16 = 110% | L17 = 110% | L18 = 110% | L19 = 110% | L20 = 110% }} | |
− | {{RingMats| Power (Shoot Type) | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | ||
− | |||
}} | }} | ||
Line 286: | Line 257: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Gear Gain Rate | L1 = 10% | L2 = 20% | L3 = 30% | L4 = 40% | L5 = 50% | L6 = 60% | L7 = 70% | L8 = 80% | L9 = 90% | L10 = 100% | + | | {{RingMats| Gear Gain Rate |true| L1 = 10% | L2 = 20% | L3 = 30% | L4 = 40% | L5 = 50% | L6 = 60% | L7 = 70% | L8 = 80% | L9 = 90% | L10 = 100% | L11 = 101% | L12 = 102% | L13 = 103% | L14 = 104% | L15 = 105% | L16 = 106% | L17 = 107% | L18 = 108% | L19 = 109% | L20 = 110% }} |
− | + | {{RingMats| Gear Guard Release |true| L1 = 3s | L2 = 3s | L3 = 3s | L4 = 3s | L5 = 3s | L6 = 3s | L7 = 3s | L8 = 3s | L9 = 3s | L10 = 3s L11 = 3s | L12 = 3s | L13 = 3s | L14 = 3s | L15 = 3s | L16 = 3s | L17 = 3s | L18 = 3s | L19 = 3s | L20 = 3s }} | |
− | {{RingMats| Gear Guard Release | L1 = 3s | L2 = 3s | L3 = 3s | L4 = 3s | L5 = 3s | L6 = 3s | L7 = 3s | L8 = 3s | L9 = 3s | L10 = 3s | ||
− | |||
}} | }} | ||
Line 300: | Line 269: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 311: | Line 279: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Hit Count Rate | L1 = 105% | L2 = 110% | L3 = 115% | L4 = 120% | L5 = 125% | L6 = 130% | L7 = 135% | L8 = 140% | L9 = 145% | L10 = 150% | + | | {{RingMats| Hit Count Rate |true| L1 = 105% | L2 = 110% | L3 = 115% | L4 = 120% | L5 = 125% | L6 = 130% | L7 = 135% | L8 = 140% | L9 = 145% | L10 = 150% | L11 = 155% | L12 = 160% | L13 = 165% | L14 = 170% | L15 = 175% | L16 = 180% | L17 = 185% | L18 = 190% | L19 = 195% | L20 = 200% }} |
− | |||
}} | }} | ||
Line 323: | Line 290: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Turn Rate | L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75° | + | | {{RingMats| Turn Rate |true| L1 = 30° | L2 = 35° | L3 = 40° | L4 = 45° | L5 = 50° | L6 = 55° | L7 = 60° | L8 = 65° | L9 = 70° | L10 = 75° L11 = 80° | L12 = 85° | L13 = 90° | L14 = 95° | L15 = 100° | L16 = 110° | L17 = 120° | L18 = 130° | L19 = 140° | L20 = 150° }} |
− | + | {{RingMats| Turn Period |true| L1 = 0.10s | L2 = 0.20s | L3 = 0.30s | L4 = 0.40s | L5 = 0.50s | L6 = 0.60s | L7 = 0.70s | L8 = 0.80s | L9 = 0.90s | L10 = 1.00s L11 = 1.00s | L12 = 1.00s | L13 = 1.00s | L14 = 1.00s | L15 = 1.00s | L16 = 1.00s | L17 = 1.00s | L18 = 1.00s | L19 = 1.00s | L20 = 1.00s }} | |
− | {{RingMats| Turn Period | L1 = 0.10s | L2 = 0.20s | L3 = 0.30s | L4 = 0.40s | L5 = 0.50s | L6 = 0.60s | L7 = 0.70s | L8 = 0.80s | L9 = 0.90s | L10 = 1.00s | ||
− | |||
}} | }} | ||
Line 338: | Line 303: | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Power | L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 = 75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95% | + | | {{RingMats| Power |true| L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 = 75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95% | L11 = 100% | L12 = 101% | L13 = 102% | L14 = 103% | L15 = 104% | L16 = 105% | L17 = 106% | L18 = 107% | L19 = 108% | L20 = 110% }} |
− | + | {{RingMats| Explosion Range |true| L1 = 100% | L2 = 102% | L3 = 104% | L4 = 106% | L5 = 108% | L6 = 110% | L7 = 112% | L8 = 114% | L9 = 116% | L10 = 118% | L11 = 120% | L12 = 122% | L13 = 124% | L14 = 126% | L15 = 128% | L16 = 132% | L17 = 136% | L18 = 140% | L19 = 144% | L20 = 150% }} | |
− | {{RingMats| Explosion Range | L1 = 100% | L2 = 102% | L3 = 104% | L4 = 106% | L5 = 108% | L6 = 110% | L7 = 112% | L8 = 114% | L9 = 116% | L10 = 118% | ||
− | |||
}} | }} | ||
Line 352: | Line 315: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| Element Conversion Rate | L1 = 80% | L2 = 81% | L3 = 82% | L4 = 83% | L5 = 84% | L6 = 85% | L7 = 86% | L8 = 87% | L9 = 88% | L10 = 89% | + | | {{RingMats| Element Conversion Rate |true| L1 = 80% | L2 = 81% | L3 = 82% | L4 = 83% | L5 = 84% | L6 = 85% | L7 = 86% | L8 = 87% | L9 = 88% | L10 = 89% | L11 = 90% | L12 = 91% | L13 = 92% | L14 = 93% | L15 = 94% | L16 = 95% | L17 = 96% | L18 = 97% | L19 = 98% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 364: | Line 326: | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Element Conversion Rate | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | + | | {{RingMats| Element Conversion Rate |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | L11 = 100% | L12 = 100% | L13 = 100% | L14 = 100% | L15 = 100% | L16 = 100% | L17 = 100% | L18 = 100% | L19 = 100% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 377: | Line 338: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Cooldown Time | L1 = 70% | L2 = 69% | L3 = 68% | L4 = 67% | L5 = 66% | L6 = 65% | L7 = 64% | L8 = 63% | L9 = 62% | L10 = 61% | + | | {{RingMats| Cooldown Time |true| L1 = 70% | L2 = 69% | L3 = 68% | L4 = 67% | L5 = 66% | L6 = 65% | L7 = 64% | L8 = 63% | L9 = 62% | L10 = 61% | L11 = 60% | L12 = 59% | L13 = 58% | L14 = 57% | L15 = 56% | L16 = 55% | L17 = 54% | L18 = 53% | L19 = 52% | L20 = 50% }} |
− | |||
}} | }} | ||
Line 390: | Line 350: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 403: | Line 362: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 415: | Line 373: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 427: | Line 384: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 441: | Line 397: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 456: | Line 411: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Duration | L1 = 0.30s | L2 = 0.32s | L3 = 0.34s | L4 = 0.36s | L5 = 0.38s | L6 = 0.40s | L7 = 0.42s | L8 = 0.44s | L9 = 0.46s | L10 = 0.48s | + | | {{RingMats| Duration |true| L1 = 0.30s | L2 = 0.32s | L3 = 0.34s | L4 = 0.36s | L5 = 0.38s | L6 = 0.40s | L7 = 0.42s | L8 = 0.44s | L9 = 0.46s | L10 = 0.48s L11 = 0.50s | L12 = 0.52s | L13 = 0.54s | L14 = 0.56s | L15 = 0.58s | L16 = 0.62s | L17 = 0.66s | L18 = 0.70s | L19 = 0.74s | L20 = 0.80s }} |
− | |||
}} | }} | ||
Line 467: | Line 421: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 479: | Line 432: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Power | L1 = 100% | L2 = 120% | L3 = 140% | L4 = 160% | L5 = 180% | L6 = 200% | L7 = 220% | L8 = 240% | L9 = 260% | L10 = 300% | + | | {{RingMats| Power |true| L1 = 100% | L2 = 120% | L3 = 140% | L4 = 160% | L5 = 180% | L6 = 200% | L7 = 220% | L8 = 240% | L9 = 260% | L10 = 300% | L11 = 350% | L12 = 400% | L13 = 450% | L14 = 500% | L15 = 550% | L16 = 600% | L17 = 650% | L18 = 700% | L19 = 750% | L20 = 800% }} |
− | + | {{RingMats| Stun Range |true| L1 = 100% | L2 = 105% | L3 = 110% | L4 = 115% | L5 = 120% | L6 = 125% | L7 = 130% | L8 = 135% | L9 = 140% | L10 = 145% | L11 = 150% | L12 = 155% | L13 = 160% | L14 = 165% | L15 = 170% | L16 = 175% | L17 = 180% | L18 = 185% | L19 = 190% | L20 = 200% }} | |
− | {{RingMats| Stun Range | L1 = 100% | L2 = 105% | L3 = 110% | L4 = 115% | L5 = 120% | L6 = 125% | L7 = 130% | L8 = 135% | L9 = 140% | L10 = 145% | ||
− | |||
}} | }} | ||
Line 493: | Line 444: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Cooldown Time | L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 75s | L7 = 70s | L8 = 65s | L9 = 60s | L10 = 55s | + | | {{RingMats| Cooldown Time |true| L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 75s | L7 = 70s | L8 = 65s | L9 = 60s | L10 = 55s L11 = 50s | L12 = 45s | L13 = 40s | L14 = 35s | L15 = 30s | L16 = 25s | L17 = 20s | L18 = 15s | L19 = 10s | L20 = 5s }} |
− | |||
}} | }} | ||
Line 506: | Line 456: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Duration | L1 = 0.03s | L2 = 0.06s | L3 = 0.09s | L4 = 0.12s | L5 = 0.15s | L6 = 0.18s | L7 = 0.21s | L8 = 0.24s | L9 = 0.27s | L10 = 0.30s | + | | {{RingMats| Duration |true| L1 = 0.03s | L2 = 0.06s | L3 = 0.09s | L4 = 0.12s | L5 = 0.15s | L6 = 0.18s | L7 = 0.21s | L8 = 0.24s | L9 = 0.27s | L10 = 0.30s L11 = 0.33s | L12 = 0.36s | L13 = 0.39s | L14 = 0.42s | L15 = 0.45s | L16 = 0.48s | L17 = 0.51s | L18 = 0.54s | L19 = 0.57s | L20 = 0.60s }} |
− | |||
}} | }} | ||
Line 517: | Line 466: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 529: | Line 477: | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Duration | L1 = 3.50s | L2 = 3.80s | L3 = 4.10s | L4 = 4.40s | L5 = 4.70s | L6 = 5.00s | L7 = 5.30s | L8 = 5.60s | L9 = 5.90s | L10 = 6.20s | + | | {{RingMats| Duration |true| L1 = 3.50s | L2 = 3.80s | L3 = 4.10s | L4 = 4.40s | L5 = 4.70s | L6 = 5.00s | L7 = 5.30s | L8 = 5.60s | L9 = 5.90s | L10 = 6.20s L11 = 6.50s | L12 = 6.80s | L13 = 7.10s | L14 = 7.40s | L15 = 7.70s | L16 = 8.00s | L17 = 8.50s | L18 = 9.00s | L19 = 9.50s | L20 = 10.00s }} |
− | |||
}} | }} | ||
Line 542: | Line 489: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Recovery Rate | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | + | | {{RingMats| Recovery Rate |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 100% | L7 = 100% | L8 = 100% | L9 = 100% | L10 = 100% | L11 = 100% | L12 = 102% | L13 = 104% | L14 = 106% | L15 = 108% | L16 = 110% | L17 = 112% | L18 = 114% | L19 = 116% | L20 = 120% }} |
− | + | {{RingMats| Action Speed |true| L1 = 110% | L2 = 115% | L3 = 120% | L4 = 125% | L5 = 130% | L6 = 135% | L7 = 140% | L8 = 145% | L9 = 150% | L10 = 155% | L11 = 160% | L12 = 160% | L13 = 160% | L14 = 160% | L15 = 160% | L16 = 160% | L17 = 160% | L18 = 160% | L19 = 160% | L20 = 160% }} | |
− | {{RingMats| Action Speed | L1 = 110% | L2 = 115% | L3 = 120% | L4 = 125% | L5 = 130% | L6 = 135% | L7 = 140% | L8 = 145% | L9 = 150% | L10 = 155% | ||
− | |||
}} | }} | ||
Line 556: | Line 501: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Recovery Rate | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | + | | {{RingMats| Recovery Rate |true| L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 115% | L12 = 120% | L13 = 125% | L14 = 130% | L15 = 135% | L16 = 140% | L17 = 145% | L18 = 150% | L19 = 155% | L20 = 160% }} |
− | + | {{RingMats| Action Speed |true| L1 = 200% | L2 = 200% | L3 = 200% | L4 = 200% | L5 = 200% | L6 = 200% | L7 = 200% | L8 = 200% | L9 = 200% | L10 = 200% | L11 = 200% | L12 = 200% | L13 = 200% | L14 = 200% | L15 = 200% | L16 = 200% | L17 = 200% | L18 = 200% | L19 = 200% | L20 = 200% }} | |
− | {{RingMats| Action Speed | L1 = 200% | L2 = 200% | L3 = 200% | L4 = 200% | L5 = 200% | L6 = 200% | L7 = 200% | L8 = 200% | L9 = 200% | L10 = 200% | ||
− | |||
}} | }} | ||
Line 571: | Line 514: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| Power | L1 = 150% | L2 = 155% | L3 = 160% | L4 = 165% | L5 = 170% | L6 = 175% | L7 = 180% | L8 = 185% | L9 = 190% | L10 = 200% | + | | {{RingMats| Power |true| L1 = 150% | L2 = 155% | L3 = 160% | L4 = 165% | L5 = 170% | L6 = 175% | L7 = 180% | L8 = 185% | L9 = 190% | L10 = 200% | L11 = 210% | L12 = 220% | L13 = 230% | L14 = 240% | L15 = 250% | L16 = 260% | L17 = 270% | L18 = 280% | L19 = 290% | L20 = 300% }} |
− | + | {{RingMats| Attack Interval |true| L1 = 80% | L2 = 78% | L3 = 76% | L4 = 74% | L5 = 72% | L6 = 70% | L7 = 68% | L8 = 66% | L9 = 64% | L10 = 62% | L11 = 60% | L12 = 58% | L13 = 56% | L14 = 54% | L15 = 52% | L16 = 50% | L17 = 48% | L18 = 46% | L19 = 44% | L20 = 40% }} | |
− | {{RingMats| Attack Interval | L1 = 80% | L2 = 78% | L3 = 76% | L4 = 74% | L5 = 72% | L6 = 70% | L7 = 68% | L8 = 66% | L9 = 64% | L10 = 62% | ||
− | |||
}} | }} | ||
Line 586: | Line 527: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Fire Rate | L1 = 200% | L2 = 200% | L3 = 200% | L4 = 200% | L5 = 200% | L6 = 200% | L7 = 200% | L8 = 200% | L9 = 200% | L10 = 200% | + | | {{RingMats| Fire Rate |true| L1 = 200% | L2 = 200% | L3 = 200% | L4 = 200% | L5 = 200% | L6 = 200% | L7 = 200% | L8 = 200% | L9 = 200% | L10 = 200% | L11 = 200% | L12 = 200% | L13 = 200% | L14 = 200% | L15 = 200% | L16 = 200% | L17 = 200% | L18 = 200% | L19 = 200% | L20 = 200% }} |
− | + | {{RingMats| Turn Rate |true| L1 = 60% | L2 = 60% | L3 = 60% | L4 = 60% | L5 = 60% | L6 = 60% | L7 = 60% | L8 = 60% | L9 = 60% | L10 = 60% | L11 = 60% | L12 = 60% | L13 = 60% | L14 = 60% | L15 = 60% | L16 = 60% | L17 = 60% | L18 = 60% | L19 = 60% | L20 = 60% }} | |
− | {{RingMats| Turn Rate | L1 = 60% | L2 = 60% | L3 = 60% | L4 = 60% | L5 = 60% | L6 = 60% | L7 = 60% | L8 = 60% | L9 = 60% | L10 = 60% | ||
− | |||
}} | }} | ||
Line 601: | Line 540: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Heal Range | L1 = 300% | L2 = 300% | L3 = 300% | L4 = 300% | L5 = 300% | L6 = 300% | L7 = 300% | L8 = 300% | L9 = 300% | L10 = 300% | + | | {{RingMats| Heal Range |true| L1 = 300% | L2 = 300% | L3 = 300% | L4 = 300% | L5 = 300% | L6 = 300% | L7 = 300% | L8 = 300% | L9 = 300% | L10 = 300% | L11 = 300% | L12 = 300% | L13 = 300% | L14 = 300% | L15 = 300% | L16 = 300% | L17 = 300% | L18 = 300% | L19 = 300% | L20 = 300% }} |
− | |||
}} | }} | ||
Line 614: | Line 552: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| PP Consumption | L1 = 10 | L2 = 10 | L3 = 10 | L4 = 10 | L5 = 10 | L6 = 10 | L7 = 10 | L8 = 10 | L9 = 10 | L10 = 10 | + | | {{RingMats| PP Consumption |true| L1 = 10 | L2 = 10 | L3 = 10 | L4 = 10 | L5 = 10 | L6 = 10 | L7 = 10 | L8 = 10 | L9 = 10 | L10 = 10 L11 = 10 | L12 = 10 | L13 = 10 | L14 = 10 | L15 = 10 | L16 = 10 | L17 = 10 | L18 = 10 | L19 = 10 | L20 = 10 }} |
− | + | {{RingMats| Damage Received |true| L1 = 110% | L2 = 110% | L3 = 110% | L4 = 110% | L5 = 110% | L6 = 110% | L7 = 110% | L8 = 110% | L9 = 110% | L10 = 110% | L11 = 110% | L12 = 110% | L13 = 110% | L14 = 110% | L15 = 110% | L16 = 110% | L17 = 110% | L18 = 110% | L19 = 110% | L20 = 110% }} | |
− | {{RingMats| Damage Received | L1 = 110% | L2 = 110% | L3 = 110% | L4 = 110% | L5 = 110% | L6 = 110% | L7 = 110% | L8 = 110% | L9 = 110% | L10 = 110% | ||
− | |||
}} | }} | ||
Line 628: | Line 564: | ||
| RDEF = {{Icons|R-DEF}} 1~20 | | RDEF = {{Icons|R-DEF}} 1~20 | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
− | | {{RingMats| Respawn Time | L1 = 1s | L2 = 1s | L3 = 1s | L4 = 1s | L5 = 1s | L6 = 1s | L7 = 1s | L8 = 1s | L9 = 1s | L10 = 1s | + | | {{RingMats| Respawn Time |true| L1 = 1s | L2 = 1s | L3 = 1s | L4 = 1s | L5 = 1s | L6 = 1s | L7 = 1s | L8 = 1s | L9 = 1s | L10 = 1s L11 = 1s | L12 = 1s | L13 = 1s | L14 = 1s | L15 = 1s | L16 = 1s | L17 = 1s | L18 = 1s | L19 = 1s | L20 = 1s }} |
− | |||
}} | }} | ||
Line 642: | Line 577: | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Damage Received (Party of 2) | L1 = 99.00% | L2 = 98.90% | L3 = 98.80% | L4 = 98.70% | L5 = 98.60% | L6 = 98.50% | L7 = 98.40% | L8 = 98.30% | L9 = 98.20% | L10 = 98.10% | + | | {{RingMats| Damage Received (Party of 2) |true| L1 = 99.00% | L2 = 98.90% | L3 = 98.80% | L4 = 98.70% | L5 = 98.60% | L6 = 98.50% | L7 = 98.40% | L8 = 98.30% | L9 = 98.20% | L10 = 98.10% | L11 = 98.00% | L12 = 97.90% | L13 = 97.80% | L14 = 97.70% | L15 = 97.60% | L16 = 97.50% | L17 = 97.40% | L18 = 97.30% | L19 = 97.20% | L20 = 97.00% }} |
− | + | {{RingMats| Damage Received (Party of 3) |true| L1 = 98.00% | L2 = 97.90% | L3 = 97.80% | L4 = 97.70% | L5 = 97.60% | L6 = 97.50% | L7 = 97.40% | L8 = 97.30% | L9 = 97.20% | L10 = 97.10% | L11 = 96.00% | L12 = 96.90% | L13 = 96.80% | L14 = 96.70% | L15 = 96.60% | L16 = 96.50% | L17 = 96.40% | L18 = 96.30% | L19 = 96.20% | L20 = 96.00% }} | |
− | {{RingMats| Damage Received (Party of 3) | L1 = 98.00% | L2 = 97.90% | L3 = 97.80% | L4 = 97.70% | L5 = 97.60% | L6 = 97.50% | L7 = 97.40% | L8 = 97.30% | L9 = 97.20% | L10 = 97.10% | + | {{RingMats| Damage Received (Party of 4) |true| L1 = 97.00% | L2 = 96.90% | L3 = 96.80% | L4 = 96.70% | L5 = 96.60% | L6 = 96.50% | L7 = 96.40% | L8 = 96.30% | L9 = 96.20% | L10 = 96.10% | L11 = 95.00% | L12 = 95.90% | L13 = 95.80% | L14 = 95.70% | L15 = 95.60% | L16 = 95.50% | L17 = 95.40% | L18 = 95.30% | L19 = 95.20% | L20 = 95.00% }} |
− | |||
− | {{RingMats| Damage Received (Party of 4) | L1 = 97.00% | L2 = 96.90% | L3 = 96.80% | L4 = 96.70% | L5 = 96.60% | L6 = 96.50% | L7 = 96.40% | L8 = 96.30% | L9 = 96.20% | L10 = 96.10% | ||
− | |||
}} | }} | ||
Line 659: | Line 591: | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| Hate Generation | L1 = 90% | L2 = 87% | L3 = 84% | L4 = 81% | L5 = 78% | L6 = 75% | L7 = 72% | L8 = 69% | L9 = 66% | L10 = 63% | + | | {{RingMats| Hate Generation |true| L1 = 90% | L2 = 87% | L3 = 84% | L4 = 81% | L5 = 78% | L6 = 75% | L7 = 72% | L8 = 69% | L9 = 66% | L10 = 63% | L11 = 60% | L12 = 57% | L13 = 54% | L14 = 51% | L15 = 48% | L16 = 45% | L17 = 42% | L18 = 39% | L19 = 36% | L20 = 33% }} |
− | |||
}} | }} | ||
Line 672: | Line 603: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 683: | Line 613: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 694: | Line 623: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 705: | Line 633: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 716: | Line 643: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 727: | Line 653: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 742: | Line 667: | ||
| RATK = {{Icons|R-ATK}} 1~20 | | RATK = {{Icons|R-ATK}} 1~20 | ||
| TATK = {{Icons|T-ATK}} 1~20 | | TATK = {{Icons|T-ATK}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 754: | Line 678: | ||
| SDEF = {{Icons|S-DEF}} 1~20 | | SDEF = {{Icons|S-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 765: | Line 688: | ||
| SATK = {{Icons|S-ATK}} 1~20 | | SATK = {{Icons|S-ATK}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 778: | Line 700: | ||
| TDEF = {{Icons|T-DEF}} 1~20 | | TDEF = {{Icons|T-DEF}} 1~20 | ||
| DEX = {{Icons|DEX}} 1~20 | | DEX = {{Icons|DEX}} 1~20 | ||
− | | {{RingMats| N/A | NA | + | | {{RingMats| N/A | false | NA = N/A }} |
− | |||
}} | }} | ||
Line 792: | Line 713: | ||
<!-- | restrictions = {{Icons|Hunter}} --> | <!-- | restrictions = {{Icons|Hunter}} --> | ||
| materials = Sapphire | | materials = Sapphire | ||
− | | {{RingMats| Damage Received | L1 = 99% | L2 = 99% | L3 = 99% | L4 = 99% | L5 = 99% | L6 = 99% | L7 = 99% | L8 = 99% | L9 = 99% | L10 = 99% | + | | {{RingMats| Damage Received |true| L1 = 99% | L2 = 99% | L3 = 99% | L4 = 99% | L5 = 99% | L6 = 99% | L7 = 99% | L8 = 99% | L9 = 99% | L10 = 99%| L11 = 95% | L12 = 94% | L13 = 93% | L14 = 92% | L15 = 91% | L16 = 90% | L17 = 90% | L18 = 90% | L19 = 90% | L20 = 90% }} |
− | + | {{RingMats| Duration |true| L1 = 15s | L2 = 15s | L3 = 15s | L4 = 15s | L5 = 15s | L6 = 16s | L7 = 17s | L8 = 18s | L9 = 19s | L10 = 20s L11 = 20s | L12 = 20s | L13 = 20s | L14 = 20s | L15 = 20s | L16 = 21s | L17 = 22s | L18 = 23s | L19 = 24s | L20 = 25s }} | |
− | {{RingMats| Duration | L1 = 15s | L2 = 15s | L3 = 15s | L4 = 15s | L5 = 15s | L6 = 16s | L7 = 17s | L8 = 18s | L9 = 19s | L10 = 20s | + | {{RingMats| Cooldown Time |true| L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s L11 = 100s | L12 = 100s | L13 = 100s | L14 = 100s | L15 = 100s | L16 = 95s | L17 = 94s | L18 = 93s | L19 = 92s | L20 = 90s }} |
− | |||
− | {{RingMats| Cooldown Time | L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s | ||
− | |||
}} | }} | ||
Line 806: | Line 724: | ||
<!-- | restrictions = {{Icons|Hunter}} --> | <!-- | restrictions = {{Icons|Hunter}} --> | ||
| materials = Amber | | materials = Amber | ||
− | | {{RingMats| HP Recovered | L1 = 1.00% | L2 = 1.20% | L3 = 1.40% | L4 = 1.60% | L5 = 1.80% | L6 = 2.20% | L7 = 2.40% | L8 = 2.60% | L9 = 2.80% | L10 = 3.00% | + | | {{RingMats| HP Recovered |true| L1 = 1.00% | L2 = 1.20% | L3 = 1.40% | L4 = 1.60% | L5 = 1.80% | L6 = 2.20% | L7 = 2.40% | L8 = 2.60% | L9 = 2.80% | L10 = 3.00% | L11 = 3.20% | L12 = 3.40% | L13 = 3.60% | L14 = 3.80% | L15 = 4.00% | L16 = 4.20% | L17 = 4.40% | L18 = 4.60% | L19 = 4.80% | L20 = 5.00% }} |
− | |||
}} | }} | ||
Line 817: | Line 734: | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
| materials = Opal | | materials = Opal | ||
− | | {{RingMats| Critical Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Critical Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Critical Rate Increase |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} | |
− | {{RingMats| Critical Rate Increase | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | ||
− | |||
}} | }} | ||
Line 829: | Line 744: | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
| materials = Sapphire | | materials = Sapphire | ||
− | | {{RingMats| Critical Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Critical Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Critical Rate Increase |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} | |
− | {{RingMats| Critical Rate Increase | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | ||
− | |||
}} | }} | ||
Line 841: | Line 754: | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
| materials = Amethyst | | materials = Amethyst | ||
− | | {{RingMats| Critical Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Critical Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Critical Rate Increase |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} | |
− | {{RingMats| Critical Rate Increase | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | ||
− | |||
}} | }} | ||
Line 853: | Line 764: | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
| materials = Peridot | | materials = Peridot | ||
− | | {{RingMats| PP Consumption | L1 = 95% | L2 = 94% | L3 = 94% | L4 = 94% | L5 = 93% | L6 = 92% | L7 = 92% | L8 = 92% | L9 = 91% | L10 = 90% | + | | {{RingMats| PP Consumption |true| L1 = 95% | L2 = 94% | L3 = 94% | L4 = 94% | L5 = 93% | L6 = 92% | L7 = 92% | L8 = 92% | L9 = 91% | L10 = 90% | L11 = 90% | L12 = 90% | L13 = 89% | L14 = 88% | L15 = 88% | L16 = 88% | L17 = 87% | L18 = 86% | L19 = 86% | L20 = 85% }} |
− | |||
}} | }} | ||
Line 863: | Line 773: | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
| materials = Tourmaline | | materials = Tourmaline | ||
− | | {{RingMats| Duration | L1 = +10s | L2 = +11s | L3 = +12s | L4 = +13s | L5 = +14s | L6 = +15s | L7 = +16s | L8 = +17s | L9 = +18s | L10 = +19s | + | | {{RingMats| Duration |true| L1 = +10s | L2 = +11s | L3 = +12s | L4 = +13s | L5 = +14s | L6 = +15s | L7 = +16s | L8 = +17s | L9 = +18s | L10 = +19s L11 = +20s | L12 = +21s | L13 = +22s | L14 = +23s | L15 = +24s | L16 = +25s | L17 = +26s | L18 = +27s | L19 = +28s | L20 = +30s }} |
− | |||
}} | }} | ||
Line 874: | Line 783: | ||
<!-- | restrictions = {{Icons|Bouncer}} --> | <!-- | restrictions = {{Icons|Bouncer}} --> | ||
| materials = Tanzanite | | materials = Tanzanite | ||
− | | {{RingMats| Critical Rate Increase | L1 = 10% | L2 = 11% | L3 = 12% | L4 = 13% | L5 = 14% | L6 = 15% | L7 = 16% | L8 = 17% | L9 = 18% | L10 = 19% | + | | {{RingMats| Critical Rate Increase |true| L1 = 10% | L2 = 11% | L3 = 12% | L4 = 13% | L5 = 14% | L6 = 15% | L7 = 16% | L8 = 17% | L9 = 18% | L10 = 19% | L11 = 20% | L12 = 21% | L13 = 22% | L14 = 23% | L15 = 24% | L16 = 25% | L17 = 26% | L18 = 27% | L19 = 28% | L20 = 30% }} |
− | + | {{RingMats| Duration |true| L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 25s | L7 = 26s | L8 = 27s | L9 = 28s | L10 = 29s L11 = 30s | L12 = 30s | L13 = 30s | L14 = 30s | L15 = 30s | L16 = 35s | L17 = 36s | L18 = 37s | L19 = 38s | L20 = 40s }} | |
− | {{RingMats| Duration | L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 25s | L7 = 26s | L8 = 27s | L9 = 28s | L10 = 29s | + | {{RingMats| Cooldown Time |true| L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s L11 = 100s | L12 = 100s | L13 = 100s | L14 = 100s | L15 = 100s | L16 = 90s | L17 = 88s | L18 = 86s | L19 = 84s | L20 = 80s }} |
− | |||
− | {{RingMats| Cooldown Time | L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s | ||
− | |||
}} | }} | ||
Line 888: | Line 794: | ||
<!-- | restrictions = {{Icons|Bouncer}} --> | <!-- | restrictions = {{Icons|Bouncer}} --> | ||
| materials = Opal | | materials = Opal | ||
− | | {{RingMats| Active PP Recovery | L1 = +1.00 | L2 = +1.00 | L3 = +1.00 | L4 = +1.00 | L5 = +1.00 | L6 = +1.00 | L7 = +1.00 | L8 = +1.00 | L9 = +1.00 | L10 = +1.00 | + | | {{RingMats| Active PP Recovery |true| L1 = +1.00 | L2 = +1.00 | L3 = +1.00 | L4 = +1.00 | L5 = +1.00 | L6 = +1.00 | L7 = +1.00 | L8 = +1.00 | L9 = +1.00 | L10 = +1.00| L11 = +1.20 | L12 = +1.40 | L13 = +1.60 | L14 = +1.80 | L15 = +2.00 | L16 = +2.20 | L17 = +2.40 | L18 = +2.60 | L19 = +2.80 | L20 = +3.00 }} |
− | + | {{RingMats| Duration |true| L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 25s | L7 = 26s | L8 = 27s | L9 = 28s | L10 = 29s L11 = 30s | L12 = 30s | L13 = 30s | L14 = 30s | L15 = 30s | L16 = 35s | L17 = 36s | L18 = 37s | L19 = 38s | L20 = 40s }} | |
− | {{RingMats| Duration | L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 25s | L7 = 26s | L8 = 27s | L9 = 28s | L10 = 29s | + | {{RingMats| Cooldown Time |true| L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s L11 = 100s | L12 = 100s | L13 = 100s | L14 = 100s | L15 = 100s | L16 = 90s | L17 = 88s | L18 = 86s | L19 = 84s | L20 = 80s }} |
− | |||
− | {{RingMats| Cooldown Time | L1 = 120s | L2 = 118s | L3 = 116s | L4 = 114s | L5 = 112s | L6 = 100s | L7 = 100s | L8 = 100s | L9 = 100s | L10 = 100s | ||
− | |||
}} | }} | ||
Line 902: | Line 805: | ||
<!-- | restrictions = {{Icons|Bouncer}} --> | <!-- | restrictions = {{Icons|Bouncer}} --> | ||
| materials = Diamond | | materials = Diamond | ||
− | | {{RingMats| HP Recovered Shared | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | + | | {{RingMats| HP Recovered Shared |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} |
− | |||
}} | }} | ||
Line 912: | Line 814: | ||
<!-- | restrictions = {{Icons|Bouncer}} --> | <!-- | restrictions = {{Icons|Bouncer}} --> | ||
| materials = Garnet | | materials = Garnet | ||
− | | {{RingMats| PP Recovered | L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | + | | {{RingMats| PP Recovered |true| L1 = 1% | L2 = 2% | L3 = 3% | L4 = 4% | L5 = 5% | L6 = 6% | L7 = 7% | L8 = 8% | L9 = 9% | L10 = 10% | L11 = 11% | L12 = 12% | L13 = 13% | L14 = 14% | L15 = 15% | L16 = 16% | L17 = 17% | L18 = 18% | L19 = 19% | L20 = 20% }} |
− | |||
}} | }} | ||
Line 923: | Line 824: | ||
<!-- | restrictions = {{Icons|Ranger}} --> | <!-- | restrictions = {{Icons|Ranger}} --> | ||
| materials = Opal | | materials = Opal | ||
− | | {{RingMats| PP Recovered | L1 = 1.00 | L2 = 1.20 | L3 = 1.40 | L4 = 1.60 | L5 = 1.80 | L6 = 2.00 | L7 = 2.20 | L8 = 2.40 | L9 = 2.60 | L10 = 2.80 | + | | {{RingMats| PP Recovered |true| L1 = 1.00 | L2 = 1.20 | L3 = 1.40 | L4 = 1.60 | L5 = 1.80 | L6 = 2.00 | L7 = 2.20 | L8 = 2.40 | L9 = 2.60 | L10 = 2.80 L11 = 3.00 | L12 = 3.20 | L13 = 3.40 | L14 = 3.60 | L15 = 3.80 | L16 = 4.00 | L17 = 4.20 | L18 = 4.40 | L19 = 4.60 | L20 = 5.00 }} |
− | |||
}} | }} | ||
Line 934: | Line 834: | ||
<!-- | restrictions = {{Icons|Gunner}} --> | <!-- | restrictions = {{Icons|Gunner}} --> | ||
| materials = Amethyst | | materials = Amethyst | ||
− | | {{RingMats| Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Minimum Activation HP |true| L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | L11 = 92% | L12 = 90% | L13 = 88% | L14 = 86% | L15 = 84% | L16 = 82% | L17 = 80% | L18 = 78% | L19 = 76% | L20 = 75% }} | |
− | {{RingMats| Minimum Activation HP | L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | ||
− | |||
}} | }} | ||
Line 946: | Line 844: | ||
<!-- | restrictions = {{Icons|Gunner}} --> | <!-- | restrictions = {{Icons|Gunner}} --> | ||
| materials = Opal | | materials = Opal | ||
− | | {{RingMats| Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Minimum Activation HP |true| L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | L11 = 92% | L12 = 90% | L13 = 88% | L14 = 86% | L15 = 84% | L16 = 82% | L17 = 80% | L18 = 78% | L19 = 76% | L20 = 75% }} | |
− | {{RingMats| Minimum Activation HP | L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | ||
− | |||
}} | }} | ||
Line 958: | Line 854: | ||
<!-- | restrictions = {{Icons|Gunner}} --> | <!-- | restrictions = {{Icons|Gunner}} --> | ||
| materials = Emerald | | materials = Emerald | ||
− | | {{RingMats| Power | L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101% | + | | {{RingMats| Power |true| L1 = 100% | L2 = 100% | L3 = 100% | L4 = 100% | L5 = 100% | L6 = 101% | L7 = 101% | L8 = 101% | L9 = 101% | L10 = 101%| L11 = 102% | L12 = 102% | L13 = 102% | L14 = 102% | L15 = 102% | L16 = 102% | L17 = 102% | L18 = 102% | L19 = 102% | L20 = 103% }} |
− | + | {{RingMats| Minimum Activation HP |true| L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | L11 = 92% | L12 = 90% | L13 = 88% | L14 = 86% | L15 = 84% | L16 = 82% | L17 = 80% | L18 = 78% | L19 = 76% | L20 = 75% }} | |
− | {{RingMats| Minimum Activation HP | L1 = 100% | L2 = 99% | L3 = 98% | L4 = 97% | L5 = 96% | L6 = 96% | L7 = 95% | L8 = 94% | L9 = 93% | L10 = 92% | ||
− | |||
}} | }} | ||
Line 971: | Line 865: | ||
<!-- | restrictions = {{Icons|Braver}} --> | <!-- | restrictions = {{Icons|Braver}} --> | ||
| materials = Emerald | | materials = Emerald | ||
− | | {{RingMats| Power | L1 = 100.4% | L2 = 100.8% | L3 = 101.2% | L4 = 101.6% | L5 = 102% | L6 = 102.4% | L7 = 102.8% | L8 = 103.2% | L9 = 103.6% | L10 = 104% | + | | {{RingMats| Power |true| L1 = 100.4% | L2 = 100.8% | L3 = 101.2% | L4 = 101.6% | L5 = 102% | L6 = 102.4% | L7 = 102.8% | L8 = 103.2% | L9 = 103.6% | L10 = 104% | L11 = 104.4% | L12 = 104.8% | L13 = 105.2% | L14 = 105.6% | L15 = 106% | L16 = 106.4% | L17 = 106.8% | L18 = 107.2% | L19 = 107.6% | L20 = 108% }} |
− | |||
}} | }} | ||
Line 981: | Line 874: | ||
<!-- | restrictions = {{Icons|Braver}} --> | <!-- | restrictions = {{Icons|Braver}} --> | ||
| materials = Diamond | | materials = Diamond | ||
− | | {{RingMats| Action Speed | L1 = 102% | L2 = 104% | L3 = 106% | L4 = 108% | L5 = 110% | L6 = 112% | L7 = 114% | L8 = 116% | L9 = 118% | L10 = 120% | + | | {{RingMats| Action Speed |true| L1 = 102% | L2 = 104% | L3 = 106% | L4 = 108% | L5 = 110% | L6 = 112% | L7 = 114% | L8 = 116% | L9 = 118% | L10 = 120% | L11 = 124% | L12 = 128% | L13 = 132% | L14 = 136% | L15 = 140% | L16 = 144% | L17 = 148% | L18 = 152% | L19 = 156% | L20 = 160% }} |
− | |||
}} | }} | ||
Line 991: | Line 883: | ||
<!-- | restrictions = {{Icons|Braver}} --> | <!-- | restrictions = {{Icons|Braver}} --> | ||
| materials = Diamond | | materials = Diamond | ||
− | | {{RingMats| HP Recovered | L1 = 5.00% | L2 = 5.50% | L3 = 6.00% | L4 = 6.50% | L5 = 7.00% | L6 = 7.50% | L7 = 8.00% | L8 = 8.50% | L9 = 9.00% | L10 = 9.50% | + | | {{RingMats| HP Recovered |true| L1 = 5.00% | L2 = 5.50% | L3 = 6.00% | L4 = 6.50% | L5 = 7.00% | L6 = 7.50% | L7 = 8.00% | L8 = 8.50% | L9 = 9.00% | L10 = 9.50% | L11 = 10.00% | L12 = 10.50% | L13 = 11.00% | L14 = 11.50% | L15 = 12.00% | L16 = 12.50% | L17 = 13.00% | L18 = 13.50% | L19 = 14.00% | L20 = 15.00% }} |
− | |||
}} | }} | ||
Line 1,002: | Line 893: | ||
<!-- | restrictions = {{Icons|Force}} --> | <!-- | restrictions = {{Icons|Force}} --> | ||
| materials = Sapphire | | materials = Sapphire | ||
− | | {{RingMats| T-ATK | L1 = +150 | L2 = +150 | L3 = +150 | L4 = +150 | L5 = +150 | L6 = +150 | L7 = +150 | L8 = +150 | L9 = +150 | L10 = +150 | + | | {{RingMats| T-ATK |true| L1 = +150 | L2 = +150 | L3 = +150 | L4 = +150 | L5 = +150 | L6 = +150 | L7 = +150 | L8 = +150 | L9 = +150 | L10 = +150| L11 = +155 | L12 = +160 | L13 = +165 | L14 = +170 | L15 = +175 | L16 = +180 | L17 = +185 | L18 = +190 | L19 = +195 | L20 = +200 }} |
− | + | {{RingMats| Duration |true| L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 21s | L7 = 22s | L8 = 23s | L9 = 24s | L10 = 25s L11 = 25s | L12 = 25s | L13 = 25s | L14 = 25s | L15 = 25s | L16 = 26s | L17 = 27s | L18 = 28s | L19 = 29s | L20 = 30s }} | |
− | {{RingMats| Duration | L1 = 20s | L2 = 20s | L3 = 20s | L4 = 20s | L5 = 20s | L6 = 21s | L7 = 22s | L8 = 23s | L9 = 24s | L10 = 25s | + | {{RingMats| Cooldown Time |true| L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 80s | L7 = 80s | L8 = 80s | L9 = 80s | L10 = 80s L11 = 80s | L12 = 80s | L13 = 80s | L14 = 80s | L15 = 80s | L16 = 74s | L17 = 73s | L18 = 72s | L19 = 71s | L20 = 70s }} |
− | |||
− | {{RingMats| Cooldown Time | L1 = 100s | L2 = 95s | L3 = 90s | L4 = 85s | L5 = 80s | L6 = 80s | L7 = 80s | L8 = 80s | L9 = 80s | L10 = 80s | ||
− | |||
}} | }} | ||
Line 1,016: | Line 904: | ||
<!-- | restrictions = {{Icons|Force}} --> | <!-- | restrictions = {{Icons|Force}} --> | ||
| materials = Zircon | | materials = Zircon | ||
− | | {{RingMats| Charge Time | L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | + | | {{RingMats| Charge Time |true| L1 = 90% | L2 = 88% | L3 = 86% | L4 = 84% | L5 = 82% | L6 = 80% | L7 = 78% | L8 = 76% | L9 = 74% | L10 = 72% | L11 = 70% | L12 = 68% | L13 = 66% | L14 = 64% | L15 = 62% | L16 = 60% | L17 = 58% | L18 = 56% | L19 = 54% | L20 = 50% }} |
− | |||
}} | }} | ||
Line 1,027: | Line 914: | ||
<!-- | restrictions = {{Icons|Techer}} --> | <!-- | restrictions = {{Icons|Techer}} --> | ||
| materials = Sapphire | | materials = Sapphire | ||
− | | {{RingMats| Passive PP Recovery | L1 = +1.00 | L2 = +1.00 | L3 = +1.00 | L4 = +1.00 | L5 = +1.00 | L6 = +1.00 | L7 = +1.00 | L8 = +1.00 | L9 = +1.00 | L10 = +1.00 | + | | {{RingMats| Passive PP Recovery |true| L1 = +1.00 | L2 = +1.00 | L3 = +1.00 | L4 = +1.00 | L5 = +1.00 | L6 = +1.00 | L7 = +1.00 | L8 = +1.00 | L9 = +1.00 | L10 = +1.00| L11 = +1.10 | L12 = +1.20 | L13 = +1.30 | L14 = +1.40 | L15 = +1.50 | L16 = +1.60 | L17 = +1.70 | L18 = +1.80 | L19 = 1.90 | L20 = +2.00 }} |
− | + | {{RingMats| Maximum HP |true| L1 = 75% | L2 = 75% | L3 = 75% | L4 = 75% | L5 = 75% | L6 = 75% | L7 = 75% | L8 = 75% | L9 = 75% | L10 = 75%| L11 = 74% | L12 = 73% | L13 = 72% | L14 = 71% | L15 = 70% | L16 = 70% | L17 = 70% | L18 = 70% | L19 = 70% | L20 = 70% }} | |
− | {{RingMats| Maximum HP | L1 = 75% | L2 = 75% | L3 = 75% | L4 = 75% | L5 = 75% | L6 = 75% | L7 = 75% | L8 = 75% | L9 = 75% | L10 = 75% | + | {{RingMats| Duration |true| L1 = 10s | L2 = 10s | L3 = 10s | L4 = 10s | L5 = 10s | L6 = 11s | L7 = 12s | L8 = 13s | L9 = 14s | L10 = 15s L11 = 15s | L12 = 15s | L13 = 15s | L14 = 15s | L15 = 15s | L16 = 16s | L17 = 17s | L18 = 18s | L19 = 19s | L20 = 20s }} |
− | + | {{RingMats| Cooldown Time |true| L1 = 130s | L2 = 128s | L3 = 126s | L4 = 124s | L5 = 122s | L6 = 120s | L7 = 120s | L8 = 120s | L9 = 120s | L10 = 120s L11 = 120s | L12 = 120s | L13 = 120s | L14 = 120s | L15 = 120s | L16 = 118s | L17 = 116s | L18 = 114s | L19 = 112s | L20 = 110s }} | |
− | {{RingMats| Duration | L1 = 10s | L2 = 10s | L3 = 10s | L4 = 10s | L5 = 10s | L6 = 11s | L7 = 12s | L8 = 13s | L9 = 14s | L10 = 15s | ||
− | |||
− | {{RingMats| Cooldown Time | L1 = 130s | L2 = 128s | L3 = 126s | L4 = 124s | L5 = 122s | L6 = 120s | L7 = 120s | L8 = 120s | L9 = 120s | L10 = 120s | ||
− | |||
}} | }} | ||
Line 1,043: | Line 926: | ||
<!-- | restrictions = {{Icons|Techer}} --> | <!-- | restrictions = {{Icons|Techer}} --> | ||
| materials = Amber | | materials = Amber | ||
− | | {{RingMats| PP Consumption Rate | L1 = 120% | L2 = 119% | L3 = 118% | L4 = 117% | L5 = 116% | L6 = 115% | L7 = 114% | L8 = 113% | L9 = 112% | L10 = 111% | + | | {{RingMats| PP Consumption Rate |true| L1 = 120% | L2 = 119% | L3 = 118% | L4 = 117% | L5 = 116% | L6 = 115% | L7 = 114% | L8 = 113% | L9 = 112% | L10 = 111% | L11 = 110% | L12 = 109% | L13 = 108% | L14 = 107% | L15 = 106% | L16 = 105% | L17 = 104% | L18 = 103% | L19 = 102% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,054: | Line 936: | ||
<!-- | restrictions = {{Icons|Summoner}} --> | <!-- | restrictions = {{Icons|Summoner}} --> | ||
| materials = Hematite | | materials = Hematite | ||
− | | {{RingMats| Recovery Rate | L1 = 5.00% | L2 = 5.00% | L3 = 5.00% | L4 = 5.00% | L5 = 5.00% | L6 = 5.00% | L7 = 5.00% | L8 = 5.00% | L9 = 5.00% | L10 = 5.00% | + | | {{RingMats| Recovery Rate |true| L1 = 5.00% | L2 = 5.00% | L3 = 5.00% | L4 = 5.00% | L5 = 5.00% | L6 = 5.00% | L7 = 5.00% | L8 = 5.00% | L9 = 5.00% | L10 = 5.00% | L11 = 5.00% | L12 = 5.00% | L13 = 5.00% | L14 = 5.00% | L15 = 5.00% | L16 = 5.50% | L17 = 6.00% | L18 = 6.50% | L19 = 7.00% | L20 = 7.50% }} |
− | + | {{RingMats| Recovery Interval |true| L1 = 10s | L2 = 10s | L3 = 10s | L4 = 10s | L5 = 10s | L6 = 10s | L7 = 10s | L8 = 10s | L9 = 10s | L10 = 10s L11 = 10s | L12 = 9s | L13 = 8s | L14 = 7s | L15 = 6s | L16 = 5s | L17 = 5s | L18 = 5s | L19 = 5s | L20 = 5s }} | |
− | {{RingMats| Recovery Interval | L1 = 10s | L2 = 10s | L3 = 10s | L4 = 10s | L5 = 10s | L6 = 10s | L7 = 10s | L8 = 10s | L9 = 10s | L10 = 10s | + | {{RingMats| Maximum Activation HP |true| L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 = 75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95% | L11 = 100% | L12 = 100% | L13 = 100% | L14 = 100% | L15 = 100% | L16 = 100% | L17 = 100% | L18 = 100% | L19 = 100% | L20 = 100% }} |
− | |||
− | {{RingMats| Maximum Activation HP | L1 = 50% | L2 = 55% | L3 = 60% | L4 = 65% | L5 = 70% | L6 = 75% | L7 = 80% | L8 = 85% | L9 = 90% | L10 = 95% | ||
− | |||
}} | }} | ||
Line 1,070: | Line 949: | ||
| UIItemEffortSymbolHu.png | | UIItemEffortSymbolHu.png | ||
| materials = Effort | | materials = Effort | ||
− | | {{RingMats| Power | L1 = 100.10% | L2 = 100.10% | L3 = 100.10% | L4 = 100.20% | L5 = 100.20% | L6 = 100.30% | L7 = 100.30% | L8 = 100.40% | L9 = 100.40% | L10 = 100.5% | + | | {{RingMats| Power |true| L1 = 100.10% | L2 = 100.10% | L3 = 100.10% | L4 = 100.20% | L5 = 100.20% | L6 = 100.30% | L7 = 100.30% | L8 = 100.40% | L9 = 100.40% | L10 = 100.5% | L11 = 100.5% | L12 = 100.60% | L13 = 100.60% | L14 = 100.70% | L15 = 100.70% | L16 = 100.80% | L17 = 100.80% | L18 = 100.90% | L19 = 100.90% | L20 = 101.00% }} |
− | + | {{RingMats| Critical Rate Increase |true| L1 = 0.50% | L2 = 1.00% | L3 = 1.50% | L4 = 2.00% | L5 = 2.50% | L6 = 3.00% | L7 = 3.50% | L8 = 4.00% | L9 = 4.50% | L10 = 5.00% | L11 = 5.50% | L12 = 6.00% | L13 = 6.50% | L14 = 7.00% | L15 = 7.50% | L16 = 8.00% | L17 = 8.50% | L18 = 9.00% | L19 = 9.50% | L20 = 10.00% }} | |
− | {{RingMats| Critical Rate Increase | L1 = 0.50% | L2 = 1.00% | L3 = 1.50% | L4 = 2.00% | L5 = 2.50% | L6 = 3.00% | L7 = 3.50% | L8 = 4.00% | L9 = 4.50% | L10 = 5.00% | + | {{RingMats| Damage Received |true| L1 = 99% | L2 = 99% | L3 = 99% | L4 = 99% | L5 = 99% | L6 = 99% | L7 = 99% | L8 = 99% | L9 = 99% | L10 = 99%| L11 = 98% | L12 = 98% | L13 = 98% | L14 = 98% | L15 = 98% | L16 = 97% | L17 = 97% | L18 = 97% | L19 = 97% | L20 = 97% }} |
− | |||
− | {{RingMats| Damage Received | L1 = 99% | L2 = 99% | L3 = 99% | L4 = 99% | L5 = 99% | L6 = 99% | L7 = 99% | L8 = 99% | L9 = 99% | L10 = 99% | ||
− | |||
}} | }} | ||
Line 1,084: | Line 960: | ||
| UIItemBurnGuard.png | | UIItemBurnGuard.png | ||
| materials = Naberius | | materials = Naberius | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,093: | Line 968: | ||
| UIItemFreezeGuard.png | | UIItemFreezeGuard.png | ||
| materials = Wopal | | materials = Wopal | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,102: | Line 976: | ||
| UIItemShockGuard.png | | UIItemShockGuard.png | ||
| materials = Lillipa | | materials = Lillipa | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,111: | Line 984: | ||
| UIItemMirageGuard.png | | UIItemMirageGuard.png | ||
| materials = Earth | | materials = Earth | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,120: | Line 992: | ||
| UIItemPanicGuard.png | | UIItemPanicGuard.png | ||
| materials = Harkotan | | materials = Harkotan | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,129: | Line 1,000: | ||
| UIItemPoisonGuard.png | | UIItemPoisonGuard.png | ||
| materials = Amduscia | | materials = Amduscia | ||
− | | {{RingMats| Resistance | L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | + | | {{RingMats| Resistance |true| L1 = 50% | L2 = 51% | L3 = 52% | L4 = 53% | L5 = 54% | L6 = 56% | L7 = 58% | L8 = 60% | L9 = 62% | L10 = 64% | L11 = 66% | L12 = 68% | L13 = 70% | L14 = 74% | L15 = 78% | L16 = 82% | L17 = 86% | L18 = 90% | L19 = 94% | L20 = 100% }} |
− | |||
}} | }} | ||
Line 1,139: | Line 1,009: | ||
| UIItemBoostSlayer.png | | UIItemBoostSlayer.png | ||
| materials = Opal | | materials = Opal | ||
− | | {{RingMats| Power | L1 = 101% | L2 = 101% | L3 = 101% | L4 = 101% | L5 = 101% | L6 = 102% | L7 = 102% | L8 = 102% | L9 = 102% | L10 = 102% | + | | {{RingMats| Power |true| L1 = 101% | L2 = 101% | L3 = 101% | L4 = 101% | L5 = 101% | L6 = 102% | L7 = 102% | L8 = 102% | L9 = 102% | L10 = 102%| L11 = 103% | L12 = 103% | L13 = 103% | L14 = 103% | L15 = 103% | L16 = 103% | L17 = 103% | L18 = 103% | L19 = 103% | L20 = 103% }} |
− | + | {{RingMats| Damage Received |true| L1 = 99% | L2 = 98% | L3 = 97% | L4 = 96% | L5 = 95% | L6 = 94% | L7 = 93% | L8 = 92% | L9 = 91% | L10 = 90% | L11 = 89% | L12 = 88% | L13 = 87% | L14 = 86% | L15 = 85% | L16 = 84% | L17 = 83% | L18 = 82% | L19 = 81% | L20 = 80% }} | |
− | {{RingMats| Damage Received | L1 = 99% | L2 = 98% | L3 = 97% | L4 = 96% | L5 = 95% | L6 = 94% | L7 = 93% | L8 = 92% | L9 = 91% | L10 = 90% | ||
− | |||
}} | }} | ||
Line 1,150: | Line 1,018: | ||
| UIItemWeakHitPPGain.png | | UIItemWeakHitPPGain.png | ||
| materials = Lapis Lazuli | | materials = Lapis Lazuli | ||
− | | {{RingMats| Active PP Recovery | L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | + | | {{RingMats| Active PP Recovery |true| L1 = 101% | L2 = 102% | L3 = 103% | L4 = 104% | L5 = 105% | L6 = 106% | L7 = 107% | L8 = 108% | L9 = 109% | L10 = 110% | L11 = 111% | L12 = 112% | L13 = 113% | L14 = 114% | L15 = 115% | L16 = 116% | L17 = 117% | L18 = 118% | L19 = 119% | L20 = 120% }} |
− | |||
}} | }} | ||
Line 1,158: | Line 1,025: | ||
| description = A Ring of friendship between Itsuki, RINA, and friends.<br>Reduces damage taken.<br>'''Cannot be traded.''' | | description = A Ring of friendship between Itsuki, RINA, and friends.<br>Reduces damage taken.<br>'''Cannot be traded.''' | ||
| UIItemFriendsProtection.png | | UIItemFriendsProtection.png | ||
− | | {{RingMats| Damage Received | L1 = 95% | L2 = 95% | L3 = 95% | L4 = 95% | L5 = 95% | L6 = 95% | L7 = 95% | L8 = 95% | L9 = 95% | L10 = 95% | + | | {{RingMats| Damage Received |true| L1 = 95% | L2 = 95% | L3 = 95% | L4 = 95% | L5 = 95% | L6 = 95% | L7 = 95% | L8 = 95% | L9 = 95% | L10 = 95% | L11 = 95% | L12 = 95% | L13 = 95% | L14 = 95% | L15 = 95% | L16 = 95% | L17 = 95% | L18 = 95% | L19 = 95% | L20 = 95% }} |
− | |||
}} | }} | ||
Line 1,169: | Line 1,035: | ||
| UIItemCStrike.png | | UIItemCStrike.png | ||
<!-- | restrictions = {{Icons|Fighter}} --> | <!-- | restrictions = {{Icons|Fighter}} --> | ||
− | | {{RingMats| Critical Power | L1 = 103% | L2 = 103% | L3 = 103% | L4 = 103% | L5 = 103% | L6 = 103% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 103% | + | | {{RingMats| Critical Power |true| L1 = 103% | L2 = 103% | L3 = 103% | L4 = 103% | L5 = 103% | L6 = 103% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 103% | L11 = 103% | L12 = 103% | L13 = 103% | L14 = 103% | L15 = 103% | L16 = 103% | L17 = 103% | L18 = 103% | L19 = 103% | L20 = 103% }} |
− | + | {{RingMats| Critical Rate Increase |true| L1 = 20% | L2 = 20% | L3 = 20% | L4 = 20% | L5 = 20% | L6 = 20% | L7 = 20% | L8 = 20% | L9 = 20% | L10 = 20% | L11 = 20% | L12 = 20% | L13 = 20% | L14 = 20% | L15 = 20% | L16 = 20% | L17 = 20% | L18 = 20% | L19 = 20% | L20 = 20% }} | |
− | {{RingMats| Critical Rate Increase | L1 = 20% | L2 = 20% | L3 = 20% | L4 = 20% | L5 = 20% | L6 = 20% | L7 = 20% | L8 = 20% | L9 = 20% | L10 = 20% | ||
− | |||
}} | }} | ||
Line 1,180: | Line 1,044: | ||
| UIItemPKeeper.png | | UIItemPKeeper.png | ||
<!-- | restrictions = {{Icons|Gunner}} --> | <!-- | restrictions = {{Icons|Gunner}} --> | ||
− | | {{RingMats| Power | L1 = 103% | L2 = 103% | L3 = 103% | L4 = 103% | L5 = 103% | L6 = 103% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 103% | + | | {{RingMats| Power |true| L1 = 103% | L2 = 103% | L3 = 103% | L4 = 103% | L5 = 103% | L6 = 103% | L7 = 103% | L8 = 103% | L9 = 103% | L10 = 103% | L11 = 103% | L12 = 103% | L13 = 103% | L14 = 103% | L15 = 103% | L16 = 103% | L17 = 103% | L18 = 103% | L19 = 103% | L20 = 103% }} |
− | + | {{RingMats| Minimum Activation HP |true| L1 = 75% | L2 = 75% | L3 = 75% | L4 = 75% | L5 = 75% | L6 = 75% | L7 = 75% | L8 = 75% | L9 = 75% | L10 = 75% | L11 = 75% | L12 = 75% | L13 = 75% | L14 = 75% | L15 = 75% | L16 = 75% | L17 = 75% | L18 = 75% | L19 = 75% | L20 = 75% }} | |
− | {{RingMats| Minimum Activation HP | L1 = 75% | L2 = 75% | L3 = 75% | L4 = 75% | L5 = 75% | L6 = 75% | L7 = 75% | L8 = 75% | L9 = 75% | L10 = 75% | ||
− | |||
}} | }} |
Revision as of 08:55, 21 April 2020
About Skill Rings
Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. There are two types of Rings: Left Rings and Right Rings. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions.
To create a Skill Ring, you must acquire the requisite items by Mining them in Free Fields via the Gathering system. Once you have acquired the items, you may either take them to the Gathering console in the Campship or the Ring Shop in Franka's Cafe to create the Ring. Almost all Rings are also tradeable and may be purchased off the Player Shop.
Once you have a Skill Ring, you may equip it from the Armor Equip menu. You may equip one Left Ring and one Right Ring each. While they may typically only be changed via this menu, you may use chat commands to switch equipped Rings on the fly.
While a Skill Ring is being worn, 5% of any accrued EXP is added to the Ring. This increases an EXP gauge on the Ring, and when it reaches 100%, the Ring "levels up". Upon a successful level up, the Grind Cap of the Ring increases, enabling you to advance its Grind Level. To Grind a Ring, the Ring must be taken to Dudu or Monica, who will also request a set of Gathering Materials in addition to Grinders. Left Rings can also add +1 to an available stat to upgrade alongside the Grind Level. Grinding Rings typically has an 80% success rate with the exception of the R/Effort Symbol Ring. Many Rings will gain boosted effectiveness when Grinded.
The Grind Requirements for most Rings are as follows:
- 30,000 Meseta Per Attempt
- + 1 ~ 5: Grinders and Rocks
- + 6 ~ 10: Grinders, Gems, and Rocks
- + 11 ~ 20: Lambda Grinders, Grinders, Gems, and Rocks
L Rings
Class Rings
Hunter
L/JG Sonic Arrow
L/JGソニックアロウ
- Description
- Sword Just Guards will execute Sonic Arrow.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/JG Heavenly F
L/JGヘブンリーF
- Description
- Wired Lance Just Guards will execute Heavenly Fall.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/JG Rising F
L/JGライシングF
- Description
- Partizan Just Guards will execute Rising Flag.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/A Wire Mode
L/Aワイヤーモード
- Description
- Wired Lance Grapple PAs will not grab the enemy.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Hunter Gear Save
L/ハンターギアセイブ
- Description
- While Hunter Gear Boost is active, decrease the Rate of Gear Drain and Consumption.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Fighter
L/TD Air Chase
L/TDエアチェイス
- Description
- Twin Dagger Normal Attacks and Photon Arts executed in the air will Chase a Locked-On Target.
INCLUDED Photon Arts: Facet Folia, Fall Nocturne, Scar Fugue
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Knuckle Chase
L/ナックルチェイス
- Description
- Knuckle Normal Attacks and Photon Arts executed on the ground will Chase a Locked-On Target.
EXCLUDED Photon Arts: Heartless Impact, Meteor Fist, Straight Charge (+ Type-0)
SPECIAL Cases: Step Attack (+ in air), Quake Howling (only in air)
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/DS Kamaitachi
L/DSカマイタチ
- Description
- Double Saber Photon Arts can activate Kamaitachi without Gear Consumption.
EXCLUDED Photon Arts: Chaos Riser, Hurricane Sender
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Slow Fi Action
L/スローFiアクション
- Description
- Decrease the Speed of Weapon Actions executed with Fighter Weapons.
- Ring Stats:
- 1~20
- 1~20
Bouncer
L/DB Snatch
L/DBスナッチ
- Description
- Inflicts striking damage to enemies when moving using the Dual Blade weapon action.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/PB Homing
L/PBホーミング
- Description
- Adds a Homing Property to a Dual Blade's Photon Blade on Weapon Action.
- Ring Stats:
- 1~20
- 1~20
L/JB Elemental Keep
L/JBエレメンタルキープ
- Description
- Element is kept upon performing a weapon action. Elemental Burst is no longer activated.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/JB Tech Arts SC
L/JBテックアーツSC
- Description
- Technique charge time is shortened when following a Jet Boots PA.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Ranger
L/Standing Sign
L/スタンディングサイン
- Description
- A symbol appears when Standing Snipe is active.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/P Weak Bullet
L/Pウィークバレット
- Description
- Weak Bullet hits through walls.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/A Launcher Mode
L/Aランチャーモード
- Description
- Causes Launcher normal attacks to fire in a parabola. Increases damage and blast radius of normal attacks.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
L/L Non Weak Bonus
L/Lノンウィークボーナス
- Description
- The effect of the Skill "Weak Hit Advance" is applied to all Launcher damage.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Gunner
L/Front S Roll
L/フロントSロール
- Description
- Enables performing a Stylish Roll in a forwards direction.
- Ring Stats:
- 1~20
- 1~20
L/High Time Keep
L/ハイタイムキープ
- Description
- Increases the damage you can take during Showtime before High Time resets.
- Ring Stats:
- 1~20
- 1~20
L/T Machine Gun S Up
L/TマシンガンSアップ
- Description
- Increases Striking and Ranged damage if a Stance is active while Twin Machineguns are equipped.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Braver
L/Katana Gear Guard R
L/カタナギアガードR
- Description
- If the Gear Gauge is maxed, hold the Guard button for three seconds to forcefully activate Katana Gear.
- Ring Stats:
- 1~20
- 1~20
L/Short Combat
L/ショートコンバット
- Description
- Normal attacks in Katana Combat will not chase targets.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Katana C Count Up
L/カタナCカウントアップ
- Description
- Increases the number of hits each hit inflicted counts for in Katana Combat.
- Ring Stats:
- 1~20
- 1~20
L/Bullet Bow Homing
L/バレットボウホーミング
- Description
- Adds a Homing Property to a Bullet Bow's Charged Normal Attack.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Force
L/A Rod Shoot Mode
L/Aロッドシュートモード
- Description
- Rod Shoot projectiles explode on contact.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Techer
L/Wand E Change
L/ウォンドEチェンジ
- Description
- While wielding a Wand, charge a Technique to change the active Element of your weapon and Tech Explosions.
- Ring Stats:
- 1~20
- 1~20
L/A. Wand E. Change
L/AウォンドEチェンジ
- Description
- While wielding a Wand, charge a Technique to change the active Element of your weapon and Tech Explosions.
Excludes Zanverse, Megiverse, and Zondeel.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/R R Field
L/RRフィールド
- Description
- Reduce the recast time of Reverser Field.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
Summoner
L/Near Auto Target
L/ニアオートターゲット
- Description
- Pets will automatically attack nearby enemies.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Phantom
L/Ph Step Shift
L/Phステップシフト
- Description
- If a Photon Arts is used during Phantom Step, it becomes a Shift PA.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Ph Marker Bomb
L/Phマーカーボム
- Description
- Marker detonation occurs at the location where the Phantom Marker was placed.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Ph Lock-On Bomb
L/Phロックオンボム
- Description
- Marker detonation occurs on the locked-on location.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Etoile
L/Easy Full Connect
L/イージーフルコネクト
- Description
- After using Step Edge, Full Connects require half-gear gauge.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
Utility Rings
Movement
L/Slow Dive Roll
L/スローダイブロール
- Description
- Slows down the animation of Dive Roll and increases its invulnerability.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Short Mirage
L/ショートミラージュ
- Description
- Reduces the travel distance and animation of Mirage Escape.
- Ring Stats:
- 1~20
- 1~20
L/Just Reversal B
L/ジャストリバーサルB
- Description
- Performing a Just Reversal creates a blast that damages and inflicts the Stun status on nearby enemies.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Jumping Dodge
L/ジャンピングドッジ
- Description
- Enables use of the Active Skill "Jumping Dodge".
Instantaneously gain altitude while evading attacks.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Technique
L/Tech C Parrying
L/テックCパリング
- Description
- Charging a Technique creates Just Guard frames on startup.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Peace Zondeel
L/ピースゾンディール
- Description
- Your Zondeel will not detonate when struck by a Lightning Technique.
- Ring Stats:
- 1~20
- 1~20
L/Talis Keep Long
L/タリスキープロング
- Description
- Extends the duration of a thrown Talis before it disappears.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Item
L/Mate Lovers
L/メイトラバーズ
- Description
- Speeds up the consumption animation of Mates and increases their recovery rate.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Atomizer Lovers
L/アトマイザーラバーズ
- Description
- Speeds up the consumption animation of Atomizers and increases their recovery rate.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Mag
L/Mag Excite
L/マグエキサイト
- Description
- Increases the power of your MAG's Auto Action and reduces its cooldown.
- Ring Stats:
- 1~20
- 1~20
- 1~20
A.I.S
L/Quick Blaster
L/クイックブラスター
- Description
- Speeds up firing animation of the Photon Blaster, but reduces turn speed while firing.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Wide Area Heal
L/ワイドエリアヒール
- Description
- Increases the area of effect of Area Heal.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
L/Light Armor
L/ライトアーマー
- Description
- Reduces the PP cost of Dash, but increases damage taken.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
L/Early Rise
L/アーリィライズ
- Description
- In Quests with infinite A.I.S. usage, reduce the respawn period of the A.I.S.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Other
L/Party of Toughness
L/パーティーオブタフネス
- Description
- Reduces damage taken based on the number of players in your Party.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
L/Stealth Attack
L/ステルスアタック
- Description
- Reduce the amount of Hate generated by attacks.
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
Combined Skill Rings
L/JG Counter
L/JGカウンター
- Description
- Bestows the effects of "JG Sonic Arrow", "JG Rising Flag",
and "JG Heavenly Fall" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Chase W Support
L/チェイスWサポート
- Description
- Bestows the effects of "DS Kamaitachi", "TD Air Chase",
and "Knuckle Chase" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Time & Roll
L/タイムエンロール
- Description
- Bestows the effects of "High Time Keep" and "Front Dive Roll" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Defense Tech
L/デフェンステック
- Description
- Bestows the effects of "Tech C Parrying" and "Short Mirage" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Brave Power
L/ブレイブパワー
- Description
- Bestows the effects of "Katana C Count Up" and "Bullet Bow Homing" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Kick & Snatch
L/キックエンスナッチ
- Description
- Bestows the effects of "DB Snatch" and "JB Tech Arts SC" at Lv. 20.
- Ring Stats:
- 1~20
- 1~20
- 1~20
Removed
The following Rings were removed from the game and replaced by Class Skills.
L/Step Jump
L/ステップジャンプ
- Description
- Press the Jump button right after a Step to reach running speed instantly.
-October 8, 2018 Update-
Skill can be learned at Lv.10.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Step JA Combo
L/ステップJAコンボ
- Description
- Step creates a Just Attack circle.
- Ring Stats:
- 1~20
- 1~20
- 1~20
L/Air Reversal
L/エアリバーサル
- Description
- Enables performing a Just Reversal while in midair.
-October 8, 2018 Update-
Skill can be learned at Lv.30
- Ring Stats:
- 1~20
- 1~20
L/J Reversal JA Combo
L/JリバーサルJAコンボ
- Description
- Just Reversal creates a Just Attack circle.
-October 8, 2018 Update-
Skill can be learned at Lv.30
- Ring Stats:
- 1~20
- 1~20
- 1~20
- 1~20
R Rings
Class Rings
Hunter
R/Massive Hunter
R/マッシブハンター
- Description
- Enables use of the Active Skill "Massive Hunter".
For a period of time, nullify knockback and reduce damage taken.
- Ring Stats:
R/Healing Guard
R/ヒーリングガード
- Description
- Blocking an attack restores HP.
- Ring Stats:
Fighter
R/C Strike Strike
R/Cストライク打撃
- Description
- Increases the Critical Hit Rate of Striking attacks and increases the damage of Critical Hits.
- Ring Stats:
R/C Strike Shoot
R/Cストライク射撃
- Description
- Increases the Critical Hit Rate of Ranged attacks and increases the damage of Critical Hits.
- Ring Stats:
R/C Strike Tech
R/Cストライク法撃
- Description
- Increases the Critical Hit Rate of Technique attacks and increases the damage of Critical Hits.
- Ring Stats:
R/Tech Arts JAPPS
R/テックアーツJAPPS
- Description
- When chaining different Photon Arts or Techniques, reduce the PP cost of the next Photon Art/Technique.
- Ring Stats:
R/Adrenaline
R/アドレナリン
- Description
- Increase the duration granted by each tick of Shifta and Deband.
- Ring Stats:
Bouncer
R/Critical Field
R/クリティカルフィールド
- Description
- Enables use of the Active Skill "Critical Field".
For a period of time, generate a field that increases the Critical Hit Rate of all nearby players.
- Ring Stats:
R/EPPR Field
R/EPPRフィルド
- Description
- Enables use of the Active Skill "Elemental PP Restorate Field".
For a period of time, generate a field that increases PP recovery on hit when striking an enemy's elemental weakness.
No effect on Hero.
- Ring Stats:
- Description
- When healing, distribute a percentage of the amount healed to nearby players.
- Ring Stats:
R/J Reversal PP Gain
R/JリバーサルPPゲイン
- Description
- Just Reversal restores a percentage of your maximum PP.
- Ring Stats:
Ranger
R/Killing Bonus
R/キリングボーナス
- Description
- Restores PP when enemies are defeated close to you.
- Ring Stats:
Gunner
R/P Keeper Strike
R/Pキーパー打撃
- Description
- Increases the damage of Striking attacks when your HP is above a certain percentage.
- Ring Stats:
R/P Keeper Shoot
R/Pキーパー射撃
- Description
- Increases the damage of Ranged attacks when your HP is above a certain percentage.
- Ring Stats:
R/P Keeper Tech
R/Pキーパー法撃
- Description
- Increases the damage of Technique attacks when your HP is above a certain percentage.
- Ring Stats:
Braver
R/Attack Advance
R/アタックアドバンス
- Description
- Increases the damage of normal attacks.
No effect on Hero.
- Ring Stats:
R/Quick Mate
R/クイックメイト
- Description
- Increases the consumption speed of Mates.
- Ring Stats:
R/J Reversal Cover
R/Jリバーサルカバー
- Description
- Just Reversal restores a percentage of your maximum HP.
- Ring Stats:
Force
R/Photon Flare
R/フォトンフレア
- Description
- Enables use of the Active Skill "Photon Flare".
For a period of time, increase your base T-ATK.
- Ring Stats:
R/Flame T S Charge
R/フレイムTSチャージ
- Description
- Reduces the charge duration of Fire-type Techniques.
- Ring Stats:
Techer
R/PP Convert
R/コンバート
- Description
- Enables use of the Active Skill "PP Convert".
For a period of time, reduce your maximum HP to increase natural PP regeneration rate.
- Ring Stats:
R/Wide Support
R/ワイドサポート
- Description
- Increases the range of Support Techniques.
- Ring Stats:
Summoner
R/HP Restorate
R/HPリストレイト
- Description
- Restores HP over time when your HP falls below a certain percentage.
- Ring Stats:
Utility Rings
Effort Symbol
R/Effort Symbol
R/エフォートシンボル
- Description
- Increases damage and Critical Hit Rate while reducing damage taken.
Displays a visual effect in Quests.
Cannot be traded.
- Ring Stats:
Guard
R/Burn Guard
R/バーンガード
- Description
- Grants resistance to the "Burn" Status.
- Ring Stats:
R/Freeze Guard
R/フリーズガード
- Description
- Grants resistance to the "Freeze" Status.
- Ring Stats:
R/Shock Guard
R/ショックガード
- Description
- Grants resistance to the "Shock" Status.
- Ring Stats:
R/Mirage Guard
R/ミラージュガード
- Description
- Grants resistance to the "Mirage" Status.
- Ring Stats:
R/Panic Guard
R/パニックガード
- Description
- Grants resistance to the "Panic" Status.
- Ring Stats:
R/Poison Guard
R/ポイズンガード
- Description
- Grants resistance to the "Poison" Status.
- Ring Stats:
Other
R/Boost Slayer
R/ブーストスレイヤー
- Description
- Increase damage dealt to Boosted enemies and reduce damage taken from them.
- Ring Stats:
R/Weak Hit PP Gain
R/ウィークヒットPPゲイン
- Description
- Increase active PP restoration when attacking a weak point.
- Ring Stats:
R/Friends Protection
R/フレンズプロテクション
- Description
- A Ring of friendship between Itsuki, RINA, and friends.
Reduces damage taken.
Cannot be traded.
- Ring Stats:
- Materials
- None
Combined Skill Rings
R/C-Strike
R/Cストライク
- Description
- Increases critical damage and critical hit rate percentage.
- Ring Stats:
R/P-Keeper
R/Pキーパー
- Description
- Increases damage when HP is above a certain value.
- Ring Stats:
- Materials
- None