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Difference between revisions of "Exium Bunker"
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* This weapon's Potential has the following effects: | * This weapon's Potential has the following effects: | ||
** The Photon Art "Zero Distance" gains 3x damage and its PP cost is reduced to 1. Upon usage, the Potential's effect goes into cooldown for 60 seconds. | ** The Photon Art "Zero Distance" gains 3x damage and its PP cost is reduced to 1. Upon usage, the Potential's effect goes into cooldown for 60 seconds. | ||
− | |||
** After 60 seconds pass or an attack is evaded with Dive Roll, the Potential's effect can be used again, signified by a red glow surrounding the "pile" contained within the weapon. | ** After 60 seconds pass or an attack is evaded with Dive Roll, the Potential's effect can be used again, signified by a red glow surrounding the "pile" contained within the weapon. | ||
}} | }} |
Revision as of 07:13, 25 December 2018
Ability IV | |||||||
Zero Distance | |||||||
This potential hasn't been defined. It can be defined here: [1] | |||||||
This potential hasn't been defined. It can be defined here: [2] | |||||||
This potential hasn't been defined. It can be defined here: [3] |
Drop Info
- Merry Christmas on Ice 2018 (XH)
- SP Collection File
Additional Info
- This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
- This weapon's Potential has the following effects:
- The Photon Art "Zero Distance" gains 3x damage and its PP cost is reduced to 1. Upon usage, the Potential's effect goes into cooldown for 60 seconds.
- After 60 seconds pass or an attack is evaded with Dive Roll, the Potential's effect can be used again, signified by a red glow surrounding the "pile" contained within the weapon.