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Difference between revisions of "Boots of Djibril"

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* This weapon's Potential has the following effects:
 
* This weapon's Potential has the following effects:
 
** Upon inflicting damage, the weapon will begin "recording" damage dealt over a period of 7 seconds. The activation of this effect is marked by a purple aura appearing around the character.
 
** Upon inflicting damage, the weapon will begin "recording" damage dealt over a period of 7 seconds. The activation of this effect is marked by a purple aura appearing around the character.
** Once the time period has elapsed, the weapon will release a blast that hits all nearby targets for ?% of the damage inflicted between the initial trigger and the activation. Once used, the blast will enter a 10 second cooldown period before it is able to be triggered again.
+
** Once the time period has elapsed, the weapon will release a blast that hits all nearby targets for 15% of the damage inflicted between the initial trigger and the activation. Once used, the blast will enter a 10 second cooldown period before it is able to be triggered again.
 
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Latest revision as of 18:15, 12 October 2018

Boots of Djibril
ブーツオブジブリル
UIItemBootsOfDjibril.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 480 DEX
Type: Jet Boots
Classes: Bouncer
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1409
1902
Grind
R-ATK
0
0
Attribute
T-ATK
1435
1937
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Ability IV
Supported S-Class Tiers
S Class Ability 3
Potential
Divine Protection
Lv. 1
Increase Power by 5%. Unleash a follow-up attack that damages your surroundings after performing an attack.
Lv. 2
Increase Power by 6%. Unleash a follow-up attack that damages your surroundings after performing an attack.
Lv. 3
Increase Power by 7%. Unleash a follow-up attack that damages your surroundings after performing an attack.

Drop Info

  • Perpetual Madness (XH)

Additional Info

  • This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
  • Based on the Boots of Serafi.
  • This weapon's Potential has the following effects:
    • Upon inflicting damage, the weapon will begin "recording" damage dealt over a period of 7 seconds. The activation of this effect is marked by a purple aura appearing around the character.
    • Once the time period has elapsed, the weapon will release a blast that hits all nearby targets for 15% of the damage inflicted between the initial trigger and the activation. Once used, the blast will enter a 10 second cooldown period before it is able to be triggered again.