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Difference between revisions of "Powerful Blow"

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(Created page with "{{Weapon |JapaneseName=パワフルブロウ |Rarity=14 |StatsRequirement=800 |StatsType=S-ATK |WeaponType=Knuckles |Classes=Fighter |Potential=迅速果敢 |SpecialAbilityFac...")
 
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|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 
* This weapon's Potential has the following effect:
 
* This weapon's Potential has the following effect:
** Active PP Regeneration becomes 0. This applies regardless of sheathe state.
+
** Natural PP Regeneration becomes 0. This applies regardless of sheathe state.
 
** Upon successfully evading an attack with Sway or Step, recover 50/70/100 PP based on Potential Level.
 
** Upon successfully evading an attack with Sway or Step, recover 50/70/100 PP based on Potential Level.
 
}}
 
}}

Revision as of 06:01, 13 September 2018

Powerful Blow
パワフルブロウ
UIItemPowerfulBlow.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 800 S-ATK
Type: Knuckles
Classes: Fighter
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1544
2084
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Ability IV
Potential
迅速果敢
Lv. 1
This potential hasn't been defined. It can be defined here: [1]
Lv. 2
This potential hasn't been defined. It can be defined here: [2]
Lv. 3
This potential hasn't been defined. It can be defined here: [3]

Drop Info

  • Moonlight Guar Zigmorde (Lv. 81+)
  • Moonlight Gigur Gunnegam (Lv. 81+)

Additional Info

  • This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
  • This weapon's Potential has the following effect:
    • Natural PP Regeneration becomes 0. This applies regardless of sheathe state.
    • Upon successfully evading an attack with Sway or Step, recover 50/70/100 PP based on Potential Level.