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Difference between revisions of "Units"

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==Overview==
 
==Overview==
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There are about four categories of resistance in-game: Striking, Ranged, Technique, and Elemental Resistance, which compromises of the six Elements; Fire, Ice, Wind, Lightning, Light, Dark Resistances. Although, it if common to assume that attacks can be a hybrid, that of which can be Striking and Elemental, the game only takes one type into consideration for the computation in regards to resistances.
 
There are about four categories of resistance in-game: Striking, Ranged, Technique, and Elemental Resistance, which compromises of the six Elements; Fire, Ice, Wind, Lightning, Light, Dark Resistances. Although, it if common to assume that attacks can be a hybrid, that of which can be Striking and Elemental, the game only takes one type into consideration for the computation in regards to resistances.
  
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[[Category:Units]]
 
[[Category:Units]]

Revision as of 10:24, 6 February 2018

Rear Unit Rear Units Arm Unit Arm Units Leg Unit Leg Units
Sub Units
Set Effects

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Overview

Units are Equipment used by the Player primarily to increase defensive stats such as S-DEF S-DEF, R-DEF R-DEF, T-DEF T-DEF, etc., although certain Units do have inherent offensive stats in them. There are four types of Units currently in-game: Rear Unit Rear Unit, Arm Unit Arm Unit, Leg Unit Leg Unit, and Sub Unit Sub Unit. In addition to this, pairing up or having a set of a Unit and/or Weapon Series can give additional stats called Set Bonus.

Player Damage Resistances

There are about four categories of resistance in-game: Striking, Ranged, Technique, and Elemental Resistance, which compromises of the six Elements; Fire, Ice, Wind, Lightning, Light, Dark Resistances. Although, it if common to assume that attacks can be a hybrid, that of which can be Striking and Elemental, the game only takes one type into consideration for the computation in regards to resistances.

Rear Unit Rear Units Arm Unit Arm Units Leg Unit Leg Units
Sub Units
Set Effects

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