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Difference between revisions of "Template:Potential level"

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     | 2 = Boosts damage by 9% and increases PP recovered when attacking by 30%
 
     | 2 = Boosts damage by 9% and increases PP recovered when attacking by 30%
 
     | 3 = Boosts damage by 12% and increases PP recovered when attacking by 40%     
 
     | 3 = Boosts damage by 12% and increases PP recovered when attacking by 40%     
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| Eternal Operation Device=
 
| Eternal Operation Device=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 3 = Boosts the effects of Elemental Conversion (50% matching element, 200% other element) and decreases PP Consumption by 3 per cast.     
 
     | 3 = Boosts the effects of Elemental Conversion (50% matching element, 200% other element) and decreases PP Consumption by 3 per cast.     
 
     | X = * So what this means is the attribute conversion rate at Element Conversion level 5 and potential level 3 is 75% for all elements. Elemental Conversion is normally 50% for matching element, 25% for other elements.
 
     | X = * So what this means is the attribute conversion rate at Element Conversion level 5 and potential level 3 is 75% for all elements. Elemental Conversion is normally 50% for matching element, 25% for other elements.
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| 風視の太刀=
 
| 風視の太刀=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = Boosts the effects of Katana Gear by ?%. Gear fills up when the weapon is unsheathed by ?% rate.
 
     | 2 = Boosts the effects of Katana Gear by ?%. Gear fills up when the weapon is unsheathed by ?% rate.
 
     | 3 = Boosts the effects of Katana Gear by 12%. Gear fills up when the weapon is unsheathed by ?% rate.     
 
     | 3 = Boosts the effects of Katana Gear by 12%. Gear fills up when the weapon is unsheathed by ?% rate.     
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    }}
 
| 古の針散弾=
 
| 古の針散弾=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
 
     | 2 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
 
     | 3 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
 
     | 3 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
}}
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    }}
 
| 雪白散華=
 
| 雪白散華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = Increase chance to inflict Status effects to enemies and increases power by 9%. 7% additional power against Status inflicted enemies.
 
     | 2 = Increase chance to inflict Status effects to enemies and increases power by 9%. 7% additional power against Status inflicted enemies.
 
     | 3 = Increase chance to inflict Status effects to enemies and increases power by 10%. 10% additional power against Status inflicted enemies.
 
     | 3 = Increase chance to inflict Status effects to enemies and increases power by 10%. 10% additional power against Status inflicted enemies.
}}
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    }}
 
| 雪光凜華=
 
| 雪光凜華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = Increase chance to inflict Status effects to enemies and increases power by 9%. 7% additional power against Status inflicted enemies.
 
     | 2 = Increase chance to inflict Status effects to enemies and increases power by 9%. 7% additional power against Status inflicted enemies.
 
     | 3 = Increase chance to inflict Status effects to enemies and increases power by 10%. 10% additional power against Status inflicted enemies.
 
     | 3 = Increase chance to inflict Status effects to enemies and increases power by 10%. 10% additional power against Status inflicted enemies.
}}
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    }}
 
| 雪駆祝華=
 
| 雪駆祝華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = Damage recieved by Pets is reduced by 4%, Pet HP regererates by 7% every 10 seconds.
 
     | 2 = Damage recieved by Pets is reduced by 4%, Pet HP regererates by 7% every 10 seconds.
 
     | 3 = Damage recieved by Pets is reduced by 5%, Pet HP regenerates by 10% every 10 seconds.
 
     | 3 = Damage recieved by Pets is reduced by 5%, Pet HP regenerates by 10% every 10 seconds.
}}
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    }}
 
| 闘士の闘法=
 
| 闘士の闘法=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = When subclassing Fighter, increases Critical Chance by 20% and Critical Damage by 12%.
 
     | 2 = When subclassing Fighter, increases Critical Chance by 20% and Critical Damage by 12%.
 
     | 3 = When subclassing Fighter, increases Critical Chance by 30% and Critical Damage by 14%.
 
     | 3 = When subclassing Fighter, increases Critical Chance by 30% and Critical Damage by 14%.
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| 勇士の闘法=
 
| 勇士の闘法=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 2 = When subclassing Braver, increases Damage by 10% and reduces PP Consumption by 20%.
 
     | 2 = When subclassing Braver, increases Damage by 10% and reduces PP Consumption by 20%.
 
     | 3 = When subclassing Braver, increases Damage by 12% and reduces PP Consumption by 30%.
 
     | 3 = When subclassing Braver, increases Damage by 12% and reduces PP Consumption by 30%.
}}
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    }}
 
| 必撃猛襲=
 
| 必撃猛襲=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 3 = Increase Critical Power by 18% and Critical Hit Rate by 70%.
 
     | 3 = Increase Critical Power by 18% and Critical Hit Rate by 70%.
 
     | weaponoid = true
 
     | weaponoid = true
}}
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    }}
 
| 剛勇不撓の闘志=
 
| 剛勇不撓の闘志=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 3 = Increase Critical Power by 25% and Critical Hit Rate by 15%.
 
     | 3 = Increase Critical Power by 25% and Critical Hit Rate by 15%.
 
     | weaponoid = true
 
     | weaponoid = true
}}
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    }}
 
| 清明なる闘志=
 
| 清明なる闘志=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 3 = Increase Attack PP Recovery by 20%, Automatic PP Recovery by 40%, and Power by 10%.
 
     | 3 = Increase Attack PP Recovery by 20%, Automatic PP Recovery by 40%, and Power by 10%.
 
     | weaponoid = true
 
     | weaponoid = true
}}
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    }}
 
  | 限定硬練=
 
  | 限定硬練=
 
+
  {{#switch: {{{2}}}
 
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 20% and damage taken is reduced by 10%.
 
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 20% and damage taken is reduced by 10%.
 
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 22%  and damage taken is reduced by 12%.
 
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 22%  and damage taken is reduced by 12%.
 
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 25%  and damage taken is reduced by 15%.
 
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 25%  and damage taken is reduced by 15%.
 
     | weaponoid = true
 
     | weaponoid = true
}}
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    }}
 
| 縛光撃陣=
 
| 縛光撃陣=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
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     | 3 = Increased chance to inflict Shock, damage is increased by 27% when attacking an enemy that is inflicted with Shock.
 
     | 3 = Increased chance to inflict Shock, damage is increased by 27% when attacking an enemy that is inflicted with Shock.
 
     | weaponoid = true
 
     | weaponoid = true
}}
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    }}
 +
 
 
  | #default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Potential_level&action=edit]
 
  | #default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Potential_level&action=edit]
 
}}</includeonly><noinclude>
 
}}</includeonly><noinclude>

Revision as of 08:37, 27 January 2017