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Difference between revisions of "Template:Potential level"

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(delete duplicate glimmering fluoresence entry)
m (Add Red Recalescence; testing out hidden=true flag)
(5 intermediate revisions by the same user not shown)
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  | Steadfast Reaper=
 
  | Steadfast Reaper=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Standing Snipe by 7%
+
     | 1 = Boosts damage while holding still by 7%
     | 2 = Boosts the effect of Standing Snipe by 9%
+
     | 2 = Boosts damage while holding still by 9%
     | 3 = Boosts the effect of Standing Snipe by 11%
+
     | 3 = Boosts damage while holding still by 11%
 
     }}
 
     }}
 
  | Eternal Trap=
 
  | Eternal Trap=
Line 1,294: Line 1,294:
 
     | 2 = Boosts the damage of Cosmos Breaker by 17%
 
     | 2 = Boosts the damage of Cosmos Breaker by 17%
 
     | 3 = Boosts the damage of Cosmos Breaker by 20%
 
     | 3 = Boosts the damage of Cosmos Breaker by 20%
 +
    }}
 +
| Traditional Spark=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Boosts the damage of Diffuse Shell by 14%
 +
    | 2 = Boosts the damage of Diffuse Shell by 17%
 +
    | 3 = Boosts the damage of Diffuse Shell by 20%
 
     }}
 
     }}
 
  | Heroic Spin=
 
  | Heroic Spin=
Line 1,477: Line 1,483:
 
     | 2 = Increases S-DEF by 105, striking and ranged damage by 15% during Guard Stance.
 
     | 2 = Increases S-DEF by 105, striking and ranged damage by 15% during Guard Stance.
 
     | 3 = Increases S-DEF by 15, striking and ranged damage by 18% during Guard Stance.
 
     | 3 = Increases S-DEF by 15, striking and ranged damage by 18% during Guard Stance.
 +
    }}
 +
| Hurricane Shooter=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Boosts damage while moving by 25%.
 +
    | 2 = Boosts damage while moving by 27%.
 +
    | 3 = Boosts damage while moving by 30%.
 
     }}  
 
     }}  
 
  | Immediate Counter=
 
  | Immediate Counter=
Line 1,506: Line 1,518:
 
     | 2 = Boosts the damage of Rising Flag by 13%
 
     | 2 = Boosts the damage of Rising Flag by 13%
 
     | 3 = Boosts the damage of Rising Flag by 17%
 
     | 3 = Boosts the damage of Rising Flag by 17%
 +
    }}
 +
| Red Recalescence=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Boosts damage when using extended weapons by 14%.
 +
    | 2 = Boosts damage when using extended weapons by 15%.
 +
    | 3 = Boosts damage when using extended weapons by 16%.
 +
    | hidden = true
 
     }}
 
     }}
 
  }}
 
  }}
 
  | #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Potslevel&action=edit]]
 
  | #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Potslevel&action=edit]]
 
}}
 
}}

Revision as of 01:14, 4 February 2016

This potential hasn't been defined. It can be defined here: [[1]]