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(delete duplicate glimmering fluoresence entry) |
Electrolytes (talk | contribs) m (Add Red Recalescence; testing out hidden=true flag) |
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(5 intermediate revisions by the same user not shown) | |||
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| Steadfast Reaper= | | Steadfast Reaper= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = | + | | 1 = Boosts damage while holding still by 7% |
− | | 2 = Boosts | + | | 2 = Boosts damage while holding still by 9% |
− | | 3 = Boosts | + | | 3 = Boosts damage while holding still by 11% |
}} | }} | ||
| Eternal Trap= | | Eternal Trap= | ||
Line 1,294: | Line 1,294: | ||
| 2 = Boosts the damage of Cosmos Breaker by 17% | | 2 = Boosts the damage of Cosmos Breaker by 17% | ||
| 3 = Boosts the damage of Cosmos Breaker by 20% | | 3 = Boosts the damage of Cosmos Breaker by 20% | ||
+ | }} | ||
+ | | Traditional Spark= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Boosts the damage of Diffuse Shell by 14% | ||
+ | | 2 = Boosts the damage of Diffuse Shell by 17% | ||
+ | | 3 = Boosts the damage of Diffuse Shell by 20% | ||
}} | }} | ||
| Heroic Spin= | | Heroic Spin= | ||
Line 1,477: | Line 1,483: | ||
| 2 = Increases S-DEF by 105, striking and ranged damage by 15% during Guard Stance. | | 2 = Increases S-DEF by 105, striking and ranged damage by 15% during Guard Stance. | ||
| 3 = Increases S-DEF by 15, striking and ranged damage by 18% during Guard Stance. | | 3 = Increases S-DEF by 15, striking and ranged damage by 18% during Guard Stance. | ||
+ | }} | ||
+ | | Hurricane Shooter= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Boosts damage while moving by 25%. | ||
+ | | 2 = Boosts damage while moving by 27%. | ||
+ | | 3 = Boosts damage while moving by 30%. | ||
}} | }} | ||
| Immediate Counter= | | Immediate Counter= | ||
Line 1,506: | Line 1,518: | ||
| 2 = Boosts the damage of Rising Flag by 13% | | 2 = Boosts the damage of Rising Flag by 13% | ||
| 3 = Boosts the damage of Rising Flag by 17% | | 3 = Boosts the damage of Rising Flag by 17% | ||
+ | }} | ||
+ | | Red Recalescence= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Boosts damage when using extended weapons by 14%. | ||
+ | | 2 = Boosts damage when using extended weapons by 15%. | ||
+ | | 3 = Boosts damage when using extended weapons by 16%. | ||
+ | | hidden = true | ||
}} | }} | ||
}} | }} | ||
| #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Potslevel&action=edit]] | | #default = This potential hasn't been defined. It can be defined here: [[http://nanapedia-pso2.shoutwiki.com/w/index.php?title=Template:Potslevel&action=edit]] | ||
}} | }} |
Revision as of 01:14, 4 February 2016
This potential hasn't been defined. It can be defined here: [[1]]