Main Page

Difference between revisions of "User:Nishikawa/SuperSekrit"

From Arks-Visiphone
Jump to navigation Jump to search
Line 1: Line 1:
==L Rings==
+
{{NUnit|Head}}
===Class Rings===
+
{{NUnit|Body|2|Bersize|Leg / Bersize a|レッグ/バーサイスa|SDEF|34|18|21|21|25|29|29|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
{{NRing|Head|{{NUI|UIClassHu}} Hunter}}
+
{{NUnit|Body|2|Bertiray|Leg / Bertiray a|レッグ/バーティレイa|SDEF|137|41|46|46|57|64|64|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
{{NRing|Body|L|4|HunterGearSave|L/Hunter Gear Save|L/ハンターギアセイブ|Hunter Gear Save
+
{{NUnit|Body|2|Berglide|Leg / Berglide a|レッグ/バーゴライドa|SDEF|239|64|73|73|89|102|102|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
While Hunter Gear Boost is active, decrease the Rate of Gear Drain and Consumption.|3|SATK|RATK|DEX||Emerald}}
+
{{NUnit|Body|3|Bersize|Leg / Bersize b|レッグ/バーサイスb|SDEF|85|29|33|33|40|46|46|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
{{NRing|Stat|Gear Consumption Rate}} || 75% || 74% || 73% || 72% || 71% || 70% || 69% || 68% || 67% || 66% || 65%|| 64% || 63% || 62% || 61% || 60% || 59% || 58% || 55% || 50%
+
{{NUnit|Body|3|Bertiray|Leg / Bertiray b|レッグ/バーティレイb|SDEF|188|52|60|60|72|84|84|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
{{NRing|Stat|Gear Drain Rate}} || 75% || 74% || 73% || 72% || 71% || 70% || 69% || 68% || 67% || 66% || 65%|| 64% || 63% || 62% || 61% || 60% || 59% || 58% || 55% || 50%
+
{{NUnit|Body|3|Berglide|Leg / Berglide b|レッグ/バーゴライドb|SDEF|280|76|87|87|106|121|121|20|0|0|0|0|0|0|0|0|4|0|0|4|0|0}}
{{NRing|Null}}
+
{{NUnit|Body|6|Bersize|Leg / Bersize c|レッグ/バーサイスc|SDEF|450|110|126|126|154|176|176|30|0|0|0|0|0|0|0|0|6|0|0|6|0|0}}
{{NRing|Body|L|4|JGSonicArrow|L/JG Sonic Arrow|L/JGソニックアロウ|Just Guard Sonic Arrow
+
{{NUnit|Body|12|ZeinesisRem|Leg / Zeinesis Rem|レッグ/ゼイネシスレム|TDEF|450|240|244|249|336|341|348|120|4|15|15|15|0|3|2|3|2|2|2|2|2|2}}
Sword Just Guards will execute Sonic Arrow.|3|SATK|RATK|DEX||Amethyst}}
+
{{NUnit|Body|12|QliphadRem|Leg / Qliphad Rem|レッグ/ゼイネシスレム|RDEF|450|230|236|231|322|330|324|40|13|35|35|35|0|2|1|2|0|0|0|0|0|0}}
{{NRing|Stat|Power}} || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 
{{NRing|Stat|PP Consumption}} || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 
{{NRing|Null}}
 
{{NRing|Body|L|4|JGHeavenlyF|L/JG Heavenly F|L/JGヘブンリーF|Just Guard Heavenly Fall
 
Wired Lance Just Guards will execute Heavenly Fall.|3|SATK|RATK|DEX||Sapphire}}
 
{{NRing|Stat|Power}} || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 
{{NRing|Stat|PP Consumption}} || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 
{{NRing|Null}}
 
{{NRing|Body|L|4|JGRisingF|L/JG Rising F|L/JGライシングF|Just Guard Rising Flag
 
Partizan Just Guards will execute Rising Flag.|3|SATK|RATK|DEX||Opal}}
 
{{NRing|Stat|Power}} || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 
{{NRing|Stat|PP Consumption}} || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassFi}} Fighter}}
 
{{NRing|Body|L|3|SlowFiAction|L/Slow Fi Action|L/スローFiアクション|Slow Fighter Action
 
Decrease the Speed of Weapon Actions executed with Fighter Weapons.|2|SATK|SDEF|||Moonstone}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|TDAirChase|L/TD Air Chase|L/TDエアチェイス|Twin Dagger Air Chase
 
Twin Dagger Normal Attacks and Photon Arts executed in the air will Chase a Locked-On Target.
 
<BR><BR>INCLUDED Photon Arts: Facet Folia, Fall Nocturne, Scar Fugue|3|SATK|TATK|DEX||Emerald}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|4|DSKamaitachi|L/DS Kamaitachi|L/DSカマイタチ|Double Saber Kamaitachi
 
Double Saber Photon Arts can activate Kamaitachi without Gear Consumption.
 
<BR><BR>EXCLUDED Photon Arts: Chaos Riser, Hurricane Sender|3|SATK|TATK|DEX||Opal}}
 
{{NRing|Stat|Power}} || colspan="20" | 100%
 
{{NRing|Stat|Activation Rate}} || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|KnuckleChase|L/Knuckle Chase|L/ナックルチェイス|Knuckle Chase
 
Knuckle Normal Attacks and Photon Arts executed on the ground will Chase a Locked-On Target.
 
<BR><BR>EXCLUDED Photon Arts: Heartless Impact, Meteor Fist, Straight Charge (+ Type-0)
 
<BR>SPECIAL Cases: Step Attack (+ in air), Quake Howling (only in air)|3|SATK|TATK|DEX||Amethyst}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassBo}} Bouncer}}
 
{{NRing|Body|L|3|DBSnatch|L/DB Snatch|L/DBスナッチ|Dual Blade Snatch|3|SATK|DEX|SDEF||Sapphire}}
 
{{NRing|Stat|Power}} || 400% || 500% || 600% || 700% || 800% || 900% || 1000% || 1100% || 1200% || 1300% || 1350% || 1400% || 1450% || 1500% || 1550% || 1600% || 1650% || 1700% || 1750% || 1800%
 
{{NRing|Null}}
 
{{NRing|Body|L|5|PBHoming|L/PB Homing|L/PBホーミング|Photon Blade Homing
 
Adds a Homing Property to a Dual Blades' Photon Blade on Weapon Action.|2|SATK|SDEF|||Peridot}}
 
{{NRing|Stat|Power}} || colspan="3" | 101% || colspan="3" | 102% || colspan="3" | 103% || colspan="3" | 104% || colspan="3" | 105% || colspan="2" | 106% || colspan="2" | 107% || 108%
 
{{NRing|Stat|Turn Rate}} || 30° || 35° || 40° || 45° || 50° || 55° || 60° || 65° || 70° || 75° || 80° || 85° || 90° || 95° || 100° || 110° || 120° || 130° || 140° || 150°
 
{{NRing|Stat|Turn Period}} || colspan="5" | 2.00s || colspan="5" | 3.00s || colspan="5" | 4.00s || colspan="5"| 5.00s
 
{{NRing|Null}}
 
{{NRing|Body|L|3|JBElementalKeep|L/JB Elemental Keep|L/JBエレメンタルキープ|Jet Boots Elemental Keep|3|SATK|TATK|TDEF||Diamond}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|JBTechArtsSC|L/JB Tech Arts SC|L/JBテックアーツSC|Jet Boots Tech Arts Short Charge|3|TATK|SATK|TDEF||Amber}}
 
{{NRing|Stat|Charge Time}} || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 74% || 72% || 70% || 68% || 66% || 64% || 62% || 60% || 58% || 56% || 54% || 50%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassRa}} Ranger}}
 
{{NRing|Body|L|3|StandingSign|L/Standing Sign|L/スタンディングサイン|Standing Sign|3|TATK|TDEF|DEX||Tourmaline}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|PWeakBullet|L/P Weak Bullet|L/Pウィークバレット|Point Weak Bullet|3|RATK|RDEF|DEX||Hematite}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|4|ALauncherMode|L/A Launcher Mode|L/Aランチャーモード|Alternate Launcher Mode|4|RATK|SDEF|RDEF|TDEF|Zircon}}
 
{{NRing|Stat|Power}} || 101% || 101% || 102% || 102% || 103% || 103% || 104% || 104% || 105% || 105% || 106% || 106% || 107% || 107% || 108% || 108% || 109% || 109% || 110% || 110%
 
{{NRing|Stat|Explosion Range}} || 102.5% || 105% || 107.5% || 110% || 112.5% || 115% || 117.5% || 120% || 122.5% || 125% || 127.5% || 130% || 132.5% || 135% || 137.5% || 140% || 142.5% || 145% || 147.5% || 150%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|LNonWeakBonus|L/L Non Weak Bonus|L/Lノンウィークボーナス|Launcher Non Weak Bonus|3|SDEF|RDEF|TDEF||Amber}}
 
{{NRing|Stat|Power}} || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60% || 64% || 68% || 72% || 76% || 80% || 84% || 88% || 92% || 96% || 100%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassGu}} Gunner}}
 
{{NRing|Body|L|3|FrontSRoll|L/Front S Roll|L/フロントSロール|Front Stylish Roll|2|RATK|RDEF|||Emerald}}
 
{{NRing|Stat|Power}} || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 109% || 110% || 111% || 112% || 113% || 114% || 115% || 116% || 117% || 118% || 119% || 120%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|HighTimeKeep|L/High Time Keep|L/ハイタイムキープ|High Time Keep|2|RATK|RDEF|||Amethyst}}
 
{{NRing|Stat|Activation Rate}} || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|L|4|TMachineGunSUp|L/T Machine Gun S Up|L/TマシンガンSアップ|Twin Machine Gun Stance Up|3|RATK|RDEF|TDEF||Zircon}}
 
{{NRing|Stat|Power (Power Type)}} || colspan="11" | 100% || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 110%
 
{{NRing|Stat|Power (Shoot Type)}} || 120% || 121% || 122% || 123% || 124% || 125% || 126% || 127% || 128% || 129% || colspan="10" | 130%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassBr}} Braver}}
 
{{NRing|Body|L|4|KatanaGearGuardR|L/Katana Gear Guard R|L/カタナギアガードR|Katana Gear Guard Release|2|RDEF|TDEF|||Sapphire|}}
 
{{NRing|Stat|Gear Drain Rate}} || 290% || 280% || 270% || 260% || 240% || 220% || 200% || 180% || 160% || colspan="11" | 150%
 
{{NRing|Stat|Gear Gain Rate}} || colspan="10" | 0% || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|ShortCombat|L/Short Combat|L/ショートコンバット|Short Combat|3|SDEF|RDEF|TDEF||Amethyst}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|KatanaCCountUp|L/Katana C Count Up|L/カタナCカウントアップ|Katana Combat Count Up|2|SATK|DEX|||Zircon}}
 
{{NRing|Stat|Hit Count Rate}} || 105% || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 145% || 150% || 155% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 195% || 200%
 
{{NRing|Null}}
 
{{NRing|Body|L|4|BulletBowHoming|L/Bullet Bow Homing|L/バレットボウホーミング|Bullet Bow Homing
 
Adds a Homing Property to a Bullet Bow's Charged Normal Attack.|3|RATK|TATK|DEX||Tourmaline}}
 
{{NRing|Stat|Turn Rate}} || 30° || 35° || 40° || 45° || 50° || 55° || 60° || 65° || 70° || 75° || 80° || 85° || 90° || 95° || 100° || 110° || 120° || 130° || 140° || 150°
 
{{NRing|Stat|Turn Period}} || 0.10s || 0.20s || 0.30s || 0.40s || 0.50s || 0.60s || 0.70s || 0.80s || 0.90s || colspan="11" | 1.00s
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassFo}} Force}}
 
{{NRing|Body|L|4|ARodShootMode|L/A Rod Shoot Mode|L/Aロッドシュートモード|Alternate Rod Shoot Mode|3|TATK|TDEF|DEX||Fluorite}}
 
{{NRing|Stat|Power}} || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100% || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 110%
 
{{NRing|Stat|Explosion Range}} || 100% || 102%|| 104% || 106% || 108% || 110% || 112% || 114% || 116% || 118% || 120% || 122% || 124% || 126% || 128% || 132% || 136% || 140% || 144% || 150%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassTe}} Techer}}
 
{{NRing|Body|L|3|WandEChange|L/Wand E Change|L/ウォンドEチェンジ|Wand Element Change|2|SATK|TATK|||Lapis Lazuli}}
 
{{NRing|Stat|Element Conversion Rate}} || 80% || 81% || 82% || 83% || 84% || 85% || 86% || 87% || 88% || 89% || 90% || 91% || 92% || 93% || 94% || 95% || 96% || 97% || 98% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|RRField|L/R R Field|L/RRフィールド|Recast Reverser Field|4|SATK|RATK|TATK|DEX|Opal}}
 
{{NRing|Stat|Cooldown Time}} || 70% || 69% || 68% || 67% || 66% || 65% || 64% || 63% || 62% || 61% || 60% || 59% || 58% || 57% || 56% || 55% || 54% || 53% || 52% || 50%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassSu}} Summoner}}
 
{{NRing|Body|L|3|NearAutoTarget|L/Near Auto Target|L/ニアオートターゲット|Near Auto Target|3|SATK|RATK|TATK||Peridot}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
|}
 
|}
 
 
 
===Utility Rings===
 
{{NRing|Head|Movement}}
 
{{NRing|Body|L|3|StepJump|L/Step Jump|L/ステップジャンプ|Step Jump|3|SATK|RATK|TATK||Garnet}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|StepJACombo|L/Step JA Combo|L/ステップJAコンボ|Step Just Attack Combo|3|SATK|SDEF|DEX||Tanzanite}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|SlowDiveRoll|L/Slow Dive Roll|L/スローダイブロール|Slow Dive Roll|3|RATK|RDEF|DEX||Garnet}}
 
{{NRing|Stat|Duration}} || 0.30s || 0.32s || 0.34s || 0.36s || 0.38s || 0.40s || 0.42s || 0.44s || 0.46s || 0.48s || 0.50s || 0.52s || 0.54s || 0.56s || 0.58s || 0.62s || 0.66s || 0.70s || 0.74s || 0.80s
 
{{NRing|Null}}
 
{{NRing|Body|L|3|ShortMirage|L/Short Mirage|L/ショートミラージュ|Short Mirage|2|TATK|TDEF|||Tourmaline}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|AirReversal|L/Air Reversal|L/エアリバーサル|Air Reversal|2|SATK|DEX|||Garnet}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|3|JReversalJACombo|L/J Reversal JA Combo|L/JリバーサルJAコンボ|Just Reversal Just Attack Combo|4|SDEF|RDEF|TDEF|DEX|Amber}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
{{NRing|Null}}
 
{{NRing|Body|L|4|JustReversalB|L/Just Reversal B|L/ジャストリバーサルB|Just Reversal Blast|3|SDEF|RDEF|TDEF||Fluorite}}
 
{{NRing|Stat|Power}} || 100% || 120% || 140% || 160% || 180% || 200% || 220% || 240% || 260% || 300% || 350% || 400% || 450% || 500% || 550% || 600% || 650% || 700% || 750% || 800%
 
{{NRing|Stat|Stun Range}} || 100% || 105% || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 145% || 150% || 155% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|JumpingDodge|L/Jumping Dodge|L/ジャンピングドッジ|Jumping Dodge|3|SDEF|RDEF|TDEF||Moonstone}}
 
{{NRing|Stat|Cooldown Time}} || 100s || 95s || 90s || 85s || 80s || 75s || 70s || 65s || 60s || 55s || 50s || 45s || 40s || 35s || 30s || 25s || 20s || 15s || 10s || 5s
 
|}
 
|}
 
{{NRing|Head|Technique}}
 
{{NRing|Body|L|3|TechCParrying|L/Tech C Parrying|L/テックCパリング|Tech Charge Parrying|3|SATK|TATK|DEX||Emerald}}
 
{{NRing|Stat|Duration}} || 0.03s || 0.06s || 0.09s || 0.12s || 0.15s || 0.18s || 0.21s || 0.24s || 0.27s || 0.30s || 0.33s || 0.36s || 0.39s || 0.42s || 0.45s || 0.48s || 0.51s || 0.54s || 0.57s || 0.60s
 
{{NRing|Null}}
 
{{NRing|Body|L|3|PeaceZondeel|L/Peace Zondeel|L/ピースゾンディール|Peace Zondeel|2|TATK|TDEF|||Moonstone}}
 
{{NRing|Stat|N/A}} || colspan="20" | N/A
 
|}
 
|}
 
{{NRing|Head|Item}}
 
{{NRing|Body|L|4|MateLovers|L/Mate Lovers|L/メイトラバーズ|Mate Lovers|3|SDEF|RDEF|TDEF||Topaz}}
 
{{NRing|Stat|Recovery Rate}} || colspan="11" | 100% || 102% || 104% || 106% || 108% || 110% || 112% || 114% || 116% || 120%
 
{{NRing|Stat|Action Speed}} || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 145% || 150% || 155% || colspan="10" | 160%
 
{{NRing|Null}}
 
{{NRing|Body|L|4|AtomizerLovers|L/Atomizer Lovers|L/アトマイザーラバーズ|Atomizer Lovers|3|SDEF|RDEF|TDEF||Hematite}}
 
{{NRing|Stat|Recovery Rate}} || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 109% || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 145% || 150% || 155% || 160%
 
{{NRing|Stat|Action Speed}} || colspan="20" | 200%
 
|}
 
|}
 
{{NRing|Head|Mag}}
 
{{NRing|Body|L|4|MagExcite|L/Mag Excite|L/マグエキサイト|Mag Excite|3|SATK|RATK|TATK||Tanzanite}}
 
{{NRing|Stat|Power}} || 150% || 155% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200% || 210% || 220% || 230% || 240% || 250% || 260% || 270% || 280% || 290% || 300%
 
{{NRing|Stat|Attack Interval}} || 80% || 78% || 76% || 74% || 72% || 70% || 68% || 66% || 64% || 62% || 60% || 58% || 56% || 54% || 52% || 50% || 48% || 46% || 44% || 40%
 
|}
 
|}
 
{{NRing|Head|A.I.S}}
 
{{NRing|Body|L|4|QuickBlaster|L/Quick Blaster|L/クイックブラスター|Quick Blaster|3|SDEF|RDEF|TDEF||Lapis Lazuli}}
 
{{NRing|Stat|Fire Rate}} || colspan="20" | 200%
 
{{NRing|Stat|Turn Rate}} || colspan="20" | -40%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|WideAreaHeal|L/Wide Area Heal|L/ワイドエリアヒール|Wide Area Heal|4|SATK|RATK|TATK|DEX|Topaz}}
 
{{NRing|Stat|Heal Range}} || colspan="20" | 300%
 
{{NRing|Null}}
 
{{NRing|Body|L|4|LighArmor|L/Light Armor|L/ライトアーマー|Light Armor|4|SATK|RATK|TATK|DEX|Lapis Lazuli}}
 
{{NRing|Stat|PP Consumption}} || colspan="20" | 10
 
{{NRing|Stat|Damage Taken}} || colspan="20" | 110%
 
{{NRing|Null}}
 
{{NRing|Body|L|3|EarlyRise|L/Early Rise|L/アーリィライズ|Early Rise|3|SDEF|RDEF|TDEF||Topaz}}
 
{{NRing|Stat|Respawn Time}} || colspan="20" | 1.00s
 
|}
 
|}
 
 
 
==R Rings==
 
===Class Rings===
 
{{NRing|Head|{{NUI|UIClassHu}} Hunter}}
 
{{NRing|Body|R|5|MassiveHunter|R/Massive Hunter|R/マッシブハンター|Massive Hunter|Hu|||||Sapphire}}
 
{{NRing|Stat|Damage Taken}} || colspan="10" | 99% || 95% || 94% || 93% || 92% || 91% || colspan="5" | 90%
 
{{NRing|Stat|Duration}} || colspan="5" | 15s || 16s || 17s || 18s || 19s || colspan="6" | 20s || 21s || 22s || 23s || 24s || 25s
 
{{NRing|Stat|Cooldown Time}} || 120s || 118s || 116s || 114s || 112s || colspan="10" | 100s || 95s || 94s || 93s || 92s || 90s
 
{{NRing|Null}}
 
{{NRing|Body|R|3|HealingGuard|R/Healing Guard|R/ヒーリングガード|Healing Guard|Hu|||||Amber}}
 
{{NRing|Stat|HP Recovered}} || 1.00% || 1.20% || 1.40% || 1.60% || 1.80% || 2.20% || 2.40% || 2.60% || 2.80% || 3.00% || 3.20% || 3.40% || 3.60% || 3.80% || 4.00% || 4.20% || 4.40% || 4.60% || 4.80% || 5.00%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassFi}} Fighter}}
 
{{NRing|Body|R|4|CStrikeStrike|R/C Strike S|R/Cストライク打撃|Critical Strike (Strike Type)|Fi|||||Opal}}
 
{{NRing|Stat|Critical Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Critical Rate Increase}} || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
{{NRing|Null}}
 
{{NRing|Body|R|4|CStrikeShoot|R/C Strike R|R/Cストライク射撃|Critical Strike (Shoot Type)|Fi|||||Sapphire}}
 
{{NRing|Stat|Critical Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Critical Rate Increase}} || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
{{NRing|Null}}
 
{{NRing|Body|R|4|CStrikeTech|R/C Strike T|R/Cストライク法撃|Critical Strike (Tech Type)|Fi|||||Amethyst}}
 
{{NRing|Stat|Critical Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Critical Rate Increase}} || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|TechArtsJAPPS|R/Tech Arts JAPPS|R/テックアーツJAPPS|Tech Arts Just Attack PP Save|Fi|||||Peridot}}
 
{{NRing|Stat|PP Consumption}} || 95% || colspan="3" |94% || 93% || colspan="3" |92% || 91% || colspan="3" |90% || 89% || colspan="3" |88% || 87% || colspan="2" |86% || 85%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|Adrenaline|R/Adrenaline|R/アドレナリン|Adrenaline|Fi|||||Tourmaline}}
 
{{NRing|Stat|Duration}} || +10s || +11s || +12s || +13s || +14s || +15s || +16s || +17s || +18s || +19s || +20s || +21s || +22s || +23s || +24s || +25s || +26s || +27s || +28s || +30s
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassBo}} Bouncer}}
 
{{NRing|Body|R|5|CriticalField|R/Critical Field|R/クリティカルフィールド|Critical Field|Bo|||||Tanzanite}}
 
{{NRing|Stat|Critical Rate Increase}} || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20% || 21% || 22% || 23% || 24% || 25% || 26% || 27% || 28% || 30%
 
{{NRing|Stat|Duration}} || colspan="5" | 20s || 25s || 26s || 27s || 28s || 29s || colspan="5" | 30s || 35s || 36s || 37s || 38s || 40s
 
{{NRing|Stat|Cooldown Time}} || 120s || 118s || 116s || 114s || 112s || colspan="10" | 100s || 90s || 88s || 86s || 84s || 80s
 
{{NRing|Null}}
 
{{NRing|Body|R|5|EPPRField|R/EPPR Field|R/EPPRフィルド|Elemental PP Recovery Field|Bo|||||Opal}}
 
{{NRing|Stat|Active PP Recovery}} || colspan="10" | +1.00 || +1.20 || +1.40 || +1.60 || +1.80 || +2.00 || +2.20 || +2.40 || +2.60 || +2.80 || +3.00
 
{{NRing|Stat|Duration}} || colspan="5" | 20s || 25s || 26s || 27s || 28s || 29s || colspan="5" | 30s || 35s || 36s || 37s || 38s || 40s
 
{{NRing|Stat|Cooldown Time}} || 120s || 118s || 116s || 114s || 112s || colspan="10" | 100s || 90s || 88s || 86s || 84s || 80s
 
{{NRing|Null}}
 
{{NRing|Body|R|3|HealShare|R/Heal Share|R/ヒールシェア|Heal Share|Bo|||||Diamond}}
 
{{NRing|Stat|HP Recovered Shared}} || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|JReversalPPGain|R/J Reversal PP Gain|R/JリバーサルPPゲイン|Just Reversal PP Gain|Bo|||||Garnet}}
 
{{NRing|Stat|PP Recovered}} || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassRa}} Ranger}}
 
{{NRing|Body|R|3|KillingBonus|R/Killing Bonus|R/キリングボーナス|Killing Bonus|Ra|||||Opal}}
 
{{NRing|Stat|PP Recovered}} || 1.00 || 1.20 || 1.40 || 1.60 || 1.80 || 2.00 || 2.20 || 2.40 || 2.60 || 2.80 || 3.00 || 3.20 || 3.40 || 3.60 || 3.80 || 4.00 || 4.20 || 4.40 || 4.60 || 5.00
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassGu}} Gunner}}
 
{{NRing|Body|R|4|PKeeperStrike|R/P Keeper Strike|R/Pキーパー打撃|Perfect Keeper (Strike Type)|Gu|||||Amethyst}}
 
{{NRing|Stat|Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Minimum Activation HP}} || 100% || 99% || 98% || 97% || colspan="2" | 96% || 95% || 94% || 93% || colspan="2" | 92% || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 75%
 
{{NRing|Null}}
 
{{NRing|Body|R|4|PKeeperShoot|R/P Keeper Shoot|R/Pキーパー射撃|Perfect Keeper (Shoot Type)|Gu|||||Opal}}
 
{{NRing|Stat|Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Minimum Activation HP}} || 100% || 99% || 98% || 97% || colspan="2" | 96% || 95% || 94% || 93% || colspan="2" | 92% || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 75%
 
{{NRing|Null}}
 
{{NRing|Body|R|4|PKeeperTech|R/P Keeper Tech|R/Pキーパー法撃|Perfect Keeper (Tech Type)|Gu|||||Emerald}}
 
{{NRing|Stat|Power}} || colspan="5" | 100% || colspan="5" | 101% || colspan="9" | 102% || 103%
 
{{NRing|Stat|Minimum Activation HP}} || 100% || 99% || 98% || 97% || colspan="2" | 96% || 95% || 94% || 93% || colspan="2" | 92% || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 75%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassBr}} Braver}}
 
{{NRing|Body|R|3|AttackAdvance|R/Attack Advance|R/アタックアドバンス|Attack Advance|Br|||||Emerald}}
 
{{NRing|Stat|Power}} || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 109% || 110% || 111% || 112% || 113% || 114% || 115% || 116% || 117% || 118% || 119% || 120%
 
{{NRing|Null}}
 
{{NRing|Body|R|4|QuickMate|R/Quick Mate|R/クイックメイト|Quick Mate|Br|||||Diamond}}
 
{{NRing|Stat|Action Speed}} || 102% || 104% || 106% || 108% || 110% || 112% || 114% || 116% || 118% || 120% || 124% || 128% || 132% || 136% || 140% || 144% || 148% || 152% || 156% || 160%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|JReversalCover|R/J Reversal Cover|R/Jリバーサルカバー|Just Reversal Cover|Br|||||Diamond}}
 
{{NRing|Stat|HP Recovered}} || 5.00% || 5.50% || 6.00% || 6.50% || 7.00% || 7.50% || 8.00% || 8.50% || 9.00% || 9.50% || 10.00% || 10.50% || 11.00% || 11.50% || 12.00% || 12.50% || 13.00% || 13.50% || 14.00% || 15.00%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassFo}} Force}}
 
{{NRing|Body|R|5|PhotonFlare|R/Photon Flare|R/フォトンフレア|Photon Flare|Fo|||||Sapphire}}
 
{{NRing|Stat|T-ATK}} || colspan="10" | +150 || +155 || +160 || +165 || +170 || +175 || +180 || +185 || +190 || +195 || +200
 
{{NRing|Stat|Duration}} || colspan="5" | 20s || 21s || 22s || 23s || 24s || colspan="6" | 25s || 26s || 27s || 28s || 29s || 30s
 
{{NRing|Stat|Cooldown Time}} || 100s || 95s || 90s || 85s || colspan="11" | 80s || 74s || 73s || 72s || 71s || 70s
 
{{NRing|Null}}
 
{{NRing|Body|R|3|FlameTSCharge|R/Flame T S Charge|R/フレイムTSチャージ|Flame Technique Short Charge|Fo|||||Zircon}}
 
{{NRing|Stat|Charge Time}} || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 74% || 72% || 70% || 68% || 66% || 64% || 62% || 60% || 56% || 54% || 50%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassTe}} Techer}}
 
{{NRing|Body|R|6|PPConvert|R/PP Convert|R/コンバート|PP Convert|Te|||||Sapphire}}
 
{{NRing|Stat|Passive PP Recovery}} || colspan="10" | +1.00 || +1.10 || +1.20 || +1.30 || +1.40 || +1.50 || +1.60 || +1.70 || +1.80 || 1.90 || +2.00
 
{{NRing|Stat|Max HP}} || colspan="10" | 75% || 74% || 73% || 72% || 71% || colspan="6" | 70%
 
{{NRing|Stat|Duration}} || colspan="5" | 10s || 11s || 12s || 13s || 14s || colspan="6" | 15s || 16s || 17s || 18s || 19s || 20s
 
{{NRing|Stat|Cooldown Time}} || 130s || 128s || 126s || 124s || 122s || 120s || colspan="9" | 120s || 118s || 116s || 114s || 112s || 110s
 
{{NRing|Null}}
 
{{NRing|Body|R|3|WideSupport|R/Wide Support|R/ワイドサポート|Wide Support|Te|||||Amber}}
 
{{NRing|Stat|PP Consumption Rate}} || 120% || 119% || 118% || 117% || 116% || 115% || 114% || 113% || 112% || 111% || 110% || 109% || 108% || 107% || 106% || 105% || 104% || 103% || 102% || 100%
 
|}
 
|}
 
{{NRing|Head|{{NUI|UIClassSu}} Summoner}}
 
{{NRing|Body|R|5|HPRestorate|R/HP Restorate|R/HPリストレイト|HP Restorate|Su|||||Hematite}}
 
{{NRing|Stat|Recovery Rate}} || colspan="15" | 5.00% || 5.50% || 6.00% || 6.50% || 7.00% || 7.50%
 
{{NRing|Stat|Recovery Interval}} || colspan="11" | 10s || 9s || 8s || 7s || 6s || colspan="5" | 5s
 
{{NRing|Stat|Maximum Activation HP}} || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || colspan="10" | 100%
 
|}
 
|}
 
===Utility Rings===
 
{{NRing|Head|Effort Symbol}}
 
{{NRing|Body|R|5|[[File:UIItemEffortSymbolHu.png|42px|link=]][[File:UIItemEffortSymbolFi.png|42px|link=]][[File:UIItemEffortSymbolBo.png|42px|link=]]<BR>[[File:UIItemEffortSymbolRa.png|42px|link=]][[File:UIItemEffortSymbolGu.png|42px|link=]][[File:UIItemEffortSymbolBr.png|42px|link=]]<BR>[[File:UIItemEffortSymbolFo.png|42px|link=]][[File:UIItemEffortSymbolTe.png|42px|link=]][[File:UIItemEffortSymbolSu.png|42px|link=]]<BR>[[File:UIItemEffortSymbolHr.png|42px|link=]]|R/Effort Symbol|R/エフォートシンボル|Effort Symbol||||||Effort}}
 
{{NRing|Stat|Power}} || colspan="3" | 100.10% || colspan="2" | 100.20% || colspan="2" | 100.30% || colspan="2" | 100.40% || colspan="2" | 100.5% || colspan="2" | 100.60% || colspan="2" | 100.70% || colspan="2" | 100.80% || colspan="2" | 100.90% || 100.10%
 
{{NRing|Stat|Critical Rate Increase}} || 0.50% || 1.00% || 1.50% || 2.00% || 2.50% || 3.00% || 3.50% || 4.00% || 4.50% || 5.00% || 5.50% || 6.00% || 6.50% || 7.00% || 7.50% || 8.00% || 8.50% || 9.00% || 9.50% || 10.00%
 
{{NRing|Stat|Damage Taken}} || colspan="10" | 99% || colspan="5" | 98% || colspan="5" | 97%
 
|}
 
|}
 
{{NRing|Head|Guard}}
 
{{NRing|Body|R|3|BurnGuard|R/Burn Guard|R/バーンガード|Burn Guard||||||Naberius}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|FreezeGuard|R/Freeze Guard|R/フリーズガード|Freeze Guard||||||Vopar}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|ShockGuard|R/Shock Guard|R/ショックガード|Shock Guard||||||Lillipa}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|MirageGuard|R/Mirage Guard|R/ミラージュガード|Mirage Guard||||||Earth}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|PanicGuard|R/Panic Guard|R/パニックガード|Panic Guard||||||Harkotan}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
{{NRing|Null}}
 
{{NRing|Body|R|3|PoisonGuard|R/Poison Guard|R/ポイズンガード|Poison Guard||||||Amduscia}}
 
{{NRing|Stat|Resistance}} || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64% || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%
 
|}
 
 
|}
 
|}

Revision as of 04:13, 18 August 2017

UIStarBlack.png Icon Unit Properties Drop
HP PP S ATK R ATK T ATK DEX S DEF R DEF T DEF S RES R RES T RES Flame RESIce RESBolt RES
Wind RESLight RESDark RES
2 SDEF

18UnitSet Bonus
 29   29   20            29   29   35          
      4%
      4%
0
2 SDEF

41UnitSet Bonus
 64   64   20            64   64   79          
      4%
      4%
0
2 SDEF

64UnitSet Bonus
 102   102   20            102   102   124          
      4%
      4%
0
3 SDEF

29UnitSet Bonus
 46   46   20            46   46   56          
      4%
      4%
0
3 SDEF

52UnitSet Bonus
 84   84   20            84   84   100          
      4%
      4%
0
3 SDEF

76UnitSet Bonus
 121   121   20            121   121   148          
      4%
      4%
0
6 SDEF

110UnitSet Bonus
 176   176   30            176   176   215          
      6%
      6%
0
12 TDEF

240UnitSet Bonus
 341   348   120   4   15   15   341   348   470   15%      3% 
2% 3% 2%
2% 2% 2%
2
12 RDEF

230UnitSet Bonus
 330   324   40   13   35   35   330   323   450   35%      2% 
1% 2%   
        
0