Skill Rings

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Stable (Old) Ring Page

About Skill Rings

Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. There are two types of Rings: Left Rings and Right Rings. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions.

To create a Skill Ring, you must acquire the requisite items by Mining them in Free Fields via the Gathering system. Once you have acquired the items, you may either take them to the Gathering console in the Campship or the Ring Shop in Franka's Cafe to create the Ring. Almost all Rings are also tradeable and may be purchased off the Player Shop.

Once you have a Skill Ring, you may equip it from the Armor Equip menu. You may equip one Left Ring and one Right Ring each. While they may typically only be changed via this menu, you may use chat commands to switch equipped Rings on the fly.

While a Skill Ring is being worn, 5% of any accrued EXP is added to the Ring. This increases an EXP gauge on the Ring, and when it reaches 100%, the Ring "levels up". Upon a successful level up, the Grind Cap of the Ring increases, enabling you to advance its Grind Level. To Grind a Ring, the Ring must be taken to Dudu or Monica, who will also request a set of Gathering Materials in addition to Grinders. Left Rings can also add +1 to an available stat to upgrade alongside the Grind Level. Grinding Rings typically has an 80% success rate with the exception of the R/Effort Symbol Ring. Many Rings will gain boosted effectiveness when Grinded.

The Grind process for most Rings is as follows:

  • +1~+5: Grinders and Rocks are required.
  • +6~+10: Grinders, Rocks, and a Gem are required.
  • +11~+20: Lambda Grinders, Rocks, and a Gem are required.
  • A flat 30,000 Meseta is also required as the Grind fee.


L Rings

Class Rings

Hunter Rings
Name Description Properties Materials
RingHunterGearSaveIcon.png L/Hunter Gear Save
L/ハンターギアセイブ
Hunter Gear Save
While Hunter Gear Boost is active, decrease the Rate of Gear Drain and Consumption.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
DEX + 1 ~ 20
SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Gear Consumption Rate 75% 74% 73% 72% 71% 70% 69% 68% 67% 66% 65% 64% 63% 62% 61% 60% 59% 58% 55% 50%
Gear Drain Rate 75% 74% 73% 72% 71% 70% 69% 68% 67% 66% 65% 64% 63% 62% 61% 60% 59% 58% 55% 50%
 
 
Name Description Properties Materials
RingJGSonicArrowIcon.png L/JG Sonic Arrow
L/JGソニックアロウ
Just Guard Sonic Arrow
Sword Just Guards will execute Sonic Arrow.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
DEX + 1 ~ 20
AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
PP Consumption 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
 
 
Name Description Properties Materials
RingJGHeavenlyFIcon.png L/JG Heavenly F
L/JGヘブンリーF
Just Guard Heavenly Fall
Wired Lance Just Guards will execute Heavenly Fall.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
DEX + 1 ~ 20
SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
PP Consumption 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
 
 
Name Description Properties Materials
RingJGRisingFIcon.png L/JG Rising F
L/JGライシングF
Just Guard Rising Flag
Partizan Just Guards will execute Rising Flag.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
DEX + 1 ~ 20
OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
PP Consumption 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
Fighter Rings
Name Description Properties Materials
RingSlowFiActionIcon.png L/Slow Fi Action
L/スローFiアクション
Slow Fighter Action
Decrease the Speed of Weapon Actions executed with Fighter Weapons.
S-ATK + 1 ~ 20
S-DEF + 1 ~ 20
MoonstoneIcon.png Shironia Moonstone
HarkotanRockIcon.png Harkotan Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingTDAirChaseIcon.png L/TD Air Chase
L/TDエアチェイス
Twin Dagger Air Chase
Twin Dagger Normal Attacks and Photon Arts executed in the air will Chase a Locked-On Target.



INCLUDED Photon Arts: Facet Folia, Fall Nocturne, Scar Fugue

S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
EmeraldIcon.png Forest Emerald
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingDSKamaitachiIcon.png L/DS Kamaitachi
L/DSカマイタチ
Double Saber Kamaitachi
Double Saber Photon Arts can activate Kamaitachi without Gear Consumption.



EXCLUDED Photon Arts: Chaos Riser, Hurricane Sender

S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 100%
Activation Rate 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%
 
 
Name Description Properties Materials
RingKnuckleChaseIcon.png L/Knuckle Chase
L/ナックルチェイス
Knuckle Chase
Knuckle Normal Attacks and Photon Arts executed on the ground will Chase a Locked-On Target.



EXCLUDED Photon Arts: Heartless Impact, Meteor Fist, Straight Charge (+ Type-0)
SPECIAL Cases: Step Attack (+ in air), Quake Howling (only in air)

S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
Ranger Rings
Name Description Properties Materials
RingStandingSignIcon.png L/Standing Sign
L/スタンディングサイン
Standing Sign
Displays a visual effect when your character is standing still.
T-ATK + 1 ~ 20
T-DEF + 1 ~ 20
DEX + 1 ~ 20
TourmalineIcon.png Facility Tourmaline
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingPWeakBulletIcon.png L/P Weak Bullet
L/Pウィークバレット
Point Weak Bullet R-ATK + 1 ~ 20
R-DEF + 1 ~ 20
DEX + 1 ~ 20
HematiteIcon.png Kuron Hematite
HarkotanRockIcon.png Harkotan Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingALauncherModeIcon.png L/A Launcher Mode
L/Aランチャーモード
Alternate Launcher Mode
Makes the launcher's projectile for normal attacks follow a parabola curve, and increases the area of effect.
R-ATK + 1 ~ 20
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
ZirconIcon.png Sanctum Zircon
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 101% 101% 102% 102% 103% 103% 104% 104% 105% 105% 106% 106% 107% 107% 108% 108% 109% 109% 110% 110%
Explosion Range 102.5% 105% 107.5% 110% 112.5% 115% 117.5% 120% 122.5% 125% 127.5% 130% 132.5% 135% 137.5% 140% 142.5% 145% 147.5% 150%
 
 
Name Description Properties Materials
RingLNonWeakBonusIcon.png L/L Non Weak Bonus
L/Lノンウィークボーナス
Launcher Non Weak Bonus
Makes the skill Weak Hit Advance also apply to non-weak areas when using Launcher type weapons.
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
AmberIcon.png Tundra Amber
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 50% 51% 52% 53% 54% 55% 56% 57% 58% 60% 64% 68% 72% 76% 80% 84% 88% 92% 96% 100%
Gunner Rings
Name Description Properties Materials
RingFrontSRollIcon.png L/Front S Roll
L/フロントSロール
Front Stylish Roll
Allows twin machine guns to perform Stylish Roll forwards. Damage increase is applied to shooting during a Forward S-Roll.
R-ATK + 1 ~ 20
R-DEF + 1 ~ 20
EmeraldIcon.png Forest Emerald
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 101% 102% 103% 104% 105% 106% 107% 108% 109% 110% 111% 112% 113% 114% 115% 116% 117% 118% 119% 120%
 
 
Name Description Properties Materials
RingHighTimeKeepIcon.png L/High Time Keep
L/ハイタイムキープ
High Time Keep
Has a one-time chance to preserve High Time even if you get hit during Showtime.
R-ATK + 1 ~ 20
R-DEF + 1 ~ 20
AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Activation Rate 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%
 
 
Name Description Properties Materials
RingTMachineGunSUpIcon.png L/T Machine Gun S Up
L/TマシンガンSアップ
Twin Machine Gun Stance Up R-ATK + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
ZirconIcon.png Sanctum Zircon
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power (Strike) 100% 101% 102% 103% 104% 105% 106% 107% 108% 110%
Power (Shoot) 120% 121% 122% 123% 124% 125% 126% 127% 128% 129% 130%
Force Rings
Name Description Properties Materials
RingARodShootModeIcon.png L/A Rod Shoot Mode
L/Aロッドシュートモード
Alternate Rod Shoot Mode T-ATK + 1 ~ 20
T-DEF + 1 ~ 20
DEX + 1 ~ 20
FluoriteIcon.png Skyscape Fluorite
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100% 101% 102% 103% 104% 105% 106% 107% 108% 110%
Explosion Range 100% 102% 104% 106% 108% 110% 112% 114% 116% 118% 120% 122% 124% 126% 128% 132% 136% 140% 144% 150%
Techer Rings
Name Description Properties Materials
RingWandEChangeIcon.png L/Wand E Change
L/ウォンドEチェンジ
Wand Element Change
Using charged techs while having a Wand type weapon equipped will change the Wand's element to that of the tech charged. Similarly to Jet Boots Gear, it will not work with Shifta, Deband, Resta or Anti, but will work with Zondeel, Zanverse, and Megiverse.
S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
LapisLazuliIcon.png Quarry Lapis Lazuli
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Element Conversion Rate 80% 81% 82% 83% 84% 85% 86% 87% 88% 89% 90% 91% 92% 93% 94% 95% 96% 97% 98% 100%
 
 
Name Description Properties Materials
RingRRFieldIcon.png L/R R Field
L/RRフィールド
Recast Reverser Field
Reduces the Recast time for Reverser Field.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown Time 70% 69% 68% 67% 66% 65% 64% 63% 62% 61% 60% 59% 58% 57% 56% 55% 54% 53% 52% 50%
Braver Rings
Name Description Properties Materials
RingKatanaGearGuardRIcon.png L/Katana Gear Guard R
L/カタナギアガードR
Katana Gear Guard Release
Forcibly activates Katana Gear when guarding for 3 seconds. Gear loss rate is increased if activated this way. Gear gain rate is massively reduced if activated this way.
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Gear Drain Rate 290% 280% 270% 260% 240% 220% 200% 180% 160% 150%
Gear Gain Rate 0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50%
 
 
Name Description Properties Materials
RingShortCombatIcon.png L/Short Combat
L/ショートコンバット
Short Combat
Stops normal attacks from pursuing the enemy when Katana Combat is activated
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingKatanaCCountUpIcon.png L/Katana C Count Up
L/カタナCカウントアップ
Katana Combat Count Up S-ATK + 1 ~ 20
DEX + 1 ~ 20
ZirconIcon.png Sanctum Zircon
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Hit Count Rate 105% 110% 115% 120% 125% 130% 135% 140% 145% 150% 155% 160% 165% 170% 175% 180% 185% 190% 195% 200%
 
 
Name Description Properties Materials
RingBulletBowHomingIcon.png L/Bullet Bow Homing
L/バレットボウホーミング
Bullet Bow Homing
Adds a Homing Property to a Bullet Bow's Charged Normal Attack.
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
TourmalineIcon.png Facility Tourmaline
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Turn Rate 30° 35° 40° 45° 50° 55° 60° 65° 70° 75° 80° 85° 90° 95° 100° 110° 120° 130° 140° 150°
Turn Period 0.10s 0.20s 0.30s 0.40s 0.50s 0.60s 0.70s 0.80s 0.90s 1.00s
Bouncer Rings
Name Description Properties Materials
RingDBSnatchIcon.png L/DB Snatch
L/DBスナッチ
Dual Blade Snatch
Appends striking damage when the player moves with the Dual Blade's Weapon Action.
S-ATK + 1 ~ 20
DEX + 1 ~ 20
S-DEF + 1 ~ 20
SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 400% 500% 600% 700% 800% 900% 1000% 1100% 1200% 1300% 1350% 1400% 1450% 1500% 1550% 1600% 1650% 1700% 1750% 1800%
 
 
Name Description Properties Materials
RingPBHomingIcon.png L/PB Homing
L/PBホーミング
Photon Blade Homing
Adds a Homing Property to a Dual Blades' Photon Blade on Weapon Action.
S-ATK + 1 ~ 20
S-DEF + 1 ~ 20
PeridotIcon.png Tunnels Peridot
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 101% 102% 103% 104% 105% 106% 107% 108%
Turn Rate 30° 35° 40° 45° 50° 55° 60° 65° 70° 75° 80° 85° 90° 95° 100° 110° 120° 130° 140° 150°
Turn Period 2.00s 3.00s 4.00s 5.00s
 
 
Name Description Properties Materials
RingJBElementalKeepIcon.png L/JB Elemental Keep
L/JBエレメンタルキープ
Jet Boots Elemental Keep
Weapon Actions with Jet Boots while standing still will no longer reset the current element, but Elemental Burst can no longer be used.
S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
T-DEF + 1 ~ 20
DiamondIcon.png Las Vegas Diamond
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingJBTechArtsSCIcon.png L/JB Tech Arts SC
L/JBテックアーツSC
Jet Boots Tech Arts Short Charge
Reduces charging times when you combo from a Jet Boots PA to a Technics.
T-ATK + 1 ~ 20
S-ATK + 1 ~ 20
T-DEF + 1 ~ 20
AmberIcon.png Tundra Amber
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Charge Time 90% 88% 86% 84% 82% 80% 78% 76% 74% 72% 70% 68% 66% 64% 62% 60% 58% 56% 54% 50%
Summoner Rings
Name Description Properties Materials
RingNearAutoTargetIcon.png L/Near Auto Target
L/ニアオートターゲット
Near Auto Target
Pets automatically attacks enemies in its vicinity.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
PeridotIcon.png Tunnels Peridot
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A

Utility Rings

Movement Rings
Name Description Properties Materials
RingStepJumpIcon.png L/Step Jump
L/ステップジャンプ
Step Jump
Increases movement speed when you perform a jump during a Step action.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
GarnetIcon.png Cave Garnet
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingStepJAComboIcon.png L/Step JA Combo
L/ステップJAコンボ
Step Just Attack Combo S-ATK + 1 ~ 20
S-DEF + 1 ~ 20
DEX + 1 ~ 20
TanzaniteIcon.png Seabed Tanzanite
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingSlowDiveRollIcon.png L/Slow Dive Roll
L/スローダイブロール
Slow Dive Roll
Extends the duration of Dive Roll by slowing down its speed.
R-ATK + 1 ~ 20
R-DEF + 1 ~ 20
DEX + 1 ~ 20
GarnetIcon.png Cave Garnet
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 0.30s 0.32s 0.34s 0.36s 0.38s 0.40s 0.42s 0.44s 0.46s 0.48s 0.50s 0.52s 0.54s 0.56s 0.58s 0.62s 0.66s 0.70s 0.74s 0.80s
 
 
Name Description Properties Materials
RingShortMirageIcon.png L/Short Mirage
L/ショートミラージュ
Short Mirage
Shortens the duration of Mirage Escape.
T-ATK + 1 ~ 20
T-DEF + 1 ~ 20
TourmalineIcon.png Facility Tourmaline
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingAirReversalIcon.png L/Air Reversal
L/エアリバーサル
Air Reversal
Enables the use of Just Reversal while still in the air.
S-ATK + 1 ~ 20
DEX + 1 ~ 20
GarnetIcon.png Cave Garnet
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingJReversalJAComboIcon.png L/J Reversal JA Combo
L/JリバーサルJAコンボ
Just Reversal Just Attack Combo
Gives you the opportunity to perform a Just Attack after a Just Reversal.
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
DEX + 1 ~ 20
AmberIcon.png Tundra Amber
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
 
 
Name Description Properties Materials
RingJustReversalBIcon.png L/Just Reversal B
L/ジャストリバーサルB
Just Reversal Blast S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
FluoriteIcon.png Skyscape Fluorite
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 100% 120% 140% 160% 180% 200% 220% 240% 260% 300% 350% 400% 450% 500% 550% 600% 650% 700% 750% 800%
Stun Range 100% 105% 110% 115% 120% 125% 130% 135% 140% 145% 150% 155% 160% 165% 170% 175% 180% 185% 190% 200%
 
 
Name Description Properties Materials
RingJumpingDodgeIcon.png L/Jumping Dodge
L/ジャンピングドッジ
Jumping Dodge
Enables the use of the Jumping Dodge skill.
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
MoonstoneIcon.png Shironia Moonstone
HarkotanRockIcon.png Harkotan Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown Time 100s 95s 90s 85s 80s 75s 70s 65s 60s 55s 50s 45s 40s 35s 30s 25s 20s 15s 10s 5s
Technique Rings
Name Description Properties Materials
RingTechCParryingIcon.png L/Tech C Parrying
L/テックCパリング
Tech Charge Parrying
Just Guards can occur when you begin charging Technics with Tech weapons.
S-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
EmeraldIcon.png Forest Emerald
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 0.03s 0.06s 0.09s 0.12s 0.15s 0.18s 0.21s 0.24s 0.27s 0.30s 0.33s 0.36s 0.39s 0.42s 0.45s 0.48s 0.51s 0.54s 0.57s 0.60s
 
 
Name Description Properties Materials
RingPeaceZondeelIcon.png L/Peace Zondeel
L/ピースゾンディール
Peace Zondeel
Prevents Zondeel from igniting when hit with other Lightning Techniques
T-ATK + 1 ~ 20
T-DEF + 1 ~ 20
MoonstoneIcon.png Shironia Moonstone
HarkotanRockIcon.png Harkotan Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
N/A N/A
Item Rings
Name Description Properties Materials
RingMateLoversIcon.png L/Mate Lovers
L/メイトラバーズ
Mate Lovers
Increases the HP recovery amount and usage speed of mate items (Monomate, Dimate and Trimate).
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
TopazIcon.png Desert Topaz
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Recovery Rate 100% 102% 104% 106% 108% 110% 112% 114% 116% 120%
Action Speed 110% 115% 120% 125% 130% 135% 140% 145% 150% 155% 160%
 
 
Name Description Properties Materials
RingAtomizerLoversIcon.png L/Atomizer Lovers
L/アトマイザーラバーズ
Atomizer Lovers S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
HematiteIcon.png Kuron Hematite
HarkotanRockIcon.png Harkotan Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Recovery Rate 101% 102% 103% 104% 105% 106% 107% 108% 109% 110% 115% 120% 125% 130% 135% 140% 145% 150% 155% 160%
Action Speed 200%
Mag Rings
Name Description Properties Materials
RingMagExciteIcon.png L/Mag Excite
L/マグエキサイト
Mag Excite S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
TanzaniteIcon.png Seabed Tanzanite
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 150% 155% 160% 165% 170% 175% 180% 185% 190% 200% 210% 220% 230% 240% 250% 260% 270% 280% 290% 300%
Attack Interval 80% 78% 76% 74% 72% 70% 68% 66% 64% 62% 60% 58% 56% 54% 52% 50% 48% 46% 44% 40%
A.I.S Rings
Name Description Properties Materials
RingQuickBlasterIcon.png L/Quick Blaster
L/クイックブラスター
Quick Blaster
Sacrifices turning speed for firing speed for the AIS Photon Blaster.
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
LapisLazuliIcon.png Quarry Lapis Lazuli
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Rate 200%
Turn Rate -40%
 
 
Name Description Properties Materials
RingWideAreaHealIcon.png L/Wide Area Heal
L/ワイドエリアヒール
Wide Area Heal
Enlarges the area of effect of the AIS heal.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
TopazIcon.png Desert Topaz
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Heal Range 300%
 
 
Name Description Properties Materials
RingLighArmorIcon.png L/Light Armor
L/ライトアーマー
Light Armor
Sacrifice defense in an AIS to lower PP cost of dodging.
S-ATK + 1 ~ 20
R-ATK + 1 ~ 20
T-ATK + 1 ~ 20
DEX + 1 ~ 20
LapisLazuliIcon.png Quarry Lapis Lazuli
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumption 10
Damage Taken 110%
 
 
Name Description Properties Materials
RingEarlyRiseIcon.png L/Early Rise
L/アーリィライズ
Early Rise
Reduces respawn time for AIS in quests that are AIS only.
S-DEF + 1 ~ 20
R-DEF + 1 ~ 20
T-DEF + 1 ~ 20
TopazIcon.png Desert Topaz
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Respawn Time 1.00s

R Rings

Class Rings

Hunter Rings
Name Description Restrictions Materials
RingMassiveHunterIcon.png R/Massive Hunter
R/マッシブハンター
Massive Hunter Hunter SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Taken 99% 95% 94% 93% 92% 91% 90%
Duration 15s 16s 17s 18s 19s 20s 21s 22s 23s 24s 25s
Cooldown Time 120s 118s 116s 114s 112s 100s 95s 94s 93s 92s 90s
 
 
Name Description Restrictions Materials
RingHealingGuardIcon.png R/Healing Guard
R/ヒーリングガード
Healing Guard Hunter AmberIcon.png Tundra Amber
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
HP Recovered 1.00% 1.20% 1.40% 1.60% 1.80% 2.20% 2.40% 2.60% 2.80% 3.00% 3.20% 3.40% 3.60% 3.80% 4.00% 4.20% 4.40% 4.60% 4.80% 5.00%
Fighter Rings
Name Description Restrictions Materials
RingCStrikeSIcon.png R/C Strike S
R/Cストライク打撃
Critical Strike (P-Type) Fighter OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Critical Power 100% 101% 102% 103%
Critical Rate Increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
 
 
Name Description Restrictions Materials
RingCStrikeRIcon.png R/C Strike R
R/Cストライク射撃
Critical Strike (S-Type) Fighter SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Critical Power 100% 101% 102% 103%
Critical Rate Increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
 
 
Name Description Restrictions Materials
RingCStrikeTIcon.png R/C Strike T
R/Cストライク法撃
Critical Strike (T-Type) Fighter AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Critical Power 100% 101% 102% 103%
Critical Rate Increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
 
 
Name Description Restrictions Materials
RingTechArtsJAPPSIcon.png R/Tech Arts JAPPS
R/テックアーツJAPPS
Tech Arts Just Attack PP Save Fighter PeridotIcon.png Tunnels Peridot
LilipaRockIcon.png Lilipa Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumption 95% 94% 93% 92% 91% 90% 89% 88% 87% 86% 85%
 
 
Name Description Restrictions Materials
RingAdrenalineIcon.png R/Adrenaline
R/アドレナリン
Adrenaline Fighter TourmalineIcon.png Facility Tourmaline
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration +10s +11s +12s +13s +14s +15s +16s +17s +18s +19s +20s +21s +22s +23s +24s +25s +26s +27s +28s +30s
Ranger Rings
Name Description Restrictions Materials
RingKillingBonusIcon.png R/Killing Bonus
R/キリングボーナス
Killing Bonus Ranger OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Recovered 1.00 1.20 1.40 1.60 1.80 2.00 2.20 2.40 2.60 2.80 3.00 3.20 3.40 3.60 3.80 4.00 4.20 4.40 4.60 5.00
Gunner Rings
Name Description Restrictions Materials
RingPKeeperSIcon.png R/P Keeper S
R/Pキーパー打撃
Perfect Keeper (P-Type) Gunner AmethystIcon.png Ruins Amethyst
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 100% 101% 102% 103%
Minimum Activation HP 100% 99% 98% 97% 96% 95% 94% 93% 92% 90% 88% 86% 84% 82% 80% 78% 76% 75%
 
 
Name Description Restrictions Materials
RingPKeeperRIcon.png R/P Keeper R
R/Pキーパー射撃
Perfect Keeper (S-Type) Gunner OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 100% 101% 102% 103%
Minimum Activation HP 100% 99% 98% 97% 96% 95% 94% 93% 92% 90% 88% 86% 84% 82% 80% 78% 76% 75%
 
 
Name Description Restrictions Materials
RingPKeeperTIcon.png R/P Keeper T
R/Pキーパー法撃
Perfect Keeper (T-Type) Gunner EmeraldIcon.png Forest Emerald
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 100% 101% 102% 103%
Minimum Activation HP 100% 99% 98% 97% 96% 95% 94% 93% 92% 90% 88% 86% 84% 82% 80% 78% 76% 75%
Force Rings
Name Description Restrictions Materials
RingPhotonFlareIcon.png R/Photon Flare
R/フォトンフレア
Photon Flare Force SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
T-ATK +150 +155 +160 +165 +170 +175 +180 +185 +190 +195 +200
Duration 20s 21s 22s 23s 24s 25s 26s 27s 28s 29s 30s
Cooldown Time 100s 95s 90s 85s 80s 74s 73s 72s 71s 70s
Techer Rings
Name Description Restrictions Materials
RingPPConvertIcon.png R/PP Convert
R/コンバート
PP Convert Techter SapphireIcon.png Coast Sapphire
VoparRockIcon.png Vopar Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Passive PP Recovery +1.00 +1.10 +1.20 +1.30 +1.40 +1.50 +1.60 +1.70 +1.80 1.90 +2.00
Max HP 75% 74% 73% 72% 71% 70%
Duration 10s 11s 12s 13s 14s 15s 16s 17s 18s 19s 20s
Cooldown Time 130s 128s 126s 124s 122s 120s 120s 118s 116s 114s 112s 110s
 
 
Name Description Restrictions Materials
RingWideSupportIcon.png R/Wide Support
R/ワイドサポート
Wide Support Techter AmberIcon.png Tundra Amber
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumption Rate 120% 119% 118% 117% 116% 115% 114% 113% 112% 111% 110% 109% 108% 107% 106% 105% 104% 103% 102% 100%
Braver Rings
Name Description Restrictions Materials
RingAttackAdvanceIcon.png R/Attack Advance
R/アタックアドバンス
Attack Advance Braver EmeraldIcon.png Forest Emerald
NaberiusRockIcon.png Naberius Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Normal Attack Power 101% 102% 103% 104% 105% 106% 107% 108% 109% 110% 111% 112% 113% 114% 115% 116% 117% 118% 119% 120%
 
 
Name Description Restrictions Materials
RingJReversalCoverIcon.png R/J Reversal Cover
R/Jリバーサルカバー
Just Reversal Cover Braver DiamondIcon.png Las Vegas Diamond
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
HP Recovered 5.00% 5.50% 6.00% 6.50% 7.00% 7.50% 8.00% 8.50% 9.00% 9.50% 10.00% 10.50% 11.00% 11.50% 12.00% 12.50% 13.00% 13.50% 14.00% 15.00%
Bouncer Rings
Name Description Restrictions Materials
RingEPPRFieldIcon.png R/EPPR Field
R/EPPRフィルド
Elemental PP Recovery Field Bouncer OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Active PP Recovery +1.00 +1.20 +1.40 +1.60 +1.80 +2.00 +2.20 +2.40 +2.60 +2.80 +3.00
Duration 20s 25s 26s 27s 28s 29s 30s 35s 36s 37s 38s 40s
Cooldown Time 120s 118s 116s 114s 112s 100s 90s 88s 86s 84s 80s
 
 
Name Description Restrictions Materials
RingHealShareIcon.png R/Heal Share
R/ヒールシェア
Heal Share Bouncer DiamondIcon.png Las Vegas Diamond
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
HP Recovered Shared 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
 
 
Name Description Restrictions Materials
RingJReversalPPGainIcon.png R/J Reversal PP Gain
R/JリバーサルPPゲイン
Just Reversal PP Gain Bouncer GarnetIcon.png Cave Garnet
AmdusciaRockIcon.png Amduscia Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Recovered 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%

Other Rings

Status Rings
Name Description Properties Materials
RingBurnGuardIcon.png R/Burn Guard
R/バーンガード
Burn Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Burn Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
 
 
Name Description Properties Materials
RingFreezeGuardIcon.png R/Freeze Guard
R/フリーズガード
Freeze Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Freeze Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
 
 
Name Description Properties Materials
RingShockGuardIcon.png R/Shock Guard
R/ショックガード
Shock Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Shock Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
 
 
Name Description Properties Materials
RingMirageGuardIcon.png R/Mirage Guard
R/ミラージュガード
Mirage Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mirage Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
 
 
Name Description Properties Materials
RingPanicGuardIcon.png R/Panic Guard
R/パニックガード
Panic Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Panic Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
 
 
Name Description Properties Materials
RingPoisonGuardIcon.png R/Poison Guard
R/ポイズンガード
Poison Guard
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Resistance 50% 51% 52% 53% 54% 56% 58% 60% 62% 64% 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%
Extra Rings
Name Description Properties Materials
RingBoostSlayerIcon.png R/Boost Slayer
R/ブーストスレイヤー
Boost Slayer OpalIcon.png Tokyo Opal
EarthRockIcon.png Earth Rock
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 101% 102% 103%
Damage Reduction 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
 
 
Name Description Properties Materials
128px R/Friends Protection
R/フレンズプロテクション
Friends Protection
Grind Value 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Received 95%

R/Effort Symbol

Notes:

  • An R/Effort Symbol Ring exists for every Class. They only vary aesthetically; they are otherwise identical in function.
  • This Ring requires the Material [Class] Material from Solo Training: Bounds of Corruption. One copy of the Ticket Ace of [Class] from Solo Training: Heaven and Hell is also required for the Grinding process.
  • This Ring always has a 100% Grind Rate.
  • The Grind pattern for R/Effort Symbol is as follows:
    • +1~+10: Grinders
    • +11~+19: Grinders and [Class] Material x 5
    • +20: Grinders, [Class] Material x5, Ticket Ace of [Class] x1
JP Name Description Materials Class Restriction
RingEffortSymbolHuIcon.png RingEffortSymbolFiIcon.png R/エフォートシンボルHu
R/エフォートシンボルFi
R/エフォートシンボルRa
R/エフォートシンボルGu
R/エフォートシンボルFo
R/エフォートシンボルTe
R/エフォートシンボルBr
R/エフォートシンボルBo
R/エフォートシンボルSu
Raises damage and crit rate, and reduces damage received. Also produces a unique visual effect depicting the ring's class on the character's right wrist when worn. Hu Material x5
Fi Material x5
Ra Material x5
Gu Material x5
Fo Material x5
Te Material x5
Br Material x5
Bo Material x5
Su Material x5
Ticket Ace of Hunter x1
Ticket Ace of Fighter x1
Ticket Ace of Ranger x1
Ticket Ace of Gunner x1
Ticket Ace of Force x1
Ticket Ace of Techer x1
Ticket Ace of Braver x1
Ticket Ace of Bouncer x1
Ticket Ace of Summoner x1
N/A
RingEffortSymbolRaIcon.png RingEffortSymbolGuIcon.png
RingEffortSymbolFoIcon.png RingEffortSymbolTeIcon.png
RingEffortSymbolBrIcon.png RingEffortSymbolBoIcon.png
RingEffortSymbolSuIcon.png
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage increase 100.1% 100.2% 100.3% 100.4% 100.5% 100.6% 100.7% 100.8% 100.9% 101%
Critical chance increase 0.5% 1% 1.5% 2% 2.5% 3% 3.5% 4% 4.5% 5% 5.5% 6% 6.5% 7% 7.5% 8% 8.5% 9% 9.5% 10%
Damage received 99% 98% 97%