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Difference between revisions of "Union Twin Machineguns"

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|StatsType=R-ATK
 
|StatsType=R-ATK
 
|WeaponType=Twin Machine Guns
 
|WeaponType=Twin Machine Guns
|Classes=Gunner
+
|Classes=Gunner; Hero
 
|Potential=錬磨天恵・光翼
 
|Potential=錬磨天恵・光翼
 
|NtWeapon=NT
 
|NtWeapon=NT
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|TATKNT=0
 
|TATKNT=0
 
|TATK35=0
 
|TATK35=0
 +
|WeaponDescription=Machineguns developed as the latest model. Augmented with boost parts, its performance exceed its limits.
 
|WeaponDropInfo=* Zieg (Ray Series Upgrade) ([[Ray Twin Machinegun]] x1, Union Booster x5)
 
|WeaponDropInfo=* Zieg (Ray Series Upgrade) ([[Ray Twin Machinegun]] x1, Union Booster x5)
 
|WeaponAdditionalInfo=* When a [[Ray Twin Machinegun]] is used as a trade component for the Union Twin Machine Gun, the resulting trade retains the Grind Level, Attribute, Potential Level, and Special Abilities of the sacrificed weapon.
 
|WeaponAdditionalInfo=* When a [[Ray Twin Machinegun]] is used as a trade component for the Union Twin Machine Gun, the resulting trade retains the Grind Level, Attribute, Potential Level, and Special Abilities of the sacrificed weapon.
 
}}
 
}}

Revision as of 06:57, 17 September 2017

Union Twin Machineguns
ユニオンTマシンガン
UnionTwinMachinegunsIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 740 R-ATK
Type: Twin Machineguns
Classes: Gunner Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
0
0
Grind
R-ATK
1123
1516
Attribute
T-ATK
0
0
Affix
Potential
錬磨天恵・光翼
Lv. 1
This potential hasn't been defined. It can be defined here: [1]
Lv. 2
This potential hasn't been defined. It can be defined here: [2]
Lv. 3
This potential hasn't been defined. It can be defined here: [3]

Machineguns developed as the latest model. Augmented with boost parts, its performance exceed its limits.

Drop Info

Additional Info

  • When a Ray Twin Machinegun is used as a trade component for the Union Twin Machine Gun, the resulting trade retains the Grind Level, Attribute, Potential Level, and Special Abilities of the sacrificed weapon.