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(Edit Cras potential descriptions) |
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|Chaotic Arm= | |Chaotic Arm= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |1 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |2 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |2 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |3 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |3 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
}} | }} | ||
|Hexing Spirit= | |Hexing Spirit= | ||
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|Battle Stimulation = | |Battle Stimulation = | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by | + | |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by 600 ATK. |
− | |2 = Increase Power by 14%. Increase the ATK boost granted by Shifta by | + | |2 = Increase Power by 14%. Increase the ATK boost granted by Shifta by 600 ATK. |
− | |3 = Increase Power by 16%. Increase the ATK boost granted by Shifta by | + | |3 = Increase Power by 16%. Increase the ATK boost granted by Shifta by 600 ATK. |
}} | }} | ||
|Carbine Vortex= | |Carbine Vortex= | ||
Line 2,993: | Line 2,993: | ||
}} | }} | ||
|Katana Vortex= | |Katana Vortex= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | |2 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | |3 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | }} | ||
+ | |Bayonet Vortex= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
Line 3,066: | Line 3,072: | ||
|Lightweaving Guardian= | |Lightweaving Guardian= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback ( | + | |1 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
− | |2 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback ( | + | |2 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
− | |3 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback ( | + | |3 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
}} | }} | ||
|Lightsong Guardian= | |Lightsong Guardian= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback ( | + | |1 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
− | |2 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback ( | + | |2 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
− | |3 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback ( | + | |3 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). |
}} | }} | ||
|Sixfold Miasmata= | |Sixfold Miasmata= | ||
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|2 = Boosts damage by 9%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | |2 = Boosts damage by 9%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
|3 = Boosts damage by 10%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | |3 = Boosts damage by 10%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | }} | ||
+ | |Crimson Waltz= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | |2 = Increase Power by 12%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | |3 = Increase Power by 14%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | }} | ||
+ | |Electrifying Terrain= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | |2 = Increase Power by 12%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | |3 = Increase Power by 14%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | }} | ||
+ | |Dark Requiem= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | |2 = Increase Power by 12%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | |3 = Increase Power by 14%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | }} | ||
+ | |Irregular Offensive= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 11%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | |2 = Increase Power by 13%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | |3 = Increase Power by 15%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | }} | ||
+ | |Silvered Sonata= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
+ | |2 = Increase Power by 12%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
+ | |3 = Increase Power by 14%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
}} | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
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|Chaotic Arm Plus= | |Chaotic Arm Plus= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 14%. Alter attack performance when using Weapon Action. | + | |1 = Increase Power by 14%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |2 = Increase Power by 16%. Alter attack performance when using Weapon Action. | + | |2 = Increase Power by 16%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |3 = Increase Power by 18%. Alter attack performance when using Weapon Action. | + | |3 = Increase Power by 18%. Alter attack performance when using Weapon Action. No effect with Luster. |
|ultimate = true | |ultimate = true | ||
}} | }} |
Revision as of 00:46, 20 September 2020