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|3 = Decrease PP Recovery by 60%, increase Power by 10%, increase Critical Hit Rate by 13%, and boost Critical Hit Damage by 7%. | |3 = Decrease PP Recovery by 60%, increase Power by 10%, increase Critical Hit Rate by 13%, and boost Critical Hit Damage by 7%. | ||
}} | }} | ||
− | |New Type Oath= | + | |New-Type's Oath= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 5% when attacking an enemy's elemental weakness. | |1 = Increase Power by 5% when attacking an enemy's elemental weakness. | ||
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|1 = Increase Power by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range. | |1 = Increase Power by 9% and Critical Hit Rate by 15% while in close range. Restore HP when dealing damage at close range. | ||
|2 = Increase Power by 11% and Critical Hit Rate by 20% while in close range. Restore HP when dealing damage at close range. | |2 = Increase Power by 11% and Critical Hit Rate by 20% while in close range. Restore HP when dealing damage at close range. | ||
− | |3 = Increase Power by 13% and Critical Hit Rate by | + | |3 = Increase Power by 13% and Critical Hit Rate by 25% while in close range. Restore HP when dealing damage at close range. |
}} | }} | ||
|暴嵐の隔撃= | |暴嵐の隔撃= | ||
Line 2,352: | Line 2,352: | ||
|Angelic Guidance= | |Angelic Guidance= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 6%. Automatically charge Gear while in mid-air. | + | |1 = Increase Power by 6%. Automatically charge Gear while in mid-air (Bouncer only). |
− | |2 = Increase Power by 7%. Automatically charge Gear while in mid-air. | + | |2 = Increase Power by 7%. Automatically charge Gear while in mid-air (Bouncer only). |
− | |3 = Increase Power by 8%. Automatically charge Gear while in mid-air. | + | |3 = Increase Power by 8%. Automatically charge Gear while in mid-air (Bouncer only). |
}} | }} | ||
|Gleaming Lance= | |Gleaming Lance= | ||
Line 2,424: | Line 2,424: | ||
|Tragic Providence= | |Tragic Providence= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 8%. | + | |1 = Increase Power by 8%. Further increase damage (3%) and Attack PP Recovery (+20%) against bosses. |
− | |2 = Increase Power by 10%. | + | |2 = Increase Power by 10%. Further increase damage (4%) and Attack PP Recovery (+30%) against bosses. |
− | |3 = Increase Power by 12%. | + | |3 = Increase Power by 12%. Further increase damage (5%) and Attack PP Recovery (+40%) against bosses. |
}} | }} | ||
|Auxiliary Dart= | |Auxiliary Dart= | ||
Line 2,484: | Line 2,484: | ||
|Chaotic Arm= | |Chaotic Arm= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |1 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |2 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |2 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |3 = Increase Power by 6%. Alter attack performance when using Weapon Action. | + | |3 = Increase Power by 6%. Alter attack performance when using Weapon Action. No effect with Luster. |
}} | }} | ||
|Hexing Spirit= | |Hexing Spirit= | ||
Line 2,976: | Line 2,976: | ||
|Battle Stimulation = | |Battle Stimulation = | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by | + | |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by 600 ATK. |
− | |2 = Increase Power by 14%. Increase the ATK boost granted by Shifta by | + | |2 = Increase Power by 14%. Increase the ATK boost granted by Shifta by 600 ATK. |
− | |3 = Increase Power by 16%. Increase the ATK boost granted by Shifta by | + | |3 = Increase Power by 16%. Increase the ATK boost granted by Shifta by 600 ATK. |
}} | }} | ||
|Carbine Vortex= | |Carbine Vortex= | ||
Line 2,993: | Line 2,993: | ||
}} | }} | ||
|Katana Vortex= | |Katana Vortex= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | |2 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | |3 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
+ | }} | ||
+ | |Bayonet Vortex= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice. | ||
Line 3,039: | Line 3,045: | ||
|2 = Increase Power by 9%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 9%, Pet regenerates 10% HP every 10 seconds. | |2 = Increase Power by 9%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 9%, Pet regenerates 10% HP every 10 seconds. | ||
|3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds. | |3 = Increase Power by 10%. Power bonus decreases when taking damage and recovers over time. When Power bonus is 10%, Pet regenerates 10% HP every 10 seconds. | ||
+ | }} | ||
+ | |Midnight Wielder= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 12%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | |2 = Increase Power by 14%. Reduce the power of Banish Arrow by ?%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | |3 = Increase Power by 16%. Reduce the power of Banish Arrow by 99%, but recover 75 PP upon detonating a Banish Arrow. | ||
+ | }} | ||
+ | |Dazzling Splendor= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack. | ||
+ | |2 = Gain a low chance to activate any of the following effects: Reduce damage taken upon being attacked, reduce PP consumption upon using a PA/Tech, increase PP recovery when using a Normal Attack, recover HP upon landing an attack. | ||
+ | |3 = Gain a low chance (10%) to activate any of the following effects: Reduce damage taken upon being attacked (50%), reduce PP consumption upon using a PA/Tech (50%), increase PP recovery when using a Normal Attack (100%), recover HP upon landing an attack (100). | ||
+ | }} | ||
+ | |Reincarnation of Fate= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |2 = Boosts damage by 11%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |3 = Boosts damage by 12%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds. | ||
+ | }} | ||
+ | |Cycle of Fate= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 9%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |2 = Boosts damage by 10%. Reduces PP consumption by ?%. Recovers 20 PP every 10 seconds. | ||
+ | |3 = Boosts damage by 11%. Reduces PP consumption by 20%. Recovers 20 PP every 10 seconds. | ||
+ | }} | ||
+ | |Lightweaving Guardian= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 16.60%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |2 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 17.66%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |3 = Grants the effect of "Reincarnation of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 18.72%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | }} | ||
+ | |Lightsong Guardian= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 13.36%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |2 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 14.40%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | |3 = Grants the effect of "Cycle of Fate". After using three Normal Attacks, for 30 seconds, changes the effect of this Potential to: Boosts damage by 15.44%, reduces damage taken by 30%, and negates knockback (30s Recast after effect ends). | ||
+ | }} | ||
+ | |Sixfold Miasmata= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 8%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | |2 = Boosts damage by 9%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | |3 = Boosts damage by 10%. Increases status effect infliction rate by 100%. Inflicts a status effect based on the weapon's attribute. | ||
+ | }} | ||
+ | |Crimson Waltz= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | |2 = Increase Power by 12%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | |3 = Increase Power by 14%. Reduce Gear consumption during Hero Time. Increase the activation limit of HT Counter Bonus to 16. | ||
+ | }} | ||
+ | |Electrifying Terrain= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | |2 = Increase Power by 12%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | |3 = Increase Power by 14%. Raise maximum PP by 20 for every 100 Voltage gained. Maxes at +100 PP. | ||
+ | }} | ||
+ | |Dark Requiem= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | |2 = Increase Power by 12%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | |3 = Increase Power by 14%. Boost the effect of Mark PP Drain and Mark Heal by 200%. | ||
+ | }} | ||
+ | |Irregular Offensive= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 11%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | |2 = Increase Power by 13%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | |3 = Increase Power by 15%. Fire a homing bullet with a Step Attack after successfully dodging an attack with Step. | ||
+ | }} | ||
+ | |Silvered Sonata= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 10%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
+ | |2 = Increase Power by 12%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
+ | |3 = Increase Power by 14%. Increase the PP cost reduction of Same Arts PP Save by 5%. Increase the duration of Tech Arts Count Bonus by 2. | ||
}} | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
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|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Battle Meditation= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Attack PP Recovery by 10%, Automatic PP Recovery by 20%, and Power by 8%. | |1 = Increase Attack PP Recovery by 10%, Automatic PP Recovery by 20%, and Power by 8%. | ||
Line 3,474: | Line 3,552: | ||
|Soul Formation= | |Soul Formation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts damage dealt by 10% and reduces damage taken by 5%. |
− | |2 = | + | |2 = Boosts damage dealt by 12% and reduces damage taken by 10%. |
− | |3 = | + | |3 = Boosts damage dealt by 15% and reduces damage taken by 15%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
Line 3,578: | Line 3,656: | ||
|2 = Increase Power by 7%. | |2 = Increase Power by 7%. | ||
|3 = Increase Power by 10%. | |3 = Increase Power by 10%. | ||
+ | |special = true | ||
+ | }} | ||
+ | |Phantasmal Darkness Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power based on the Photon Blast Gauge (?%/?%/?%). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used. | ||
+ | |2 = Increase Power based on the Photon Blast Gauge (?%/?%/?%). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used. | ||
+ | |3 = Increase Power based on the Photon Blast Gauge (18%/19%/20%). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used. | ||
+ | |special = true | ||
+ | }} | ||
+ | |Immortal Soul Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards. | ||
+ | |2 = Increase Power by 17%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards. | ||
+ | |3 = Increase Power by 18%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards. | ||
+ | |special = true | ||
+ | }} | ||
+ | |Eternal War Scherzo Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 6%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | |2 = Increase Power by 7%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | |3 = Increase Power by 8%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | |special = true | ||
+ | }} | ||
+ | |Lightstream Resurrection+= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 15%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |2 = Increase Power by 16%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |3 = Increase Power by 17%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |special = true | ||
+ | }} | ||
+ | |Lightstream Melody+= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 6%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |2 = Increase Power by 7%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |3 = Increase Power by 8%. Fully restore PP when casting a PA/Tech while below 10% PP and bestow an additional Power bonus (3%) for 30 seconds (120s Recast). | ||
+ | |special = true | ||
+ | }} | ||
+ | |Resenting Prayer+= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
+ | |2 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
+ | |3 = Reduce PP to 0 when using a PA/Technique while PP is maxed. Reduce PP consumption and recover PP at regular intervals until PP is maxed. | ||
|special = true | |special = true | ||
}} | }} | ||
Line 3,695: | Line 3,815: | ||
|Chaotic Arm Plus= | |Chaotic Arm Plus= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by 14%. Alter attack performance when using Weapon Action. | + | |1 = Increase Power by 14%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |2 = Increase Power by 16%. Alter attack performance when using Weapon Action. | + | |2 = Increase Power by 16%. Alter attack performance when using Weapon Action. No effect with Luster. |
− | |3 = Increase Power by 18%. Alter attack performance when using Weapon Action. | + | |3 = Increase Power by 18%. Alter attack performance when using Weapon Action. No effect with Luster. |
|ultimate = true | |ultimate = true | ||
}} | }} |
Revision as of 00:46, 20 September 2020