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(Added newly translated potentials)
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   |3 = Boosts the effect of Elemental Stance by 9%
 
   |3 = Boosts the effect of Elemental Stance by 9%
 
  }}
 
  }}
|Great Strategic Stance=
+
|Brave Sage Stance=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts the effect of Elemental Stance by 9%
 
   |1 = Boosts the effect of Elemental Stance by 9%
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   |3 = Boosts damage at long range by 8%.
 
   |3 = Boosts damage at long range by 8%.
 
  }}
 
  }}
|Intense Battle Skill=
+
|Battle Awakening=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts Gear Gauge accumulation rate by 60%.
 
   |1 = Boosts Gear Gauge accumulation rate by 60%.
Line 1,635: Line 1,635:
 
  }}  
 
  }}  
  
|New Type's Law=
+
|New-Type's Law=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts attack damage of all Just Attacks by 2%.
 
   |1 = Boosts attack damage of all Just Attacks by 2%.
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   |3 = Decrease PP Recovery by 60%, increase Power by 10%, increase Critical Hit Rate by 13%, and boost Critical Hit Damage by 7%.
 
   |3 = Decrease PP Recovery by 60%, increase Power by 10%, increase Critical Hit Rate by 13%, and boost Critical Hit Damage by 7%.
 
  }}
 
  }}
|New Type Oath=
+
|New-Type's Oath=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 5% when attacking an enemy's elemental weakness.
 
   |1 = Increase Power by 5% when attacking an enemy's elemental weakness.
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   |3 = Increase damage by 10%, reduce damage taken by 5%, and reduce PP consumption by 10%.
 
   |3 = Increase damage by 10%, reduce damage taken by 5%, and reduce PP consumption by 10%.
 
  }}
 
  }}
|Resolute Moment's Attack=
+
|Immediate Attack=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boost the effect of Just Attack by 6%.
 
   |1 = Boost the effect of Just Attack by 6%.
Line 2,380: Line 2,380:
 
   |3 = Increase Power by 17% when HP is 25% or lower.
 
   |3 = Increase Power by 17% when HP is 25% or lower.
 
  }}
 
  }}
|瞬閃の継矢=
+
|Consecutive Flash=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Boosts JA damage by 13% when using different PAs or Techniques.
 
   |1 = Boosts JA damage by 13% when using different PAs or Techniques.
Line 2,892: Line 2,892:
 
|Crimson Evening=
 
|Crimson Evening=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Boosts damage by 4%. Restores 2 PP every second.
+
   |1 = Increase Power by 4%. Restores 2 PP every second.
   |2 = Boosts damage by 5%. Restores 2 PP every second.
+
   |2 = Increase Power by 5%. Restores 2 PP every second.
   |3 = Boosts damage by 6%. Restores 2 PP every second.
+
   |3 = Increase Power by 6%. Restores 2 PP every second.
 
   }}
 
   }}
 
|Impulsive Assault=
 
|Impulsive Assault=
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   |3 = Trigger by using a Normal Attack after being near enemies for 40 seconds. Regenerate PP every second and increase Power by 11% for 20 seconds.
 
   |3 = Trigger by using a Normal Attack after being near enemies for 40 seconds. Regenerate PP every second and increase Power by 11% for 20 seconds.
 
   }}
 
   }}
|Offensive Awakening=
+
|Battle Stimulation =
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by 300 ATK.
 
   |1 = Increase Power by 12%. Increase the ATK boost granted by Shifta by 300 ATK.
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|Carbine Vortex=
 
|Carbine Vortex=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |2 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |2 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |3 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |3 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
 
   }}
 
   }}
 
|Machinegun Vortex=
 
|Machinegun Vortex=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |2 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |2 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |3 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |3 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
 
   }}
 
   }}
 
|Katana Vortex=
 
|Katana Vortex=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |1 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |2 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |2 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
   |3 = Auto-fire on targets every 7 seconds while funnels are deployed. Upon dealing 10,000,000 damage, funnels auto-fire twice.
+
   |3 = Auto-fire on targets every 7 seconds while unsheathed. Upon dealing 10,000,000 damage, unsheathed auto-fire hits twice.
 
   }}
 
   }}
 
|Priority Shot=
 
|Priority Shot=
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   |1 = Increase Power by 6%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed. Become Massive and gain Damage Resistance while performing Normal Attacks.
 
   |1 = Increase Power by 6%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed. Become Massive and gain Damage Resistance while performing Normal Attacks.
 
   |2 = Increase Power by 8%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed. Become Massive and gain Damage Resistance while performing Normal Attacks.
 
   |2 = Increase Power by 8%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed. Become Massive and gain Damage Resistance while performing Normal Attacks.
   |3 = Increase Power by 10%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed. Become Massive and gain Damage Resistance while performing Normal Attacks.
+
   |3 = Increase Power by 10%. Increase Normal Attack Power by an additional 30%, but reduce Normal Attack speed (20%). Become Massive and gain Damage Resistance (10%) while performing Normal Attacks.
 
   }}
 
   }}
 
|Effortless Mettle=
 
|Effortless Mettle=
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   |hidden = true
 
   |hidden = true
 
  }}
 
  }}
|天断絶刀=
+
|Judgement Blade=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase the damage of Just Attacks by 35% while Katana Combat is active.
 
   |1 = Increase the damage of Just Attacks by 35% while Katana Combat is active.
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   |weaponoid = true
 
   |weaponoid = true
 
  }}
 
  }}
|清明なる闘志=
+
|Battle Meditation=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
 
   |1 = Increase Attack PP Recovery by 10%, Automatic PP Recovery by 20%, and Power by 8%.
 
   |1 = Increase Attack PP Recovery by 10%, Automatic PP Recovery by 20%, and Power by 8%.
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   |3 = Increase Power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
 
   |3 = Increase Power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
 
   |weaponoid = true
 
   |weaponoid = true
 +
}}
 +
|Innocent Wings=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 19% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Wind.
 +
  |2 = Increase Power by 21% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Wind.
 +
  |3 = Increase Power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Wind.
 +
  |weaponoid = true
 
  }}
 
  }}
 
|匠魂宿刃=
 
|匠魂宿刃=
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|Soul Formation=
 
|Soul Formation=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase Power by 10% and increase damage taken by 5%.
+
   |1 = Boosts damage dealt by 10% and reduces damage taken by 5%.
   |2 = Increase Power by 12% and increase damage taken by 10%.
+
   |2 = Boosts damage dealt by 12% and reduces damage taken by 10%.
   |3 = Increase Power by 15% and increase damage taken by 15%.
+
   |3 = Boosts damage dealt by 15% and reduces damage taken by 15%.
 
   |weaponoid = true
 
   |weaponoid = true
 
  }}
 
  }}
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   |special = true
 
   |special = true
 
  }}
 
  }}
 +
|Phantasmal Gift Plus=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power based on the Photon Blast Gauge (?/?/?). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used.
 +
  |2 = Increase Power based on the Photon Blast Gauge (?/?/?). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used.
 +
  |3 = Increase Power based on the Photon Blast Gauge (?/?/?). Bestow an additional effect based on the Photon Blast type when the Photon Blast is used.
 +
  |special = true
 +
  }}
 +
|Immortal Soul Plus=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 +
  |2 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 +
  |3 = Increase Power by 18%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 +
  |special = true
 +
  }}
 
<!--Ultimate Potentials-->
 
<!--Ultimate Potentials-->
 
|Thundering Blades Plus=
 
|Thundering Blades Plus=

Revision as of 03:32, 20 May 2020