Main Page

Difference between revisions of "Template:Potential level"

From Arks-Visiphone
Jump to navigation Jump to search
(4 intermediate revisions by 2 users not shown)
Line 1,715: Line 1,715:
 
|Dragon's Infuriation=
 
|Dragon's Infuriation=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase critical damage by 12%, increase critical chance by 15% when HP is higher 50%.
+
   |1 = Increase Critical Power by 12% and Critical Hit Rate by 15% when HP is above 50%.
   |2 = Increase critical damage by 14%, increase critical chance by 20% when HP is higher 50%.
+
   |2 = Increase Critical Power by 14% and Critical Hit Rate by 20% when HP is above 50%.
   |3 = Increase critical damage by 16%, increase critical chance by 25% when HP is higher 50%.
+
   |3 = Increase Critical Power by 16% and Critical Hit Rate by 25% when HP is above 50%.
 
  }}
 
  }}
 
|Insentient Innocence=
 
|Insentient Innocence=
Line 2,033: Line 2,033:
 
|闘士の闘法=
 
|闘士の闘法=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase Critical Hit Rate by 10% and Critical Damage by 10% when Fighter is set as your Subclass.
+
   |1 = Increase Critical Hit Rate by 10% and Critical Power by 10% when Fighter is set as your Subclass.
   |2 = Increase Critical Hit Rate by 20% and Critical Damage by 12%  when Fighter is set as your Subclass.
+
   |2 = Increase Critical Hit Rate by 20% and Critical Power by 12%  when Fighter is set as your Subclass.
   |3 = Increase Critical Hit Rate by 30% and Critical Damage by 14%  when Fighter is set as your Subclass.
+
   |3 = Increase Critical Hit Rate by 30% and Critical Power by 14%  when Fighter is set as your Subclass.
 
  }}
 
  }}
 
|勇士の闘法=
 
|勇士の闘法=
Line 2,934: Line 2,934:
 
|Venusian Beam=
 
|Venusian Beam=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase Power by 8%. Recover an additional 5PP when Just Guard PP Ale is activated.
+
   |1 = Increase Power by 8%. Recover an additional 5PP when Just Guard PP Aile is activated.
   |2 = Increase Power by 10%. Recover an additional 5PP when Just Guard PP Ale is activated.
+
   |2 = Increase Power by 10%. Recover an additional 5PP when Just Guard PP Aile is activated.
   |3 = Increase Power by 12%. Recover an additional 5PP when Just Guard PP Ale is activated.
+
   |3 = Increase Power by 12%. Recover an additional 5PP when Just Guard PP Aile is activated.
 +
  }}
 +
|Battle Hardened=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 7%. Become Massive and gain ?% damage resistance, but lose 20PP when taking damage.
 +
  |2 = Increase Power by 9%. Become Massive and gain ?% damage resistance, but lose 20PP when taking damage.
 +
  |3 = Increase Power by 11%. Become Massive and gain 10% damage resistance, but lose 20PP when taking damage.
 +
  }}
 +
|Golden Crest=
 +
{{#switch: {{{2}}}
 +
  |1 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use.
 +
  |2 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use.
 +
  |3 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use.
 +
  }}
 +
|Southern Seas=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 4%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness.
 +
  |2 = Increase Power by 5%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness.
 +
  |3 = Increase Power by 6%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness.
 +
  }}
 +
|Rose Dew=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 9%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons.
 +
  |2 = Increase Power by 11%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons.
 +
  |3 = Increase Power by 13%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons.
 +
  }}
 +
|Ionizing Barrier=
 +
{{#switch: {{{2}}}
 +
  |1 = Increase Power by 6%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation.
 +
  |2 = Increase Power by 7%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation.
 +
  |3 = Increase Power by 8%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation.
 
   }}
 
   }}
 
<!--Hidden Potential-->
 
<!--Hidden Potential-->
Line 3,572: Line 3,602:
 
|Cyclic Cyclone Plus=
 
|Cyclic Cyclone Plus=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Increase Power by 16%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP Less Than 50%: PP Regen +50%, PP Consumption -10%)
+
   |1 = Increase Power by 16%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +50%, PP Consumption -10%)
   |2 = Increase Power by 18%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP Less Than 50%: PP Regen +75%, PP Consumption -20%)
+
   |2 = Increase Power by 18%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +75%, PP Consumption -20%)
   |3 = Increase Power by 20%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP Less Than 50%: PP Regen +100%, PP Consumption -30%)
+
   |3 = Increase Power by 20%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +100%, PP Consumption -30%)
 
   |ultimate = true
 
   |ultimate = true
 
   }}
 
   }}

Revision as of 06:30, 20 February 2020