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(updated Arena Pots)
(reworded a few potentials; updated Spread Needle's potential)
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  | Defensive Stance=  
 
  | Defensive Stance=  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases S-DEF by 25, striking and ranged damage by 10% during Guard Stance.
+
     | 1 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 10%.
     | 2 = Increases S-DEF by 35, striking and ranged damage by 12% during Guard Stance.
+
     | 2 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 12%.
     | 3 = Increases S-DEF by 50, striking and ranged damage by 15% during Guard Stance.
+
     | 3 = During Guard Stance, Increase S-DEF by 50, and Striking and Ranged Damage by 15%.
 
     }}
 
     }}
 
  | Physical Defense Stance=
 
  | Physical Defense Stance=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Reduces damage taken by striking and shooting attacks by 10%.
+
     | 1 = Reduces damage taken by Striking and Shooting attacks by 10%.
     | 2 = Reduces damage taken by striking and shooting attacks by 14%.
+
     | 2 = Reduces damage taken by Striking and Shooting attacks by 14%.
     | 3 = Reduces damage taken by striking and shooting attacks by 20%.
+
     | 3 = Reduces damage taken by Striking and Shooting attacks by 20%.
 
     }}
 
     }}
 
  | Technique Defense Stance=
 
  | Technique Defense Stance=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Reduces damage taken by technique attacks by 15%.
+
     | 1 = Reduces damage taken by Technique attacks by 15%.
     | 2 = Reduces damage taken by technique attacks by 21%.
+
     | 2 = Reduces damage taken by Technique attacks by 21%.
     | 3 = Reduces damage taken by technique attacks by 30%.
+
     | 3 = Reduces damage taken by Technique attacks by 30%.
 
     }}
 
     }}
 
  | Obstinate Spirit=
 
  | Obstinate Spirit=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = 13% chance of surviving a lethal attack with 1HP.
+
     | 1 = 13% chance of surviving a lethal attack with 1 HP.
     | 2 = 16% chance of surviving a lethal attack with 1HP.
+
     | 2 = 16% chance of surviving a lethal attack with 1 HP.
     | 3 = 19% chance of surviving a lethal attack with 1HP.
+
     | 3 = 19% chance of surviving a lethal attack with 1 HP.
 
     }}
 
     }}
 
  | Enraged Stance=
 
  | Enraged Stance=
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  | Mortality's Ante=
 
  | Mortality's Ante=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Critical hit rate boosted 18% during Fury Stance.
+
     | 1 = During Fury Stance, boosts Critical Hit Rate by 18%.
     | 2 = Critical hit rate boosted 19% during Fury Stance.
+
     | 2 = During Fury Stance, boosts Critical Hit Rate by 19%.
     | 3 = Critical hit rate boosted 20% during Fury Stance.
+
     | 3 = During Fury Stance, boosts Critical Hit Rate by 20%.
 
     }}
 
     }}
 
  | Immediate Strike=
 
  | Immediate Strike=
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  | Trap Expert=
 
  | Trap Expert=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = 10% chance to reduce the cooldown of setting traps.
+
     | 1 = 10% chance to reduce the cool-down of setting traps.
     | 2 = 20% chance to reduce the cooldown of setting traps.
+
     | 2 = 20% chance to reduce the cool-down of setting traps.
     | 3 = 30% chance to reduce the cooldown of setting traps.
+
     | 3 = 30% chance to reduce the cool-down of setting traps.
 
     }}
 
     }}
 
  | Phantom Bullet=
 
  | Phantom Bullet=
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  | Immediate Justice=
 
  | Immediate Justice=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of technique Just Attacks by 3%.
+
     | 1 = Boosts the effect of Techniques' Just Attack by 3%.
     | 2 = Boosts the effect of technique Just Attacks by 4%.
+
     | 2 = Boosts the effect of Techniques' Just Attack by 4%.
     | 3 = Boosts the effect of technique Just Attacks by 5%.
+
     | 3 = Boosts the effect of Techniques' Just Attack by 5%.
 
     }}
 
     }}
 
  | Immediate Decree=
 
  | Immediate Decree=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of technique Just Attacks by 6%.
+
     | 1 = Boosts the effect of Techniques' Just Attack by 6%.
     | 2 = Boosts the effect of technique Just Attacks by 7%.
+
     | 2 = Boosts the effect of Techniques' Just Attack by 7%.
     | 3 = Boosts the effect of technique Just Attacks by 8%.
+
     | 3 = Boosts the effect of Techniques' Just Attack by 8%.
 
     }}
 
     }}
 
  | Pursuing Strike=
 
  | Pursuing Strike=
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  | Spirit Collector=
 
  | Spirit Collector=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = PP recovery rate boosted by 10% during attacks.
+
     | 1 = Boosts Attack PP Recovery by 10%.
     | 2 = PP recovery rate boosted by 20% during attacks.
+
     | 2 = Boosts Attack PP Recovery by 20%.
     | 3 = PP recovery rate boosted by 30% during attacks.
+
     | 3 = Boosts Attack PP Recovery by 30%.
 
     }}
 
     }}
 
  | Spirit Radiance=
 
  | Spirit Radiance=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = PP recovery rate boosted by 40% during attacks.
+
     | 1 = Boosts Attack PP Recovery by 40%.
     | 2 = PP recovery rate boosted by 60% during attacks.
+
     | 2 = Boosts Attack PP Recovery by 60%.
     | 3 = PP recovery rate boosted by 80% during attacks.
+
     | 3 = Boosts Attack PP Recovery by 80%.
 
     }}
 
     }}
 
  | Absolute Edge=
 
  | Absolute Edge=
Line 2,094: Line 2,094:
 
| 悪魔の哄笑=
 
| 悪魔の哄笑=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage of dark techniques is increased by 12%
+
     | 1 = Damage of Dark Techniques is increased by 12%
     | 2 = Damage of dark techniques is increased by 16%
+
     | 2 = Damage of Dark Techniques is increased by 16%
     | 3 = Damage of dark techniques is increased by 20%
+
     | 3 = Damage of Dark Techniques is increased by 20%
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
| 叡智への導き=
 
| 叡智への導き=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage of techniques is increased by 10% and the effect of photon flare is boosted by 220.
+
     | 1 = Power of Techniques is increased by 10% and the effect of Photon Flare is boosted by 220.
     | 2 = Damage of techniques is increased by 12% and the effect of photon flare is boosted by 250.
+
     | 2 = Power of Techniques is increased by 12% and the effect of Photon Flare is boosted by 250.
     | 3 = Damage of techniques is increased by 14% and the effect of photon flare is boosted by 280.
+
     | 3 = Power of Techniques is increased by 14% and the effect of Photon Flare is boosted by 280.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
| 闘志の奮激 =
 
| 闘志の奮激 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if a Mate item is used (takes 70 seconds to max).
+
     | 1 = Power is increased by 6% and gradually increases over time up to +12% total. Resets if a Mate item is used (takes 70 seconds to max).
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if a Mate item is used (takes 70 seconds to max).
+
     | 2 = Power is increased by 6% and gradually increases over time up to +16% total. Resets if a Mate item is used (takes 70 seconds to max).
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if a Mate item is used (takes 70 seconds to max).
+
     | 3 = Power is increased by 6% and gradually increases over time up to +20% total. Resets if a Mate item is used (takes 70 seconds to max).
 
     }}
 
     }}
 
| 闘志の昂揚 =
 
| 闘志の昂揚 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if hit (takes 50 seconds to max).
+
     | 1 = Power is increased by 6% and gradually increases over time up to +12% total. Resets if hit (takes 50 seconds to max).
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if hit (takes 50 seconds to max).
+
     | 2 = Power is increased by 6% and gradually increases over time up to +16% total. Resets if hit (takes 50 seconds to max).
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if hit (takes 50 seconds to max).
+
     | 3 = Power is increased by 6% and gradually increases over time up to +20% total. Resets if hit (takes 50 seconds to max).
 
     }}
 
     }}
 
| 闘志の増進 =
 
| 闘志の増進 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if Mirage Escape is used (takes 60 seconds to max).
+
     | 1 = Power is increased by 6% and gradually increases over time up to +12% total. Resets if Mirage Escape is used (takes 60 seconds to max).
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if Mirage Escape is used (takes 60 seconds to max).
+
     | 2 = Power is increased by 6% and gradually increases over time up to +16% total. Resets if Mirage Escape is used (takes 60 seconds to max).
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if Mirage Escape is used (takes 60 seconds to max).
+
     | 3 = Power is increased by 6% and gradually increases over time up to +20% total. Resets if Mirage Escape is used (takes 60 seconds to max).
 
     }}
 
     }}
 
| 不撓不屈の魂=
 
| 不撓不屈の魂=
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| 古の針散弾=
 
| 古の針散弾=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
+
     | 1 = ?% for an additional Range Attack and ?% chance to stun enemies on attack. ?% Power Increase on a certain distance from the enemy.
     | 2 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
+
     | 2 = ?% for an additional Range Attack and ?% chance to stun enemies on attack. ?% Power Increase on a certain distance from the enemy.
     | 3 = Increase damage by ?% and a ?% chance to stun enemies on attack. Gives additional damage as you go closer to the enemy (MAX ?%).
+
     | 3 = 100% for an additional Range Attack and ?% chance to stun enemies on attack. 15% Power Increase on a certain distance from the enemy.
 
     }}
 
     }}
 
| 雪白散華=
 
| 雪白散華=
Line 2,229: Line 2,229:
 
| 雪光凛華=
 
| 雪光凛華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase chance to inflict Status effects to enemies and increases power by 8%. 5% additional power against Status inflicted enemies.
+
     | 1 = Increase chance to inflict Status effects to enemies and increases Power by 8%. 5% additional Power against Status inflicted enemies.
     | 2 = Increase chance to inflict Status effects to enemies and increases power by 9%. 7% additional power against Status inflicted enemies.
+
     | 2 = Increase chance to inflict Status effects to enemies and increases Power by 9%. 7% additional Power against Status inflicted enemies.
     | 3 = Increase chance to inflict Status effects to enemies and increases power by 10%. 10% additional power against Status inflicted enemies.
+
     | 3 = Increase chance to inflict Status effects to enemies and increases Power by 10%. 10% additional Power against Status inflicted enemies.
 
     }}
 
     }}
 
| 雪駆祝華=
 
| 雪駆祝華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
 
     | 1 = Damage recieved by Pets is reduced by 3%, Pet HP regenerates by 5% every 10 seconds.
 
     | 1 = Damage recieved by Pets is reduced by 3%, Pet HP regenerates by 5% every 10 seconds.
     | 2 = Damage recieved by Pets is reduced by 4%, Pet HP regererates by 7% every 10 seconds.
+
     | 2 = Damage recieved by Pets is reduced by 4%, Pet HP regenerates by 7% every 10 seconds.
 
     | 3 = Damage recieved by Pets is reduced by 5%, Pet HP regenerates by 10% every 10 seconds.
 
     | 3 = Damage recieved by Pets is reduced by 5%, Pet HP regenerates by 10% every 10 seconds.
 
     }}
 
     }}
 
| 闘士の闘法=
 
| 闘士の闘法=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = When subclassing Fighter, increases Critical Chance by 10% and Critical Damage by 10%.
+
     | 1 = When subclassing Fighter, increases Critical Hit Rate by 10% and Critical Damage by 10%.
     | 2 = When subclassing Fighter, increases Critical Chance by 20% and Critical Damage by 12%.
+
     | 2 = When subclassing Fighter, increases Critical Hit Rate by 20% and Critical Damage by 12%.
     | 3 = When subclassing Fighter, increases Critical Chance by 30% and Critical Damage by 14%.
+
     | 3 = When subclassing Fighter, increases Critical Hit Rate by 30% and Critical Damage by 14%.
 
     }}
 
     }}
 
| 勇士の闘法=
 
| 勇士の闘法=
Line 2,294: Line 2,294:
 
| 徒花討華=
 
| 徒花討華=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
+
     | 1 = Increase Power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
     | 2 = Increase power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
+
     | 2 = Increase Power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
     | 3 = Increase power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
+
     | 3 = Increase Power by ?% and decrease incoming damage by ?% in 「輝光を屠る輪廻の徒花」.
 
     }}
 
     }}
 
| 吸気光弾=
 
| 吸気光弾=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Decrease the power of Normal Attacks by ?%, increase Attack PP recovery by 300% and power of non-Normal Attacks by 5%.
+
     | 1 = Decrease the Power of Normal Attacks by ?%, increase Attack PP recovery by 300% and power of non-Normal Attacks by 5%.
     | 2 = Decrease the power of Normal Attacks by ?%, increase Attack PP recovery by 400% and power of non-Normal Attacks by 7%.
+
     | 2 = Decrease the Power of Normal Attacks by ?%, increase Attack PP recovery by 400% and power of non-Normal Attacks by 7%.
     | 3 = Decrease the power of Normal Attacks by ?%, increase Attack PP recovery by 500% and power of non-Normal Attacks by 10%.
+
     | 3 = Decrease the Power of Normal Attacks by ?%, increase Attack PP recovery by 500% and power of non-Normal Attacks by 10%.
 
     }}
 
     }}
 
| 精緻なる演算=
 
| 精緻なる演算=
Line 2,327: Line 2,327:
 
| 血闇の双魔刃=
 
| 血闇の双魔刃=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boost damage by 10% on weak points, boost critical hit rate by 50%.
+
     | 1 = Boost damage by 10% on weak points, boost Critical Hit Rate by 50%.
     | 2 = Boost damage by 13% on weak points, boost critical hit rate by 60%.
+
     | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%.
     | 3 = Boost damage by 16% on weak points, boost critical hit rate by 70%.
+
     | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%.
 
     }}
 
     }}
  

Revision as of 09:24, 27 March 2017