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Difference between revisions of "Red Rod"

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m (Text replacement - "\|" to "|")
 
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|StatsType=T-ATK
 
|StatsType=T-ATK
 
|WeaponType=Rods
 
|WeaponType=Rods
|Classes=Force
+
|Classes=Force; Phantom
 
|GrindCost=4050
 
|GrindCost=4050
 
|AttributeCost=7560
 
|AttributeCost=7560
Line 17: Line 17:
 
|TATKOT=439
 
|TATKOT=439
 
|TATK10=768
 
|TATK10=768
 +
|WeaponDescription=A rod whose experimental coloring
 +
has become iconic. The dazzling red
 +
catches the eye.
 
|WeaponDropInfo=*Area drop in the following:
 
|WeaponDropInfo=*Area drop in the following:
 
**[[Special Survey: V. Cave]] (VH)
 
**[[Special Survey: V. Cave]] (VH)
Line 26: Line 29:
 
**[[Special Survey: Facility]] (VH)
 
**[[Special Survey: Facility]] (VH)
 
*Title reward:
 
*Title reward:
**[[Titles#Class_Level|Galactic Weaver]]: Reach Lv. 60 as a Force.
+
**[[Titles#Class_Level|Galactic Spinner]]: Reach Lv. 60 as a Force.
 
|WeaponAdditionalInfo=*Unlike most other rare weapons, Red weapons do not possess a fixed 10% damage variance, relying on DEX to reduce their variance.
 
|WeaponAdditionalInfo=*Unlike most other rare weapons, Red weapons do not possess a fixed 10% damage variance, relying on DEX to reduce their variance.
 
{{ItemSeries|advancerod}}
 
{{ItemSeries|advancerod}}
 
{{ItemSeries|red}}
 
{{ItemSeries|red}}
 
}}
 
}}

Latest revision as of 03:10, 7 December 2019

Red Rod
赤のロッド
RedRodIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.png
Req: 597 T-ATK
Type: Rod
Classes: Force Phantom
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
331
579
Grind
4050
R-ATK
0
0
Attribute
7560
T-ATK
439
768
Affix
22680
Hidden Potential
Red Recalescence
Lv. 1
Boosts damage when using extended weapons by 14%.
Lv. 2
Boosts damage when using extended weapons by 15%.
Lv. 3
Boosts damage when using extended weapons by 16%.

A rod whose experimental coloring has become iconic. The dazzling red catches the eye.

Drop Info

Additional Info

  • Unlike most other rare weapons, Red weapons do not possess a fixed 10% damage variance, relying on DEX to reduce their variance.

Part of the Advanced Rod line:

Part of the Red series: