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Difference between revisions of "Ray Rifle"

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m (Text replacement - "\|WeaponType=Assault Rifles \|Classes=(.*) \|" to "\|WeaponType=Assault Rifles \|Classes=$1; Phantom \|")
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|StatsRequirement=730
 
|StatsRequirement=730
 
|StatsType=R-ATK
 
|StatsType=R-ATK
|WeaponType=Assault Rifles
+
\|WeaponType=Assault Rifles
|Classes=Ranger; Gunner
+
\|Classes=Ranger; Gunner; Phantom
|Potential=Heavenly Blessing
+
\|Potential=Heavenly Blessing
 
|SpecialAbilityFactors=Astral Soul
 
|SpecialAbilityFactors=Astral Soul
 
|NtWeapon=NT
 
|NtWeapon=NT

Revision as of 02:08, 7 December 2019

Ray Rifle
レイライフル
UIItemRayRifle.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 730 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Ranger Gunner This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
Grind
R-ATK
1000
1350
Attribute
T-ATK
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Astral Soul
Potential
Heavenly Blessing
Lv. 1
Increase damage by 10%.
Lv. 2
Increase damage by 10% and reduce damage taken by 5%.
Lv. 3
Increase damage by 10%, reduce damage taken by 5%, and reduce PP consumption by 10%.

Drop Info

  • Profound Darkness (Lv. 71+)
  • Ray Collection (Expired)

Additional Info

  • Used as a trade material for the Union Rifle. When exchanged for a Union Rifle, any Special Abilities, Attribute, and Grind Level of the Ray Rifle is transferred.

[[Category:Assault Rifles \]]

<ul><li>"R-ATK\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Assault Rifles\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>