Difference between revisions of "Force (NGS)"
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Force is a returning class in Phantasy Star Online 2: New Genesis. | Force is a returning class in Phantasy Star Online 2: New Genesis. | ||
− | ==Rod | + | == Class Weapon Overview == |
− | + | === Rod === | |
− | + | A long-shafted weapon augmented for Technique casting. The Rod allows Forces to freely move around while casting as well as block attacks with the Guard weapon action. | |
+ | |||
+ | Using the Guard Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you. | ||
+ | |||
+ | == Class Mechanics == | ||
− | ==New Mechanic: Charged | + | === New Mechanic: Charged Techniques === |
Charging a technique will lead to different actions. For example, | Charging a technique will lead to different actions. For example, | ||
*Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage. | *Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage. | ||
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[[File:NGS Rod Barta Marker.jpg|thumb|right|Second stage Barta Marker]] | [[File:NGS Rod Barta Marker.jpg|thumb|right|Second stage Barta Marker]] | ||
− | ==New Mechanic: Guard== | + | === Rod Bullet === |
− | Similar to Hunter, Force will now have a guard via Weapon Action. Just Guarding is also possible. | + | Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy. |
− | [[File:NGS Rod Just Guard.jpg|thumb|right|Just Guarding with a Rod]] | + | [[File:NGS Rod Bullet.jpg|thumb|right|Rod Bullet]] |
+ | |||
+ | === New Mechanic: Rod Free Movement === | ||
+ | While charging and casting techniques with a Rod as well as shooting Rod Bullets with Normal attacks, the Force is able to move freely at a reduced speed. | ||
+ | |||
+ | === New Mechanic: Rod Guard === | ||
+ | Similar to Hunter, Force will now have a guard via Weapon Action on Rods. Just Guarding is also possible, which also restores 30 PP when successfully performed. [[File:NGS Rod Just Guard.jpg|thumb|right|Just Guarding with a Rod]] | ||
− | ==New Mechanic: Step Counter== | + | === New Mechanic: Step Counter === |
Like all other classes, Force will have step as evasion and a counter move, instead of mirage step. | Like all other classes, Force will have step as evasion and a counter move, instead of mirage step. |
Revision as of 23:06, 2 December 2020
Force is a returning class in Phantasy Star Online 2: New Genesis.
Class Weapon Overview
Rod
A long-shafted weapon augmented for Technique casting. The Rod allows Forces to freely move around while casting as well as block attacks with the Guard weapon action.
Using the Guard Weapon Action, you can block attacks and negate their damage when Guarding right before the attack hits you.
Class Mechanics
New Mechanic: Charged Techniques
Charging a technique will lead to different actions. For example,
- Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage.
- Charging Barta will result in Ilbarta being casted instead. After building up a marker with uncharged Barta (which now acts similarly to PSO2's Foie), use a charged Barta to detonate the marker, dealing additional damage. The marker has two stages.
Rod Bullet
Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy.
New Mechanic: Rod Free Movement
While charging and casting techniques with a Rod as well as shooting Rod Bullets with Normal attacks, the Force is able to move freely at a reduced speed.
New Mechanic: Rod Guard
Similar to Hunter, Force will now have a guard via Weapon Action on Rods. Just Guarding is also possible, which also restores 30 PP when successfully performed.
New Mechanic: Step Counter
Like all other classes, Force will have step as evasion and a counter move, instead of mirage step.