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Mourning of Demise

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Mourning of Demise is an Emergency Quest.

Quest

Quest Type Emergency Quest
Quest Goal Head for the Final Area!
Single/Multi Party Multi
Clearing Conditions Defeat the enemy in the Final Area!
Failing Conditions N/A
Quest Time Limit N/A

Ranking & Quest Points

  • This Quest has special ranking requirements.
Defeat Enemies 400 pts
Clear Time 100 pts
Quest Points 9500 pts (see below)
Max Score 10000 pts
  • 9500 total points or more is required for S-rank. This means accumulating a total of 9000 or more Quest Points on the counter within the quest.
  • Quest Points are awarded for defeating bosses and for destroying enemy fighter craft and turrets, according to the following tables:
Area 1 Area 2 Area 1
Target Points Number Target Points Number Target Points Number
Cassadol I 22pt 51 Fractal Cannon 50pt 12 Varuna 500pt 1
Cassadol II 22pt Cassadol IV 93pt 3 Shiva (Mitra Ver.) 500pt 1
Minimal Laser 23pt 53 Demi-Variable 50pt 6 Goddess of Demise: Shiva 700pt 1
Fractal Cannon 23pt Evolion Dragon 350pt 1 E-Trial Clear 450pt -
Variable Laser 23pt Dark Ragne 250pt 1 Area 3 Total 2150pt
Luster Cannon 0pt 4 Oduna Zoldatta 250pt 1 Area 1+2 Total 7350pt
Bridge Mechanism 120pt 4 Grana Gwanahda 350pt 1
Dark Vibrace Yuga 200pt 1 Rafaga Ringahda or Golshrayda 350pt 1
Dral Veluge 200pt 1 Veiled Fordruss 350pt 1
Dral Gurudy 200pt 1 Grav Execour 400pt 1
E-Trial Completion 100pt - E-Trial Completion 350pt -
Area 1 Total 3521pt Area 2 Total 3829pt

Enemies

Strategy

Area 1: Friendly Battleship Deck

  • Turrets will appear on either side of the battleship deck.
  • Enemy Fighters (Cassadol I and II) will fly overhead like in Sector 1 of Armada of Demise. Destroy them to accumulate Quest Points.
  • Enemy Battleships will appear on either side of the friendly battleship. Use the turrets to destroy turrets and bridge of the enemy battleship to accumulate Quest Points.
    • The first battleship will appear on the left (port) side.
    • The second battleship will appear on the right (starboard) side.
    • Finally, two battleships will appear, one on either side.
  • Mobs will spawn on the battleship deck. Defeat the mobs to cause additional turrets to appear.
  • After the final pair of enemy battleships are destroyed (or warp out), Dral Veluge and Dral Gurudy will spawn along with mobs.
  • The Emergency Trial is to defeat all 21 enemies within 1 minute and 30 seconds.

Area 2: Enemy Flagship Interior

  • Defeat the mobs to open the first gate

First Room (Square)

  • There are three routes in the first room - central, right, and left.
  • Central Route:
    • Defeat the Evolion Dragon.
    • Take the jump pad up to the towers with the Fractal Cannons on them to accumulate Quest Points.
  • Right Route:
    • Defeat the mobs while avoiding the moving laser walls.
    • Defeat Oduna Zoldatta.
  • Left Route:
    • Stay under the static laser wall to avoid damage.
    • Defeat Dark Ragne.
    • Defeat the mobs, including a Flame Diamos.

Second Room (B-shaped room)

  • There are two routes in the second room: straight, and the route to the side.
  • Straight Route:
  • Side Route:
    • Activate the switches while avoiding the static laser walls to avoid damage.
    • Defeat the mobs and shoot down the Cassadol IV (Gold Fighter Planes) for Quest Points.
    • Avoid the rotating laser walls and deactivate the 3 devices.

Final Room

  • Destroy the turrets for Quest Points
  • The Emergency Trial is to defeat the Veiled Fordruss and Grav Execour within 1 minute and 20 seconds.

Area 3: Enemy Flagship Center

Drop Table