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Difference between revisions of "Cursed Slayer Gaen"

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m (Text replacement - "呪斬怨魂" to "Hexing Spirit")
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|WeaponDropInfo=* [[The Underground Nightmare]] (XH)
 
|WeaponDropInfo=* [[The Underground Nightmare]] (XH)
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 +
* This weapon's Potential has the following effect:
 +
** Connecting with Normal Attack hits causes the weapon increase in performance. There are four stages of performance: 0~9 Hits = Stage 1, 10~19 Hits = Stage 2, 20~34 Hits = Stage 3, and 35+ Hits = Stage 4. The additional attack executed by this weapon's Potential does not count towards the charge.
 +
** Using Normal Attack fires black orbs in the direction that the player is facing. The number of orbs fired per Normal (0/1/3/5) and their strength (0%/50%/100%/200) is relative to the Potential's charge Stage.
 +
** The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat.
 
}}
 
}}

Revision as of 07:51, 31 July 2018

Cursed Slayer Gaen
呪斬ガエン
UIItemCursedSlayerGaen.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 480 DEX
Type: Katana
Classes: Braver
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1332
1798
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Ability IV
Potential
Hexing Spirit
Lv. 1
Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
Lv. 2
Increase Power by 7%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
Lv. 3
Increase Power by 8%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.

Drop Info

Additional Info

  • This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
  • This weapon's Potential has the following effect:
    • Connecting with Normal Attack hits causes the weapon increase in performance. There are four stages of performance: 0~9 Hits = Stage 1, 10~19 Hits = Stage 2, 20~34 Hits = Stage 3, and 35+ Hits = Stage 4. The additional attack executed by this weapon's Potential does not count towards the charge.
    • Using Normal Attack fires black orbs in the direction that the player is facing. The number of orbs fired per Normal (0/1/3/5) and their strength (0%/50%/100%/200) is relative to the Potential's charge Stage.
    • The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat.