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Difference between revisions of "Cursed Slayer Gaen"

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(Created page with "{{Weapon |JapaneseName=呪斬ガエン |Rarity=14 |StatsRequirement=480 |StatsType=DEX |WeaponType=Katanas |Classes=Braver |Potential=呪斬怨魂 |SpecialAbilityFactors=Abili...")
 
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|StatsType=DEX
 
|StatsType=DEX
 
|WeaponType=Katanas
 
|WeaponType=Katanas
|Classes=Braver
+
|Classes=Braver; Phantom
|Potential=呪斬怨魂
+
|Potential=Hexing Spirit
 
|SpecialAbilityFactors=Ability IV
 
|SpecialAbilityFactors=Ability IV
 
|NtWeapon=NT
 
|NtWeapon=NT
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|WeaponDropInfo=* [[The Underground Nightmare]] (XH)
 
|WeaponDropInfo=* [[The Underground Nightmare]] (XH)
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 +
* This weapon's Potential has the following effect:
 +
** Connecting with Normal Attack hits causes the weapon to increase in performance. The stages of performance are as follows:
 +
*** '''0~9 Hits''': No effect.
 +
*** '''10~19 Hits''': Stage 1: Indicated by a single black orb firing with each Normal Attack. Orb hits once for 50% Power.
 +
*** '''20~29 Hits''': Stage 2: Indicated by three black orbs firing with each Normal Attack. Orbs hit once for 100% Power.
 +
*** '''30+ Hits''': Stage 3: Indicated by five black orbs firing with each Normal Attack. Orbs hit once for 200% Power.
 +
** The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat.
 
}}
 
}}

Revision as of 03:08, 7 December 2019

Cursed Slayer Gaen
呪斬ガエン
UIItemCursedSlayerGaen.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 480 DEX
Type: Katana
Classes: Braver Phantom
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1332
1798
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Ability IV
Potential
Hexing Spirit
Lv. 1
Increase Power by 6%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
Lv. 2
Increase Power by 7%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.
Lv. 3
Increase Power by 8%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits.

Drop Info

Additional Info

  • This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
  • This weapon's Potential has the following effect:
    • Connecting with Normal Attack hits causes the weapon to increase in performance. The stages of performance are as follows:
      • 0~9 Hits: No effect.
      • 10~19 Hits: Stage 1: Indicated by a single black orb firing with each Normal Attack. Orb hits once for 50% Power.
      • 20~29 Hits: Stage 2: Indicated by three black orbs firing with each Normal Attack. Orbs hit once for 100% Power.
      • 30+ Hits: Stage 3: Indicated by five black orbs firing with each Normal Attack. Orbs hit once for 200% Power.
    • The Power of Katana Combat Finish is boosted based on the achieved Stage (1.0x/1.1x/1.3x/1.8x). Executing Combat Finish resets the weapon's Potential. You will not lose the effect of this weapon's Potential if you fail to perform Combat Finish during Katana Combat.