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Difference between revisions of "Atlas Zemus"

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m (Text replacement - "Atra" to "Atlas")
m (Text replacement - "\|WeaponType=Rods \|Classes=(.*) \|" to "\|WeaponType=Rods \|Classes=$1; Phantom \|")
Line 4: Line 4:
 
|StatsRequirement=780
 
|StatsRequirement=780
 
|StatsType=T-ATK
 
|StatsType=T-ATK
|WeaponType=Rods
+
\|WeaponType=Rods
|Classes=Force
+
\|Classes=Force; Phantom
|Potential=Millennium Blaze
+
\|Potential=Millennium Blaze
 
|SpecialAbilityFactors=S4:Refined Providence
 
|SpecialAbilityFactors=S4:Refined Providence
 
|SClassAbility=Tier 4
 
|SClassAbility=Tier 4

Revision as of 02:44, 7 December 2019

Atlas Zemus
アトラゼムス
UIItemAtlasZemus.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 780 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Force This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1050
1417
Grind
R-ATK
0
0
Attribute
T-ATK
1430
1930
Affix
Special Ability Factor
SClassAbilityIcon.png S4:Refined Providence
Supported S-Class Tiers
S Class Ability 1S Class Ability 2S Class Ability 3S Class Ability 4
Potential
Millennium Blaze
Lv. 1
Increase Power by 5%.
Lv. 2
Increase Power by 7%.
Lv. 3
Increase Power by 10%.

Drop Info

  • Zieg (Val Series Upgrade) (Val Zemus+35 x1, Goldgrimo x999, Saphard x999, Time Reversal Stone Chronos x1)
  • Zieg (Change Atlas Weapon Category) (Any Atlas Weapon x1, Goldgrimo x999, Saphard x999)

Additional Info

[[Category:Rods \]]

<ul><li>"T-ATK\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Rods\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>