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Difference between revisions of "Acure Charis"

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(Created page with "{{Weapon |JapaneseName=アキュレハーリス |Rarity=15 |StatsRequirement=860 |StatsType=S-ATK |WeaponType=Wired Lances |Classes=Hunter |WeaponProperties=Ability IV |Potent...")
 
m (Text replacement - "Lightshade" to "Luminecho")
 
(2 intermediate revisions by one other user not shown)
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|Classes=Hunter
 
|Classes=Hunter
 
|WeaponProperties=Ability IV
 
|WeaponProperties=Ability IV
|Potential=Lightshade Hammer
+
|Potential=Luminecho Hammer
 
|SpecialAbilityFactors=S2:Guardian Armor
 
|SpecialAbilityFactors=S2:Guardian Armor
 
|SClassAbility=Tier 3
 
|SClassAbility=Tier 3
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|WeaponDropInfo=* Armada of Demise (UH)
 
|WeaponDropInfo=* Armada of Demise (UH)
 
* Prize Medal Shop (Gold Prize Medal x500)
 
* Prize Medal Shop (Gold Prize Medal x500)
 +
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit set at +35 and its Attribute set at 60.
 +
* This weapon's Potential has the following effects:
 +
** When Heavenly Fall is cast at max Gear, once connecting to a target and landing, red beams resembling the attack of the Armada Sector 1 and 2 bosses will fire off in an area around the user, dealing Ranged damage up to 3 times per enemy, and the Gear will be fully emptied. Multiple beams cannot hit the same target.
 +
** Even if the Gear is not maxed on using Heavenly Fall but becomes maxed during the animation (such as by using Kaiser Rise) the effect will not activate. It requires using Heavenly Fall while at max Gear, and all Gear will be removed regardless of amount, or Hunter Gear Save.
 +
* This weapon's counterpart, [[Atus Charis]], is functionally identical, but is equippable by Fighter and Braver.
 
}}
 
}}

Latest revision as of 06:09, 4 June 2019

Acure Charis
アキュレハーリス
UIItemAcureCharis.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 860 S-ATK
Type: Wired Lance
Classes: Hunter
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1508
2035
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Properties
Ability.png Ability IV
Special Ability Factor
SClassAbilityIcon.png S2:Guardian Armor
Supported S-Class Tiers
S Class Ability 1S Class Ability 2S Class Ability 3
Potential
Luminecho Hammer
Lv. 1
Increase Power by 6%. When the Gear Gauge is maxed, consume all Gear when using Heavenly Fall and execute an additional attack that hits all nearby enemies.
Lv. 2
Increase Power by 8%. When the Gear Gauge is maxed, consume all Gear when using Heavenly Fall and execute an additional attack that hits all nearby enemies.
Lv. 3
Increase Power by 10%. When the Gear Gauge is maxed, consume all Gear when using Heavenly Fall and execute an additional attack that hits all nearby enemies.

Drop Info

  • Armada of Demise (UH)
  • Prize Medal Shop (Gold Prize Medal x500)

Additional Info

  • This weapon always drops with its Overgrind Limit set at +35 and its Attribute set at 60.
  • This weapon's Potential has the following effects:
    • When Heavenly Fall is cast at max Gear, once connecting to a target and landing, red beams resembling the attack of the Armada Sector 1 and 2 bosses will fire off in an area around the user, dealing Ranged damage up to 3 times per enemy, and the Gear will be fully emptied. Multiple beams cannot hit the same target.
    • Even if the Gear is not maxed on using Heavenly Fall but becomes maxed during the animation (such as by using Kaiser Rise) the effect will not activate. It requires using Heavenly Fall while at max Gear, and all Gear will be removed regardless of amount, or Hunter Gear Save.
  • This weapon's counterpart, Atus Charis, is functionally identical, but is equippable by Fighter and Braver.