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  • ...bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. ...bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point.
    16 KB (2,273 words) - 16:12, 27 October 2022
  • ==Enemies==
    7 KB (912 words) - 18:32, 3 September 2020
  • ** Targets locked-on enemies, but does not home in and vanishes when it strikes environmental objects, s
    2 KB (259 words) - 10:54, 1 August 2022
  • ...{{NGSProps|Esperio I}}|PP=+2|affixslots=2|drops={{icons|NGS Enemy}} Silver Enemies<br>{{icons|NGS Battledia Yellow}} [[Battledia_Quests_(NGS)#Aelio_Troopers|B ...rops|Esperio II}}|HP=+10|PP=+1|affixslots=2|drops={{icons|NGS Enemy}} Gold Enemies<br>{{icons|NGS Battledia Yellow}} [[Battledia_Quests_(NGS)#Aelio_Troopers|B
    23 KB (2,769 words) - 00:53, 18 September 2024
  • ...}|VarMin=70|VarMax=100|affixslots=2|class={{icons|NGSHunter}}|drops=Silver Enemies<br>[[Battledia_Quests_(NGS)#Aelio_Troopers|Battledia Yellow: Aelio Troppers ...I}}|VarMin=70|VarMax=100|affixslots=2|class={{icons|NGSHunter}}|drops=Gold Enemies<br>[[Battledia_Quests_(NGS)#Aelio_Troopers|Battledia Yellow: Aelio Troopers
    25 KB (2,886 words) - 01:16, 9 September 2024
  • ...r tapping the Jump button to perform a slam to the ground. This can damage enemies near where you land. ...hoton Blast icon on the subpallete. The gauge will be filled as you attack enemies, but also very slowly charges over time. Each weapon has its own unique Pho
    5 KB (844 words) - 21:54, 18 November 2021
  • ...ver [丸い小石] x30 || 166 hours || 400 || 25,000 || ※Drops from Lv. 21+ Native Enemies. ...[丸い溶岩石] x30 || 166 hours || 800 || 27,500 || ※Drops from Lv. 21+ Dragonkin enemies.
    8 KB (918 words) - 03:02, 4 May 2018
  • *Quake Howling - Deals damage in a wide area and stuns enemies at the same time *Piercing Shell - Shot that pierces through enemies best done in Z-aim mode to pierce through as many parts and mobs as possibl
    7 KB (1,114 words) - 09:19, 26 July 2021
  • ...high-difficulty ones like [[Enemies (NGS)#Dread Enemy|Dread Enemies]] or [[Enemies (NGS)#Gigantix|Gigantix]] can still see and attack players. Players in an a
    9 KB (1,437 words) - 21:01, 22 March 2023
  • ** Targets locked-on enemies, but does not home in and vanishes when it strikes environmental objects, s
    2 KB (279 words) - 10:52, 1 August 2022
  • * Launches small enemies on hit.
    2 KB (289 words) - 19:41, 18 June 2019
  • This page contains data about Enemies, their Attack and Defense, the HP calculation and the EXP value. <div class All enemies have the same attack power, regardless of if it's a singular mob or large-c
    17 KB (2,282 words) - 19:43, 18 June 2023
  • * Spin high into the air, catching enemies in your wake. Follow up with a piercing dive that hits multiple times at on * Launched enemies hit with the spin step will be carried down with you during the dive.
    7 KB (733 words) - 06:37, 31 August 2018
  • Using the Sway Weapon Action, you can avoid attacks from enemies by quickly ducking in place. Increase damage dealt against enemies that are Downed.
    13 KB (1,633 words) - 13:21, 12 December 2021
  • *Compounds may be used once their Gauge is charged. Inflicting damage to enemies with Techniques or Wand Gear Explosions will fill the Gauge. Using a Compou ...ssive objects that are able to take damage, such as Darker Walls, count as enemies for the purposes of filling the Compound Technique Gauge and will fill the
    14 KB (2,102 words) - 06:44, 3 August 2022
  • ...rants resistance to knockback and contribute to Voltage gain when they hit enemies is activated by doing "perfect" JAs, that is, doing multiple Just Attacks i ...y holding down Normal Attack, the user can also summon a vacuum that pulls enemies to its center and stuns them. Its ''Evade Shoot'' special ability consumes
    10 KB (1,572 words) - 17:08, 7 June 2021
  • ...ontrol options, with the ability to draw targets in and take out swaths of enemies at once. ** The first hit launches enemies upwards.
    23 KB (2,794 words) - 03:01, 27 August 2020
  • * All enemies have Weak Bullet Resistance.
    2 KB (332 words) - 07:36, 16 March 2018
  • ...nwhile points from bosses are proportionally spread based on damage dealt. Enemies tend to spawn as Rares or Equalizers, further increasing their value. Bosse | rowspan="2" |Defeat the target enemies!
    28 KB (4,018 words) - 19:35, 18 June 2023
  • ==Enemies== <gallery mode="packed" caption="Regular Enemies">
    9 KB (1,145 words) - 01:50, 4 May 2018

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