Main Page

Unreleased Content

From Arks-Visiphone
Revision as of 22:21, 4 October 2020 by Frey8914 (talk | contribs)
Jump to navigation Jump to search

S-Class Special Ability (Weapons)

S-Class Special Ability Capsule Description Weapon Drop Special Ability Factor Capsule Drop
S Class Ability 1 S1:錬成の志2
S Class Ability 1 S1:Augment Intent 2
N/A Increase Power by 0.75% for each Special Ability attached to this weapon. Maxes at 6%.
S Class Ability 1 S1:剛撃の志2
S Class Ability 1 S1:Offensive Intent 2
N/A Increase damage by 4%.
S Class Ability 1 S1:光子の秤2
S Class Ability 1 S1:Photon Balance 2
N/A Increase PP Consumption by 4% but increase PA/Technique damage by 6%.
S Class Ability 1 S1:戦友の加護2
S Class Ability 1 S1:Collaborator Liberator 2
N/A If there are two or more party members, decrease PP consumption by ?% (2 Members),
+?% Critical Hit Rate (3 Members), and increase Power by ?% (4 Members).
Bonuses only work on self.
S Class Ability 1 S1:瞬連の巧
S Class Ability 1 S1:Immediate Strike
Increase Critical Hit Rate by 2% for each successive Just Attack,
up to 20%. Bonus is lost when a non-JA Attack is performed.
S Class Ability 1 S1:狂幻の利
S Class Ability 1 S1:Phanatical Advantage
N/A Increase power by 5% and reduce damage taken
by 12% in the Quest Solo Training: Phanatical Phantoms.
Not Implemented Not Implemented Not Implemented
S Class Ability 1 S1:猛威の奮激
S Class Ability 1 S1:Furious Inspiration
N/A Increase Power (+4%) and Critical Hit Rate (+5%).
Enhance PP efficiency
(10% Natural PP Recovery, 15% Active PP Recovery, -5% PP Consumption).
Effect resets when damage is taken. (180s Cooldown)
Not Implemented Not Implemented Not Implemented
S Class Ability 2 S2:光子縮減3
S Class Ability 2 S2:Photon Reduction 3
N/A Reduce PP consumption by 15%.
S Class Ability 2 S2:守護の備2
S Class Ability 2 S2:Guardian Armor 2
N/A Reduces damage taken by 10%.
S Class Ability 2 S2:瞬乱縮減2
S Class Ability 2 S2:Instant Reduction 2
N/A Reduces PP consumption by 20% when Just Attacking different PAs or Techniques.
S Class Ability 2 S2:服薬の恵2
S Class Ability 2 S2:Medicinal Wisdom 2
N/A Restore PP upon consuming a Mate-type item (Automate OK). Effect varies based on the item consumed.
S Class Ability 2 S2:月葉影の歌2
S Class Ability 2 S2:Umbrageous Melody 2
Pass S2追加:月葉影の歌2
Pass S2 Add:Umbrageous Melody 2
Increase power over time while S1:Yellow Moon Flash,
S1:Green Leaf Flash, or S1:Black Shadow Flash are active. Maxes at 7%.
???
S Class Ability 2 S2:瞬乱巧志 N/A Increase Critical Hit Rate by 2% every time you JA different PAs/Techniques. Maxes at 15%.
S Class Ability 2 S2:狂幻の利
S Class Ability 2 S2:Phanatical Advantage
N/A Increase power by 5% and reduce damage taken by 12% in the Quest Solo Training: Phanatical Phantoms. Not Implemented Not Implemented Not Implemented
S Class Ability 2 S2:猛威の奮激
S Class Ability 2 S2:Furious Inspiration
N/A Increase Power (+4%) and Critical Hit Rate (+5%). Enhance PP efficiency
(10% Natural PP Recovery, 15% Active PP recovery, -5% PP consumption).
Effect resets when damage is taken. (180s Cooldown)
Not Implemented Not Implemented Not Implemented
S Class Ability 3 S3:輝剰の撃3
S Class Ability 3 S3:Radiant Strike 3
N/A Increase Active PP Recovery by 35%.
S Class Ability 3 S3:活実の志2
S Class Ability 3 S3:Vital Intent 2
N/A Boosts damage by 5% while HP is 80% or more.
S Class Ability 3 S3:輝勢の恵3
S Class Ability 3 S3:Radiating Grace 3
N/A Increase Natural PP Recovery by 25%.
S Class Ability 3 S3:素撃の志 N/A Increase the Power of non-Critical Hits by 5%.
S Class Ability 3 S3:狂幻の利
S Class Ability 3 S3:Phanatical Advantage
N/A Increase Power by 5% and reduce damage taken by 12% in the Quest Solo Training: Phanatical Phantoms. Not Implemented Not Implemented Not Implemented
S Class Ability 4 S4:追蝕の志
S Class Ability 4 S4:Pursuing Intent
N/A Increase Power by 4% when attacking an enemy affected by a Status Effect, Jellen, or Weak Bullet.
S Class Ability 5 S5:連鎖輝与
S Class Ability 5 S5:Chained Radiance
On Chain Trigger activation, recover PP and increase Power by 3% for 60 seconds. Twin Machineguns only.
S Class Ability 5 S5:回避輝与
S Class Ability 5 S5:Swift Radiance
Stop Natural PP Regeneration. Increase Active PP Recovery by 50% and restore 100 PP upon successfully evading an attack with Sway or Step. Increase Power by 2%. Knuckles only.
S Class Ability 5 S5:堅守の秤
S Class Ability 5 S5:Aegis Balance
Increase Power by 4%. Reduce damage taken by 25% but consume 20 PP when taking damage. Force only.