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Difference between revisions of "Phobos Corsair"
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Line 5: | Line 5: | ||
|StatsType=DEX | |StatsType=DEX | ||
|WeaponType=Wands | |WeaponType=Wands | ||
− | |Classes=Techer | + | |Classes=Techer; Etoile |
|Potential=Mobility Anomaly | |Potential=Mobility Anomaly | ||
|SpecialAbilityFactors=Sentence Tech | |SpecialAbilityFactors=Sentence Tech |
Revision as of 10:58, 1 August 2022
Drop Info
- The Guides of Creation (XH)
- The Underground Nightmare (XH)
Additional Info
- This weapon's Potential is as follows:
- If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
- When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
- Ring does not change unless you inflict damage with your attack.
- Power is still boosted while the red ring surrounds the player.
- You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
- Switching weapons cancels this weapon's effect.
Part of the Phobos set:
- Phobos Espadio
- Phobos Scycard
- Phobos Halberd
- Phobos Dillabrony
- Phobos Elex
- Phobos Weidt
- Phobos Jinran
- Phobos Reaper
- Phobos Gunsickle
- Phobos Laqueus
- Phobos Launcher
- Phobos Grauzam
- Phobos Arcus
- Phobos Soleil
- Phobos Judix
- Phobos Corsair
- Phobos Ignore
- *Phobos Armati
- Rear/Phobos Coupe
- Arm/Phobos Hedge
- Leg/Phobos Need
- Set effect:
- None