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Difference between revisions of "Template:Potential level"
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| 3 = Increase damage of Striking Attacks at close range by 13%. | | 3 = Increase damage of Striking Attacks at close range by 13%. | ||
}} | }} | ||
− | + | | Hope Symbol = | |
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Restores HP every ? s. Increase Damage Dealt by 7% and reduce Damage Received by 1%. | ||
+ | | 2 = Restores HP every ? s. Increase Damage Dealt by 9% and reduce Damage Received by 3%. | ||
+ | | 3 = Restores HP every ? s. Increase Damage Dealt by 11% and reduce Damage Received by 5%. | ||
+ | }} | ||
+ | | 天晶暁光 = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases PP Recovery by ?%. When PP is at 30% or above, increase damage dealt by 5%. | ||
+ | | 2 = Increases PP Recovery by ?%. When PP is at 30% or above, increase damage dealt by 7%. | ||
+ | | 3 = Increases PP Recovery by ?%. When PP is at 30% or above, increase damage dealt by 10%. | ||
+ | }} | ||
+ | | 殺心襲撃 = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Critical Hit Rate by 1%, Critical Power by 5%, and Damage to Weak Points by 6%. | ||
+ | | 2 = Increases Critical Hit Rate by 1%, Critical Power by 7%, and Damage to Weak Points by 6%. | ||
+ | | 3 = Increases Critical Hit Rate by 1%, Critical Power by 10%, and Damage to Weak Points by 6%. | ||
+ | }} | ||
+ | | Advancing Merit = (Yamato New/Arena Pot ?) | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases power by ?% over time. (15% max) | ||
+ | | 2 = Increases power by ?% over time. (16% max) | ||
+ | | 3 = Increases power by ?% over time. (17% max) | ||
+ | }} | ||
+ | | Monsoon Machinegun = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = On Chain Trigger activation, recover ? PP, becomes invulnerable for ? s, and increase Power by ?. | ||
+ | | 2 = On Chain Trigger activation, recover ? PP, becomes invulnerable for ? s, and increase Power by ?. | ||
+ | | 3 = On Chain Trigger activation, recover ? PP, becomes invulnerable for ? s, and increase Power by ?. | ||
+ | }} | ||
+ | | Natural Release = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = By using weapon action, a Just Guard releases the seal and performance changes. | ||
+ | | 2 = By using weapon action, a Just Guard releases the seal and performance changes. | ||
+ | | 3 = By using weapon action, a Just Guard releases the seal and performance changes. | ||
+ | }} | ||
+ | | 天雷の飛翔剣 = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = When using a PA, X number of lightning charged Photon Blades are generated. | ||
+ | | 2 = When using a PA, X number of lightning charged Photon Blades are generated. | ||
+ | | 3 = When using a PA, X number of lightning charged Photon Blades are generated. | ||
+ | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
| 閃く瞬刃= | | 閃く瞬刃= | ||
Line 2,471: | Line 2,512: | ||
| 2 = Increases Power by 12%. Doubles the effects of ATK & DEF Abilities attached to the Weapon. | | 2 = Increases Power by 12%. Doubles the effects of ATK & DEF Abilities attached to the Weapon. | ||
| 3 = Increases Power by 14%. Doubles the effects of ATK & DEF Abilities attached to the Weapon. | | 3 = Increases Power by 14%. Doubles the effects of ATK & DEF Abilities attached to the Weapon. | ||
+ | | special = true | ||
+ | }} | ||
+ | | Tempering Trainer = (D.AIS New/Arena Pot ?) | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (?% Power, ?% PP Reduc. / Ability) | ||
+ | | 2 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (?% Power, ?% PP Reduc. / Ability) | ||
+ | | 3 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (?% Power, ?% PP Reduc. / Ability) | ||
| special = true | | special = true | ||
}} | }} |
Revision as of 05:09, 21 June 2017