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Difference between revisions of "Template:Potential level"
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| 炎烈の結晶= | | 炎烈の結晶= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Boost the damage of | + | | 1 = Boost the damage of Fire Techniques by 12% |
− | | 2 = Boost the damage of | + | | 2 = Boost the damage of Fire Techniques by 16% |
− | | 3 = Boost the damage of | + | | 3 = Boost the damage of Fire Techniques by 20% |
| weaponoid = true | | weaponoid = true | ||
}} | }} | ||
Line 2,415: | Line 2,415: | ||
| 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%. | | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%. | ||
| 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%. | | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%. | ||
+ | | weaponoid = true | ||
+ | }} | ||
+ | | 月天の至尊= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Boost the damage of Light Techniques by 12% | ||
+ | | 2 = Boost the damage of Light Techniques by 16% | ||
+ | | 3 = Boost the damage of Light Techniques by 20% | ||
+ | | weaponoid = true | ||
+ | }} | ||
+ | | 道化師の害毒 = | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increase Power by 6%. Increased chance to inflict Poison, damage is increased by 7% when attacking a Poisoned enemy. | ||
+ | | 2 = Increase Power by 7%. Increased chance to inflict Poison, damage is increased by 9% when attacking a Poisoned enemy. | ||
+ | | 3 = Increase Power by 8%. Increased chance to inflict Poison, damage is increased by 12% when attacking a Poisoned enemy. | ||
+ | | weaponoid = true | ||
+ | }} | ||
+ | | 万象破断の護刃= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = When PP is 25% or more, increase Damage dealt by 18%. | ||
+ | | 2 = When PP is 25% or more, increase Damage dealt by 20%. | ||
+ | | 3 = When PP is 25% or more, increase Damage dealt by 22%. | ||
+ | | weaponoid = true | ||
+ | }} | ||
+ | | 影纏う双翼= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Damage by 8% and PP Recovery by 10% while attacking on air. | ||
+ | | 2 = Increases Damage by 8% and PP Recovery by 10% while attacking on air. | ||
+ | | 3 = Increases Damage by 8% and PP Recovery by 10% while attacking on air. | ||
| weaponoid = true | | weaponoid = true | ||
}} | }} |
Revision as of 05:15, 6 June 2017