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Difference between revisions of "Seikaiser Launcher"
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(3 intermediate revisions by 2 users not shown) | |||
Line 7: | Line 7: | ||
|Classes=Ranger | |Classes=Ranger | ||
|Potential=Hope Symbol | |Potential=Hope Symbol | ||
+ | |SpecialAbilityFactors=Shoot VI | ||
|NtWeapon=NT | |NtWeapon=NT | ||
|SATKNT=0 | |SATKNT=0 | ||
Line 14: | Line 15: | ||
|TATKNT=0 | |TATKNT=0 | ||
|TATK35=0 | |TATK35=0 | ||
+ | |WeaponDescription=A Launcher made to fight evil bent | ||
+ | on world domination. Its Seiga Drive | ||
+ | has been enhanced! | ||
|WeaponDropInfo=* Quintessence of Steel (XH) | |WeaponDropInfo=* Quintessence of Steel (XH) | ||
* Zieg (Earth Series Upgrade) | * Zieg (Earth Series Upgrade) | ||
Line 20: | Line 24: | ||
** If the Potential Level of the base weapon is Lv. 1 or higher, add +10 Grind Level per Potential Level and unlock Potential. | ** If the Potential Level of the base weapon is Lv. 1 or higher, add +10 Grind Level per Potential Level and unlock Potential. | ||
** If the Potential Level of the base weapon is lower than Lv. 3, add the Grind Level of the base weapon to the target weapon as NT Grind Level. | ** If the Potential Level of the base weapon is lower than Lv. 3, add the Grind Level of the base weapon to the target weapon as NT Grind Level. | ||
− | ** If the Potential Level of the base weapon is Lv. 3 and the base weapon has a Grind Level of + | + | ** If the Potential Level of the base weapon is Lv. 3 and the base weapon has a Grind Level of +5 or higher, this weapon is obtained at NT Grind Level +35. |
}} | }} |
Latest revision as of 22:36, 15 July 2022
A Launcher made to fight evil bent on world domination. Its Seiga Drive has been enhanced!
Drop Info
- Quintessence of Steel (XH)
- Zieg (Earth Series Upgrade)
Additional Info
- When traded for via Earth Series Upgrade, this weapon always has an Overgrind Limit of 35.
- When traded for via Earth Series Upgrade, the NT Grind Level of this weapon is transferred via the following:
- If the Potential Level of the base weapon is Lv. 1 or higher, add +10 Grind Level per Potential Level and unlock Potential.
- If the Potential Level of the base weapon is lower than Lv. 3, add the Grind Level of the base weapon to the target weapon as NT Grind Level.
- If the Potential Level of the base weapon is Lv. 3 and the base weapon has a Grind Level of +5 or higher, this weapon is obtained at NT Grind Level +35.